Final Fantasy 7 Remake: all parts will have the size of a full game

Just realized, they may have to put level caps, gil cap, and maybe even non respawning enemies in the game. Imagine people farming exp and gold until the next episode.

That or they will start you at level 1 or a determined level for the new episode with a fresh start on gear and stats.

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I mean, Lightning in Lightning Returns wasnt influenced by how much you farmed in FFXIII..

I can see this happening here as well, the games are probably all gonna be seperate entities kinda like the FFXIII games.
 
Unique story as in the next part of the FF7 story right? not literal sequels? Now that things are more clear this is actually kind of a cool concept. hope they pull it off
 
I guess just having some sort of scaling boss fights/enemies would be needed then, to avoid players grinding in E1 to 1-shot bosses in E2...etc.

Why are they needed? Who cares if you can 1 shot a boss or not. This is actually a big draw to the game for some players. FFX had so much harder content outside of the storyline that made the final boss look like a joke. I could basically 1 shot the final boss but fight a side boss you have to work to unlock and take 30 minutes to eventually lose.
 
If this really is the only way to respect the scope of FF7 without bankrupting them, then so be it.

If this is just a way to charge 60 dollars for a linear, self-contained, level-capped corridor fest with pretty cutscenes, that will last 20 hours an episode...then that's depressing.

Maybe one day all JRPs will move to handhelds and then that's that.
 
Exploring more of Midgar is all I ever wanted. Give me a full game set in Midgar and I'd probably be ok with it.

Fort Condor can stay forgotten for all I care. Leave that shit to 1997.
 
"It's impossible to completely recreate FFVII"

"Each part of FFVII Remake will be the size of a full game"


Something doesn't add up here.

Exactly, the two statments controdict each other here.
But this is modern S-E, come to expect this BS fom them.
 
I hope this isn't just PR.

Great news if true.

EDIT:


In retrospect, and seeing the fidelity they're aiming for, this is the ideal solution.


FF7 was a massive game in terms of content.

Just look at a single NPC in the gameplay trailer.

This is pretty much my feeling on it too. I'm still as good with this plan as I was last night, when I was optimistic about the reason they needed to do this, right now as long as they follow through with it.
 
Size of a full game by which years standard?

Anything se says needs to be scrutinized. A full game by modern standards is usually a lot shorter
 
I mean, Lightning in Lightning Returns wasnt influenced by how much you farmed in FFXIII..

I can see this happening here as well, the games are probably all gonna be seperate entities kinda like the FFXIII games.

First game takes place in the Midgard only, with no explorable overworld.

Second game finally get to the over world, but you are limited in where you can go. Going back to Midgard you are limited in the areas you have access to.

4th

5th?

6th?

It all sounds like they should have did this remake years ago, or set the bar very low on their graphics (something like that new game The World of Final Fantasy). Bit off more than they can chew perhaps
 
Lets be honest:

They will take ONE game and divide in parts. If we are lucky, 3 parts (won't be 2 for sure).

That would actually be the best case scenario.

Im afraid they will put a ton of filler and new story elements in there to make every part longer.

FF as it was originally was fun. Midgar as a sort of intro location was great but personally I've little interest in playing a 30 hours game in midgar. It will just follow the "size over quaility" mentality of modern game design

Im afraid it might have the same issues as The Hobbit movies. Filled with boring scenes, filler, pacing issues, etc because "we've got to get to those 3 hours".

The fact Square has some of the worst writers in the industry doesn't help. Or the fact that it's directed by the same guy who made the terrible Advent Children, the same guy who couldn't make a half decent story with freking disney characters and worlds
 
"It's impossible to completely recreate FFVII"

"Each part of FFVII Remake will be the size of a full game"


Something doesn't add up here.
It means that FF7 is the size of 'multiple full games', so many in fact that it is literally more than the sum of its remade parts.
 
