Eurogamer: AC art used for Uncharted 4 trailer (Up: Naughty Dog responds)

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You are assuming right. Somebody just Google images this shit and put in the game. They probably thought it was from a random artistas that would never notice the theft, but it ended up being artwork from another AAA game.

Also possible they had a bunch of carribean/tropical images to use as reference material and accidentally placed one in the game

Again, it makes no sense they would knowingly grab other art for that picture frame when they already have their own concept art for the location.

There's probably a dozen different ways this could have played out
 
Its not a placeholder art. Otherwise Naughty Dog will have changed it before they made it into a trailer.

That or they have forgotten to change this a placeholder art.

They are wrong in both scenarios. I lean towards believing its the first scenario, since they edited the pirate out.

Of course it's placeholder art. They may have been careless but they're not idiots.

As for the pirate "edit", there's a million reasons why they might've done that, but ultimately it proves nothing anyway.
 
Unless you work for ND or Sony you can't know that. It's possible the same individual caused the problem with the copied map in TLOU too. This would be two straight games.

Come on, seriously? Have you even seen the size of a modern AAA development team? There has to be HUNDREDS of artists working on that game. And most assuredly most of them are lifting temporary assets from google images as placeholders to fill in gaps for development purposes, where forgetting to go back and change it to official artwork is an easy slip-up to make. What even are the odds of that happening twice in a row to one single artist? Seriously... Go see how a AAA game is developed on a actual production floor. You clearly have never seen one.
 
I dont think anyone is saying ND as whole is responsible for this, but the guy that was tasked with the job of finding or making the image to put in that frame was definitely responsible and definitely stealing.

It was probably "we want a picture of an island beach scene, this pic from AC is basically the kind of image we want to go for" and then plugged it in as a placeholder, then forgot to replace it with original art before the trailer came out.

I wouldn't call that stealing. Or rather I would say that calling that stealing is disingenuous.
 
It was probably "we want a picture of an island beach scene, this pic from AC is basically the kind of image we want to go for" and then plugged it in as a placeholder, then forgot to replace it with original art before the trailer came out.

I wouldn't call that stealing. Or rather I would say that calling that stealing is disingenuous.

the likely had no idea it was from AC until today
 
You are assuming right. Somebody just Google images this shit and put it in the game. They probably thought it was from a random artists that would never notice the theft, but it ended up being artwork from another AAA game.

So that means that someone who was charged with creating an artwork stole someone work and thought nobody would notice.
Or they used it as a placeholder and forgot.(do you do something like that in game development? Using placeholder stuff.)
 
So that means that someone who was charged with creating an artwork stole someone work and thought nobody would notice.
Or they used it as a placeholder and forgot.(do you do something like that in game development? Using placeholder stuff.)

either one of these scenarios could be true, we don't know
 
I feel like I'm the only person who sees this, tell me I'm not mental GAF

drake.jpg
 
I think in future if they use place holder art for mood or testing or whatever, it should have some sort of colour icon on it or something so whichever next developer or artist works on it, knows it's not permanent and that it needs to be amended.

I use pictures of kittens as placeholder textures/art. Gotta be really careful with using temp art you find on the internet. The goal being that it's obvious when an asset isn't final yet.
 
Isn't he actually based off of his voice actor? I think I remember this coming up in the other thread about likenesses.
I see more Bronn in him than Robin Atkin Downes, but perhaps with the right kind of makeup you could make Robin look like that.

I admit, judging two characters likenesses can be pretty subjective, so it's not the point I'd grill ND excessively over.
 
Holy shit, people still refuse to accept that Robert looks like his voice-actor?

But how do you know they got the voice-actor's permission to use his likeness!?

/s



Seriously though, even in cases where the voice actor's likeness isn't being used, I'm pretty damn sure someone can come up with a person that looks similar in some aspect to pretty much any non-cartoon, semi-realistic character in any game ever made.
 
So that means that someone who was charged with creating an artwork stole someone work and thought nobody would notice.
Or they used it as a placeholder and forgot.(do you do something like that in game development? Using placeholder stuff.)

Keep in mind as well that a lot of minor asset creation can be outsourced to other companies who specialize in that stuff.

I don't know if Naughty Dog does this, but they still have the ability to demand the third party train their employees not to steal just as if they were ND employees. With the reputation they have started to develop for look-a-likes and the position they hold in the industry with recent games, I would put penalties in the contract for slip ups.


http://www.newyorker.com/currency-tag/who-built-that-video-game
 
The big question now is, will they keep the scene of Nate looking at the painting now? They would risk hundreds of people chuckling at it for 3 seconds

Yeah that's a good question. I bet they will change the scene a little bit because no matter what the picture will show in the final game the whole scene is now somehow compromised by this fuck up imo.

Oh and Beachgate sounds amazing. I will name my next MMO character after that
 
But how do you know they got the voice-actor's permission to use his likeness!?

