PlayStation 4 hits 35.9 million sold through to end users

Why not? It's tracking below the Wii.
The Wii was an atypical games console. It was an outlier in the console space as it sold to people who didn't /don't normally buy a games machine. PS4 is a pure games machine that has become a cultural phenomenon. People across the globe are lining up to buy this piece of hardware at a greater concentration than at any other time in console history. Not even the PS2, the benchmark for success in this industry, sold this well and I believe that's the source of shock and awe for many of the people in this thread.

PS4 is likely going to hit 50 million at some point this year which should be great news for developers because not only do you have a system that's easy to make games with, you have a concentrated audience of 50 million potential customers for your game. Not this 50/50 bullshit we had last generation which forced dual development and coincidently saw lots of devs goe bankrupt and everyone else making action games while chasing that CoD money. Now, coincidently, with the vast majority of the gamers on one console we are starting to see this wide variety of games and experiences from all genres come out and it's only going to get better.
 
Sony alternatives exist on youtube. BlackB0nd on Youtube was really bad for a long while. 1Stop4Gamers is another one.

JayTechTV can be insufferable a lot of the time, but i actually can tolerate him, cause he can also be reasonable a lot of the time, and covers many niche titles that don't usually get much attention elsewhere on his let's plays and first looks.
blackbond is a pc guy
 
The Wii was an atypical games console. It was an outlier in the console space as it sold to people who didn't /don't normally buy a games machine. PS4 is a pure games machine that has become a cultural phenomenon. People across the globe are lining up to buy this piece of hardware at a greater concentration than at any other time in console history. Not even the PS2, the benchmark for success in this industry, sold this well and I believe that's the source of shock and awe for many of the people in this thread.

PS4 is likely going to hit 50 million at some point this year which should be great news for developers because not only do you have a system that's easy to make games with, you have a concentrated audience of 50 million potential customers for your game. Not this 50/50 bullshit we had last generation which forced dual development and coincidently saw lots of devs goe bankrupt and everyone else making action games while chasing that CoD money. Now, coincidently, with the vast majority of the gamers on one console we are starting to see this wide variety of games and experiences from all genres come out and it's only going to get better.
but I thought competition, aka all consoles having parity is the best thing for the industry. We can't have Sony dominate like this.
 
The Wii was an atypical games console. It was an outlier in the console space as it sold to people who didn't /don't normally buy a games machine. PS4 is a pure games machine that has become a cultural phenomenon. People across the globe are lining up to buy this piece of hardware at a greater concentration than at any other time in console history. Not even the PS2, the benchmark for success in this industry, sold this well and I believe that's the source of shock and awe for many of the people in this thread.

PS4 is likely going to hit 50 million at some point this year which should be great news for developers because not only do you have a system that's easy to make games with, you have a concentrated audience of 50 million potential customers for your game. Not this 50/50 bullshit we had last generation which forced dual development and coincidently saw lots of devs goe bankrupt and everyone else making action games while chasing that CoD money. Now, coincidently, with the vast majority of the gamers on one console we are starting to see this wide variety of games and experiences from all genres come out and it's only going to get better.
We had wide variety of games last gen. Similar tech between top selling consoles ensures much cheaper ports. Dismissing Wii as outlier is bit stretch, many purchase PS4 as whole, not just games machine. To be frank whole post sounds like PR.
 
Oh? Didn't know this.

Not like they had to. PS2 controlled so much of the market back then.

This was the original announcement for it

Grand Theft Auto 3 and all future titles in the GTA franchise will be exclusive to PlayStation 2 until October 2004, SCEA announced today at its E3 press conference.

"Given the worldwide acceptance of PlayStation 2, it's natural for Take-Two to partner with Sony Computer Entertainment America and Sony Computer Entertainment Europe in its respective markets," said Kelly Sumner, CEO of Take-Two Interactive (Rockstar's parent company). "We want our best-selling franchise to reach the greatest number of consumers. The penetration of PlayStation 2 globally, combined with the pervasive nature and power of the PlayStation brand, will help us achieve this objective. The fact that the PlayStation 2 will be the only home entertainment system on which one can enjoy Grand Theft Auto titles is a great statement for the platform overall."

http://www.ign.com/articles/2002/05/21/e3-2002-ps2-owns-gta

But the most amazing story about GTA and PS2 exclusivity, was how GTA3 became a PS2 exclusive

During these meetings, Deering and Reeves would offer incentives in exchange for exclusivity. These included a reduction in the platform fee, marketing support and new-generation dev kits.