Yeah if you want an 1:1 remake with todays tech then they have to do this. The scale of the PSX FF games was huge, because the graphics weren't real time. If they don't want to compromise you'll get one hell of a game, every town was distinct and full with houses and people. On top of a world map with lots of different looking stuff on it.

Midgar would be a game on itself, it took me a good 6 hours to beat in the original. Then you'll get a huge world map with loads of towns, sea, forests, caves etc.

If you look at Skyrim, and even Witcher, there are lots of repeated villages and dungeons. Its generally accepted in WRPG and understandable. 1:1 FFVII remake would not accept that, it wouldn't be the same game. Plus you'll get the loads of magic, skills, 3 character parties and the like. They don't want to compromise here either.

I think the best of FFVII was the first disc anyway. The second was all about backtracking to old places, gathering huge materia for little purpose. The third was one dungeon and full freedom on the map.
 
Some people here don't seem to care that a majestic mama bird side story took place at Fort Condor and I can't really handle how callous they are about that and they probably "took the damn gil" en route to North Corel and that makes me sad.
 
Without more to qualify this statement it doesn't really bring anything to mind. Like I can see each episode being around 10-20 hours or so to be a collective 50-60 hour game overall.

I hope this turns out well... The two sides of opinions on this seems to be morphing into this becoming the biggest most grand video game ever created, or it being a super linear FFX-type deal, lol. Probably not going to do either in the end. :P
 
Some people here don't seem to care that a majestic mama bird side story took place at Fort Condor and I can't really handle how callous they are about that and they probably "took the damn gil" en route to North Corel and that makes me sad.

I think

the tower defense game wasn't that bad really.
 
Without more to qualify this statement it doesn't really bring anything to mind. Like I can see each episode being around 10-20 hours or so to be a collective 50-60 hour game overall.

I hope this turns out well... The two sides of opinions on this seems to be morphing into this becoming the biggest most grand video game ever created, or it being a super linear FFX-type deal, lol.

and we would be waiting until 2019/2020 :p

If this means I can play VIIR in <2 years and not 4-5 then so be it.
 
They could... You know... Make Fort Condor good.

They've got multiple games to fill, might as well expand and reimagine it. Tower defense games have come a long way since 97, they could make a really awesome one.
 
Except waht they said exactly was "It's impossible to recreate the entirety of FF7 in one package"
They are going to say everything to sell each part for $60….. Nothing is impossible... they are designing the game to squeeze every penny of the FF7 fans, simple as that.
 
Witcher 3 is a fraction of the size that this game will be when all its parts are released. You're severely underestimating the size of the project.

This is wildly unrealistic expectation that needs tempering.

SE has yet to put out any single player game close to the sheer massiveness of TW3.
 
They are going to say everything to sell each part for $60&#8230;.. Nothing is impossible... they are designing the game to squeeze every penny of the FF7 fans, simple as that.

Well if we're just going to debase the discussion to "Whatever they're saying is a total lie because I said so and only my narrative is true", it's not going to go very far. I mean at this point you could come up with this kind of reasoning even if it was only one big release by going "Well i'm sure they're gonna sell a bunch of things as DLC because they're money grubbing"

I mean of course there are monetary reasons also behind the reasoning (because it's like their third money pit project with FF XV and Kingdom Hearts 3). Doesn't take away the truth of their statement to it that it's a fuuuuuucking massive game by today's standards with extra stuff thrown in it
 
They are going to say everything to sell each part for $60&#8230;.. Nothing is impossible... they are designing the game to squeeze every penny of the FF7 fans, simple as that.

Yeah, the financial side of things would have been discussed, but so would the fact that we wouldn't be playing the FF7 (that fans expect) until 4-5 years after the announcement.

There is no chance that they could develop the full FF7 experience at the production values shown and release it within 2017, or even 2018.... not without severe cuts.
 
I don't understand the concept of "each part will have a unique story," its just a remake of an existing story...
 
