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Stardew Valley |OT| Resting Under a Harvest Moon [Up: now on PS4]

I notice there are a lot of mods to change the female characters portraits, but not the males. Yet, I should say.
There was a thread the other day in the Steam community from some guy was making a bachelor edit to make them, and I quote, "bara as fuck".

This games community is already nuts, it's frankly awesome.
 
How important are the relationships? My file is like 10-12 days into Spring Year 1 and I haven't bothered gifting people stuff yet cause I've been so busy trying to do other things. I'm not really interested in the social stuff if I can safely ignore it, at least for awhile.

And there's still apparently 2-3 residents I never talked to for that first quest, but I'm not sure who/where they are.

Unless you find some really cheap items that people like, you might as well invest back into your money makers anyway. Technically with items people love, you'd get a heart every week which means a 10-heart rating in 2.5 seasons. And there's no real rush anyway.
 
red slimes are OP, they are fast and hit high and poison on top of that, if there are two of them on you, it's basically over too fast to do anything. Getting gold ores will take time, if only I haven't lost them the first time when I had so many. *sigh
And my combat levels aren't growing, it feels like I've been stuck on lvl 5 for ages.
 
red slimes are OP, they are fast and hit high and poison on top of that, if there are two of them on you, it's basically over too fast to do anything. Getting gold ores will take time, if only I haven't lost them the first time when I had so many. *sigh
And my combat levels aren't growing, it feels like I've been stuck on lvl 5 for ages.

I thought they were OP at first but after getting the really fast bone sword they were pretty easy. If you have a slower weapon you just have to hit them and run away when they look like they're going to jump at you. They become pretty easy to avoid after a while.
 
I thought they were OP at first but after getting the really fast bone sword they were pretty easy. If you have a slower weapon you just have to hit them and run away when they look like they're going to jump at you. They become pretty easy to avoid after a while.

yeah, I have a slow weapon (a hammer one), I was hoping to get better one in lower levels of the mine but so far no luck. Running away from them not always works either, although I try to do that, but on top of my weapon being slow, my character isn't that fast either, and there are rocks around or other items that makes it even harder, to avoid their jumps I mean.
 
I'm the opposite. I loaded up the fastest weapon, and it's possible to get a swing->step-forward->swing->step-forward rhythm that continuously hits them while they're charging a jump, until you back them against something and can finish them off.

Generally if you're not killing something in 5 hits or so you're probably undergeared. Can still clear levels and get loot, but it's far more of a chore than it needs to be.
 
I try and stunlock as much as possible. Smack into walls. I like having a huge hitzone because fuuuuuck maneuvering on a stick.
 
I'm the opposite. I loaded up the fastest weapon, and it's possible to get a swing->step-forward->swing->step-forward rhythm that continuously hits them while they're charging a jump, until you back them against something and can finish them off.

Generally if you're not killing something in 5 hits or so you're probably undergeared. Can still clear levels and get loot, but it's far more of a chore than it needs to be.

my fast weapon is a sword I got almost at the start that does something like 4 damage, it's not an option. I wasn't exactly lucky with weapon drops as I got two hammers (the same), doing 20 damage rather long ago and nothing after. I just have to persevere with what I have. The problem is that I need a lot of ores or I probably would ignore mining for time being.
 
FINALLY!

Sorry guys for taking some more days than I thought. Finished with Haley yesterday night (at 2am) and, then had to do this morning some edits and wrong things I saw in the other sprite sheets, and edited some of the ingame sprites (like maru having longer hair). So ive been tweaking somethings, made a banner, some txt with intructions and put everything on a tidy package that I hope is easy to understand.

Thanks so much for this - really amazing work! ^_^
 
The stardew valley/Chucklefish forums have a mod section.

http://community.playstarbound.com/forums/mods.215/

Here you go. The big-breasted NPC mods await thee.

*clicks link*

tJ4Q04g.png


*closes page*
 
my fast weapon is a sword I got almost at the start that does something like 4 damage, it's not an option. I wasn't exactly lucky with weapon drops as I got two hammers (the same), doing 20 damage rather long ago and nothing after. I just have to persevere with what I have. The problem is that I need a lot of ores or I probably would ignore mining for time being.

You can buy swords tho...
 
I dunno man, everything else in the game is similarly progression.

I could say "I want a big barn stocked with goats" but it's gonna take work to get there.

Thing about the mine is there aren't any safety nets preventing you from going too far and getting in over your head.

edit: Also I only discovered yesterday that I had to -equip- boots and rings for them to be effective. Magnet ring was placebo all this time!
 
I dunno man, everything else in the game is similarly progression.

I could say "I want a big barn stocked with goats" but it's gonna take work to get there.

Thing about the mine is there aren't any safety nets preventing you from going too far and getting in over your head.

edit: Also I only discovered yesterday that I had to -equip- boots and rings for them to be effective. Magnet ring was placebo all this time!

nah, it's not the same at all, nowhere you easily lose all your day work but mines.

wait a sec... you kept them in your inventory? Doesn't a game tell you that you need to equip them I remember it being so.
 
