PlayStation 4 hits 35.9 million sold through to end users

Learn to google, kids. (there were a few more pics but it was IGN staff making funny faces so I didn't reupload them).

PS2 Online Starter Kit


Welcome to the world of online console gaming. It’s an incredibly exciting time to finally be able to play the PlayStation 2 online with friends (and enemies!) all over the country. We’ve assembled this useful PS2 Online Starter Kit to make your experience as smooth and enjoyable as possible.

Inside, you’ll find:

PS2 Online Password Reminder Pad: Since you’ll have a different login and password for every game, this pad will help you to keep them straight.

PS2 56k Download Assistant: Downloading new levels on 56k can be a dreadfully slow process. Use of this paddle ball game will help pass the time.

PS2 Online Cross-Games Friends List: With the PlayStation 2, finding your friends online is a game in itself. What game did you find your buddy in? Can’t remember his or her nickname for each game? Use this handy address book so that you won’t lose track of those you play online with.

PS2 Online Voice Communicator: Sure, SOCOM uses voice communication via the headset - but what about the rest of the games? Surely, you don’t want to just mumble to yourself after you’ve scored your third touchdown in a row! We’ve provided this phone card to make long distance trash talk a snap on PS2.

PS2 Online Short-Range Voice Communication System: Use this to talk with your friends free of charge. Note: May require additional purchase of longer string.

ATM Deposit Envelopes: Maximizing your PS2 online experience is a costly endeavor. You’ll need to save up some serious cash for the network adapter, the hard drive, the keyboard, the headset, and eventually service fees as well. You’ll find enclosed a few ATM deposit envelopes to make your trips to the bank a bit more convenient.


We hope the PS2 Online Starter Kit will make your online gaming experience a bit less chaotic. However, if you still experience difficulties, we’ve enclosed a customized customer service card. You’ll find that many common complaints are already listed, so all you’ll have to do is check the appropriate boxes!

When you’re ready to play online for real, please consult the enclosed Xbox Live brochure for more information.

Warm Regards,
Xbox Live


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No but it still costs money to port, why do you think indies are in part skipping the XBONE heck why are Japaneese devs in general skipping the XBONE if the cost to port is low to non existent?

All big japanese devs are not skipping xbox one because their games will get launched in west too. As long as xbox one keeps 45-50% USA-UK share they will port/develop games with no major concerns.

Only few devs that games barely will do so. You can check media create to see that random japanese RPG playstation exclusive barely tops 30-50k in sales.

Of course they won't port a game to sell extra 2-5k units... being optimistic
 
All big japanese devs are not skipping xbox one because their games will get launched in west too. As long as xbox one keeps 45-50% USA-UK share they will port/develop games with no major concerns.

Only few devs that games barely will do so. You can check media create to see that random japanese RPG playstation exclusive barely tops 30-50k in sales.

Of course they won't port a game to sell extra 2-5k units... being optimistic

When KH3 bombs on XB1 I wonder what you'll say.
 
All big japanese devs are not skipping xbox one because their games will get launched in west too. As long as xbox one keeps 45-50% USA-UK share they will port/develop games with no major concerns.

Only few devs that games barely will do so. You can check media create to see that random japanese RPG playstation exclusive barely tops 30-50k in sales.

Of course they won't port a game to sell extra 2-5k units... being optimistic

NieR Automata, Persona 5 and Kingdom Hearts 2.8 will all likely sell better than that and they are all skipping Xbox. FFVII Remake may not come to Xbox either and they didn't even port the FFVII PC remaster to Xbox.
 
Excellent!
Cheers :)

That's Playstation levels of funny


I don't feel sick though, just amused.

I don't think you get it. The problem isn't making a jape at a competitor's problem, it's using the games press as an extension of your marketing dept.
 
All big japanese devs are not skipping xbox one because their games will get launched in west too. As long as xbox one keeps 45-50% USA-UK share they will port/develop games with no major concerns.

Only few devs that games barely will do so. You can check media create to see that random japanese RPG playstation exclusive barely tops 30-50k in sales.

