Final Fantasy 7 Remake: all parts will have the size of a full game

Adding all this new content while at the same time telling us there's too much content in the original FF7 to do in one game?

Well if they are releasing it in episodes there could be earlier episodes that could not have enough content so this idea makes sense.

They may cut a lot of the freedom or random stuff that we had, but add a lot of new content to earlier of lacking sections so that we can get enough for each episode.
 
Most of VII's towns are small villages. Like, you expand the amount of houses and let the player walk around more areas and that should be enough, there's no reason to make them into giant explorable cities anyway unless to appeal to a bunch of people who don't like the original...oh wait.

People always forget the group of individuals who actually like the original and want something bigger.
 
OK this is off topic, but I haven't been following FFXV as closely as I normally would to keep my sanity..What does "Stella levels of bad" refer to? The removal of 1 pretty blonde that we knew very little about and the addition of another pretty blonde we know very little about was a big deal? Is it just the same thing as Alisha in Tales of Zestiria? People made her their official Waifu on first sight and got mad when she was taken away?
 
First off, I can't see them cutting things like snow boarding, Chocabo racing and the motorcycle ride parts. Those are pretty iconic. I can see them expanding in those really.

Also the air ship is such a huge part of the game, it will be in there mark my words. Whether we get to control it in real time is kind of questionable. But I could see them easily making a mini game out of it for location traversal. Like a digital console version of the overworld when you want to fast travel.

Also, the fact they are making more than one to me screams 'they want to do this right' rather than not. Making just one with 'huge cuts' would be the lazy version guys.

Fun fact: CyberConnect 2 also made FF7 G-Bike for mobile. I fully expect them to do something with the bike in the Remake.
 
How would one go about creating even an entire city like Midgar 1:1...? Just ask yourself that.

It was easy in 1996 because they didn't have to worry about that. Just make a linear path of places and illustrate a bunch of non interactive art assets.

But we're talking about an entire city worth from just one part of the game here. And we already know that its probably not going to be an entire city in the remake either but the point is...even attempting something like that is gonna be a huge ass task in the third dimension.

I guess what I don't really get is why people even think the expectation is that Midgar would be fleshed out into an 'entire city'. Nearly all modern rpgs don't do that. Why would this remake be expected to?
 
Fun fact: CyberConnect 2 also made FF7 G-Bike for mobile. I fully expect them to do something with the bike in the Remake.

That scene will be so fucking awesome.

OK this is off topic, but I haven't been following FFXV as closely as I normally would to keep my sanity..What does "Stella levels of bad" refer to? The removal of 1 pretty blonde that we knew very little about and the addition of another pretty blonde we know very little about was a big deal?

We know more about Lunafreya now than we ever did of Stella.
 
OK this is off topic, but I haven't been following FFXV as closely as I normally would to keep my sanity..What does "Stella levels of bad" refer to? The removal of 1 pretty blonde that we knew very little about and the addition of another pretty blonde we know very little about was a big deal?

Nobody should be comparing this game to FF15 to begin with.

Different expectations, different games entirely
 
So, if I want to return to the areas I went to on the second game, but I'm up to the events in the third game, will I be able to? Somehow, I doubt it, though the original allowed this.

It's hilarious to me that it's because of the new technology they feel the need to do this. And yet the outdated old PS1 could provide a "full" experience in one single game.

This is going to disappoint, I just know it.

Getting ready for a linear corridor fest with flashy cut-scenes.
 
It means that FF7 is the size of 'multiple full games', so many in fact that it is literally more than the sum of its remade parts.

What? FF7 was one game 20 years ago. A 40+ hour JRPG. People who believe that they are going to release multiple full fledged games like that for FF7 Remake are being naive.
 
you could easily remake VII in the style of the original and add a bunch of content like oh say, the best remake ever: Resident Evil
They aren't remaking the games for the fans alone. It is pretty clear that they are targeting a much bigger audience, old and new. Nothing wrong with it as long as they keep it faithful enough for the fans while drawing in new ones so that they can sell millions. I will gladly sacrifice a old REmake style FFVII if this means the series can become relevant again.

This is a really interesting post to read now. I have read it before but never thought of it this way, but it makes a lot of sense now. SCE supporting the game is definitely a thing as they were on the front and center for it at E3 and PSX. Poor FFXV never had the same love from SCE like FFVII: Remake.
 
Or you could choose to do actually make the scale sensible. I mean, Wutai is supposed to be a country.
yeah and anyone expecting is to wade through a scalable country in a Final Fantasy game is crazy. Bigger sure as hell ain't better.

it's called suspension of disbelief, worked great for the original 10 games.
 
Uhhh, okay then...

I want a remake of SaGa Frontier with the content that was originally cut out of the first game on PSN and I know I'm not getting that, so um... grrr, I'm angry?

Why are you even in this thread? I was clearly talking about them giving the fans of FFVII what they wanted. What else would I even be talking about in this context?

Go start a new thread for the games you want, then. Yeesh.

