Final Fantasy 7 Remake: all parts will have the size of a full game

Why not? They exist in the world. This is FF7 after all. They no sooner don't exist in the world then Sephiroth.

You can't just take away characters from the setting just because one doesn't like them.(I really enjoyed CC BTW)

I hate cait sith, he's still gonna be in the game.

Crisis core is the prequel to FF7, its gonna be represented in this game without a doubt, even if you don't want it to.
I didn't have a problem with CC. Or Genesis even really. But what I had a problem with was this scene in particular:
https://youtu.be/DliC36kwzrc?t=3m34s
They had to ruin the original scene by throwing in Genesis.
 
I can't believe so many people are honestly defending Square Enix over this. It's absolutely mind boggling that a company that has fucked up so much over the last gen is getting this much defense over something that the company is obviously doing to milk Final Fantasy fans.

I think we'd be milked even harder if the remake came out on one $60 disc and had less than half the original game's content.
 
Tell me one thing about Crisis Core that is worse than Genesis.

I can tell you six.

1.) The very concept of everyone and their mothers sprouting angel wings
2.) The idea that what we see of the Nibel Reactor was irrelevant next to the DBZ fight occurring outside
3.) Zack's death sequence, overblown and J-Rock-y and utterly lacking the simple, soberingly abrupt finality of the original depiction
4.) The overall level design
5.) Most of the remixes of classic tunes
6.) Worst of all, the Dissidia-lite incessantly buzzword-y nature of the script, with its hundreds of instances of "hero" and half a dozen other overused words

Genesis is a bad character, but I simply don't like the game. He is one component of the many components I didn't personally care for, and he does not overshadow the rest as this Ultimate Pool of All Things Wrong With Compilation for me like he does for others.
 
oh man can you imagine if they brought Crisis Core AND Dirge of Cerberus into the main FFVII... sorry, but id be pretty okay with that (as long as they changed the combat from DoC to FFVII's give me some decent arpg shooting with him.
Vincent's backstory with Lucretia was pretty badass. Gimme some of dat expostion son

CC is almost a guarantee. I believe the devs were quoted as wanting to bring in more Zack at one point. Genesis is too important not to be added, regardless of whether you personally like him or not. Unless Gackt prevents it from happening for some reason.
 
So true. And lol at people trying to make that comparison.

Why lol at people making that comparison?

I haven't played ff7 and as the witcher 3 is the largest scale game I've played recently i felt it was a fair metric for comparison.

Is this not a platform for discussion? Don't see the need to ridicule posts.
 
Uh, cause based on what we've seen so far it looks good.

And two...SE seems to understand atleast the concept of treating its core fans right under their new President.

Old SE that you reference would not be making a new FF7 to begin with, or any major games outside of mobile.

Yep i have much more faith in new SE.
They seem to be doing right .
 
Because they're just trying to shit that game out after it being in the pipeline and absorbing money for the past decade. I can imagine they just want to hurry up and move on. Or there will be a sequel, you never know

Why dont they just shit this game out then? You aren't making any sense. Why not chop up XV and sell it as DLC? Why not add microtransactions?

Are you sure its not possible that you are dramatically underestimating the scope of this project?
 
oh man can you imagine if they brought Crisis Core AND Dirge of Cerberus into the main FFVII... sorry, but id be pretty okay with that (as long as they changed the combat from DoC to FFVII's give me some decent arpg shooting with him.
Forgot about this garbage too.
lol
 
Why lol at people making that comparison?

I haven't played ff7 and as the witcher 3 is the largest scale game I've played recently i felt it was a fair metric for comparison.

Is this not a platform for discussion? Don't see the need to ridicule posts.

Some people have played both. Hence the ridicule for people that make the comparison.

Those same people must think that game development is some fantasy land where the videogame Umpa Loompas crank out volumes of content at ease.
 
I can tell you six.

1.) The very concept of everyone and their mothers sprouting angel wings
2.) The idea that what we see of the Nibel Reactor was irrelevant next to the DBZ fight occurring outside
3.) Zack's death sequence, overblown and J-Rock-y and utterly lacking the simple, soberingly abrupt finality of the original depiction
4.) The overall level design
5.) Most of the remixes of classic tunes
6.) Worst of all, the Dissidia-lite incessantly buzzword-y nature of the script, with its hundreds of instances of "hero" and half a dozen other overused words

Genesis is a bad character, but I simply don't like the game. He is one component of the many components I didn't personally care for, and he does not overshadow the rest as this Ultimate Pool of All Things Wrong With Compilation for me like he does foR others.

Angeal was cool though.

Forgot about this garbage too.
lol

I'm still waiting for the next FFVII game that has Weiss the Immaculate and Genesis teaming up.

and I'll be waiting for the next 10,000 years
 
I didn't have a problem with CC. Or Genesis even really. But what I had a problem with was this scene in particular:
https://youtu.be/DliC36kwzrc?t=3m34s
They had to ruin the original scene by throwing in Genesis.

