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Koji Igarashi Kickstarts Bloodstained: Ritual of the Night (2.5D, backdash, 2018)

The problem isn't really having large breasts lol, the problem is why the developers put so many women with large breasts in games. They are not putting them in the game because "real life women with large breast exist", but to cater to gross people. It's also not a "post-gamergate" thing. Shame not even this game could escape pandering (that being said, Mirian is very low on the pandering scale fortunately); I am still excited for it.

I dunno, I think it's a bit cynical to think that kind of thing is always 'pandering.' Sometimes the people making the game just want the character they want in the game - it's not ALWAYS a pure business decision to pander to people. Sometimes an artist just likes breasts and that's that.
 
The problem isn't really having large breasts lol, the problem is why the developers put so many women with large breasts in games. They are not putting them in the game because "real life women with large breast exist", but to cater to gross people. It's also not a "post-gamergate" thing. Shame not even this game could escape pandering (that being said, Mirian is very low on the pandering scale fortunately); I am still excited for it.

See this is the thing though, since we cannot read the creator's mind, we cannot know if they designed the character this way because they genuinely wanted the character to look like this, or if they were pandering. And whether societal biases played into that, etc. - so to assume the worst of the creator does them a disservice. We've only seen this character's design be "pandering" so far, and iirc they stated that they don't want to have designs that are very fanservicey, or something along those lines. So to immediately go there is jumping the gun, I think. When more artwork is revealed, we can say for sure, but I don't think it's fair to IGA to not give him the benefit of the doubt yet.

Of course, I may be wrong and we might realize later that this might just be pandering when we know more, but as things stand there is no evidence either way. Given Shanoa's design IGA's track record isn't terrible either. So let's wait it out before calling this pandering - we don't lose anything by playing the waiting game.
 
Well, if they 'want the character to look like that in the game', then they're just pandering to themselves, right?

Do any of us think they're only designing women this way because they think it's the only way they'll sell games? If they didn't want to design the characters this way, they simply wouldn't do it. Do you think The Last of Us sold fewer copy because it had female characters that weren't bizarre, hypersexualized characterizations?

A developer and publisher can design a game however they want, and that's fine, but it's kind of disappointing and fatiguing to see how popular the hypersexualization of women is as a design decision.
 
A developer and publisher can design a game however they want, and that's fine, but it's kind of disappointing and fatiguing to see how popular the hypersexualization of women is as a design decision.

Is it really so shocking to imagine that when someone sits down to design a character they draw something appealing to themselves?
 
Creators are going to create what they want to create. It's totally fine to comment on and criticize this process and their creations, but at some point I have to ask: do we have to have this discussion in every single instance where a female character has any essence of sexuality displayed?

Sexuality is ok. Yes, sexualized women are the norm in video games - this isn't unique to video games as a form of media - yes, that's not an excuse, but I'm tired of reading this argument any time it comes up. Miriam could be a lot worse, even by Castlevania standards.

Is it really so shocking to imagine that when someone sits down to design a character they draw something appealing to themselves?

Creators are a product of the culture they come from. I think many people forget this.

--

edit: My point is that I find criticism of sexuality where there's really no egregious offense very tired and I have as much right to say so as you do complain about every game that has sexuality displayed.
 
I think it's less about skin and more about large breasts. Somehow there's this mentality now in the gaming community, post-gamergate, that depicting females with large breasts is sexist or misogynistic...as if real women IRL don't have large breasts. Thanks ObamaAnita.
What a bunch of strawman bullshit.

Sexuality is ok. Yes, sexualized women are the norm in video games - this isn't unique to video games as a form of media - yes, that's not an excuse, but I'm tired of reading this argument any time it comes up.
I'm sorry you're tired that the status quo gets questioned. Perhaps some of us are tired of the actual status quo, though -- ever thought of that?
 
Miriam's design is my favorite thing about this project so far (behind Koji's involvement). I hope her in-game model gets lots of good work put into it, but I still love the core concept.
 
What a bunch of strawman bullshit.


I'm sorry you're tired that the status quo gets questioned. Perhaps some of us are tired of the actual status quo, though -- ever thought of that?

I'm entirely sympathetic to this. I just think that since we cannot deduce authorial intent, it's fair to the creators that we wait for multiple points of reference until we condemn them. Criticizing this specific design and criticizing the developer aren't the same thing after all.
 
Really like the new shader as well, although I have to admit that I find Miriam's attire really poor taste. Seriously, her blouse looks like it's would fall off with even the slightest movement. I honestly would really appreciate it if they would pull her shirt up such that it was more respectful and more like the original art:

QbZrnft.png


Ugh, this is really getting me concerned that the game will lean more towards ridiculous anime tropes and overtly sexual themes. :..(
 
I'm sorry you're tired that the status quo gets questioned. Perhaps some of us are tired of the actual status quo, though -- ever thought of that?

