Final Fantasy VII Remake is a multi-part series

If it's 2-3 games worth of content, that's fine.

If it's not, then I'll wait for a sale. It's no different than any other game. If it's not worth the time or money, I won't buy it.

Y'all payed $90 and microtransactions to play "the complete MGS5 experience".* The floodgates are open.

* still a work in progress
 
Don't see how these could be monthly releases either since the game is huge. Cut scenes and voice recording alone don't allow for it unless they're all in engine or they hold back. Guess I'll just wait until they're all done and in one collection. Might be PS5 by then.
 
People seem satisfied to spend $60 on some games that last 8-12 hours so if FF7 is 40+ hours then it is reasonable to charge $60 across 4 separate parts, right? This is totally going to happen hah.
 
Seriously I'm not even mad at this, I think its going to work.

Reading the same 2020 tired jokes the last 6 months was infuriating.

The cliffhanger effect is going to be brutal each episode but I'm happy I can play this sooner instead of another Versus XIII situation
 
predictions:

-the complete package will still be on a far smaller scope than the original ff7
-each episode will vary in quality and will be farmed out to various teams
-optional side quests and exploration will be close to non-existent
-no overworld or transition between the locations of each episode
-there will be no finite number of episodes, with various side stories or EU filler being brought in if sales are good
-if sales are bad, the story will be massively abridged with production values significantly dropping
-character progression will only exist on a micro scale, with each episode effectively being mechanically standalone
-the first episode will leave an optimism that the rest will sorely fail to live up to
 
Thank you mods for the thread title change. Things are now much clearer and will lead to hopefully fewer kneejerk reactions.

The WSJ's report makes me feel a lot more comfortable with the idea, and whatever the case, I definitely don't think this'll be "episodic" in the sense of Life is Strange and whatnot.

Sounds to me like it's just a big game being spread across multiple releases.
 
Uh...so..so...what does this mean for retail?

Are you really doing the film thing and splitting the game up into pieces to be individually sold?

Will i be able to buy them all in a single disc??
 
If it's 2-3 games worth of content, that's fine.

If it's not, then I'll wait for a sale. It's no different than any other game. If it's not worth the time or money, I won't buy it, or I'll wait for a sale.

There's no way that Remake will have as much gameplay depth (materia system, number of summons, items, side quests, one-off events like Fort Condor, etc) as the original. I'd love to be wrong though.
 
Surely they'll charge $20 for each of three potential parts equaling a fair $60?

Surely? Right GAF? Please?

Depends how you want to read the term 'multi-part series'. Maybe that means one $60 game divided into smaller parts. Maybe that means multiple $60 games covering the original story. Maybe that means multiple smaller-scale games that cover the same story, but change between episodes.

Or hell, maybe it's a whole new business & release model.

Personally, I'm gambling on SE just making a franchise of this. Multiple $60 releases every few years that dive deep into individual sections, and maybe link up in the grand scheme to make one experience that could never work as a singular retail release.
 
It begins.

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Imagine all those blu-ray discs with all that uncompressed audio and 8K textures.
 
Episodes work when you don't know the whole story in advance. Aka not for remakes.

Really dissappointing news, I don't really like episodic games. I don't think that kinda pacing works well for games.
 
I'm OK with this. You could really just take the structure of something like ff13 and turn it into ff7 as a remake if you added some simplified world map mode that works just like the original did. Dungeons and towns in nice 3d with lots of invisible walls.
 
I can't help but laugh at this. So many dreams crushed. :)

Square is a shadow of its former self anymore.

Excuse me while I grab my Vita to play the original.

If they are going this route. They need to have all parts released in a year but given the scale of the original game and if they keep all of the content it feels like multiple game releases across several years.
 
Finally. This whole FF7 thing wasn't making any sense to me.

I said for years that FF7 could never be remade unless it was something like a 3DS remake where it used basically the same structure (largely static backgrounds, fixed camera angles, etc) with maybe updated character models. The scope of the game is too big for a full 3D remake.

Then came the trailers, and the footage yesterday. Looked awesome, but something was nagging at me.

Now it's all coming together. I can't believe I didn't think of it before.

Episodic releases means they can cut the story into bits and actually have something come out before PS5.

It means they can cut everything down into narrative segments and remove all the open world traversal all over the place.