"The last meeting of the day was with [Take-Two boss] Kelly Sumner," says Deering. (Reeves doesn't recall this being set up as an official meeting, by the way, but just "a few beers in the evening".)

"We picked up something called State of Emergency, which I don't think would have been on Xbox anyway. Then I said, 'What else have you got?'

"And they said, 'Well, we've got this Grand Theft Auto game... I suppose we could do a deal on that.'"

"Our technical people had said GTA III was not bad. It was innovative, but not a monster. I had just heard it was good. So I said, 'OK.'"


The precise details of the deal have never been revealed but according to Reeves, "It was remarkably cheap."

http://www.eurogamer.net/articles/2010-11-24-ps2-the-insiders-story-article?page=3
 
The Wii was an atypical games console. It was an outlier in the console space as it sold to people who didn't /don't normally buy a games machine. PS4 is a pure games machine that has become a cultural phenomenon. People across the globe are lining up to buy this piece of hardware at a greater concentration than at any other time in console history. Not even the PS2, the benchmark for success in this industry, sold this well and I believe that's the source of shock and awe for many of the people in this thread.

PS4 is likely going to hit 50 million at some point this year which should be great news for developers because not only do you have a system that's easy to make games with, you have a concentrated audience of 50 million potential customers for your game. Not this 50/50 bullshit we had last generation which forced dual development and coincidently saw lots of devs goe bankrupt and everyone else making action games while chasing that CoD money. Now, coincidently, with the vast majority of the gamers on one console we are starting to see this wide variety of games and experiences from all genres come out and it's only going to get better.

Wii audience never bought games like ps3 and 360 audience.

PS4 audience is buying those very true your comment.

Problem is Ps4 won't reach 180m sold like 360+Ps3 did so the ps4 only market won't be as big as that...
 
Can someone explain the whole deal regards Agent - my vague understanding is that R* bought the LA Noire IP from Sony and in return Sony asked for an exclusive that was going to be Agent?

Is that basically it? Is this a contractual obligation or just a handshake that will at most probably turn up in another form? Just seems weird that it still forms a shadow and hasnt been called.

ps3ud0 8)
 
Can someone explain the whole deal regards Agent - my vague understanding is that R* bought the LA Noire IP from Sony and in return Sony asked for an exclusive that was going to be Agent?

Is that basically it? Is this a contractual obligation or just a handshake that will at most probably turn up in another form? Just seems weird that it still forms a shadow and hasnt been called.

ps3ud0 8)

That's all speculation. We have no concrete details on what the deal actually was. And we probably never will. Geoff would ask Tretton about it after every year once it was announced and never could get any details. It's most likely dead by now. The only reason it may still be around is because it was apparently a game that the Houser brothers had wanted to make for quite awhile. But it's hard to imagine that they'll be making anything other than GTA now given how long it takes for those to come together.
 
That's all speculation. We have no concrete details on what the deal actually was. And we probably never will. Geoff would ask Tretton about it after every year once it was announced and never could get any details. It's most likely dead by now. The only reason it may still be around is because it was apparently a game that the Houser brothers had wanted to make for quite awhile. But it's hard to imagine that they'll be making anything other than GTA now given how long it takes for those to come together.
Thank you - not worth thinking about then...

ps3ud0 8)
 
Bundle rights is all they need, ps2 exclusives where due to console install base rather than Sony paying for rights. Gta is too big to be negotiating anything now. What Sony could do is fund an exclusive rockstar game, this is the generation of dreams, maybe Agent comes back.