Can't wait for the FFVII Remake trilogy, where they end up splitting the last game of the trilogy into Part 1 and Part 2.

Anyways I'm still disappointed it'll end up like this, but if the final results are great and still a great experience I'm in.
 
I don't understand the concept of "each part will have a unique story," its just a remake of an existing story...

Each volume will have new story content, so he could be referring to that.

Or perhaps how each volume will have its own unique feel.

Volume 1 - steam/cyber punk Midgar
2 - world map, ancient temples, forest, city....
3 - meteor, weapon....doomsday stuff
 
This is all I care about---when all is said and done, and all parts are out, will I be able to play them all as one complete piece...as one complete game....without feeling like I'm playing 3 stand alone games that don't interlock with each other in the same seamless, smooth way it did on PSX where I simply throw in a new disc?
 
In terms of scale, this will probably be the biggest game in the history of gaming.

SE made games that this game won't touch. MMOs are still games. There's not enough information out there to even make such claims. Great expectations will leave people very disappointed.
 
This is wildly unrealistic expectation that needs tempering.

SE has yet to put out any single player game close to the sheer massiveness of TW3.
Totally agree with you, SE is on brainwash mode. When they announce the price, everybody is going to say, is ok because is a complete game. Or maybe is imposible to SE make a game like TW3... Who knows..
 
I don't understand the concept of "each part will have a unique story," its just a remake of an existing story...

If they're going to release it in parts, then they'll want to reorganise the arcs to fit better with as split release. They'll probably tell more side stories self contained within the current part.
 
TW3 is gonna be mentioned in every gaming threads for the next few years isn't it? I don't hate the game, just tired of hearing about it like it's the second coming.
 
Just realized, they may have to put level caps, gil cap, and maybe even non respawning enemies in the game. Imagine people farming exp and gold until the next episode.

That or they will start you at level 1 or a determined level for the new episode with a fresh start on gear and stats.

GQkOyDp.gif

Damn and I was already planning to level Aeris to 99 to save her :'(
 
Totally agree with you, SE is on brainwash mode. When they announce the price, everybody is going to say, is ok because is a complete game. Or maybe is imposible to SE make a game like TW3... Who knows..

Well we will see how big FFXV is but if they make FFVII to scale it will be much bigger than even FFXV.
 
TW3 is gonna be mentioned in every gaming threads for the next few years isn't it. I don't hate the game, just tired of hearing about it like it's the second coming.

It is an amazing game, and a fantastic representation of two countries. But its world scope is nowhere near that of a 1:1 modern representation of the world of FF7, and it is so tiresome that people keep mentioning it.
 
Can't wait for the FFVII Remake trilogy, where they end up splitting the last game of the trilogy into Part 1 and Part 2.

Anyways I'm still disappointed it'll end up like this, but if the final results are great and still a great experience I'm in.

Remind me of the Harry Potter movies, though I didn't read the books or watch the movie to know if having two or thre parts was needed for the last one. Hunger Games too. Hobbit is a odd one in that apparently it was a small enough for one movie story but the movies split it into 3.
 
They are going to say everything to sell each part for $60….. Nothing is impossible... they are designing the game to squeeze every penny of the FF7 fans, simple as that.

I assure you. Many things are impossible.

In the case of remaking FF7. Could they do it and fit it in one game? Yes, provided it doesn't deviate from the original game design too much. They could do it with linear 3d environments and an old school overworld.

Could they do it up to modern standards of game design? No. Games simply take too long to make now. It's not even a matter of budget at the scale of FF7. Even if money wasn't an issue, throwing money at the problem has severely diminishing returns. Even with a 1000 person staff GTAV still took 5 years. FF7 being remade to the quality and detail as say FFXV, would be a much bigger undertaking than GTAV. $60 per unit wouldn't cover the bill. It could never be profitable that way, and it would take forever. Now in the multi game format it will take forever, but it would at least be profitable along the way.
 
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