Star Citizen surpasses $100 million dollars in funding

Going from a video with Chris Roberts promising Sq42 being around 50 hours of content to episodes where backers are only getting "around 20 hours" of content.

It's a shitty move that would be getting called out if the SC community wasnt so rabidly loyal.

I want you to provide evidence of this "50 hours".
 
If this is something that consistently bothers people in Star Citizen threads they can always PM one of us. Personally I haven't been following the game much so I haven't been actively looking at these threads, but if I get a heads up...

It is literally every star citizen threae (except the alpha 2.0 thread for some reason)

Page after page of aggressive, angry individuals who aren't informed, demanding things that have already been released, bitching about lack of updates when the damn thing updates tri-weekly, etc.

Every. Damn. Thread.
 
I want you to provide evidence of this "50 hours".

I'm not going back thorough all the chairman episodes for you.

Backers were originally promised 5 episodes of 10 missions each, Roberts said these would ruin around 50 hours around episode 42ish

Now we are getting ep1 and 2 and they run around 20. It was discussed on GAF around April iirc

Regardless backers paid for " Squadron 42" not 2/3 of Squadron 42.
 
It is literally every star citizen threae (except the alpha 2.0 thread for some reason)

Page after page of aggressive, angry individuals who aren't informed, demanding things that have already been released, bitching about lack of updates when the damn thing updates tri-weekly, etc.

Every. Damn. Thread.

Totally. As i have mentioned those people like me who frequent to these threads to get the digested updates by gaffers are bombarded with all the whine might as well read the official forum and updates which in the first place we wont read because they are goddamn too many!!!! Hhaahah
 
How so? PC gaming was in great shape before Star Citizen. It would still be in great shape if the entire project vanished from earth (or, perhaps more fittingly, our universe) tomorrow.

I love it when arguments conflict. Space sims are niche titles with limited appeal and (as people on neogaf are so keen to point out) without mainstream appeal, your product is toast.

Oh, but also, the entire platform's success hinges on it.
 
Totally. As i have mentioned those people like me who frequent to these threads to get the digested updates by gaffers are bombarded with all the whine might as well read the official forum and updates which in the first place we wont read because they are goddamn too many!!!! Hhaahah

The worst irony is calling the game vaporware, when the largest update yet is currently 100% free right now. You dont even have to be a backer to know it's not vaporware, anybody can play it.

Aggressive, willful ignorance.
 
I'm not going back thorough all the chairman episodes for you.

Backers were originally promised 5 episodes of 10 missions each, Roberts said these would ruin around 50 hours around episode 42ish

Now we are getting ep1 and 2 and they run around 20. It was discussed on GAF around April iirc

Regardless backers paid for " Squadron 42" not 2/3 of Squadron 42.

You know video games are not like babies where you conceive them within 7 minutes and they get released 9 months later?
 
I'm not going back thorough all the chairman episodes for you.

Backers were originally promised 5 episodes of 10 missions each, Roberts said these would ruin around 50 hours around episode 42ish

Now we are getting ep1 and 2 and they run around 20. It was discussed on GAF around April iirc

Regardless backers paid for " Squadron 42" not 2/3 of Squadron 42.

AFAIK just the cinematics and character interaction portions of episode 1 are 7 hours, are you telling me that there are only 3 hours of space flight?
 
I love it when arguments conflict. Space sims are niche titles with limited appeal and (as people on neogaf are so keen to point out) without mainstream appeal, your product is toast.

Oh, but also, the entire platform's success hinges on it.

What about a different perspective?

If the most famous/funded title fails the community, we aren't going to trust another developer to do the same. Where smaller kickstarter projects can burn you, a $100m burn would be forever attached to any other community funded project. I am unsure if that connects to PC gaming only, but it seems like most Kickstarter projects are PC focused.
 
I get so many updates for star citizen that I actually have a filter on my email account for the term "rsi" that puts them in a folder for me to read later, so it doesnt clutter up my normal inbox.

I read the updates frequently, and yet, even then, right now, I have 17 unread updates.
 
Totally. As i have mentioned those people like me who frequent to these threads to get the digested updates by gaffers are bombarded with all the whine might as well read the official forum and updates which in the first place we wont read because they are goddamn too many!!!! Hhaahah

Ok. You want concise and dense information, go through the monthly reports. Helpfully provided here:

https://robertsspaceindustries.com/...s=monthly-report&type=&text=&sort=publish_new
 
If the most famous/funded title fails the community, we aren't going to trust another developer to do the same. Where smaller kickstarter projects can burn you, a $100m burn would be forever attached to any other community funded project. I am unsure if that connects to PC gaming only, but it seems like most Kickstarter projects are PC focused.

That's dumb dumb dumb. So one projects failure dooms the platform? Am I supposed to close my eyes and pretend the hundreds and hundreds of successful kickstarters didnt happen? That one of the main draws of star citizen - virtual reality support - is a kickstarted project in and of itself?

No, nothing hinges on star citizen's success beyond star citizen itself.
 
Not surprised this thread is all concern trolling, lol.

In any case, great success story. Game is coming along nicely too and their ship designs are ace.
 
Hopefully this is enough money so they can start work on the game.

This. Again.

Seriously, we're literally at the point where backers can fly through our solar system, land on a space station and shoot each other up on foot. There are also missions that people can take part in. There's a pvp module specfically made for pvp.

There's a game here. Shocking, I know.
 
Not surprised this thread is all concern trolling, lol.

In any case. Great success story. Game is coming along nicely too and their ship designs are ace.