Regardless I think just with uncharted Sfv, ff15 and GTsport, Sony will sell more hardware in 2016.
yeah, and a price cut to $299. I definitely think Ps4 will continue to hotcake itself. Do bundle rights=marketing rights though? or are they independent deals?

also, you're right that install base had something to do with Ps2 getting gta exclusives but it also probably had to do with sony paying for rights. otherwise those games would've been permanent exclusives like the psp games, not just timed.
Yes exclusives made by any one. Full exclusive(Bloodborne) or console exclusive(Street Fighter V). Just no fuckery that involves pay-offs solely to delay game releases on other platforms.
I think I am with you there. some people still think no man's sky is a timed exclusive and rocket league was a timed exclusive too although i dunno if it was because any moneyhatting thing.
My mistake, I assumed you were talking about IV.
all good etta
You asked me or the other guy. I posted a clip of a guy asking the same question, because it reminded me of that. That's all.
It's ok, I just assume you are younger than most of us on here or English isn't you first language.
he's gone :\
 
Do bundle rights=marketing rights though? or are they independent deals?
A marketing deal may include a bundle, but not necessarily. A bundle basically is a marketing deal, so if there's a bundle, you can typically expect a "standard marketing deal" to be surrounding it.

also, you're right that install base had something to do with Ps2 getting gat exclusives but it also probably had to do with sony paying for rights. otherwise those games would've been permanent exclusives like the pep games, not just timed.
Sony "paid" in the form of marketing, reduced royalties, free devs kits, etc. Then they went back and let R* release on other platforms earlier than initially agreed. Suitability/viability of GTA on DS likely had more to do with PSP exclusivity than any contractual arrangements.

I think I am with you there. some people still think no man's sky is a timed exclusive and rocket league was a timed exclusive too although i dunno if it was because any moneyhatting thing.
According to Hello Games, the only reason there's any sort of exclusivity with NMS is because they're too small to consider anything else. I'm kind of surprised they're sim-shipping on PC, actually; Sony are likely providing them with a lot of development assistance to lighten their load. SARPBC never made it off of PS3, and Rocket League likely only got ported to Bone because of the IGC-fueled success it found on PS4. Psyonix is only "30+" people, after all.

Not everything is a moneyhat.
 
The Wii was an atypical games console. It was an outlier in the console space as it sold to people who didn't /don't normally buy a games machine. PS4 is a pure games machine that has become a cultural phenomenon. People across the globe are lining up to buy this piece of hardware at a greater concentration than at any other time in console history. Not even the PS2, the benchmark for success in this industry, sold this well and I believe that's the source of shock and awe for many of the people in this thread.

The ps4 sold better as long as the comparison was ps4 ww vs ps2 japan.
The moment the ps2 was available in the us and europe it sold better.
Counting from the us launch (~26 months):
ps4 36 mill. sold through
ps2 46 mill. shipped
That's not even close.

The ps4 sales are nothing special.
In fact it is the worst selling market leader since the ps1.
 
The ps4 sold better as long as the comparison was ps4 ww vs ps2 japan.
The moment the ps2 was available in the us and europe it sold better.
Counting from the us launch (~26 months):
ps4 36 mill. sold through
ps2 46 mill. shipped
That's not even close.

The ps4 sales are nothing special.
In fact it is the worst selling market leader since the ps1.
I wouldn't go that far. when it was first released it was selling better than sony themselves expect.
 
The ps4 sold better as long as the comparison was ps4 ww vs ps2 japan.
The moment the ps2 was available in the us and europe it sold better.
Counting from the us launch (~26 months):
ps4 36 mill. sold through
ps2 46 mill. shipped
That's not even close.

The ps4 sales are nothing special.
In fact it is the worst selling market leader since the ps1.

:lol

Yes, it's the worst selling market leader since 2 generations ago. What a record.
 
The ps4 sold better as long as the comparison was ps4 ww vs ps2 japan.
The moment the ps2 was available in the us and europe it sold better.
Counting from the us launch (~26 months):
ps4 36 mill. sold through
ps2 46 mill. shipped
That's not even close.

The ps4 sales are nothing special.
In fact it is the worst selling market leader since the ps1.

How many alts does noobie have? Seriously.

You're stating opinions as facts. You can't compare Japan's performance in a vacuum. You have to take market trends into account
 
The ps4 sold better as long as the comparison was ps4 ww vs ps2 japan.
The moment the ps2 was available in the us and europe it sold better.
Counting from the us launch (~26 months):
ps4 36 mill. sold through
ps2 46 mill. shipped
That's not even close.

The ps4 sales are nothing special.
In fact it is the worst selling market leader since the ps1.

That's not really a super valid comparison dude.
 
There is Little diferente between tech this generation so that "50/50 bullshit" doesn't means nothing today. Even if a game sells 10 million on ps4 and 1 million on Xbox one it's still one million sales that could add some great value when it comes to profit at almost none effort porting between platforms.
 
