It is very baffling. Yea, the combat isn't as fluid and precise as the souls games, but is that what every damn argument turns into? "Isn't dark souls, its crap."? That's like me bitching about GTA's car handling and saying its shit because I just got done racing in Assetto Corsa and they don't compare. Well, duh.
Well, you might say that, but to be fair, a lot of time in GTA5 is spend being forced to drive. A lot more time in Witcher 3 is spend on the combat. In fact, the vast majority of quests in Witcher 3 revolves around pressing down the button for your witcher senses- followed by combat.
One has to be careful not to sweep legit critism under the rug simply because it is not the strength of the game.
I have no problems saying that Witcher 3 is one of my favorite games, due to its story and atmosphere. That is how it was MGS1-4, and the reverse with 5. A game doesn't have to be defined on its weakness in a all-or-nothing "The weakest link decides the strength of the chain" argument- But then again, one has to balance how big relevance and exposure that weak link has in the overall scheme of things.
Pacific Rim pisses me off. I hated the characters. People told me; "why does that matter in a monster vs robots movie?" < Well, fair enough. But those fucking characters are still taking 60% of the screen time. They are not a novel side distraction. They have character development, sub plots, backstories and other shit that just makes me want to throw myself out of a window. I don't accept that it is good entertainment to have a product that is insufferable for 60% of the time, followed by 40% awesomeness.
But then again, I guess... I do. Maybe. Maybe.. Now that I think about it, maybe- What it actually is about is HOW much you enjoy it. I didn't care for the gameplay of MGS1-3. I didn't. The AI was weak, the boss fights were creative but not to play as. I always felt the game failed as both a stealth and action game. But my love for the story and characters were disproportionally massive, in such a way that even though I probably spend more time not having fun, the excitement where such that it was no problem going through. And MGS1-3 rewarded you with great cut scenes every 5 minutes.
I feel Witcher 3 does that too. Every side-quest is interesting and yield in interesting characters. Every arsehole who wants something or something killed. They are all different and there are hundreds of them.