/s



Seriously though, even in cases where the voice actor's likeness isn't being used, I'm pretty damn sure someone can come up with a person that looks similar in some aspect to pretty much any non-cartoon, semi-realistic character in any game ever made.
Given the fact that there is some limit to human genetics, and the global crossing of genes, there are bound to be people who look almost exactly like you. Add all the people who look "mildly similar" to you, and yeah, you could probably come up with a lot of people.

And anyways, I still think Robert's facial structure matches up mostly with Robin's.
 
So that means that someone who was charged with creating an artwork stole someone work and thought nobody would notice.
Or they used it as a placeholder and forgot.(do you do something like that in game development? Using placeholder stuff.)

My guess is: A lot of stuff is outsourced. I remember seeing a lot of Asian (Chinese i believe, but someone please correct me if im wrong) studios credited in the uncharted 3 credits for texture and asset production. Now i am not claiming that this is the reason for this incident and someone at ND should have spotted it, but if it came from outside ND it is hard to enforce strict rules, and somehow an piece of art (doesnt really matter if it was a temp placeholder or 'stolen' or both) was committed and ended up in the trailer.
 
I see more Bronn in him than Robin Atkin Downes, but perhaps with the right kind of makeup you could make Robin look like that.

I admit, judging two characters likenesses can be pretty subjective, so it's not the point I'd grill ND excessively over.
Looking at other pictures of the voice actor with facial hair, I can see a resemblance to the character he plays. Similar shaped eyes, mouth, etc. even the mole is in a similar place. Kind of seems like it's just a coincidence that it looks like Jerome Flynn IMO.
 
As a game developer, I can see how this accidentally happened. Making games and trailers, you put in placeholder art that doesn't really matter until you get the final work in, so that you can at least get started on something. With sound effects, for example, I've learned to get some sort of sound in as quickly as possible so that you have SOME feedback, and then as you playtest and iterate, you can create your own sound effects/assets as you get further away from prototyping. For example, with that painting, early on in the trailer process, they probably didn't know for sure that that shot would be in the final trailer, so instead of having an artist potentially waste a bunch of time making an art asset, you grab something off google as placeholder to see if the shot even works. Don't waste your time polishing a (potential) turd.

Now, that said, they should have been aware of what was placeholder, so that they could replace it before actually launching the trailer. But I could see how things slip through the cracks. And they apologized and changed it, so good on them.

(do you do something like that in game development? Using placeholder stuff.)

Yup, all the time. It's how you quickly iterate and prototype.

See: this tweet, showing an early version of Firewatch, with dialogue from the terrible movie The Room, as placeholder dialogue: https://twitter.com/Nelsormensch/status/701857597872173056
 
This gaffers on a roll....

I don't know if Naughty Dog does this, but they still have the ability to demand the third party train their employees not to steal just as if they were ND employees. With the reputation they have started to develop for look-a-likes and the position they hold in the industry with recent games, I would put penalties in the contract for slip ups.

They do seem to be hacks walking around in artist's clothing sometimes.

That's why the Druckman thing always bugged me, based on what little info was available. It seemed as though people let him believe he was making the The Road when really he just made a zombie movie after that sort of thing was way overdone.

From there, the egos probably ran the joint. I thought all three Indiana Jones rip offs were more novel than the zombie rip off.
 
i totally agree that this was not acceptable and shouldn't have happened but it has been fixed, they apologized and now we can move on.

some people in here do seem to be taking it very personal like naughty dog personally stole their art or something lol and come across like they have a different agenda.

I take it personally because I have had my photos stolen and I have friends and acquaintances who've had their own work stolen and plagiarized. People who do it are bottom feeders.
 
As a game developer, I can see how this accidentally happened. Making games and trailers, you put in placeholder art that doesn't really matter until you get the final work in, so that you can at least get started on something. With sound effects, for example, I've learned to get some sort of sound in as quickly as possible so that you have SOME feedback, and then as you playtest and iterate, you can create your own sound effects/assets as you get further away from prototyping. For example, with that painting, early on in the trailer process, they probably didn't know for sure that that shot would be in the final trailer, so instead of having an artist potentially waste a bunch of time making an art asset, you grab something off google as placeholder to see if the shot even works. Don't waste your time polishing a (potential) turd.

Now, that said, they should have been aware of what was placeholder, so that they could replace it before actually launching the trailer. But I could see how things slip through the cracks. And they apologized and changed it, so good on them.



Yup, all the time. It's how you quickly iterate and prototype.

See: this tweet, showing an early version of Firewatch, with dialogue from the terrible movie The Room, as placeholder dialogue: https://twitter.com/Nelsormensch/status/701857597872173056

Thank you for a well informed and helpful comment. This things happen in science as well. While writing papers y sometimes copy and paste sentences from other articles just to clear my thoughts. I at the end change them of course. Same goes for figures. I can see this happening in game development as well.
 
Of course it's placeholder art. They may have been careless but they're not idiots.