Constant, never ending criticism because a character was designed to be attractive is getting to the point that its a nuisance, especially on the internet where over the top exaggeration is the norm. Someone a few posts up commented on how Miriam looked "hypersexualized" in the new screens that were released. Hypersexualized is the sort of word id reserve for like, a Senran Kagura character in the middle of a special attack.

Really like the new shader as well, although I have to admit that I find Miriam's attire really poor taste. Seriously, her blouse looks like it's would fall off with even the slightest movement. I honestly would really appreciate it if they would pull her shirt up such that it was more respectful and more like the original art:

Respectful to who? Just out of curiosity. Miriam? The object that I take control of and guide through the game?
 
How is this happening? Surely this can't be the product of a man who gave us a topless moaning succubus as a boss, or tons of roaming succubi enemies, or naked lolis in rosebuds.
 
I understand the complaints about boob size, but given how far back the camera will be pulled back for the majority of the game, I imagine that Miriam's enlarged bust won't be front and center of player's attention (at least I certainly hope it won't be).

Going a little bit up on the boob makes everything better IMO (quick half assed photoshop edit)

Wow, for a "quick half assed photoshop edit" that looks really good. I'll agree that looks much better than the official version.
 
Wow, for a "quick half assed photoshop edit" that looks really good. I'll agree that looks much better than the official version.
Just raising up the top and the glass rose it shouldnt be a hard thing to do IMO. No need to change the proportions but to make the top go higher.
 
The hate for women who have a large bust or wear revealing clothing is unhealthy and should be frowned upon.
Seriously. Surprised at the people hating the design because of her bust size. Lots of body shaming going on in here. The design looks identical to the original so I'm happy.
 
A developer and publisher can design a game however they want, and that's fine, but it's kind of disappointing and fatiguing to see how popular the hypersexualization of women is as a design decision.

I understand where you're coming from. It's totally normal and just fine to keep talking about how you want more representation of women that isn't the traditional, sexualized portrayal. Hell, I want more of it too.

It's just that, well, in some cases you're just going to have to deal with people drawing or designing what they want to design, myself included (you should see some of the stuff I've made in my free time.) As said before, not every character is made for the sole purpose of sales projections.

Keep bringing it up, though. It's worth thinking about, even if it's in the back of an artist's mind. As a game artist myself a lot of the recent hubbub over lack of representation has led me to think about all kinds of cool ideas regarding a non-super-sexualized minority female protagonist for a game, and I sometimes doodle them out. Just so you know from an anecdotal perspective what some people think is 'incessant complaining' is actually having an impact on what some game artists think about.

That's all it is in the end, though, is a suggestion. People often see this kind of criticism and suggestion as a mandate for people to never make anything sexualized ever again, which is the dumbest thing ever to believe is happening. That being said, if anything like that ever DID happen you'd bet your ass I'd be against it.
 
The problem isn't really having large breasts lol, the problem is why the developers put so many women with large breasts in games. They are not putting them in the game because "real life women with large breast exist", but to cater to gross people. It's also not a "post-gamergate" thing. Shame not even this game could escape pandering (that being said, Mirian is very low on the pandering scale fortunately); I am still excited for it.

TIL I'm apparently a gross person for liking large breasts. Who knew?
 
Seriously. Surprised at the people hating the design because of her bust size. Lots of body shaming going on in here. The design looks identical to the original so I'm happy.

Guys.

You know what a fictional character is, right?

This is not a woman who happens to be born with certain physical characteristics. This is a character who was designed to look that way. That design is part of a larger cultural context. And can be examined as such, as well as criticised. This is not body shaming. This is criticism of a design decision, and of the broader culture that spawned it.

I know, it feels like people who are criticising these decisions can make you feel like you're being judged. But... it's really not that. That's completely not what's at stake in these arguments.
 
Guys.

You know what a fictional character is, right?

This is not a woman who happens to be born with certain physical characteristics. This is a character who was designed to look that way. That design is part of a larger cultural context. And can be examined as such, as well as criticised. This is not body shaming. This is criticism of a design decision, and of the broader culture that spawned it.

I know, it feels like people who are criticising these decisions can make you feel like you're being judged. But... it's really not that. That's completely not what's at stake in these arguments.
if people arent trying to get rid of them, why bother criticizing. This is really dumb circular logic that gets spouted a lot and doesnt work for either side of the argument.
 
if people arent trying to get rid of them, why bother criticizing. This is really dumb circular logic that gets spouted a lot and doesnt work for either side of the argument.