Of course they won't port a game to sell extra 2-5k units... being optimistic

Um... Japanese devs are deciding not to port their games (And it's most of their games, really, almost the entire next gen library is only announced for one console, after all) to the XB1 because the audience for those games is basically non-existent on the Xbox consoles.

I've spoken about this in previous threads, but the preorders for FFXV and KH3 on the XB1 in our district are pretty embarrassing by comparison, and honestly, I would imagine that Square would have chosen not to port KH3 at all if they knew how the generation was going to go. FF would have been a hit or miss, since the 360 version of XIII still did decently, but the audience that bought JRPGs on the 360 hasn't had any reason to pick up an XB1 this time around.
 
Um... Japanese devs are deciding not to port their games (And it's most of their games, really, almost the entire next gen library is only announced for one console, after all) to the XB1 because the audience for those games is basically non-existent on the Xbox consoles.

I've spoken about this in previous threads, but the preorders for FFXV and KH3 on the XB1 in our district are pretty embarrassing by comparison, and honestly, I would imagine that Square would have chosen not to port KH3 at all if they knew how the generation was going to go. FF would have been a hit or miss, since the 360 version of XIII still did decently, but the audience that bought JRPGs on the 360 hasn't had any reason to pick up an XB1 this time around.

It's really telling by the fact that KH2.8 is only coming to PS4 and not Xbox.
 
Even back in the PS360 days the fanbase for Japanese-centric games was heavily on the PS3, so the 360 only saw a small portion of sales of those games. Today, almost that entire audience is on PS4 so there's little reason for the publishers to need to make a Xbone version. The bigger titles have enough crossover that Japanese developers might still make one, but that's not going to be the case of any smaller titles. By default, they're going to be quasi-exclusive to PS4. A similar thing happened to the Wii U where the AAA publishers found that the vast majority of their audience was on different consoles.

If Japanese games have a secondary platform, it's going to be on PC where software sales can sometimes rival their PS3/4 counterparts.
 
Hi gaffers, question for You.

In 2003, The PS2 Holidays Sales were 7.8 million. ( Nov + Dec )

Do You think will The PS4 in 2016 Sell more?
Well, there are still many unknown variables which could put the PS4 sales below or above 7.8 million, but I would definitely say yes. Assuming GT Sport is released during the holidays, Sony again snags the marketing rights for the biggest holiday games this year and there are some really nice PS4+PSVR bundles, the PS4 could exceed 8 million sold through. Many of us are predicting 2016 to be the peak year for the PS4, after all.
 
All big japanese devs are not skipping xbox one because their games will get launched in west too. As long as xbox one keeps 45-50% USA-UK share they will port/develop games with no major concerns.

Only few devs that games barely will do so. You can check media create to see that random japanese RPG playstation exclusive barely tops 30-50k in sales.

Of course they won't port a game to sell extra 2-5k units... being optimistic
And the dgpu will be unlocked to close the power gap between the two consoles. And the parity clause will only strengthen the MS/indie devs relations and maybe Scalebound will sell gangbusters.

That's it, my sweet summer child. Dream big and don't let the haters bring you down.
 
All big japanese devs are not skipping xbox one because their games will get launched in west too. As long as xbox one keeps 45-50% USA-UK share they will port/develop games with no major concerns.

Only few devs that games barely will do so. You can check media create to see that random japanese RPG playstation exclusive barely tops 30-50k in sales.

Of course they won't port a game to sell extra 2-5k units... being optimistic

You cannot be serious. Basically the only Japanese games releasing in XB1 will be FFXV and KH3. So are you saying that every single other Japanese game (Ni-Oh, Persona 5, FFVII Remake, Street Fighter 5 etc) are somehow not "big games" made by "big publishers?" If so, that's just absurd and you should be ashamed.
 
All big japanese devs are not skipping xbox one because their games will get launched in west too. As long as xbox one keeps 45-50% USA-UK share they will port/develop games with no major concerns.

Only few devs that games barely will do so. You can check media create to see that random japanese RPG playstation exclusive barely tops 30-50k in sales.