As for the pirate "edit", there's a million reasons why they might've done that, but ultimately it proves nothing anyway.

At least you wrote it as "edit".

It's not like he was photoshopped out of the image. Take another look. It was cropped out. This could have been simply for aesthetic reasons.

There's no conspiracy here people.

I really wonder how many of you would have even noticed this if it had not been pointed out by someone from Ubisoft.

Hell has anyone even seen that piece of concept art before?

Preparing for confirmation from Ubifans.
 
Gamers love manufactured drama almost as much as games. :P

I just got out of work and have been trying to take peeks here and there on this thread but it's crazy how quickly this blew up.

A Ubisoft guy called out ND out on it and they quickly took action and fixed the problem and apologized to Ubi.

I find it a little hypocritical and honestly ludacris for Gaf to gush over ND at certain times and now many folks have just turned on them, I'm like wtf?
 
I just got out of work and have been trying to take peeks here and there on this thread but it's crazy how quickly this blew up.

A Ubisoft guy called out ND out on it and they quickly took action and fixed the problem and apologized to Ubi.

I find it a little hypocritical and honestly ludacris for Gaf to gush over ND at certain times and now many folks have just turned on them, I'm like wtf?

this is neogaf.gif (and internet in general)
 
I just got out of work and have been trying to take peeks here and there on this thread but it's crazy how quickly this blew up.

A Ubisoft guy called out ND out on it and they quickly took action and fixed the problem and apologized to Ubi.

I find it a little hypocritical and honestly ludacris for Gaf to gush over ND at certain times and now many folks have just turned on them, I'm like wtf?


It's almost as if people are tired of giving them a pass for this sort of thing.
 
This gaffers on a roll....

I've beat every Uncharted game to date. I beat The Last of Us. I don't feel particularly interested in tripping over myself to defend the company, as there does seem to be a problem culturally at ND.

Or, maybe I have my perception because people chose to beat up ND over likeness issues. And they get picked on for doing this where others dont because why?

A lot of reviewers commented on them making Jak 2 a GTA game out of the blue as well. Gameplay evolves as clones of games come out. Everything is a Doom clone! But the Jak 2 pivot seemed odd because people expected them trend set not follow someone else's lead.
 
I've beat every Uncharted game to date. I beat The Last of Us. I don't feel particularly interested in tripping over myself to defend the company, as there does seem to be a problem culturally at ND.

Or, maybe I have my perception because people chose to beat up ND over likeness issues. And they get picked on for doing this where others dont because why?

A lot of reviewers commented on them making Jak 2 a GTA game out of the blue as well. Gameplay evolves as clones of games come out. Everything is a Doom clone! But the Jak 2 pivot seemed odd because people expected them trend set not follow someone else's lead.

Keep building that narrative buddy. ;)
 
I don't see it at all.

latest


Robert almost looks identical to Jerome.
The facial structure looks just as similar to Robin. I see it in the lower part of his face in particular.

Maybe we can get that guy who actually works with facial illustrations and mocap in here to explain it again.
 
I take it personally because I have had my photos stolen and I have friends and acquaintances who've had their own work stolen and plagiarized. People who do it are bottom feeders.
Yea that's 100% relatable to this issue.

Man some of you are out of your minds. Acting like ND got together and decided to steal a concept peice... This is not how development works.

Also most of the time the developer doesnt even do the trailer, generally the publisher does and its out of the artists hands at times.

I garuntee you they had hundreds of concept paintings of a tropical environment around. They have some of the best concept guys in the business.
 
At least you wrote it as "edit".

It's not like he was photoshopped out of the image. Take another look. It was cropped out. This could have been simply for aesthetic reasons.

There's no conspiracy here people.

I really wonder how many of you would have even noticed this if it had not been pointed out by someone from Ubisoft.

Hell has anyone even seen that piece of concept art before?


Preparing for confirmation from Ubifans.

There are people that have seen it before for sure.
So its only bad because people noticed or what do you want to say with that?
 
I take it personally because I have had my photos stolen and I have friends and acquaintances who've had their own work stolen and plagiarized. People who do it are bottom feeders.

So ND just got together and said. "Yes lets take this concept art from AC and use it in our game and no one will notice."

Come on man. I agree this shit should never happen, but people in this thread have given a reason to how this did happen and it's very plausible. You'd be right in your outrage in ND doubled down on it and refused to remove it.

They owned up to it, said they fucked up and changed and uploaded a new trailer with a new image literally within hours. It's nothing malicious man.
 
when exactly have they ever gotten a pass on this?

What passes have they received on this?

Ellie looks like Ellen Page, sounds like Ellen Page, and her name is 'Ellie'. Nobody really cared because the game was so good, but it is fucked up to use someone's likeness without their permission. Ellen Page is a young actress that is clearly willing to act in video games. If they wanted the main character of their game to look and sound like Ellen Page maybe they should have hired Ellen Page.
 
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