There is Little diferente between tech this generation so that "50/50 bullshit" doesn't means nothing today. Even if a game sells 10 million on ps4 and 1 million on Xbox one it's still one million sales that could add some great value when it comes to profit at almost none effort porting between platforms.
i'd assume porting would be easy for devs this gen but you have to wonder if in this hypothetical scenario you threw out there that if a multiplat sells at a 10:1 ratio in favor of the Ps4, if the devs would feel like it was even worth putting in the resources for making an xbone version
 
i'd assume porting would be easy for devs this gen but you have to wonder if in this hypothetical scenario you threw out there that if a multiplat sells at a 10:1 ratio in favor of the Ps4, if the devs would feel like it was even worth putting in the resources for making an xbone version

Not to mention any concessions they would have to make getting the game running on the weaker hardware.
 
There is Little diferente between tech this generation so that "50/50 bullshit" doesn't means nothing today. Even if a game sells 10 million on ps4 and 1 million on Xbox one it's still one million sales that could add some great value when it comes to profit at almost none effort porting between platforms.

The problem is when you start lowering that number on PS4 while keeping the same ratio, if it's 1 million sales to 100k where it barely breaks even porting it, is it worth it? While the cost of porting may be lower because of similar tech that doesn't mean it's free.
 
The problem is when you start lowering that number on PS4 while keeping the same ratio, if it's 1 million sales to 100k where it barely breaks even porting it, is it worth it? While the cost of porting may be lower because of similar tech that doesn't mean it's free.
yep. i think that's the reason why persona's gonna stay playstation exclusive. apparently the 360 version of persona 4 arena flopped fucking hard.
 
The problem is when you start lowering that number on PS4 while keeping the same ratio, if it's 1 million sales to 100k where it barely breaks even porting it, is it worth it? While the cost of porting may be lower because of similar tech that doesn't mean it's free.

Plus it's not only porting cost , it's shipping , disc printing etc etc .
But truth be told that will only matter when it comes to Japanese games .
Western games sell good on X1 where they can easily make back the port cost .
 
Is this true? Why does Microsoft entertain and indirectly endorse people like this? I mean, Tim Dog too. It's like they want to empower and promote rabid fanboyism and gaming ignorance. I'm also baffled as to how something like the MisterXMedia site gets so popular as well. I mean, does a Nintendo or Sony alternative even exist?


Microsoft invited Tim Dog to E3 last year, and all the big suits took pictures with him and everything..Tim Dog wrote a blog post about the whole experience, about it being like the greatest thing that ever happened in his life...It was pretty hilarious, and sad...


This is the same Tim Dog who refers to NEOGaf users as "gaffots"...and they invite him to E3..


Between "gaffots" and "rice eaters" , these are toxic individuals and the type I would want to publicly distance myself from...not embrace them..
 
Microsoft invited Tim Dog to E3 last year, and all the big suits took pictures with him and everything..Tim Dog wrote a blog post about the whole experience, about it being like the greatest thing that ever happened in his life...It was pretty hilarious, and sad...


This is the same Tim Dog who refers to NEOGaf users as "gaffots"...and they invite him to E3..


Between "gaffots" and "rice eaters" , these are toxic individuals and the type I would want to publicly distance myself from...not embrace them..
it also kinda contradicts what phil spencer said before about not appreciating console wars/fanboyism.
 
I wouldn't go that far. when it was first released it was selling better than sony themselves expect.

Nothing special in a "never happened before" sense.
Read the post i responded to:
The Wii was an atypical games console. It was an outlier in the console space as it sold to people who didn't /don't normally buy a games machine. PS4 is a pure games machine that has become a cultural phenomenon. People across the globe are lining up to buy this piece of hardware at a greater concentration than at any other time in console history. Not even the PS2, the benchmark for success in this industry, sold this well and I believe that's the source of shock and awe for many of the people in this thread.

The point of my post was to show that not only the wii, but also the ps2 sold better the moment it was available.
And ofc the ps4 is selling better than Sony (and everyone else) expected - how could they have expected these kind of sales and market share after last gen?

Didn't know opinions are facts...

There is no opinion in that sentence.
It either sold better or worse than wii/ps2.

