Honestly, as cool as the room-based tracking is according to demos, I feel it's likely going to be incredibly undersupported.
Seated experiences will remain king. People seriously aren't going to clear out their rooms everytime they want to play a game, and standing up and waving their hands even less so. A very awesome novelty, sure, but it'll remain a novelty none-the-less.
VR to me is 95% about the visuospatial immersion, i'm actually not even that interested in motion controls at all. Just put me in a virtual cockpit and let me pilot spacecraft or battle in a mech with a conventional controller. Most of the VR-room-based games have just been slightly expanded tech-demos that serve to show off the tech. But i'm not interested in actually playing any of the games they are showing.
Seated experiences will remain king. People seriously aren't going to clear out their rooms everytime they want to play a game, and standing up and waving their hands even less so. A very awesome novelty, sure, but it'll remain a novelty none-the-less.
VR to me is 95% about the visuospatial immersion, i'm actually not even that interested in motion controls at all. Just put me in a virtual cockpit and let me pilot spacecraft or battle in a mech with a conventional controller. Most of the VR-room-based games have just been slightly expanded tech-demos that serve to show off the tech. But i'm not interested in actually playing any of the games they are showing.