Of course they won't port a game to sell extra 2-5k units... being optimistic

Most Japanese publishers are skipping Xbox One because there isn't a fanbase for most of their games on that platform.

Um... Japanese devs are deciding not to port their games (And it's most of their games, really, almost the entire next gen library is only announced for one console, after all) to the XB1 because the audience for those games is basically non-existent on the Xbox consoles.

I've spoken about this in previous threads, but the preorders for FFXV and KH3 on the XB1 in our district are pretty embarrassing by comparison, and honestly, I would imagine that Square would have chosen not to port KH3 at all if they knew how the generation was going to go. FF would have been a hit or miss, since the 360 version of XIII still did decently, but the audience that bought JRPGs on the 360 hasn't had any reason to pick up an XB1 this time around.

Agreed; The only reason why Xbox One is getting FF XV & KH III, is because that those games were announced before the next gen consoles were released & because that Square-Enix thought that the Xbox One would be as popular as the 360.

Unfortunately, it didn't turn out to be the case.
 
Hi gaffers, question for You.

In 2003, The PS2 Holidays Sales were 7.8 million. ( Nov + Dec )

Do You think will The PS4 in 2016 Sell more?

7,8 mio in two months sounds so damn high.
This year it should be below 4, so half of it.
I don't think that will happen.

Wait... are you talking worldwide?
In this case it would be possible if PSVR is ready, has an attractive pricing and good games.
 
Um... Japanese devs are deciding not to port their games (And it's most of their games, really, almost the entire next gen library is only announced for one console, after all) to the XB1 because the audience for those games is basically non-existent on the Xbox consoles.

I've spoken about this in previous threads, but the preorders for FFXV and KH3 on the XB1 in our district are pretty embarrassing by comparison, and honestly, I would imagine that Square would have chosen not to port KH3 at all if they knew how the generation was going to go. FF would have been a hit or miss, since the 360 version of XIII still did decently, but the audience that bought JRPGs on the 360 hasn't had any reason to pick up an XB1 this time around.

The fact that KH 2.8 is coming to PS4 only pretty much prove that point.

The only reason why Xbox One is getting FF XV & KH III, is because that those games were announced before the next gen consoles were released & because that Square-Enix thought that the Xbox One would be as popular as the 360.

This is exactly was I was going to type, yeah.
 
Well, KH3 is still so far off that you never know. If the gap keeps growing I would not be surprised if that game all of a sudden becomes a PS4 console debut.
Just out of curiosity:
If a game like this is a console debut, does MS insist on the parity clause, too?
Or is this only for downloadable games / indies?
 
Just out of curiosity:
If a game like this is a console debut, does MS insist on the parity clause, too?
Or is this only for downloadable games / indies?
I can see Square telling Microsoft where to stick it if they tried that. It's not like they have a Microsoft fanboy making the game for them this time(ala Crystal Dynamics' former head honcho).
 
Just out of curiosity:
If a game like this is a console debut, does MS insist on the parity clause, too?
Or is this only for downloadable games / indies?

No chance Square would backpedal now.

But just for fun if that did happen, I'd imagine Microsoft would just be happy to receive the game and wouldn't enforce parity nonsense.

Bullying Sqaure over Japanese games would be a lost cause for them.
 
I can see Square telling Micosoft where to stick it if they tried that. It's not like they have a Microsoft fanboy making the game for them this time(ala Crystal Dynamics' former head honcho).
I was only half-joking. I know that Square should not be bullied with this nonsense, especially after ROTTR joined the best holiday lineup ever.
But I would love to know where the red line is, seperating the worthy from the peasants.
 
I was only half-joking. I know that Square should not be bullied with this nonsense, especially after ROTTR joined the best holiday lineup ever.
But I would love to know where the red line is, seperating the worthy from the peasants.

I don't think Microsoft would piss off a major publisher like that. That treatment is reserved for the little guys.
 
Regarding RED_RING's question, here's some things to take into account:

In 2015 there were 5.7M sold through during the holidays, but that did not include the first three weeks of November.

During that period, the PS4 sold 90k in "consoles are dead" Japan. If you extrapolate a WW number using the current Japan/RotW ratio that would be 1.4M sold worldwide.