That's not really a super valid comparison dude.
Yeah, for sure not as valid as the japan ps2 vs worldwide ps4 comparison that is always done.
 
Wii audience never bought games like ps3 and 360 audience.

PS4 audience is buying those very true your comment.

Problem is Ps4 won't reach 180m sold like 360+Ps3 did so the ps4 only market won't be as big as that...

This is true. What is also true is that XB1 still exists in this market and does well enough to seemingly sell half as much as PS4 does. Combined, PS4 & XB1 could reach the number that PS3 & 360 had sold. This generation is indeed closer to the generation of the PS1, N64, and Saturn generation than it is to the PS2, Xbox, and GC generation, except that PS4 will likely do better than the PS1 did, the XB1 will likely do better than the N64 did, and the Wii U has already done better than the Saturn did. However, even in the sixth generation, the PS1 still had the majority of third-party support with whatever western support existed at the time dual releasing on PS1 & N64 for the most part.
 
it also kinda contradicts what phil spencer said before about not appreciating console wars/fanboyism.

You are correct, but to be fair to Phil, I think he said that AFTER E3. We will see what happens next year.


But I have zero issues with inviting fans and even "super fanboys" to these events, but what bothers me is inviting these really vile, hateful online "characters" or people and just empowering/increasing their feeling of being "in" with the console manufacturers and being someone that people should listen to.
 
This is true. What is also true is that XB1 still exists in this market and does well enough to seemingly sell half as much as PS4 does. Combined, PS4 & XB1 could reach the number that PS3 & 360 had sold. This generation is indeed closer to the generation of the PS1, N64, and Saturn generation than it is to the PS2, Xbox, and GC generation, except that PS4 will likely do better than the PS1 did, the XB1 will likely do better than the N64 did, and the Wii U has already done better than the Saturn did. However, even in the sixth generation, the PS1 still had the majority of third-party support with whatever western support existed at the time dual releasing on PS1 & N64 for the most part.

I also think this gen going to have less dual consoles owners comapre to last gen .
When it comes to X1 and PS4 so we are see more consolidation between the 2 .
 
That's all speculation. We have no concrete details on what the deal actually was. And we probably never will. Geoff would ask Tretton about it after every year once it was announced and never could get any details. It's most likely dead by now. The only reason it may still be around is because it was apparently a game that the Houser brothers had wanted to make for quite awhile. But it's hard to imagine that they'll be making anything other than GTA now given how long it takes for those to come together.

I speculate differently. Because a AAA game like GTA V takes so long to make, my guess is that RockStar preferred to not have discussion of any other major title that they were producing until that game released.

Now that GTA V has pretty much completed its run of major support, I look to E3 2016 as the event for Agent's grand presentation, announced in the top tier slot of Sony's final reveal at their conference. It'll be a PS4 console exclusive, and possibly have full (required?) VR support.
 
Yeah, for sure not as valid as the japan ps2 vs worldwide ps4 comparison that is always done.

What? That's only valid for 7 months, even less if you consider that the PS4 launched later in Japan... People use these figures because they come from the shipment numbers from Sony's fiscal reports. I'm not even sure how you came to 46M either TBH.

The only valid comparison would be to get data for X months after launch at least for each major region, but that's impossible. And then again there are some serious price differences too.

For the record I don't think the PS4 is going to maintain what is roughly the same pace as the PS2 much longer, but your method is really not better either.
 
I also think this gen going to have less dual consoles owners comapre to last gen .
When it comes to X1 and PS4 so we are see more consolidation between the 2 .

This wont happen for the simple fact that both the PS4 and X1 are falling in price at almost double the pace of their predcessors and have alot more options in bundled software.


Its really getting to the point that the "other" console to your primary platform is at impulse buy prices 2 years in.

While i dont expect the PS+Xbox market to grow past last gens heights, in fact I feel in many terrotries its going to shrink, I expect this gen to have far more multiconsole owners than the last.
 
The ps4 sold better as long as the comparison was ps4 ww vs ps2 japan.
The moment the ps2 was available in the us and europe it sold better.
Counting from the us launch (~26 months):
ps4 36 mill. sold through
ps2 46 mill. shipped
That's not even close.

The ps4 sales are nothing special.
In fact it is the worst selling market leader since the ps1.

The Hell are you talking about?
 
You are correct, but to be fair to Phil, I think he said that AFTER E3. We will see what happens next year.


