Fakepic February 2016 |OT| Fake Harder

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The sounds of jealousy ringing in the air

KindheartedImmediateKawala.gif
 
What should I work on in my "game" for the next few hours?

It's just gonna be a simple Mega Man-esque thing and all you can do at the moment is run and jump

I want to have an actual playable game by the end of March so it's not going to be anything big or complicated, just a quick practice thing
 
What should I work on in my "game" for the next few hours?

It's just gonna be a simple Mega Man-esque thing and all you can do at the moment is run and jump

I want to have an actual playable game by the end of March so it's not going to be anything big or complicated, just a quick practice thing

camera


at least that's what i'm working on today
 
camera so fun.

in the early days I spent so much time tweaking the camera.

I'm trying to make a camera that automatically locks on to anything that makes a certain amount of movement and will focus on the player while turning to make sure the target is still visible on the screen. Good task for second day on the engine :D
 
I'm trying to make a camera that automatically locks on to anything that makes a certain amount of movement and will focus on the player while turning to make sure the target is still visible on the screen. Good task for second day on the engine :D

that'd be cool, I'd consider a lock on targeting game at some point.

in ghost song it's relatively straight forward. there's a camera target that progressively extends in front of the player in the direction they're moving (up to a certain point) and the camera follows this (with some additional easing). This makes it so the camera gradually leads you as you move but doesn't jerk back and forth as you turn around, because if you turn around the camera target has to catch back up as you move.

Additionally if you operate the right analog stick you can push it around (to a certain extent) to more quickly get the desired viewing results, which actually comes in handy pretty frequently.

http://gfycat.com/InfamousSecretAsianlion

wow that's old.

dashing also accelerates the camera drag so if you dash it'll lead ahead faster.
 
It's shocking how much of a game I've managed to make while being a hack pretend programmer at best -- at best

seriously, I still don't know what I'm doing or how anything truly works.
 
That's why I love it so much. No matter how good you get or how much you know, there's always more out there to learn.

Plus maybe I have a sadomasachistic side and just enjoy punishing myself.
 
That's why I love it so much. No matter how good you get or how much you know, there's always more out there to learn.

Plus maybe I have a sadomasachistic side and just enjoy punishing myself.

I'm not kiddin, I only get by because I hvae to do a minimum of real coding in Stencyl (certain things have to be done using haxe code but most of what I do is done with the visual scripting language)

Looking forward to having an in house programmer to do the heavy lifting on the smarty pants stuff next time.
 
Trab, I thought this was pretty funny. It's the auto-translated version of the comments on your profile pic on FB.

Them: "Why. *_*"

You: "I got first worm read and thought it was kind of funny"

Them: "Would somehow slightly aggressive worm!"

You: "But not with the asterisk eyes! Then it would be more of a term of endearment"

Them: "My little bitty baby? Ew"

o_o

Don't tell me what you were actually saying. It's more fun to let your imagination run wild with stuff like this.

Post the original text, I may be able to understand
I dunno, that's delving too far into someone's privacy for me. Trab can post it if she's comfortable doing so.
 
Post the original text, I may be able to understand

I dunno, that's delving too far into someone's privacy for me. Trab can post it if she's comfortable doing so.

no worries! was just curious, I understand a little german
 
boring? I'm doing something I don't usually do since my characters almost always have masks or whatever.. but I'm adding blinking. blinking eyes.

which is actually more exciting than it should be
 
Post the original text, I may be able to understand

no worries! was just curious, I understand a little german
German is legit the coolest sounding language. Only Japanese can sound equally intimidating when you're yelling. Two languages truly meant for the field of battle.
 
German is legit the coolest sounding language. Only Japanese can sound equally intimidating when you're yelling. Two languages truly meant for the field of battle.

I don't really speak it (other than isolated words/simple phrases here and there) but if I hear or read it I can catch some of it. I grew up raised by my german grandfather while my mom worked until I was 10.

I want to learn more once I have time/energy for studying. It's kinda my heritage and all that. Plus I agree with you that it's a cool language -- THat said, it's not just intimidating, it can also be very soft and beautiful (IMO).
 
I don't really speak it (other than isolated words/simple phrases here and there) but if I hear or read it I can catch some of it. I grew up raised by my german grandfather while my mom worked until I was 10.

I want to learn more once I have time/energy for studying. It's kinda my heritage and all that. Plus I agree with you that it's a cool language -- THat said, it's not just intimidating, it can also be very soft and beautiful (IMO).

I always liked how 99 Luftballons sounds
 
I'm not kiddin, I only get by because I hvae to do a minimum of real coding in Stencyl (certain things have to be done using haxe code but most of what I do is done with the visual scripting language)

Looking forward to having an in house programmer to do the heavy lifting on the smarty pants stuff next time.

Are you more of an art guy? I've been programming for two years, but every day I find ways to make myself feel like I started yesterday.
 
#1 skill imo to have to make programming not a mess is organization. I do not have it, therefore my code is unreadable and borderline unusable :P
 
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