Eurogamer: AC art used for Uncharted 4 trailer (Up: Naughty Dog responds)

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Naughty Dog said:
In our eagerness to get the story trailer out we made a regrettable mistake and didn’t thoroughly vet the art work used for an in game painting. We’ve already updated the trailer. We hold all artistry in high regard and take full responsibility for having allowed this to happen.

We want to sincerely apologize to everyone at Ubisoft, the Assassin’s Creed team, the original artist, and our fans.
That's a very good response.
They apologized and recognized that something was wrong.
Everything is ok.
They could do slightly more with giving credit to the original artist who did this (whoever that is).
Incident is closed as far as I'm concerned.
 
I hope there's a trophy for looking at that painting now (even if it's not the ass creed one any more). "Art thief - steal a glance at a stolen painting" or something.
 
What don't you get about the argument? I know they did, it was a stupid negligent mistake.

That being said saying "WHO CARES ITS A PAINTING ON A WALL ON A VIDEO GAME!" is quite literally= who cares if you steal?

Give me a break. I don't care what the object is, it doesn't change how important it is.

Oh no I agree it's important they rectified it. No matter how small the piece of art, either get permission, give the necessary props, or change it. Which is exactly what ND did, very quickly too. I would disagree with those that say it was not important for ND to do so, just as I would with those clamouring for blood, calling them hacks, saying ND bully or steal, that their future games should be cancelled etc.
 
KpxDoFt.gif
what is that even supposed to mean

Do you know popGAF, #HotRyu?
It's fun
and terrible
and fun.

Though you're right, not enough gifs of pop singers in this thread. We need more.
 
It was a mistake.
Some employee got lazy and stealed an artwork from google thinking no one would notice.
He'll probably pay with its job.
In a big project like this it's pretty difficult to have a total control on these things but they recognized it, they apologized and fixed it.
The amazing thing is the amount of people waiting for even the smallest glimpse of opportunity to attack the game and/or the developer, since they probably can't say anything about the quality of the title ;)
 
Can someone explain how this thread got so big? I'm genuinely curious what more there is to discuss beyond the act and apology.

That this oversight keeps happening and from a studio largely respected as craftsmen pushing the medium forward (or trying to)?

This is before even mentioning they also seem to have an issue with "borrowing" actors likenesses, which isn't entirely beside the point.

It's a bad look and that it keeps happening is unacceptable. They're a first-party studio. They have the oversight to keep these things from happening. It's not amateur hour.
 
So they fixed it...cool.


They apologized for a mistake and rectified it. Do you not find that to be enough? Have you cancelled your plans to buy/play the game?

WTF this is insane. NO I haven't It's my most anticipated game. I have the money down for the collectors edition at best buy already... want a receipt? How can you guys not see the moral argument here?

The guy said it's a small item so who cares? The artist likely cares, and it's wrong to take it. I'm pointing out that his logic is flawed.
 
This is nowhere near a big fail.

People love to build dramas.

Depends on your definition of a big fail. If I worked on the trailer, I'd be embarrassed.

I'm not saying ND is doomed, I love those guys. I've even got a Naughty Dog sticker on my PS4. This "drama" is all in your head, you're the one putting a voice to peoples writing in your head as you read.

But this is a breach of creative license, which can be a pretty serious thing. Thankfully this was a smaller case of it.
As a creative studio, ND should have caught this when making the trailer.

You can't just use others copyrighted work without permission. It's a big no-no, and not just unethical, but actually illegal.
 
Heh! I laugh in the face of Naughty Dog's hastily forged apology and band-aid over their mistake. It's too late for cry sorry now.

Naughty Dog have grown complacent and arrogant in the years of their success, and now their slothfulness has come back to roost in their bowels. Today marks the end of their golden age, the tombstone of their departure from greatness has been planted. Naughty Dog can keep their apology for such a simple and ridiculous oversight. For I behold the studio, blinded by their pride, fall from heaven, like lightning.

The age of Naughty Dog is done.
 
Oh no I agree it's important they rectified it. No matter how small the piece of art, either get permission, give the necessary props, or change it. Which is exactly what ND did, very quickly too. I would disagree with those that say it was not important for ND to do so, just as I would with those clamouring for blood, calling them hacks, saying ND bully or steal, that their future games should be cancelled etc.

And when the hell did I say any of that? Why do you want to put those words in my mouth or anybody else? I love ND, I don't want to see them sink, this was an ugly mistake. I hate seeing the double standard, they should be held accountable as anybody else should. Good on them for addressing it. Other people need to learn a thing or two about ethics.

You know you made the SAME accusations against me when I said The Order was disappointing, claiming I hadn't played the game, etc. Some people don't always have an agenda you know.
 
