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Final Fantasy XV Taipei Game Show | January Active Time Report Thread

Because of the warp kill (animation btw looks really flacid, hopefully WIP) it feels less like a stealth where you need bypass threats and navigate through environment and more of a "point to these obvious waypoints in form of guards and teleport to them in a fairly linear pre-designed progression". Too early to really tell, from such a scripted showing, but I just have this feeling that these sections will simply be glorified point and click puzzles...

It probably will be the latter, in all honesty. Aside from rare exceptions like Triple Triad and Blitzball, the sudden genre shift sections/minigames in Final Fantasy were never anything to write home about at all.
 
YESSS

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Also lol at those who cried downgrade
The things people were complaining about, like shitty LOD and IQ, are pretty much impossible to determine from this footage because a 1080p frame containing a heavily compressed 480p window of footage is shit at showing both of those things

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also could've done without the dragon tit lady, I wonder when we'll be able to move past this.
 
omg... literally until now the combat seemed embarrassing. Now, this is fucking crazy good. I am definitely impressed. There's no way this game isn't going to be the Game of the Year. No way.
 
The footage they showed was amazing. The March event for sure is going to have an epic
trailer with the release date/pre-order text at the end.

It's been so long. I can't believe the game is finally nearing its release.
 
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