A game can be 30 fps and still focused on having good mechanics. It is clear FS focused on mechanics a significant amount irrespective of whether it is 30 or 60 fps.
A good framerate is a fundamental element of responsiveness, which is a fundamental element in good action gameplay and, lack of which, is one of the key elements people criticize about W3's combat.
FS
design's choice of prioritizing eye candy over performance and responsiveness, was a design decision in
spite of better potential gameplay (and tighter mechanics) due to increased performance.
Just like CDP's decision to not focus on other things over just combat, was a decision in spite of potentially tighter combat mechanics.
Meanwhile games like Bayonetta prioritized reaching 60fps to have more responsive combat, when they could've pushed graphics substantially more, at 30, but for a lesser gameplay experience.
There is no clear right and wrong way, but they're all design conscious decisions.
It's pretty obvious, really.
Yup.
Also I elaborated on the "sacrifices" thing in the same post. Not all "sacrifices" are equal.
Yeah, that also doesn't make much sense.
Facial animation aren't crucial in BB because there is barely any spoken dialogue, and story is recounted mostly through text.
Also the camera is so far away from NPCs, that facial animations you wouldn't be able to see anyway.
In W3 you're up the character's faces 90% of the time, so of course it has a bigger priority.
Find me a better game with better facial animation, with the same scope of The Witcher 3, i'll wait.
You could not just slap BB's combat on W3, doing that would take time and resources away from things that, for W3, are more important (when the combat is serviceable and good enough as it is, needing only a bunch of tweaks).
And this is why this discussion is so idiotic, honestly, comparing two games trying to achieve so different goals, while pretending that one is more noble than the other.
Next we'll compare Planescape Torment to Street Fighter, see how that discussion fares.
And judging by the thread, plenty think the gameplay is downright awful including controls of basic movement. Id be a lot cooler with W3 if I felt it was servicable, but I dont yet.
The other elements may be amazing, but it just feels like a very flawed experience in the vein of Bioshock Infinite.
"judging by the thread", people are being absolutely hyperbolic regarding how W3 plays.
it is perfectly serviceable.
It is better than shit like Shadow of Mordor, which didn't get as much shit, for example.