Holly fuck, this thread is full of overreactions. It was a shitty thing to do, it was pointed out to them, and then they promptly fixed it and apologized. I don't see the big deal.
 
Can I just ask why if it was a placeholder, would they edit out the pirate?

For the mood of the shot. In the storyboard it was probably used to show the first view of the environment. You don't want a character in shot for that. We quickly clone stamp objects out of screens all the time to convey the mood or look we want. Because its supposed to be a very quick read as a story board you take out any elements that don't pertain to the story.
 
WTF this is insane. NO I haven't It's my most anticipated game. I have the money down for the collectors edition at best buy already... want a receipt? How can you guys not see the moral argument here?

The guy said it's a small item so who cares? The artist likely cares, and it's wrong to take it. I'm pointing out that his logic is flawed.

In the grown-up world, this shit happens a million times a week. Most of the time, it's an honest mistake. Most of the time, it's resolved amicably and professionally.

Get over yourselves, this shit is nothing to anyone :')
 
With the apology and now the fixed version of the trailer its still amazing that fanboys and detractors on both sides are still at it. Honestly guys just drop it an movie on. 2 months from now we'll all be playing the same game and enjoying ourselves and this will be ancient history.
 
The fact someone spent 5 minutes editing a placeholder image constitutes skulduggery of the highest order?

Again words in my mouth. I think whoever was hired to do this in terms of placing or finding art, thought they could pull one over by editing the image, and they got nabbed for it. A placeholder like that, which is a focal point of a carefully edited seen, is not just an oversite.
 
Heh! I laugh in the face of Naughty Dog's hastily forged apology and band-aid over their mistake. It's too late for cry sorry now.

Naughty Dog have grown complacent and arrogant in the years of their success, and now their slothfulness has come back to roost in their bowels. Today marks the end of their golden age, the tombstone of their departure from greatness has been planted. Naughty Dog can keep their apology for such a simple and ridiculous oversight. For I behold the studio, blinded by their pride, fall from heaven, like lightning.

The age of Naughty Dog is done.

3/10
 
Heh! I laugh in the face of Naughty Dog's hastily forged apology and band-aid over their mistake. It's too late for cry sorry now.

Naughty Dog have grown complacent and arrogant in the years of their success, and now their slothfulness has come back to roost in their bowels. Today marks the end of their golden age, the tombstone of their departure from greatness has been planted. Naughty Dog can keep their apology for such a simple and ridiculous oversight. For I behold the studio, blinded by their pride, fall from heaven, like lightning.

The age of Naughty Dog is done.

I don't know how much you guys know about American culture, but I think this guy's an expert.
 
Google images makes it INSANELY easy to filter out copyrighted images.
Well they wouldn't actually want to use some public domain art anyway, so that doesn't matter. What I meant to say, it makes it too easy to grab some piece of art that you know you can't use commercially, but you can use it to show others the kind of mood you're shooting for etc, all the while knowing that you have to replace it as soon as the actual concept art for that location is ready.
Again, someone involved with making this trailer would be completely out of their mind to know the source of this artwork, and yet to think that something like this would fly unnoticed in such a prominent scene and with today's internet.

Can I just ask why if it was a placeholder, would they edit out the pirate?
It looked more like the image was just re-cropped.
 
It was a serious issue and they did fuck up, it shouldn't just be "cited" at the end of the bloody thing. It's someone elses work, a different companies intellectual right. But they rectified it and apologised.

It's not like they were all cackling in their studio when they released the trailer thinking of all the things they'd secretly stolen... If they hadn't responded it would be a big deal. But they did.

It shouldn't have got past them, but it did, they sorted it. People need to calm down a bit.
 
For the mood of the shot. In the storyboard it was probably used to show the first view of the environment. You don't want a character in shot for that. We quickly clone stamp objects out of screens all the time to convey the mood or look we want. Because its supposed to be a very quick read as a story board you take out any elements that don't pertain to the story.

It's possible for storyboard reasons I guess. I still think it was a lazy worker, who was past deadline and rushed it hoping for the best. Whoever did QA and whoever placed it there should be held accountable.
 
ND + UC + fuck up = commentary

Opportunity.

nd gotta away with it too easily!
the number of posts suggesting delay were entertainment

Übermatik;196551290 said:
Overreaction, under-reaction, gifs.



Thanks now I have a good idea what's going on. I thought it might have been a negative reaction to ND's response. An earlier post is right, that the immediacy of information and social platforms make trivial matters disproportionate to the response.


That this oversight keeps happening and from a studio largely respected as craftsmen pushing the medium forward (or trying to)?

It's a bad look and that it keeps happening is unacceptable. They're a first-party studio. They have the oversight to keep these things from happening. It's not amateur hour.