Are you really this dense? You said you didn't understand why FF7 fans were upset. You made an assumption that S-E has given fans what they asked for. I explained that what Square has proposed with this remake is NOT the kind of FF7 fans have been asking for. "Yeesh" yourself right out of here.
 
The fact that we're left with this kind of vague language is really annoying and concerning. Either they're awful at messaging and communication or they are beating around the bush for a reason.

Or the OP messed up by saying "all parts" in the thread title when the more appropriate words from the article were "each part."
 
I guess what I don't really get is why people even think the expectation is that Midgar would be fleshed out into an 'entire city'. Nearly all modern rpgs don't do that. Why would this remake be expected to?

I'm not saying they are going to, i'm saying its going to be a huge ass explorable area in general with tons of things to do just by nature of the scale they are going for, and that's just one single area out of many.

Doing that without repeated art assets for the entire game is probably gonna cost a lot and take a lot of time, and take up tons of disc space.
 
yeah and anyone expecting is to wade through a scalable country in a Final Fantasy game is crazy. Bigger sure as hell ain't better.

it's called suspension of disbelief, worked great for the original 10 games.

There's a very huge gap between wanting a full scalable country and wanting said country to only consist of a tavern, a house and a pagoda.
 
Are you really this dense? You said you didn't understand why FF7 fans were upset. You made an assumption that S-E has given fans what they asked for. I explained that what Square has proposed with this remake is NOT the kind of FF7 fans have been asking for. "Yeesh" yourself right out of here.

Wait, then why bring up Dragon Quest V and FFX?

What kind of FF7 have fans been waiting for, then? Please, enlighten me.

From what I understand as the most basic demand (since FFVII fans are a big group and they all have different things they way), fans wanted a remake with modern graphics. That appears to be what SE is going for.

There was no way they were going to please every FFVII fan out there. People want too many different things.

Yeesh, once again.
 
Only thing I don't like about this is that we might not ever be able to play the remake as one big thing. Seems like it's possible that the levels and stuff might reset for each part (depending on how they go through with this). I hope they try to keep it uniform in that regard.

And I hope they don't cater for people who might want to just jump into part 2 for whatever reason without having played part 1, because they'd have to shaft those (weird) people to make make it all connected as such.

I think they'll do this stuff well but sure those questions make sense.

I mean I'm definitely curious for the exact details about how they are going to handle the splitting moments and I hope that's their intention to make each part pretty much continue right from approximately the last moments and as such the end result is the full remake and I think that will more or less be the case. As for levels, I'd imagine they'll have to cap them or come up with some kind of ratio based on the expected over-leveling, as everyone's said otherwise everyone would be over-leveled if they keep playing while waiting for the next part even beyond the usual grinding some people like to do anyway. I don't think it's so bad to do that, otherwise everyone will be one-shotting everything lol.

I'm more interested in that second point, obviously like you right now without details I think it's vital that part 2 etc. expects people to have played the first and not have to be written so that people can just jump in at any part, that would just compromise everything in the big story of FF7. If they want to have a summary movie or whatever included in each part to help newcomers that's obviously fine.
 
The main question for me is:

Will different parts of FF7 Remake eventually connect into a single cohesive game at the end that you can go from one part to another seamlessly (using data install or something)?

j6qLyYD.jpg
 
Wait, then why bring up Dragon Quest V and FFX?

What kind of FF7 have fans been waiting for, then? Please, enlighten me.

DQ5 and FFX are examples of remakes that I like and that I think Square did right. They were faithful to the originals but brought them up to more modern visuals. This is really not that hard.
 
I'm ok with this as long as they keep everything from the original. I'm talking about Mr.Dolphin, my man Corneo, and Cloud cross dressing. As long as they stick to the original then go nuts.
 
I'll reserve judgement for when we see more. But I'd still rather wait years and years to get a FULL product instead.
Who knows? We might need a PS5 to experience part 3! And I'm simply not up for that shit.
Hadn't XV been such a financial black hole - This might not have happened... It is what it is.
 
Most of VII's towns are small villages. Like, you expand the amount of houses and let the player walk around more areas and that should be enough, there's no reason to make them into giant explorable cities anyway unless to appeal to a bunch of people who don't like the original...oh wait.

And we are saying that won't work into days market .
 
Yeah, that's the part I don't really get. People are just accepting the idea that ffvii is too massive to be one game but I don't really see why compared to other games.

Not to mention the ideas that ffvii is way too big to be one game alongside the idea that they're going to add so much content to the game that it'll be three full length games kind of cancel each other out...

Like, don't get me wrong, it's a big project, but I don't see why it's so beyond the scope of, like, every other rpg in the last five years.
I'll try and give a simple explanation from my understanding (even though my better judgement tells me to steer clear from FF threads in general).

When they say the game is "big" they are not referring to the content and the amount of hours you take to experience everything... They're talking about everything the game has and does. It's too much for one game today.

Yeah, TW3 lasts longer than that. Yeah, MMOs are bigger than that, but no game is on the "level" of FFVII. The sheer variety in its visuals and scope. Every set piece is a minigame, every city is wildly different (not to mention dungeons), and there are insane amounts of things that can be missed that are on the same level of quality as the main story.