But I have zero issues with inviting fans and even "super fanboys" to these events, but what bothers me is inviting these really vile, hateful online "characters" or people and just empowering/increasing their feeling of being "in" with the console manufacturers and being someone that people should listen to.
So, you were suggesting that Phil's sudden calls for a cease-fire are the result of finally meeting TimDog face-to-face, rather than the fact that Sony are beating him like a drum? :p
 
This wont happen for the simple fact that both the PS4 and X1 are falling in price at almost double the pace of their predcessors and have alot more options in bundled software.


Its really getting to the point that the "other" console to your primary platform is at impulse buy prices 2 years in.

While i dont expect the PS+Xbox market to grow past last gens heights, in fact I feel in many terrotries its going to shrink, I expect this gen to have far more multiconsole owners than the last.

Both PS4 and X1 have you paying to play online so it is more expensive to own both consoles comapre to last gen.
Plus if you care about 3rd party games and Sony games you don't have to get 2 machines this gen.
I also expect this gen to be shorter which also going to effect things .
Along with MS IP not being a big draw to people , having less timed exclusive and more of there games going PC.


EDIT i also forget about PSVR where some of the hardcore may pick that up instead of another system .
 
You are correct, but to be fair to Phil, I think he said that AFTER E3. We will see what happens next year.


But I have zero issues with inviting fans and even "super fanboys" to these events, but what bothers me is inviting these really vile, hateful online "characters" or people and just empowering/increasing their feeling of being "in" with the console manufacturers and being someone that people should listen to.
i don't get it, why does it matter that he said that after e3? crapgamer's always been a dogmatic, delusional (and apparently racist) fanboy before and after e3, through and through.
Nothing special in a "never happened before" sense.
Ps4 was the fastest selling console at launch iirc. that never happened before, i.e breaking the record.
 
We had wide variety of games last gen. Similar tech between top selling consoles ensures much cheaper ports. Dismissing Wii as outlier is bit stretch, many purchase PS4 as whole, not just games machine. To be frank whole post sounds like PR.


I'm not saying Wii is an atypical piece of tech it was a console for sure and it had widespread appeal. But I think it had some luck and appeared to hit the tablet market just before the tablets, mobile took over.
Do you feel anything even similar would be a hit again? I sure don't so, I think it could be termed an outlier. However Nintendo could come up with something cool again that had widespread appeal and I think they had a good idea to make wiiu with tablet they were following the trends... It just didn't execute as planned
 
What? That's only valid for 7 months, even less if you consider that the PS4 launched later in Japan... People use these figures because they come from the shipment numbers from Sony's fiscal reports. I'm not even sure how you came to 46M either TBH.

It's 7 months and 3 weeks to NA launch and 8 months and 3 weeks to EU launch.
And this 7 months 3 weeks advantage isn't an "only" - this is a huge difference.
ps2 shipments 26 months after:
japan launch: 30 million
us launch: 46 million
meaning if you count from the us launch you add 16 million.

The first 8 months of the ps2 are basically dead weight.
Close to any console outships the ps2 the first ~8 months, consoles like the first XBox or the WiiU.
While the 3 months and 1 week the ps4 launched later in japan wouldn't result in any big difference (a few hundred thousand maybe).

The only valid comparison would be to get data for X months after launch at least for each major region, but that's impossible. And then again there are some serious price differences too.

Ofc you can't make a 100% fair comparison, but you at least can try to make it as fair
as possible.

For the record I don't think the PS4 is going to maintain what is roughly the same pace as the PS2 much longer, but your method is really not better either.

There is no pace with the ps2.
The only reason it's ahead are the first 8 months and the longer the time, the less this advantage will matter, so it's obvious it at some point will fall behind cause it constantly sells less. This point will come this year.
And i disagree, my method shows with console was in more demand/sold faster.
I counted the shipments 26 months from the us launch -> ~50 mill. and then subtracted the shipments till the us launch (aka japan) -> ~4 mill. = 46 mill.
 
The problem is when you start lowering that number on PS4 while keeping the same ratio, if it's 1 million sales to 100k where it barely breaks even porting it, is it worth it? While the cost of porting may be lower because of similar tech that doesn't mean it's free.


The development values also are proportional... Persona isn't a AAA game when it comes to costs.
 
Top Bottom