It means they can cut "inconvenient" parts of the game for the sake of the episode.

This isn't (entirely) about milking fans out of money. This is about making the project even somewhat feasible to accomplish, especially at a dysfunctional developer like Square-Enix.

not-like-this.gif
 
Nomura is reading this thread and the bad reactions from everyone on Reddit, Facebook, gamefaqs and will probably throw the episodes idea away and will make a normal remake. No problem everyone, its going back the original idea of just a remake, because Nomura reads GAF and he agrees with almost everyone here.
 
WTF? Is episodic this big of a deal? Some of you have completely lost your minds.

It is a big deal.
With the game being episodic, we fear the we won't be able to see the overworld. It'll be more linear as you won't be able to go back to the previous episodes/parts. As the press release said, each part will be a unique experience.

I don't get people who are fine with this.
 
I think it going to be a hacked up greatest hits of for the story they will cut massive content is my guess

I can get the fear, I just don't know what evidence we have that supports that. The game world is so huge and amount of content in that game is incredibly staggering. The idea of all of that being brought into a modern game in the one title seems almost insane.
 
People still dont understand the scope of the full game in 3D of today. Most towns in this game was just 1 big drawing and you ran on top of it. now every house needs to be modeled etc.

Have you not seen games like Arkam Knight, Witcher 3, and GTA 5? It's totally doable.
 
Nomura is reading this thread and the bad reactions from everyone on Reddit, Facebook, gamefaqs and will probably throw the episodes idea away and will make a normal remake. No problem everyone, its going back the original idea of just a remake, because Nomura reads GAF and he agrees with almost everyone here.

Either way, you'd still have to wait 6+ years to play the full thing. Nothing has changed.
 
You shouldn't expect a world map. Console JRPGs don't do world maps anymore. You have to go to handheld games for that. I can't remember the last console JRPG I played that did have a real world map.

Ni No Kuni, because they could do it the traditional way there.

But yeah, pretty much.
 
It is a big deal.
With the game being episodic, we fear the we won't be able to see the overworld. It'll be more linear as you won't be able to go back to the previous episodes/parts. As the press release said, each part will be a unique experience.

I don't get people who are fine with this.

Final Fantasy VII via Uncharted.
 
predictions:

-the complete package will still be on a far smaller scope than the original ff7
-each episode will vary in quality and will be farmed out to various teams
-optional side quests and exploration will be close to non-existent
-no overworld or transition between the locations of each episode
-there will be no finite number of episodes, with various side stories or EU filler being brought in if sales are good
-if sales are bad, the story will be massively abridged with production values significantly dropping
-character progression will only exist on a micro scale, with each episode effectively being mechanically standalone
-the first episode will leave an optimism that the rest will sorely fail to live up to
Pretty solid.
 
I'm actually okay with this, as long as they don't charge $60 for each "episode". I hope they made 3 episodes just like the 3 CD from PS1 era.

They'll be $60 and you'll like it!

Honestly, I think the .hack approach might be what's happening here. $50 or $60 dollar episodes, ~20-25 hours or so each. Save files transfer between games (or it starts you with a base character at a level appropriate to that part).
 
This really drives home the point that modern game development can not accommodate the scope of past generations. Shit sucks.
That's not really true. Technically, yeah, you can't do a whole planet in modern games in the kind of 1:1 scale that a lot of RPGs go for, but when you consider the fact that a big "city" in a game like FFVII is, like, 3-4 pre-rendered screens + the insides of a few houses with very little room for exploration vs. something like Novigrad in The Witcher 3, your complaints kind of falls apart. FFVII offers freedom to choose a location (later on in the game), but those locations themselves are pretty cramped, linear & small in scope. The only city that actually feels big is Midgar and even then you don't really get to explore all that much of it.
 
Good thing this game is a remake and not the same as your original playthrough of FFVII. It can be made to work.

I was happy with the remake until I heard this news. I understand that things get to be modernised and changed, that's the point of the remake. And I was pretty happy with the combat I saw so far.

But some things are core to the experience and just shouldn't be changed (eg the music). Completely overhauling the structure of the game goes against its genre. It's like remaking The Thing as a romantic comedy. It just doesn't work.
 
The problem here is we can't expect a reasonable time frame between episodes.
I expect more than two years to finish the game from the moment we play chapter I.
 
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