Criticism doesn't have anything to do with getting rid of something, what the fuck are you talking about? If someone told me they thought me drawing anime tits was hypersexualization they're not telling me to stop drawing them, they're just saying they think it's hypersexualized. It's a suggestion for a creator that they can just keep in the back of their mind of they want - criticism isn't an all-powerful tool used to tell people what to do. It's just some person telling you what they think about something.
 
Criticism doesn't have anything to do with getting rid of something, what the fuck are you talking about? If someone told me they thought me drawing anime tits was hypersexualization they're not telling me to stop drawing them, they're just saying they think it's hypersexualized. It's a suggestion for a creator that they can just keep in the back of their mind of they want - criticism isn't an all-powerful tool used to tell people what to do. It's just some person telling you what they think about something.
so you do not want them to change miriam's design at all then? you just want to say you dont like it?
Because I backed the game and can offer my feedback if I want. You aren't the criticism police.
im not saying you cant criticize, im saying the goal of the criticism is to get it to change, why else would you criticize it. Change this or future projects
 
I have no idea what's going on in this thread,
but I really like the new screen shots, it's pretty detail character, I'm still having issues a bit with the perspective tho. I've seen better 2.5 D I'm sure It will be better, Iga knows how to make some awesome games.
 
so you do not want them to change miriam's design at all then? you just want to say you dont like it?

I don't personally want them to change Miriam's design at all (well, except for the glass tattoo not actually looking like glass). I like her huge breasts the way they are. I'm just saying that criticism is merely a suggestion and is not really a mandate for a creator to follow.

Of course criticism is usually connected with the person wanting whatever they're criticizing to be changed. That being said, it's just something some person thinks about it. It's not like they have to take that person's point of view into account or anything if they don't want to. Again, it's just a suggestion from some random person.
 
I have no idea what's going on in this thread,
but I really like the new screen shots, it's pretty detail character, I'm still having issues a bit with the perspective tho. I've seen better 2.5 D I'm sure It will be better, Iga knows how to make some awesome games.
Cleavage was shown.
 
I don't think you're allowed to define what my goal for criticism is, either.
so then what is it. Criticism has always been a tool for change, so what is your goal
I don't personally want them to change Miriam's design at all (well, except for the glass tattoo not actually looking like glass). I like her huge breasts the way they are. I'm just saying that criticism is merely a suggestion and is not really a mandate for a creator to follow.

Of course criticism is usually connected with the person wanting whatever they're criticizing to be changed. That being said, it's just something some person thinks about it. It's not like they have to take that person's point of view into account or anything if they don't want to. Again, it's just a suggestion from some random person.
You don't have to listen to criticism. That's the thing.
the only point I'm making is that if you are going to be criticizing it is because you are looking for something different. To claim otherwise is nonsensical. Whether you expect your criticism to be something that a creator takes to heart is not what I'm getting to.

I know that at this point tabata isn't going to change the cast of ffxv up, but if whenever I criticize it I'm still wishing he would.
 
so then what is it. Criticism has always been a tool for change, so what is your goal

Criticism is just 'I think this should be different' from some random person. No one is saying it's now the law for Bloodstained to have smaller boobs in it thanks to a couple people saying they think her boobs are too big/exposed. It's a suggestion.

Sad...Let the artist draw their women the way they like em.
it's art man....anyone ever gone to a museum?
artist been drawing naked women/with the proportions they liked since forever, it's the artist choice, this will never ever change.

Random people saying 'I think her boobs should be smaller or less exposed' is really not any cause for alarm or anything. This attitude is a mega-overreaction and being defensive where there isn't defense needed.
 
Criticism is just 'I think this should be different' from some random person. No one is saying it's now the law for Bloodstained to have smaller boobs in it thanks to a couple people saying they think her boobs are too big/exposed. It's a suggestion.

Just out of curosity, what do you think the purpose of the critics is? Every post you make suggests that all critics are just shouting their criticisms into a void. They've certainly got a reason for saying what they say.
 
Lots of body shaming going on in here.
Fucking lol. Not even close.

You can't "body shame" a fictional character. It's so blatantly obvious, why do we need to explain this?

How is this happening? Surely this can't be the product of a man who gave us a topless moaning succubus as a boss, or tons of roaming succubi enemies, or naked lolis in rosebuds.
Succubi are kind of expected to be sexualized. It's a thing called context. Nice try, I guess?
 
Just out of curosity, what do you think the purpose of the critics is? Every post you make suggests that all critics are just shouting their criticisms into a void. They've certainly got a reason for saying what they say.