They probably won't reference him at that particular juncture, but his role will still be there i'm guessing.

oh man can you imagine if they brought Crisis Core AND Dirge of Cerberus into the main FFVII... sorry, but id be pretty okay with that (as long as they changed the combat from DoC to FFVII's give me some decent arpg shooting with him.

The lore itself i actually thought was interesting...but the gameplay of dirge i could have easily done without. They should have made it a completely different game without the focus on Vincent for one thing
 
I can tell you six.

1.) The very concept of everyone and their mothers sprouting angel wings
2.) The idea that what we see of the Nibel Reactor was irrelevant next to the DBZ fight occurring outside
3.) Zack's death sequence, overblown and J-Rock-y and utterly lacking the simple, soberingly abrupt finality of the original depiction
4.) The overall level design
5.) Most of the remixes of classic tunes
6.) Worst of all, the Dissidia-lite incessantly buzzword-y nature of the script, with its hundreds of instances of "hero" and half a dozen other overused words

Genesis is a bad character, but I simply don't like the game. He is one component of the many components I didn't personally care for, and he does not overshadow the rest as this Ultimate Pool of All Things Wrong With Compilation for me like he does foR others.
I don't like you anymore :[

j/k
 
Vincent's backstory with Lucretia was pretty badass. Gimme some of dat expostion son

CC is almost a guarantee. I believe the devs were quoted as wanting to bring in more Zack at one point. Genesis is too important not to be added, regardless of whether you personally like him or not. Unless Gackt prevents it from happening for some reason.
Praying for this to happen.
 
I can't believe so many people are honestly defending Square Enix over this. It's absolutely mind boggling that a company that has fucked up so much over the last gen is getting this much defense over something that the company is obviously doing to milk Final Fantasy fans.

It seems like to me, that most are ready to defend this practice because they'll do anything to get this game. They also want the game quickly and are impatient and more willing to accept this piece meal crap.
 
How many Xenoblades, Xenoblades X and Witchers 3 is that?

Its funny people are eating SE excuse to sell them a game for 180 dollars divided in parts of 20 hours (at most) intead of 60 dollars full RPG experience, saying the original was massive.

Massive, really? There has been so many RPGs, even from them, with the size of what could be a fully 3D FFVII, the excuse is stupid as hell.
It sounds just like, "but its to hard to make 3D towns guys!"

It depends on how big of a scale and scope you are expecting from the game. If we were envisioning something with the scale of Xenoblade X, and assuming that Midgar is as big as New Los Angeles, then the entirety of Final Fantasy VII's map is at the very least three times larger than Xenoblade X's. And in terms of story content, Final Fantasy VII beat Xenoblade X easily.
 
Uh, cause number one based on what we've seen so far it looks good.

And two...SE seems to understand atleast the concept of treating its core fans right under their new President.

Old SE that you reference would not be making a new FF7 to begin with, or any major games outside of mobile that we seem to be getting now.

So excuse me for giving them the benefit of a doubt.

Yup, so far the new S-E President seems to get it, and has been green-lighting a lot of very promising looking big console stuff for PS4 to compliment their mobile stuff despite Japan's obsession with mobile.
 
So it will most likely cost you $180 to experience the full game? SE is playing y'all like a damn fiddle. 😂
 
It seems like to me, that most are ready to defend this practice because they'll do anything to get this game. They also want the game quickly and are impatient and more willing to accept this piece meal crap.

Or maybe some of us understand how long and how much money it would take to make FFVII to current standards .
Truth is it really depends on the scale and scope they going for .
 
Yup, so far the new S-E President seems to get it, and has been green-lighting a lot of very promising looking big console stuff.

Project Setsuna, KH3, FFXV (actually happening), FFVII:R, NIER 2 and Dragon's Quest actually coming to the West again. They're on it now.
 
I can tell you six.

1.) The very concept of everyone and their mothers sprouting angel wings
2.) The idea that what we see of the Nibel Reactor was irrelevant next to the DBZ fight occurring outside
3.) Zack's death sequence, overblown and J-Rock-y and utterly lacking the simple, soberingly abrupt finality of the original depiction
4.) The overall level design
5.) Most of the remixes of classic tunes
6.) Worst of all, the Dissidia-lite incessantly buzzword-y nature of the script, with its hundreds of instances of "hero" and half a dozen other overused words


Genesis is a bad character, but I simply don't like the game. He is one component of the many components I didn't personally care for, and he does not overshadow the rest as this Ultimate Pool of All Things Wrong With Compilation for me like he does foR others.

I agree that the game should have ended right after Cloud screams, just put it to black and have the credits roll. Everything else after that was pretty ham fisted..

But besides that, i didn't see anything overtly offensive about what you describe there.

I mean complaining about the music when Ishimoto actually did a damn good job is ridiculous and pedantic IMO.
 
So it will most likely cost you $180 to experience the full game? SE is playing y'all like a damn fiddle. 😂
You could level this at any series of games ever. No, I don't want to wait six, seven years for Naughty Dog to put out their new Uncharted game when they easily work as a trilogy.
 