Pardon my ignorance, but when has this happened before with ND? Also I agree they need a stricter system in place for vetting art.
 
Looks a lot like a Photoshop piece I did in my Color & Form class in college about 10 years ago.

Wait, did you crop the painting from the trailer and somehow perspective-corrected it and sharpened and removed all shaders before throwing PS filters on it or is this picture really your piece from 10 years ago ? :O
I don't know what to believe anymore :/
 
WTF this is insane. NO I haven't It's my most anticipated game. I have the money down for the collectors edition at best buy already... want a receipt? How can you guys not see the moral argument here?

The guy said it's a small item so who cares? The artist likely cares, and it's wrong to take it. I'm pointing out that his logic is flawed.

How could you ever support/play a game from a developer with such low ethics?
 
For the mood of the shot. In the storyboard it was probably used to show the first view of the environment. You don't want a character in shot for that. We quickly clone stamp objects out of screens all the time to convey the mood or look we want. Because its supposed to be a very quick read as a story board you take out any elements that don't pertain to the story.

Hmmm I never considered this explanation. Sounds plausible though and good to hear that it is done.
 
How could you ever support/play a game from a developer with such low ethics?

If that's the conclusion you want to draw, keep driving that home. I'll stand by it, I think anybody who says "who cares it's just a painting/homage/exposure/etc." are dead wrong.
 
And when the hell did I say any of that? Why do you want to put those words in my mouth or anybody else? I love ND, I don't want to see them sink, this was an ugly mistake. I hate seeing the double standard, they should be held accountable as anybody else should. Good on them for addressing it. Other people need to learn a thing or two about ethics.

You know you made the SAME accusations against me when I said The Order was disappointing, claiming I hadn't played the game, etc. Some people don't always have an agenda you know.

I'm not saying you said those things lol. I'm saying I disagree with those in the thread who have said them, just as I also disagree with those claiming the original slip up wasn't an issue. It is and was, and it's good ND sorted it. But that's basically all there was to it. They were held accountable and they did the right thing. I do think they need to be far more strict in their vetting going forward.
 
Who gives a shit about some artwork. Ubisoft should considered how to make a non-glitchy Ass Ass Creed first and foremost and some good Ass Ass Creed game, not whining about some stolen artwork. They didn't done anything right in franchise since Ass Ass Creed 2.

trying-not-to-laugh-o.gif
 
I don't think you guys realize how easy it is to make a mistake like this.
Where the concept art likely came from was from early pre-production. With any project whether is a commercial, movie, video game you do loose story boards. These are almost always done to establish mood and basic flow of what your hoping to achieve. Its mostly a combination of concept art that is drawn and other stuff that is found. Its quickly edited to make it fit the idea of the shot your going for. Once thats done you scrap all the stuff you didn't make and start finalizing the vision with in house or bought assets. At this point the artist has a staggering amount of concept work finished and somehow along the lines made the mistake of not removing this piece it. They need some art over the wall its his job to know but he doesn't remember. Done

Yes he should have caught it and yes it still sucks but its much easier than you would ever imagine. We have sent out footage with branding still in the shot and had to do emergency overnight editing because someone just overlooked it.
Hmm thanks for this.
 
Not for some.

Your instigating last page is certainly showing that it isn't for you.
Because it's Ubisoft doesn't mean the artists behind it aren't insanely talented.
Seriously go look up AC's illustrations, the games may not amount to much in your opinion the illustrations are absurdly well made.
Certainly some of the best in the industry, your behavior isn't making you look good in anyone's eyes.
 
You're quite literally saying, it's just a small item so who cares if it's stolen. You added temp art to this post btw.
No I'm not. (And I didn't edit my post, so???) I genuinely don't understand the outrage, on both sides. Is stealing a car the same thing as stealing a Snickers bar? What am I missing?

I think it's important to have conversations about ethical practice in game development. If we're going to talk about whether or not devs should be using other artists' work in the process of development, then fine. We should. But this thread isn't that. So help me understand, because I really don't get it.
 
It's possible for storyboard reasons I guess. I still think it was a lazy worker, who was past deadline and rushed it hoping for the best. Whoever did QA and whoever placed it there should be held accountable.

1) Nearly every game does this during development, so lazy has likely nothing to do with it
2) Artist should have caught it
3) You don't even know if QA was aware it was placeholder, no need to pretend you know they're to blame
 
If that's the conclusion you want to draw, keep driving that home. I'll stand by it, I think anybody who says "who cares it's just a painting/homage/exposure/etc." are dead wrong.

And so do I, it is just that you are taking this thing to an extreme and it is actually hurting your argument.

I am just ribbing you because you are easily agitated.
 
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