Rise of the Tomb Raider coming to PC Steam on January 28

JaseC

gave away the keys to the kingdom.
This is the first "AAA" game landing on the Windows Store...really curious to see how it fares haha.

I suspect how the game fares on the WinStore versus Steam will inform Microsoft's decision on what to do with Gears UE and other paid Win10 games, especially considering Gears still has no confirmed release date outside of a vague "early 2016". Its F2P titles (Fable Legends, Killer Instinct, etc.) will undoubtedly remain WinStore-exclusive regardless unless they're in dire need of a shot in the arm.
 
I suspect how the game fares on the WinStore versus Steam will inform Microsoft's decision on what to do with Gears UE and other paid Win10 games, especially considering Gears still has no confirmed release date outside of a vague "early 2016". Its F2P titles (Fable Legends, Killer Instinct, etc.) will undoubtedly remain WinStore-exclusive regardless unless they're in dire need of a shot in the arm.

You'd think they'd have it for pre-order on the Windows store if they actually cared. Whatever, I bought it on Steam to stick it to the man and for potential future support of other operating systems.

EDIT: And damn, it sure doesn't help Microsoft that they only sell it on Windows 10 but ROTR is available on Windows 7,8,10 through Steam. They better have cross-buy.
 

dgrdsv

Member
As Jasec says, it looks like it's not shipping with the game, or possibly ever.

I don't know how easy it is to implement, I doubt the performance hit on Maxwell would be too great especially if the game makes use of DX11.3.

It is definitely shipping at some point though maybe not in RotTR.

NV will talk about it during GDC: Advanced Ambient Occlusion Methods for Modern Games (presented by NVIDIA)
This two-part talk will cover two different Ambient Occlusion methods. The first is HBAO+ Ultra, a two-pass screen-space solution that uses a large radius AO effect for background objects and a smaller radius AO effect for the characters. The second is VXAO, or Voxel Ambient Occlusion, which produces global and view-independent AO.
 
In our Rise of the Tomb Raider test there are only a few momentary spikes, and none above 25 milliseconds, there are no periods of spiking between low and high frametimes, almost all of the benchmark is below 20 milliseconds, and much of it is at, around or below 16.6 millisecond, the 60 FPS sweet spot. In other words, the GeForce GTX 970 not only delivers a High level of graphical fidelity at over 60 frames per second, it's also super smooth with no stuttering or stalls, giving you a fluid, responsive gaming experience.
Awwwwwww yeeeeeeeea! \o/
Based GTX 970. <3
 

GHG

Gold Member
rise-of-the-tomb-raider-nvidia-recommended-graphics-cards.png


980 Ti recommended for 2K.
970 for 1080p

Fuck yes.

Will downsample to 1080p on my OLED tv.

Might actually get this closer to the release date than I thought since it's already cheap on various websites.

Don't really think it is necessary, the game isn't far from its console version.

And be immediately relegated to the community section with that shit OT title?

No thanks.
 

Kezen

Banned
He meant that VXAO may not be patched in at a later date, not that it may not see the light of day at all.

Exactly. I wonder why some many official outlets spoke of VXAO then. Surely they did not just made that up.

I still want to believe, but I won't be terribly surprised if VXAO is nowhere to be seen.
I mean it's not like Nvidia would remain silent if that was the case.

Anyway, I think we can look forward to a great port, mostly GPU limited on decent Intel quad cores, and with scalability above the xbone version to a degree. Otherwise why would a 970 be recommended for 60fps ? Makes no sense.

Unless Nvidia are simply trying to stick their 970 up anywhere they can.
 

Kezen

Banned
they claimed it was better than all horizon based AOs if i remember the paper correctly

No.

We use a homebrewed SSAO technique we call Broad Temporal Ambient Obscurance (BTAO). It is inspired by SAO (Scalable Ambient Obscurance) and is greatly superior to the popular HBAO (Horizon Based Ambient Occlusion) in terms of both quality and performance
 

big_z

Member
all I want to know is if a 3770k and a 670gtx is enough to match or exceed the xbone version. if not ill just end up playing it on console.
 

Kezen

Banned
What's 'screen effects'? Chromatic aberration or something?
It's such a vague term.

I don't remember exactly what it does but who gives a fuck really.

The big news if HBAO+. The spanish article mentions several enhancements for the PC version :
-More dynamic foliage.
-Better draw distance.
-Higher quality textures.
-Better AO (HBAO+).

So yeah, it does scale higher than the xbone version so the 970 makes sense now.
 
all I want to know is if a 3770k and a 670gtx is enough to match or exceed the xbone version. if not ill just end up playing it on console.

Console is 30fps. Your setup will easily exceed console settings at 30fps.
Consoles are about on par with the 750Ti, and 670 is better than that.
 

Kezen

Banned
Console is 30fps. Your setup will easily exceed console settings at 30fps.
Consoles are about on par with the 750Ti, and 670 is better than that.

The xbone GPU is weaker than a 750ti going by the various benchmarks, but we don't know how much async compute can speed up things in the case of ROTTR.
 

KainXVIII

Member
This crap (imo) :

tomb-raider-2013-lara-2.gif


And similar blood, dirt and other effects. Like you are watching recorded footage with dirt, blood and rain drops all over your screen.

I like it, without these effects game looks too sterile.
So FXAA is confirmed, no alternatives?
 

NeoRaider

Member
I like it, without these effects game looks to sterile.
So FXAA is confirmed, no alternatives?

It's horrible when taking screenshots. And i just don't like it.
It was confirmed that there will be more (demanding) AA options in other menu, just like it was in reboot.
 

dgrdsv

Member
It's horrible when taking screenshots. And i just don't like it.
It was confirmed that there will be more (demanding) AA options in other menu, just like it was in reboot.

Reboot had pretty bad SSAA modes in addition to FXAA one. They were bad because they both looked like FXAA was running on top of them - blurry as hell.
 

Kezen

Banned
I'm expecting about 70+ FPS at the highest settings at 1440p on a 980 Ti.

Do you count AA as part of the "highest" settings ?

Otherwise, seems rather realistic. Although from what we know the game scales really higher than on xbone so there may be parts which fail to hit your target.

PC enhancements include, among other things :
Dynamic foliage
HBAO+
Better LOD / draw distance
Higher tessellation factor
Higher quality textures
Higher quality shadows

Not a straight port by any means. I can see it being reasonably demanding at max settings with FXAA.
 

Kezen

Banned
Spent half and hour or so with the PC version this week. It is certainly pretty with everything turned on.

That's good to know. What about performance ?

Although I suppose they must have set up some really beefy hardware. The spanish player whose story I linked played on a Titan X at 1080p.
 

Syriel

Member
That's good to know. What about performance ?

Although I suppose they must have set up some really beefy hardware. The spanish player whose story I linked played on a Titan X at 1080p.

It was running on Nvidia supplied PCs. So I'm assuming top of the line hardware.

Still, I ended up stopping for a second just to admire a waterfall that was kicking up vapor and a small rainbow that formed overheard. First thought in my mind was "where's the screenshot button?"

If you have the hardware, the game seems to be able to take advantage of it from what I could tell during my admittedly limited play time.
 

Saiyan-Rox

Member
Spent half and hour or so with the PC version this week. It is certainly pretty with everything turned on.

Hopefully I can get a stable run in with everything on

then again my PC is hit or miss when it comes to running games properly and I think it's because of my i5 but feck knows.
 
Top Bottom