SFV Server ‏@SFVServer
We are extending our maintenance for an extra hour. We will be back up by 6pm PST. Thank you for your patience.
This game does not have an emphasis on jumping at all. Jumping is actually very risky in most matchups, and it's one of the first bad habits new players tend to have to break in order to succeed.
Maintenance delayed by a further hour, back up at 6pm pst
Question. I played my friend who's in Japan earlier today and was Karin I was Ryu. Was able to go 5-1 vs him but had a hard time stopping that move Karin does that goes thru fireballs. A few times I was able to do a medium shoryuken to stuff it. But sometimes I couldn't get it out in time, which may have been a product of online, not sure. Any tips?
E-mail.
Gief's fMK hits overhead right? Because if so i'm pretty sure you can combo off that, at least in CH
That's probably a maintenance for the maintenance of the servers. Ah well, I'm messing around in training mode for the time being, guess it's time to get acquainted with Rashid, FANG and Laura.
Yeah, you have enough time to quickly dash up and do something. Whatever you like, really.I got another Mika question actually. I combo charged HK into target combo, but when the HK is a crush counter, the enemy actually gets out of range of the target combo. Does that give me enough time to dash in and set up a grab or something else? It actually really throws me off when that HK crush counters, although it should be a good thing right?
I'm curious if we'll see any surprise fixes or small additions to the game.
Thought the second delay was a joke and had to check it myself. My goodness.
No it does not hit high. For some unknown reason the attack data thing says it does though.
Air combos are hype man. You have to admit, every time you double jump with someone, it feels a little lame to just exchange 1 hit and fall back down.
Near as I can tell they have High and Mid totally backwards in the training room attack data. All the Mids show as High and all the Highs show as Mid.
Capcpom plsMaintenance delayed by a further hour, back up at 6pm pst
How does mikas play style differ from laura's? They both blow me up BIG TIME, so I figure learning one of them next is a good idea.
Mid attacks are those that can only be blocked by standing, basically overhead attacks. High attacks can be blocked either crouching or standing.Near as I can tell they have High and Mid totally backwards in the training room attack data. All the Mids show as High and all the Highs show as Mid.
Surprise Alex plsI'm curious if we'll see any surprise fixes or small additions to the game.
Mid attacks are those that can only be blocked by standing, basically overhead attacks. High attacks can be blocked either crouching or standing.
Just his Boot in the character select square lolSurprise Alex pls
I kind of understand why they went with mid for overhead attacks and high for the others, but yeah, it would probably make more sense if it was the other way around.By which you mean the other way around right
I kind of understand why they went with mid for overhead attacks and high for the others, but yeah, it would probably make more sense if it was the other way around.
This maintenance time has caused me to watch WWE Raw...
I dont deserve this, Capcom.
E-mail.For the people who ordered the steenbok from GAME in the UK, did the Ryu code come in the post or was it emailed to you? I haven't received a code.
Oh, but it's actually the other way around. Like, it's always been the other way around since forever.
I thought you were joking lol
Unless Capcom is overturning all the rules in that area for some reason...they just fucked up again.
So last thread I asked how people were doing Chun's air lightning kick almost immediately after jumping.
Answer is here:
http://www.eventhubs.com/news/2010/sep/13/video-explaining-tiger-knee-motions-instant-moves/
Basically, D, DF, F, UF, DF + K. This'll ensure you fire the move off at the lowest point.
That dudes friend was wearing the shirt Ellie wears from tlou, Ellie confirmed for S5?Dont know if it has been posted already, theres a cool new SFV tv commercial.
http://youtu.be/rfaKUQffttI
Maybe I'm mis remembering, but mids have been considered overheads for awhile. Highs denote that they whiff/get blocked by ducking opponents.
Haha no, I get what you mean, and yeah, it's always been high and low block, but was there ever a specific "height" for overhead attacks? I mean, jump in attacks have to be blocked high, that's basically a rule in all fighting games, but stuff like standing MP or others can be blocked either high or low, unlike jump in attacks and overheads. I think this is just Capcom trying to differentiate between those two and messing up. As I said, I kind of understand why they went with mid for overhead attacks, but it'd definitely make more sense if it was the other way around. I don't know if they'll change it though.Oh, but it's actually the other way around. Like, it's always been the other way around since forever.
I thought you were joking lol
Unless Capcom is overturning all the rules in that area for some reason...they just fucked up again.
Haha no, I get what you mean, and yeah, it's always been high and low block, but was there ever a specific "height" for overhead attacks? I mean, jump in attacks have to be blocked high, that's basically a rule in all fighting games, but stuff like standing MP or others can be blocked either high or low, unlike jump in attacks and overheads. I think this is just Capcom trying to differentiate between those two and messing up. As I said, I kind of understand why they went with mid for overhead attacks, but it'd definitely make more sense if it was the other way around. I don't know if they'll change it though.
That dudes friend was wearing the shirt Ellie wears from tlou, Ellie confirmed for S5?
I don't think so. The community one ran during a televised boxing match and maybe one of the nfl playoff games but that's it.Was there really a Street Fighter V ad during the Super Bowl? I don't remember seeing it at all. Link?
Haha just keep it mind that, at least for now, mid attacks are those that can only be blocked by standingI'm more confused than ever.
I'll just stick to throwing people.
Okay we got the game back running but.. Uh you can't select cammy as player 2lol @ surprise bonuses or extra's, they probably fucked up something and can't get it working anymore.