Of course sales might have been lower in the US/UK during that period because of black friday approaching. On the other hand it's not really a thing (or at least not as big) in other markets, plus there was the price cut in late october, so that might have driven some sales during november. I think 7M sold in 2015 WW (Nov+Dec) is definitely a possibility, so 7.8M next year isn't far fetched if we assume sales will still grow.
 
7,8 mio in two months sounds so damn high.
This year it should be below 4, so half of it.
I don't think that will happen.

Wait... are you talking worldwide?
In this case it would be possible if PSVR is ready, has an attractive pricing and good games.

USA sales were 2.82 million. 0.85m in November, 1.97m in December.

Regarding RED_RING's question, here's some things to take into account:

In 2015 there were 5.7M sold through during the holidays, but that did not include the first three weeks of November.

During that period, the PS4 sold 90k in "consoles are dead" Japan. If you extrapolate a WW number using the current Japan/RotW ratio that would be 1.4M sold worldwide.

Of course sales might have been lower in the US/UK during that period because of black friday approaching. On the other hand it's not really a thing (or at least not as big) in other markets, plus there was the price cut in late october, so that might have driven some sales during november. I think 7M sold in 2015 WW (Nov+Dec) is definitely a possibility, so 7.8M next year isn't far fetched if we assume sales will still grow.

Well, as already posted, the PS2 first holidays was 6.9 million. And during Black Friday + December, 5.3 million. Which mean it sold 1.6 million the firsts weeks of November.
Now, this holidays PS4 sales were 5.7 million in the last 6 weeks of the year.
Black Friday is bigger than years ago, so, i don't know if even during the firsts weeks of November PS4 sales were bigger... i think they could be similar too. If we use 1.6 million for PS4, that's could be 7.3 million for PS4 in November and December.

Yeah, again, definitively possible for PS4 beat PS2 holidays sales next year. But, i still have my doubt.
Yes, is likely that PS4 will be up YOY next year, but i believe will be more like because it's gonna sell more during the firsts 10 months January to October.

Remember guys... this holidays was insane for PS4... with Uncharted bundle for $299, the Black Ops III marketing, Star Wars bundle, Fallout 4, and a lot of sales delayed from October to November... will be hard to top again, imo, even with another pricedrop or Sony first party exclusives ( which most likely will release not this holidays, but in the others 10 months, that's why i said will be up YOY thanks the rest of the year).

But like i said, wait and see. :)
 
Well, there are still many unknown variables which could put the PS4 sales below or above 7.8 million, but I would definitely say yes. Assuming GT Sport is released during the holidays, Sony again snags the marketing rights for the biggest holiday games this year and there are some really nice PS4+PSVR bundles, the PS4 could exceed 8 million sold through. Many of us are predicting 2016 to be the peak year for the PS4, after all.

Plus 299e price point.
 
RED_RING said:
I guess that's the reason why Zhuge used 2001 holidays sales, imo.
Conduit said:
Why PS3 is mentioned in its 4th holiday, PS2 in its 2nd holiday?
Price parity for the 3 (2009 holiday PS3 was 299 for the first time, 2001 was PS2s first full holiday at 299 and obviously this year for PS4).

PS2 was 199 in its peak year and peak holiday (2002), and PS3 was still 399 in 2008.
 
You cannot be serious. Basically the only Japanese games releasing in XB1 will be FFXV and KH3. So are you saying that every single other Japanese game (Ni-Oh, Persona 5, FFVII Remake, Street Fighter 5 etc) are somehow not "big games" made by "big publishers?" If so, that's just absurd and you should be ashamed.

SF 5 has moneyhat. Doesn't count. All the others are low budget games that I could bet won't be million sellers...
 
And yet, Atlus doesn't find porting Persona 5 to the XB1 worth it... Same thing applies to several other Japanese publishers like Koei Tecmo (Nioh, DoAX3, Attack on Titan), Level-5 (Ni No Kuni II), SE (Ikenie to Yuki no Setsuna, KH2.8, Star Ocean 5), Bandai Namco (SAO: Hollow Realization), and so forth.