Only thing I don't like about this is that we might not ever be able to play the remake as one big thing. Seems like it's possible that the levels and stuff might reset for each part (depending on how they go through with this). I hope they try to keep it uniform in that regard.

And I hope they don't cater for people who might want to just jump into part 2 for whatever reason without having played part 1, because they'd have to shaft those (weird) people to make make it all connected as such.
 
Yeah exactly, it's patience, and people don't have it.

SE isnt doing this just to get it out quicker, they are doing it because its the only way to make it financially viable.

They could have half assed a remake and cut out a bunch of content for 60 dollars but thats not what they wanted to do and its not what people wanted.
 
Only thing I don't like about this is that we might not ever be able to play the remake as one big thing. Seems like it's possible that the levels and stuff might reset for each part (depending on how they go through with this). I hope they try to keep it uniform in that regard.

And I hope they don't cater for people who might want to just jump into part 2 for whatever reason without having played part 1, because they'd have to shaft those (weird) people to make make it all connected as such.

I'm sure it'll be easy to simply bring over your progress via saved data if there's some sort of system in place. They did the same with Mass effect and other games like The walking dead where you choices matter.
 
So it will most likely cost you $180 to experience the full game? SE is playing y'all like a damn fiddle. ��

If you're obsessed with how much you pay, maybe find a different hobby. Or wait for a sale. I don't think pricing is a concern for most people. I think the concern is that the chunks of gameplay won't be satisfying. Value can be assessed individually. Neither can really be determined until it releases.
 
They've stated that Midgar has been expanded.

It took 3 hours in 1997 game design.

A 1:1 remake of the Midgar scenario at the standards shown would take much longer, even without the expansion.


Midgar will probably be bigger, it seems you have to really traverse it and have to fight the army there. Going to the reactor cores are probably going to be long levels on itself (with exploration). Plus I think there will be more back story for the cast, the Avalanche members seem to be more developed as well.

I think the Mithril Mine will be a bigger dungeon to conquer too. and other things like that.
I can see it being much longer. You're not mashing through text boxes in this game. You're watching cutscenes. It would take a few seconds to get through most areas (screens) in the original. This is gonna be a fully realized Midgar that's also expanded upon. I can easily see it taking more then double the time easy to get through that and that's if they don't include any extra side quests and optional stuff to do. As for what Part 1 of FFVII:R will cover? No idea~
I just can't see an "entire" rpg taking place in what at the end of the day is still just a single town. Sure theres the whole lower/upper pizza crust split but thats nowhere near the "full-size" game they're on about. The only "dungeons" are 2 reactors and the Shinra HQ. Plus tiny bits of sewers an the train graveyard. That really doesn't sound like much of an rpg at that point unless ya wanna compare it to the very first iteration of say PSO. Besides how much extra content can they toss in without throwing off the entire flow of the story? Midgars pretty tightly paced going from event to event after all.
 
I'm sure it'll be easy to simply bring over your progress via saved data if there's some sort of system in place. They did the same with Mass effect and other games like The walking dead where you choices matter.

But my thing is, I'd want to be able to continue into the next parts with whatever exp, items, skills and whatnot I accumulated at part 1. If they did that, it would be basically impossible for someone to just jump into part 2 because all of the enemies would be scaled assuming you've level up from part 1. Mass Effect wouldn't work as a direct comparison here I don't think.
 
I agree that the game should have ended right after Cloud screams, just put it to black and have the credits roll. Everything else after that was pretty ham fisted..

But besides that, i didn't see anything overtly offensive about what you describe there.

I mean complaining about the music when Ishimoto actually did a damn good job is ridiculous and pedantic IMO.

Erm, I'm sorry if you find my... taste... ridiculous and pedantic. I never claimed it's objectively bad, just that I didn't care for it. X_x
 
Do you really believe that?

Or is that their marketing strategy talking?

ff7worldmap.jpg



Having this with the scope , scale and GFX of FFXV is what i want .
One thing for certain that would not be cheap when you add in everything else.
 
Each part will be "full sized" which means it'll be full-priced.

Can't wait for the last piece FF7-Prequel_Final^^Part3_Salamander-Ultra to skip PS4/X1 and launch on next gen in 2022.
 
Let everybody wear those ridiculous clothes.
Speaking of ridiculous clothes, everyones Shinra MP / Sailor costumes better be useable throughout the whole game once ya get 'em. Complete with Red XIII clumsily standing upright on two legs even in battle!
 
First off, I can't see them cutting things like snow boarding, Chocabo racing and the motorcycle ride parts. Those are pretty iconic. I can see them expanding in those really.

Also the air ship is such a huge part of the game, it will be in there mark my words. Whether we get to control it in real time is kind of questionable. But I could see them easily making a mini game out of it for location traversal. Like a digital console version of the overworld when you want to fast travel.

Also, the fact they are making more than one to me screams 'they want to do this right' rather than not. Making just one with 'huge cuts' would be the lazy version guys.
 
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