• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

HTC Vive is $799, ships early April 2016

Status
Not open for further replies.
Oh shit.

I really hope Sony works the same kind of pricing sorcery they did for the Playstation Vita.

Sell at a loss, Sony. Take the hit for VR.
 
both will be great headsets. Even hearing the Vive not being as comfortable and being heavier than OR, it'll still be great. And Vive is a superset of OR - it'll play all OR 'sitting down using a controller' games, as well as standing/motion controlled ones - whereas the reverse won't be true of OR for at least 6 months.

I really hope HTC do tours to demo the Vive - I'd travel a decent distance to try one out. I'm mainly curious how much more presence inducing it is when you're standing with perfectly tracked hand controllers.
 
I was thinking the same. They're clearly getting their results in a very different manner here.

Also, has there been any updates about the screen dooring people were complaining about in the Vive beta hardware?

how does the resolution compare to the OR? is 2160x1200 @ 90 good/bad/comparable?



oh i see. I plan on using my $1,000 headphones and external DAC regardless of included options so I guess either will give me the same audio experience. maybe. I guess we'll see. lol

Screen res and refresh rate is identical. One website said they were literally using the same panel, although I don't know if that was confirmed.
 
both will be great headsets. Even hearing the Vive not being as comfortable and being heavier than OR, it'll still be great. And Vive is a superset of OR - it'll play all OR 'sitting down using a controller' games, as well as standing/motion controlled ones - whereas the reverse won't be true of OR for at least 6 months.

I really hope HTC do tours to demo the Vive - I'd travel a decent distance to try one out. I'm mainly curious how much more presence inducing it is when you're standing with perfectly tracked hand controllers.

I would too. I hope they come to Miami but I'll probably own the thing before that happens.
 
Look at that, I guessed it right.
Expensive but you get a better product than Oculus with 2 controllers and lighthouse.

People keep saying this, but all I hear is "because Valve". What technically makes this product better than the Rift? Just the whole room walking thing?
 
No problems with the pricing here. They've positioned themselves as being the premium option. For myself, I'll be picking up the Vive because the room tracking left a big, lasting impression on me when I tried it a few months back. It was simply amazing.

I think people will really flock to the PSVR, though. It'll likely the best value for the money and a really polished first step into VR for the majority with a few really strong, exclusive titles.

But I'm just glad we have three options and people can pick what fits their needs.
 
I'm ready to jump in to VR that is that expensive, but I'm still really worried about how much content is going to be locked to the Rift initially if I jump on the Vive.
 
People keep saying this, but all I hear is "because Valve". What technically makes this product better than the Rift? Just the whole room walking thing?

From what I've heard, the controllers and roomscale add a lot (putting aside the fact that Oculus is releasing their controllers later this year). People seem to like the Rift HMD better though, mostly from a comfort standpoint.
 
Way more expensive than I expected. Have a feeling PS VR is gonna be a lot more expensive than I expect as well.

I'll probably skip it and wait for v2. Though I doubt PS VR will need one til PS5.
 
oh i see. I plan on using my $1,000 headphones and external DAC regardless of included options so I guess either will give me the same audio experience. maybe. I guess we'll see. lol

I have some good cans myself too, so I hope so too. But in worst case scenario the Oculus SDK + Rift headphones combination is integral in bringing a good binaural audio experience, as that's what developers will use. For me that would be more important than the most accurate sound reproduction on hardware level.

But if they can just output the same sound to an external DAC, that's good and I can use my Sennheisers.
 
So the Rift is probably sandwiched like expected. At least Vive is offering more and they never spouted BS about price.
 
Good price. The only thing that scares me about the Vive is the future of HTC. Nothing about HTC looks like it's in good shape right now.
 
Headset I believe.

I think the PSVR is the only headset which also outputs to a display.

Both Vive and Rift also output to your display if the dev wants to do so. I mean they always show this at every event they go to.

Price is about what was expected. I guess there were some hopefuls that thought Oculus was lying about the cost to make a high end headset, but everyone should have been expecting $700 minimum. No integrated audio is weird, pretty sure they promised that as now it looks like the difference between this headset and the Pre is very small. Not sure why they delayed things now.
 
This thread is hilarious. People who know nothing about VR freaking out about how high it is, and people who have actual knowledge suprised by how low.

Can't wait for these things to come out. With the vive being at $800, it's making be ponder my Rift preorder.
 
People keep saying this, but all I hear is "because Valve". What technically makes this product better than the Rift? Just the whole room walking thing?

What they should be saying is that the Vive is a better initial package. Because it's a complete dedicated room scale VR setup out of the box. It has motion controllers. It has chaperone and the camera.

But there is no evidence that the Vive is a better HMD than the Rift. There is no evidence that the Vive's wands are better than Oculus Touch. Lighthouse tracking is a more light-weight, elegant solution for room scale but Constellation will be just as capable.