That's because the Bone doesn't exist in Japan.
 
Most Japanese publishers are skipping Xbox One because there isn't a fanbase for most of their games on that platform.



Agreed; The only reason why Xbox One is getting FF XV & KH III, is because that those games were announced before the next gen consoles were released & because that Square-Enix thought that the Xbox One would be as popular as the 360.

Unfortunately, it didn't turn out to be the case.

Aren't COD fan base migrating to ps4? You should not be so sure about popularity on the platforms. It's possible that "dudebros shooter fans" won't be buying either and sales of Japanese games like those in the west may be lower than last Gen...
 
It's possible that Sony will even drop the price of the PS4 to $249 during this year's holidays, but as I said, there are too many unknown variables at this point.
that would be dope. this would also mean at some point this year they'd cut the price again by $50. maybe around Uc4
 
Um... Japanese devs are deciding not to port their games (And it's most of their games, really, almost the entire next gen library is only announced for one console, after all) to the XB1 because the audience for those games is basically non-existent on the Xbox consoles.

I've spoken about this in previous threads, but the preorders for FFXV and KH3 on the XB1 in our district are pretty embarrassing by comparison, and honestly, I would imagine that Square would have chosen not to port KH3 at all if they knew how the generation was going to go. FF would have been a hit or miss, since the 360 version of XIII still did decently, but the audience that bought JRPGs on the 360 hasn't had any reason to pick up an XB1 this time around.

The KH situation on Xbox is pretty hilarious. 360 didn't get any of the KH collections and Xbone is not getting KH 2.8 which has a prologue to KH3. While the older collections you could argue that Sony gives tools to port easily from PS2/Vita also different architectures for both 360 and PS3 etc. But there's no excuse for KH 2.8 to not appear on Xbone like none other then SE just doesn't give a shit about Xbox for KH series.
 
SF 5 has moneyhat. Doesn't count. All the others are low budget games that I could bet won't be million sellers...

FF7R is a low budget game? Persona 5 is low budget?

Face it, unless it's a huge franchise like a resident evil or a final fantasy that can still sell based on the name recognition , theres always going to be a chance that a Japanese game won't be announced for the xbone.

Plus I don't care if a game isn't going to sell a million copies, if you're console is missing out on a quality "low budget" title it's missing out on a quality title. And that's not a good thing.
 
If they don't count, then what do you consider big Japanese publishers?

There is a difference between big Japanese publishers and big Japanese games. Even MGS is on Xbox this Gen and it sold worse than last Gen. There's also a declining on jap games and that's why they are low budget and almost all of them won't be launching on the west.
 
FF7R is a low budget game? Persona 5 is low budget?

Face it, unless it's a huge franchise like a resident evil or a final fantasy that can still sell based on the name recognition , theres always going to be a chance that a Japanese game won't be announced for the xbone.

Plus I don't care if a game isn't going to sell a million copies, if you're console is missing out on a quality "low budget" title it's missing out on a quality title. And that's not a good thing.

FF7 remake is timed exclusive if I can remember. Persona is a low budget series. How much they sell each version?
 
Speaking hypothetical here, but not entirely out of the realm of possibility, how well does a $249 PS4 sell next holiday? You have to think software like Horizon, GT Sport, and TLG are going to be Sony's big 3 next fall. Add to that a FF15 release somewhere between summer and fall, are they going to hit 50 million next year or are they going to blow past it?
 
You heard it here first, folks. FF7R won't hit 1 million lifetime sales

Any one brave enough to take e-gamer on his bet?

Consideringthe original game has sold over 11 million copies WW and the PS3 port alone was over 3 million copies clearly everybody in the world already owns the game. Total market penetration man. Why would anyone buy another version of a game they already own multiple times over amirite?

if you took this post seriously I have an rare and priceless invisible cloak to sell you.
 
SF 5 has moneyhat. Doesn't count. All the others are low budget games that I could bet won't be million sellers...
street fighter 5 wasn't moneyhatting. my understanding is that capcom was in a tough financial situation at the time and sony decided to help fund the development of the new game

rotr was moneyhatting.
 
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