Their voice cast is amazing. Mark hamill has been attached to chris roberts for decades, but everyone else was legitimately surprising.
 
You are placing your argument in a situation that Star Citizen development has not even started being developed yet and its future is dim. It aint. You can go try it now. Like right now.

Well I wasn't arguing that it is going to fail. I just explained the perspective that IF it fails to deliver, there isn't going to be another 100m community funded project. And it doesn't even have to completely fail as in the developers disappearing: anything can happen that will ruin its reputation: more delays, crap balance/economy, bad optimization, huge amount of bugs, bad netcode etc. In the end, if majority of the people who funded SC were disappointed, I don't think that they would do the same thing again.

That sonic guy is a bit of the fanboy.There is no precedent to SC funding, it is the first AAA budget game that is community funded. You shouldn't compare 500k KS projects to 100m one. We both can't know how big of the hit it would be, because it never happened before. SC failing is an equivalent to 200 different $500k projects failing.

You speak as if another 100m project is possible any time soon.

It works both ways. If SC delivers and people are happy = they are much more likely to fund another 20m+ project.
 
That sonic guy is a bit of the fanboy.There is no precedent to SC funding, it is the first AAA budget game that is community funded. You shouldn't compare 500k KS projects to 100m one. We both can't know how big of the hit it would be, because it never happened before. SC failing is an equivalent to 200 different $500k projects failing.

Again, dumb dumb dumb. Nobody donated 100m, people donated $30, $60, $100. The usual people donate to other projects.

If I'm a fanboy, then you are just a concern troll.
 
So people have given a 100million based on nothing but promises? Brave and gutsy.

Have you tried looking up the game?

Again, they may not achieve all their goal, but it's not nothing. There are plenty of videos out there that show the gameplay.

You can even try it yourself, it's free until December 14th.
 
So people have given a 100million based on nothing but promises? Brave and gutsy.

Well in a way yes, but people also pre-order millions of copies of single game based on "nothing but promises", except there is actually something to show and play for SC.
 
So people have given a 100million based on nothing but promises? Brave and gutsy.

God you're such a unique and special person for posting this. Why don't you go and look at the thousands of updates and the DOWNLOADABLE PLAYABLE parts of the game that are available right now.
 
Again, dumb dumb dumb. Nobody donated 100m, people donated $30, $60, $100. The usual people donate to other projects.


Yes... I'm one of those people! Because of the positive experience I've had with Star Citizen I've gone ahead and backed another couple of Kickstarter projects... Bard'sTale IV and Crowfall. I also backed a third, but that project did not meet the initial Kickstarter goal... oh well, can't hit a homerun every time.
 
too bad I would not be able. to play the game when it's finally completed because of all those people who paid for their ships and have an huge starting advantage.
can accept these thing on a f2p game, not on a retail release
 
too bad I would not be able. to play the game when it's finally completed because of all those people who paid for their ships and have an huge starting advantage.
can accept these thing on a f2p game, not on a retail release

You know the game has a single player component, right?

What am I saying, of course you dont.
 
You know the game has a single player component, right?

What am I saying, of course you dont.
I know.
doesn't mean I'm gonna pay for a game where I have to limit myself to only half of the whole package
even dragon age inquisition had micro transactions on the multiplayer part alone.. didn't bought that either
 
So people have given a 100million based on nothing but promises? Brave and gutsy.

Oh look, next console gamer shitposting in this thread. I've counted three already ...

----
too bad I would not be able. to play the game when it's finally completed because of all those people who paid for their ships and have an huge starting advantage.
can accept these thing on a f2p game, not on a retail release

So You are saying that You do not play MMOs other than on launch?

Also having different ships do not give You advantage.
 
I am always blown away by how much money they can raise for this game. The visuals look amazing and while I have my doubts about the game being able to live up to hype, I will probably buy it when I get a PC that can do it justice.
 
So people have given a 100million based on nothing but promises? Brave and gutsy.

The game is in full alpha where you can fly through our solar system, land on space stations, play the FPS mode, shoot each other out of space, etc.

It is not based on nothing. What is based on nothing is the concern trolling around this game.

I am always blown away by how much money they can raise for this game. The visuals look amazing and while I have my doubts about the game being able to live up to hype, I will probably buy it when I get a PC that can do it justice.

The sandbox part of the game already exists. It's not like all we have is a few pretty screenshots.
 
Is it bad that I want this game to succeed because of the haters?

I'll probably play the campaign at some point.

Might even build a PC for it.
 
I wonder what Cloud Imperium Games will show off this coming week to celebrate the milestone as well as for the December 16th holiday stream.

They seem rather excited about it and so do some of the fans who saw it early.

BTW, amazing how people can claim vaporware of a game that literally shows you any and everything and releases crazy ambitious alpha products.
 
too bad I would not be able. to play the game when it's finally completed because of all those people who paid for their ships and have an huge starting advantage.
can accept these thing on a f2p game, not on a retail release

It's not that sort of game at all, there is no "starting advantage" by getting a different ship - they're used for different roles. There's no clear line of progression, you can do what you want in the game. Someone getting a ship like a Hornet or Retaliator has no impact on you if you want to do things like exploring or trading, and even the players with ships for the same role as you aren't going to make any difference. Having a different ship does not give them any direct advantage. There's also that it's a skill-based game so having a 'more expensive ship doesn't mean they're going to win at everything.

Besides, it would be no different from starting to play the game a while after launch and finding other players aren't using the 'starter' ship anymore.
 
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