It would probably be all feasible if the game looked like FFXII or something, but it looks like FFXV, a game that is literally undergoing cuts as we speak, because the original vision was too much.

It's not about the content itself, it's about the scope and variety of the content.

That's also where the "game is too big for one, but we're adding more content" comes from. They'll add more content to a limited scope in each entry. That is very much possible and should definitely happen.


And of course, them saying it's too much for one game, that's probably very true. Now, if the episodes that come out are super short and they were full of shit saying that they were making more content for the game to make them all "full sized", then that's another matter entirely.
 
DQ5 and FFX are examples of remakes that I like and that I think Square did right. They were faithful to the originals but brought them up to more modern visuals. This is really not that hard.

Wait, if I'm reading your post right then this is a bit mad.

FFX isn't a remake, not in the slightest. It's a remaster of existing assets.

FF7 is a remake and yes, it is very very hard to make. These assets, mocapping, affects... everything else you saw did not exist.

A 50-60 hour story game, with static backgrounds, fixed cameras and polygon blobs.

ffxii_battle2.jpg


A 50-60 hour story game, fully 3D real-time/realized world, free camera and CGI level character and environment detail.

 
Are you really this dense? You said you didn't understand why FF7 fans were upset. You made an assumption that S-E has given fans what they asked for. I explained that what Square has proposed with this remake is NOT the kind of FF7 fans have been asking for. "Yeesh" yourself right out of here.

Yes it is though. It's exactly what most fans have been asking for since the FF7 PS3 tech demo blew minds. Most fans have dreamt of FF7 at Advent Children's level of CG done in realtime. Look at the hype generated seeing that very thing in action in the first gameplay and in-game cutscene trailer and you know this to be true.

Now the battle system style itself sure that's more subjective, but graphically they are doing what most people have dreamed of.
 
Most of VII's towns are small villages. Like, you expand the amount of houses and let the player walk around more areas and that should be enough, there's no reason to make them into giant explorable cities anyway unless to appeal to a bunch of people who don't like the original...oh wait.

This point is getting insufferable. Recreating the game 1:1 would just expose how aged FF7 is. There very people that want to remake FF7 are the people that have continued to progress and explore what an rpg could be. You act like there should be this unchanging universal constant that declares remakes should only be done to reward "true fans" by giving them a graphical updated game to revisit.

Square has already expanded and improved upon their games in remakes, and they get bolder every time. You again and again the whole point is to strictly appeal to people who didn't like the original. What they are actually doing is creating a game for people that also loved the original that are looking for something new too. It's as clear as day that Nomura is designing this game would the combat systems and world exploration that he wanted to achieve in FFXV. But unlike XV he is staying true to his original vision of an ATB system.

You keep saying. Oh couldn't Square just have done. People would have been fine if they didn't go this far out. But Nomura and Kitase wanted to do so much more. They know why people loved the originals, they also were the creators and see things as flaws that rabid fans like you latched onto. They have every right to change it, and your cynicism on their motives directly contradicts what the creators have talked about in terms of the motivations for this game.
 
There's a very huge gap between wanting a full scalable country and wanting said country to only consist of a tavern, a house and a pagoda.
Well the country includes the entire island so Wutai's village isn't truly indicative of it.

and besides, no one is saying they can't update or add content; but to act as if in order to make this game they need to make every town and world map into this sprawling, comparable to open world detail, is nuts.
 
If Midgar is an "episode" by itself there is no way in hell this thing is only 3 episodes. Probably atleast double that. The golden saucer fleshed out could be its own episode.
 
Only thing I don't like about this is that we might not ever be able to play the remake as one big thing. Seems like it's possible that the levels and stuff might reset for each part (depending on how they go through with this). I hope they try to keep it uniform in that regard.

And I hope they don't cater for people who might want to just jump into part 2 for whatever reason without having played part 1, because they'd have to shaft those (weird) people to make make it all connected as such.
This is my worry right now. Hmm...
 
I'll believe it when I see it.

Reminds me of when Peter Molyneux swore up and down that that Fable spinoff wouldn't be on rails, and then it was.
 
Each individual part will equal a full sized game. They are gonna stick many tens of hours into each just with content.

Or atleast that's their goal. I think that part was communicated clearly, really no other way to take it.

Where did you get that? All I caught is they wanna add some stuff and drop some stuff. What does a "full game" mean? Xenoblade is a full game. So is The Last Story.

We're still left with no assurance of any sort that this isn't gonna be a milk-the-fans-fest with minimal or flimsy content. :(
 
If it really takes them 2 years or less to get just 25% or more of the remake done than i would rather get to play that part early to be honest.

But i need to know how long we will have to wait until they release the next part,it all depends on that me thinks.
 
I'll believe it when I see it.

Reminds me of when Peter Molyneux swore up and down that that Fable spinoff wouldn't be on rails, and then it was.

i know you did not just compare fucking Molyneux with Nomura?
why do avatarless nobodies consistently have bad opinions
 
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