not on the kickstarter page
i'm not even sure where the ps4 image originates from
i did back this project pretty late tho so i just based my decision on what they showed
I like big boobs.
I like small boobs.
I like covered boobs and uncovered boobs.
If big, uncovered boobs bother some people and they find it problematic I think they should say something and I would hope that Iga would see enough people feeling uncomfortable or put out by that design decision in the current video game climate and make a change that will push less people out and make it feel more enjoyable for a wider swath of the population and especially for women who were excited at the prospect of a strong, non-sexualized female character.
I won't mourn the loss of a design I like (see above, big uncovered boobs are swell to me) if it infringes on other people's ability to enjoy a game. Go ahead and change it. I fully support this initiative.
Anyone catch that update?
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Looking good, Miriam!
I like that she looks to have a rim light that will make her stand out against the background.
Anyone catch that update?
![]()
Looking good, Miriam!
I like that she looks to have a rim light that will make her stand out against the background.
I am sorry but this is utterly embarrassing and shocking that this passed character design. The largeness with the tattoo is so glaring that it is embarrassing.
But that's the one concept where it looks deceptively smaller. I mean, this is the very first art you see when you enter the kickstarter page:
Her boobs were always big, they just didn't show so much before, but I'm giving them the benefit of the doubt, and maybe they just did it so the tattoo would always be visible during gameplay. It certainly doesn't look anywhere near as bad in the gameplay camera:
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I do really like small boobs as well, though, so if they change it, I'm not complaining. But saying they weren't big before is just not accurate.
Wow... LOVE the shader! Massive improvement over the examples from before. Can't wait to see her against a very painterly looking background since that seems to be the direction they are heading.
Never have I felt more comfortable and excited backing this. Well, if they posted some updated music samples then that could lead to more excitement I suppose. Maybe some Virt stuff.
EDIT: Also, I'm relatively confident that her silhouette will read wonderfully in game.
SO EXCITED
Since everyone's talking about it, I'll add that I like the new giant breasts. It will make the silhouette more interesting and feminine. Yes, they were big before but they definitely grew.Anyone catch that update?
![]()
Looking good, Miriam!
I like that she looks to have a rim light that will make her stand out against the background.
So edgyHopefully they make the breasts even bigger (or whatever it'll piss off more people).
To be fair, the latest shader test is definitely an improvement over what they had before. Just need to see it in motion with the background to know if I should really get excited or not.
Hm, do they have a feedback forum? I'm a backer, since I assume that matters.
I'd like to give my feedback on the new chest size.
As is typical with these Kickstarters, people see this...
...throw money at the screen.
And this comes out...
Mighty No. 9 is exactly the same. It's unfortunate.
If they could reach PSP Makai Mura level that would be good enough for me, but it's pretty stylized. PSP Dracula X is way too cheap looking imo (although I bought and enjoyed the game).
As is typical with these Kickstarters, people see this...
...throw money at the screen.
And this comes out...
Mighty No. 9 is exactly the same. It's unfortunate.
If they could reach PSP Makai Mura level that would be good enough for me, but it's pretty stylized. PSP Dracula X is way too cheap looking imo (although I bought and enjoyed the game).
Yeah I need to ask them to make it bigger.
I thought 2.5D here meant more like Ducktales Remastered. Unless this has a big turnaround I'm going to have a really hard time trusting IntiCreates with anything involving polygons again. I supported it mostly to support Iga's dream so I don't mind too much, but between MN9 and this, they don't seem very talented at doing 3D anything. They need to go through a summer camp under the Trine team or something.We knew from day 1 they were going 2.5d. Heck, they showed off an early animation test that was 2.5d. They were quite clear the concept art was concept art.
The main argument seems to be how they are framing the 2.5d, and the choice of shaders.
I thought 2.5D here meant more like Ducktales Remastered. Unless this has a big turnaround I'm going to have a really hard time trusting IntiCreates with anything involving polygons again. I supported it mostly to support Iga's dream so I don't mind too much, but between MN9 and this, they don't seem very talented at doing 3D anything. They need to talk to the Trine team or something.
I thought 2.5D here meant more like Ducktales Remastered. Unless this has a big turnaround I'm going to have a really hard time trusting IntiCreates with anything involving polygons again. I supported it mostly to support Iga's dream so I don't mind too much, but between MN9 and this, they don't seem very talented at doing 3D anything. They need to talk to the Trine team or something.
Ducktales Remastered is full 2D, though, isn't it?
With more spillage and natural slosh with every step.
The hate for women who have a large bust or wear revealing clothing is unhealthy and should be frowned upon.
Big boobs are fine, it's more she's pulling a Lulu, where the position of her breast should be showing a not of nipple, but it isn't because lol anime. Keeping the size, but adjusting the hemline to be a bit higher would suffice to eliminate that.
The hate for women who have a large bust or wear revealing clothing is unhealthy and should be frowned upon.
My fiancee who has a large chest always gets upset at the shaming for her body type from parts of the gaming community. I understand the desire for different body types, but that doesn't mean bodies like this should be hated on.
On an unrelated note, I didn't even notice the chest size before someone pointed it out. The model and art style is looking great. Environments are WIP so judging them is unfair right now. Excited for the game.
This is a fair complaint I think. The design doesn't bother me, but this feedback is more reasonable.
As is typical with these Kickstarters, people see this...
...throw money at the screen.
And this comes out...
![]()
Mighty No. 9 is exactly the same. It's unfortunate.
If they could reach PSP Makai Mura level that would be good enough for me, but it's pretty stylized. PSP Dracula X is way too cheap looking imo (although I bought and enjoyed the game).
As is typical with these Kickstarters, people see this...
...throw money at the screen.
And this comes out...
Mighty No. 9 is exactly the same. It's unfortunate.
If they could reach PSP Makai Mura level that would be good enough for me, but it's pretty stylized. PSP Dracula X is way too cheap looking imo (although I bought and enjoyed the game).
As is typical with these Kickstarters, people see this...
...throw money at the screen.
And this comes out...
Mighty No. 9 is exactly the same. It's unfortunate.
If they could reach PSP Makai Mura level that would be good enough for me, but it's pretty stylized. PSP Dracula X is way too cheap looking imo (although I bought and enjoyed the game).
This game isn't coming out for years. Its silly to make harsh judgements on final visuals from anything you're seeing now.
This is what SF4's alpha visuals looked like.
Visuals take a lot of refinement and tuning over time.
This game isn't coming out for years. Its silly to make harsh judgements on final visuals from anything you're seeing now.
This is what SF4's alpha visuals looked like.
Holy wow... I've never seen that before.
To me, the issue isn't that she's large breasted. The problem is that it looks awkward, They look way longer than they should be, like they're actually watermelons (ones common in the US) or missiles.