Whether the criticism is taken into account is up to the artist. If the artist sees a criticism and goes 'oh, they've got a point' and changes it, then it's not up to any of us to say otherwise. Conversely, if they say 'fuck you, I just wanted to make it this way' there's nothing any of us can do about it either. That's the way it's always been unless we're talking about governmental censorship, which has nothing to do with regular-ass criticism.
 
Going a little bit up on the boob makes everything better IMO (quick half assed photoshop edit)
QPpMcla.png
6d71cca356.png

And there's also enough room to bring the tattoo (yeah, yeah, I know) up a bit if they need to show it more.

But again, the in-game screenshot doesn't look bad at all when it comes to this. It really might just be an actually clever design decision to make it look normal during gameplay.

I guess it is somewhat comparable to how some Guilty Gear Xrd incredible looking scenes are actually all twisted from other angles.

The obvious difference in this case being that they don't fucking show screenshots of that unless they're actually talking about how twisted they look at other angles. We'll have to see how it looks in the full screenshot and how it'll look during cutscenes in the final game, I suppose.

I dunno, I think it's a bit cynical to think that kind of thing is always 'pandering.' Sometimes the people making the game just want the character they want in the game - it's not ALWAYS a pure business decision to pander to people. Sometimes an artist just likes breasts and that's that.

Yes, absolutely agree with this as well. On the contrary, they actually talked about how they restrained themselves with the design, even though they thought the audience might want her to be more sexy, because they just didn't want to make that. Can't remember the specific event where that happened, though.
 
Going a little bit up on the boob makes everything better IMO (quick half assed photoshop edit)
QPpMcla.png
6d71cca356.png

I super tad bit lower, raise the curse mark a tiny bit, and flatten *but not reduce* the breast and that's what I was basically saything would match the earlier concept art.

She has big breast in all of the art, they are just more bound and pressed in on all the early concept stuff.


If for some reason you dont know what Im talking about and you are not at work or whatever google up corset stuff, or hell google up boobs pressed against glass *lol!* <--- This one shows why the nipples are off right now as well.

I fucking love sexy characters and all that, but I'm super nitpicky when it comes to art design stuff. Could be half naked if it looks good idgaf. But right now Those few things are super off.


To use guilty gear for an example.

Dizzy and I-no are both busty characters. But Dizzy is in a bondange type get up. So all her art and character stuff has her breast being restrained squashed by the outfit showing how tight it is. Meanwhile I-no is basically topless with a short jacket on not zipped up so her breast are more out there pronounced not restrained because they are not being restrained.

Sexualized characters are fine, but at least do the effects of the sexualization right so it doesn't look like you never seen the female body before and are like LOL I LIKE BOOBIES. Shit if you like boobs so much do them justice :P
 
Just out of curosity, what do you think the purpose of the critics is? Every post you make suggests that all critics are just shouting their criticisms into a void. They've certainly got a reason for saying what they say.

As a critic, my purpose of criticism is to evaluate something according to my taste. Whatever people do with that criticism is up to them.
 
Fucking lol. Not even close.

You can't "body shame" a fictional character. It's so blatantly obvious, why do we need to explain this?


Succubi are kind of expected to be sexualized. It's a thing called context. Nice try, I guess?

so if i can't body shame a fictional character then i can't objectify a fictional character too. the character itself is already an object!
 
Speaking of which, I personally think that if they're going to stick with that design for the 3D model they should go all in, if they zoom in on her character model in cutscenes.


If they do a Valkyrie Drive-style version of animating the chest region, that might be awesome, since people are noting how close she is to exposing nipples.

Somewhat NSFW related:

http://webmup.com/8e8ec/vid.webm

Then again, that's what I'd be into. It's up to the creator in the end.
 
Constant, never ending criticism because a character was designed to be attractive is getting to the point that its a nuisance, especially on the internet where over the top exaggeration is the norm. Someone a few posts up commented on how Miriam looked "hypersexualized" in the new screens that were released. Hypersexualized is the sort of word id reserve for like, a Senran Kagura character in the middle of a special attack.

Everything is constantly criticized, from now until forever, since you're working with a huge base of people, all with different ideas and preferences. You're just focused on this particular criticism as the one you have an issue with.

Whether the criticism is taken into account is up to the artist. If the artist sees a criticism and goes 'oh, they've got a point' and changes it, then it's not up to any of us to say otherwise. Conversely, if they say 'fuck you, I just wanted to make it this way' there's nothing any of us can do about it either. That's the way it's always been unless we're talking about governmental censorship, which has nothing to do with regular-ass criticism.

Dio speaks the truth that some forget.
 
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