Oculus's bundled software looks polished and substantial on content but are focused on seated experiences. Vive's bundled software is full room scale coolness but the games are looking a bit bare-bones and low budget.

No one can really claim one is better than the other right now.
 
What were people expecting the more advanced VR set to cost?

Why is it that only now they're "out"?

It was indeed expected, it didn't take much effort to get to something that has been a consensus conclusion for a long time. If anything, people should be positively surprised since many people have been guessing more than 799.

So there's most likely no other possible explanation for the "lol"s other that people are simply cheering for a different.."camp".
 
It was indeed expected, it didn't take much effort to get to something that has been a consensus conclusion for a long time. If anything, people should be positively surprised since many people have been guessing more than 799.

So there's most likely no other possible explanation for the "lol"s other that people are simply cheering for a different.."camp".
I see vr is essentially a console war of its own. Cut the elite crap there are plenty of level headed well informed people in this thread who knew about these headsets but are disappointed it's so high.
 
Price is in line with my expectations. Whether the inevitable Oculus Touch bundle (two controllers, extra camera) will cost $150 or $200, the difference in comparison to a Vive kit will be diminished to virtually zero. I value Vive's better tracking method over what Oculus has to offer so the choice is clear.

RPS' clickbait article almost got me

https://www.rockpapershotgun.com/2016/02/21/vive-price/

Title:

article:

Site's gone downhill for a few years now...
 
This thread is as cringe worthy as the one of Oculus price reveal... Seems like people really like the term DOA. And as some people have already mentioned, looks like most people here are teenagers or don't remember previous technology being introduced to the market.

I was expecting $1000-1200. For 800-1000 euros I am totally in. I hope the wait for the new generation of graphic cards doesn't take much longer than ~August.
 
This thread is hilarious. People who know nothing about VR freaking out about how high it is, and people who have actual knowledge suprised by how low.

Can't wait for these things to come out. With the vive being at $800, it's making be ponder my Rift preorder.

Did you expect anything else? I actually did cancel my rift pre-order. For me, having those touch controllers out of the gate is worth the $200. It'll probably be real close to that anyway for the Rift once it is all said and done.
 
I have some good cans myself too, so I hope so too. But in worst case scenario the Oculus SDK + Rift headphones combination is integral in bringing a good binaural audio experience, as that's what developers will use. For me that would be more important than the most accurate sound reproduction on hardware level.

But if they can just output the same sound to an external DAC, that's good and I can use my Sennheisers.

Word. Hard for me to trust those little headphones I see on the OR pictures, though. I guess we'll all see soon enough.
 
Interested to see what that'll be in GBP since Oculus is already $750 without motion controllers here.
 
The problem is not the price in itself, it's we just lost any hope PC VR gains any traction.

Who cares if a few thousands enthousiasts buy a Vive ? There's no way any dev (outside of indies / mini-games) makes any money with that installed base. So there won't be any big game.

Basically we'll have to wait a few more years for VR unless PSVR is more affordable (which should be the case).
 
The problem is not the price in itself, it's we just lost any hope PC VR gains any traction.

Who cares if a few thousands enthousiasts buy a Vive ? There's no way any dev (outside of indies / mini-games) makes any money with that installed base. So there won't be any big game.

Basically we'll have to wait a few more years for VR unless PSVR is more affordable (which should be the case).
A fuckload of developers had no issues developing VR experiences until now, and they will continue to have no issues continuing to do só.. The enthusiast market comes with a high software attach rate, and VR has no need for dumbed down AAA experiência by EA or Ubisoft that dont actual advantage of VR
 
The problem is not the price in itself, it's we just lost any hope PC VR gains any traction.

Who cares if a few thousands enthousiasts buy a Vive ? There's no way any dev (outside of indies / mini-games) makes any money with that installed base. So there won't be any big game.

Basically we'll have to wait a few more years for VR unless PSVR is more affordable (which should be the case).

The problem is, HTC needs that shit to sell right now to stay afloat. I'm worried Valve has to start from the beginning soon with another manufacturer, and it will set them back.

At least Facebook and Oculus have the funds to continue R&D of the Rift for many, many years without profit, until the tech is affordable enough. Facebook is sitting on vast amounts of money and are not afraid to spend it to make VR happen.

They might not have the best tracking, or the best room scale implementation right now, but they do have a solid product, new R&D departments opening up and a lot of endurance in this race.
 
Way cheaper than what I expected. I'm getting one, 99% sure, I'm just going to wait for reviews to be 100% sure, I won't drop $800 without knowing if it's good or bad (I don't mind waiting to get one if the pre-orders end).

Save us, Apple.

Thanks for the laugh.
 
Status
Not open for further replies.
Top Bottom