The prime games aren't 60fps are they? I always thought they were 30fps.
Glorious 60fps.
People forget how stunning MP1 was at release
The prime games aren't 60fps are they? I always thought they were 30fps.
Are you using borderless fullscreen? VSync?I'm having trouble trying to play any games in Dolphin all of a sudden, the emulator reports 60 VPS and 60 FPS, but I'm absolutely certain the games are running at 30 FPS, which sucks, I've deleted all of my settings twice over and looked at various settings to see what might be wrong but I can't find anything that explains it.
I just wanted to replay Metroid Prime in HD![]()
Are you using borderless fullscreen? VSync?
Glorious 60fps.
People forget how stunning MP1 was at release
2002, but yeah, Metroid Prime was something else. I remember being glued to the demo kiosk for it at EB Games while my friends wandered off without me because I wouldn't get off. Blew my 12 year old mind.Certainly one of, if not the most impressive games released in the year 2001.
Nintendo sells refurbs for $15: https://store.nintendo.com/
Glorious 60fps.
People forget how stunning MP1 was at release
Was a bit skeptical of some of the promises made when this project first began, but hot damn, this video is hype:
https://www.youtube.com/watch?v=HSDVY6Q9pfk
Did anyone ever have the issue that games sometimes run too fast, I don't really understand why, the frame rate never goes above 60 (game was 60 originally) as I have v sync enabled.
The game is Buffy Chaos Bleeds, it runs at the normal speed most of the time, but if there are more than 1 or 2 enemies on screen it pretty much always runs way too fast even though the frame rate never changes from 60.
This is the only game I can test at the moment.
What do you have framelimit set to? Set it to Auto if it isn't already.
That's actually a great deal. Thank you for sharing!
Has anyone purchased a refurb from Nintendo and had any issues?
[EDIT] Ended up buying the red refurb Remote Plus/Nunchuck for $25. I'll finally be able to finish Skyward Sword!
Looks really nice, except the grass textures. It's really impressive what people are doing with this.
WOWNew Dolphin video: Wii Homebrew Emulators in Dolphin
New Dolphin video: Wii Homebrew Emulators in Dolphin
I bought one about a month ago. Haven't had any problems.
aw man, gotta hecka random question.
I jus got the mayflash wii dolphin bar thing, and I confirmed it works with my PC. I can use it with Dolphin as well as use it to emulate mouse with my wiimote.
question is, can I use it as a sensor bar with my Wii U??
I tried but havent figured it out yet...
I synced my wii mote to my wii U, then plugged the Mayflash into my Wii U via the USB ports,
what happens is when I press the Sync button on the Mayflash, it begins looking for something to sync with, but it also turns "on" so the light feedback between the bar and my wii mote allows me to use my wii mote pointer with my Wii U menu screens.
the problem is, since I am not syncing my mote to the mayflash, it eventually decides it cannot find a sync partner and turns off, thus I cannot use my wii pointer anymore until I press the Sync button on the mayflash again...
does that make any sense? lol.
basically, is there any way I can use the mayflash as a regular sensor bar for my Wii U?
or is there a way to keep the Mayflash On / Active without it having a device to sync to at the moment? (since my mote will be synced to the wii u and not to the mayflash/PC)
I tried using google to find a solution but couldnt find lol, maybe somebody here might know.
Okay GAF I need help, what render should I be using for Mario Galaxy,Xenoblade and Donkey Kong?
I keep seeing people with weaker hardware get steady 60fps with Mario Galaxy and steady 30FPS with HD textures and insane resolution with Xenoblade.
I'm trying to play both these damn games and I just cant get stable 30(xenoblade) or 60(mario galaxy).(3 or 4 x native neither works perfectly)
SPECS:
i7 5820K@4.3GHZ
GTX 980 TI G1
16GB DDR4@2133MHZ
Windows 10 Pro 64-BIT
I've used multiple builds always the same, please someone help as it is driving me nuts,I;m not even running HD textures for xenoblade,at this point I'm going to cry and play it on my Wii U.
New Dolphin video: Wii Homebrew Emulators in Dolphin
I've got a similar rig and I've got the same problem ... I just can't run Xenoblade correctly.
The stuttering is terrible ! Can someone help ?
Is the stuttering there when you turn custom textures off? How about when you turn everything off? (lowest resolution etc)
Edit: I think the emulator in an emulator deserves an Xzibit nod.
Might be shader cache stuttering.Turning off custom textures doesn't change anything.
I don't know if it is actual stuttering or framerate drops though. But with a 980ti and a 4790k I shouldn't get framerate drops ... I'm only running it at 3x native res...
But it's definitely not a smooth experience.
You won't have any issue since the Book has a 940m in its insides. It should more than enough to play at 720p or even 1080p.Anybody here know how effective a Surface Book (i5/8gb ram/dGPU) would work on Dolphin, I'm not trying to do any crazy stuff, I just want to run games like Xenoblade to run smoothly at maybe 720p resolution?
Anybody here know how effective a Surface Book (i5/8gb ram/dGPU) would work on Dolphin, I'm not trying to do any crazy stuff, I just want to run games like Xenoblade to run smoothly at maybe 720p resolution?
Performance depends greatly on clock speed.
I've got a similar rig and I've got the same problem ... I just can't run Xenoblade correctly.
The stuttering is terrible ! Can someone help ?
It's 2.4ghz, but at the same time, some people on reddit and gaf said that the Surface Pro 3 works pretty well for Dolphin and PCSX2, so on the Surface Book, most games should work no problem.
"Pretty well" is subjective. Emulators depend on per core clock speed more than anything. Dolphin specifically runs much better at or above 4GHz. You can probably play some games "pretty well," but you won't be having the same experience as someone with a faster cpu.
is it stuttering everywhere or only when it needs to load some effect for the first time?
i have a similar hardware but probably different OS/driver versions. during a battle it will stutter quite a bit when I've just started a session, but after that it's perfectly smooth.
I suspect it's because all the things it needs get cached, so that whenever something is no longer being shown for the first time it doesn't have any slowdowns
Well it's finally happened. Someone developed a DirectX 12 backend for Dolphin: https://github.com/dolphin-emu/dolphin/pull/3364
sweet jesus, those performance improvements
I hope this gets merged. Looks like it needs some syntactical cleaning based on the code review but seems like it performs solid!Well it's finally happened. Someone developed a DirectX 12 backend for Dolphin: https://github.com/dolphin-emu/dolphin/pull/3364
I hope this gets merged. Looks like it needs some syntactical cleaning based on the code review but seems like it performs solid!
Plenty.Building a new comp and considering playing my Wii games on it
Should I7-6700k be enough?
I kinda wanna play Zelda, xenoblade, Mario galaxy, and some of my gamecube as well
Also does GPU matter? My build going with a 980ti
Building a new comp and considering playing my Wii games on it
Should I7-6700k be enough?
I kinda wanna play Zelda, xenoblade, Mario galaxy, and some of my gamecube as well
Also does GPU matter? My build going with a 980ti