Which is exactly what I said

I dunno man, everything else in the game is similarly progression.

I could say "I want a big barn stocked with goats" but it's gonna take work to get there.

it's not the same, it's no similar progression, if you work towards goats your work stacks, in mines not necessarily, not only you are dependent on fortune, no ores otherwise. You can go prepared and still lose everything.


edited: that's where this talk started, death penalty (or fainting penalty if you prefer so) in mines is too severe, seeing how easily it can happen, in lower levels I mean.
 
it's not the same, it's no similar progression, if you work towards goats your work stacks, in mines not necessarily, not only you are dependent on fortune, no ores otherwise. You can go prepared and still lose everything.

Can't you just do 5 levels a day and use the rest of the day on other stuff and then come back the next day and do 5 more? You don't have to stay in the mines all day to progress or make it worth while.
 
it's not the same, it's no similar progression, if you work towards goats your work stacks, in mines not necessarily, not only you are dependent on fortune, no ores otherwise. You can go prepared and still lose everything.


edited: that's where this talk started, death penalty (or fainting penalty if you prefer so) in mines is too severe, seeing how easily it can happen, in lower levels I mean.

Now you're being asinine by quoting everything other than the part of the post I was referring to when I said "that's exactly what I said".

Thing about the mine is there aren't any safety nets preventing you from going too far and getting in over your head.

nah, it's not the same at all, nowhere you easily lose all your day work but mines.

It's a PC game. It's got a modding community. Mod it out if it bugs you so much.
 
I died one time in the mines. The first time I encountered a swarm. And I died while trying to eat at low health, I clicked too far away or something so the prompt didn't come up x.x

That's the only time I've ever died, and I ate my loss when it happened, though I lucked out and didn't lose my weapon.

My weapon progression was Rusty -> Wood -> Templar(I used wood all the way to floor 55, actually a ways past it haha. I think I bought Templar at floor 70...) -> Obsidian Edge -> Lava Katana -> Galaxy

I didn't really find it hard, but I will admit the penalty can be harsh if you do happen to die. I just made sure that didn't happen again haha.
 
Can't you just do 5 levels a day and use the rest of the day on other stuff and then come back the next day and do 5 more? You don't have to stay in the mines all day to progress or make it worth while.

Unfortunately, waiting for days when spirits promise you luck makes it impossible, I tried this approach, it's pointless going to mines if I get no ores I need, only way to get them are lucky days, meaning I stay in a mine all day to get anything done. And then no mines until another lucky day.


Now you're being asinine by quoting everything other than the part of the post I was referring to when I said "that's exactly what I said".

It's a PC game. It's got a modding community. Mod it out if it bugs you so much.
I don't really understand what you are trying to say anymore, or so it would seem.

nah, I'm against cheating, that would be cheating.
and anyway I'll get over it, I just wanted to complain some.
 
I'm confused lol so is it once a day or twice a week? So I can only give gifts twice per week?

to one person yes, you can give only two gifts in one week, there are two check boxes near every villager's portrait, if two are checked no more gifts this week, really easy to track
 
Unfortunately, waiting for days when spirits promise you luck makes it impossible, I tried this approach, it's pointless going to mines if I get no ores I need, only way to get them are lucky days, meaning I stay in a mine all day to get anything done. And then no mines until another lucky day.



I don't really understand what you are trying to say anymore, or so it would seem.

nah, I'm against cheating, that would be cheating.
and anyway I'll get over it, I just wanted to complain some.

It just seems like you're putting unneeded restrictions on yourself. Carry food, look into swords you can buy, and you really only should avoid the mines if you have an outright unlucky day or have other stuff to do. Neutral days and slightly lucky days doesn't seem like too big a deal to really avoid the mines.
 
The mines aren't super fair and it's easy to die but I think that dying once is the perfect teacher. I used to go to the mines with nothing besides my tools and my sword thinking I'd go down 5 levels and call it a day. But the world doesn't work that way. I eventually reached levels when I got closer to 80 where enemies hit harder. I died and lost the 11 levels of progression, all the items I picked up and my sword. Luckily I had enough money to buy a better sword in the guild.

But that one time I died was the only time I did. It was a learning experience. From them on I didn't go down to the mines without at least 2 things to eat. I didn't always eat them but having them with you as a safety net is necessary
 
It just seems like you're putting unneeded restrictions on yourself. Carry food, look into swords you can buy, and you really only should avoid the mines if you have an outright unlucky day or have other stuff to do. Neutral days and slightly lucky days doesn't seem like too big a deal to really avoid the mines.
unneeded?
What makes you think I go to mines without food? That would be insane thing to do.
Also it is as I said, I get no ores on days that aren't lucky, you can find my post in this thread about it, like a week or so old.
IDK why you people think that I complain without a reason. There is a reason, death penalty is unfair, it totally is. I'm not complaining about luck based mines, mind you, even if I could. I complain about extra unfairness added to it.

Anyway, I'm done with this talk now.
We can proceed as we were.
 
I think I died only once in the mines as well. The first time I came across the Red Slimes I got slowed and got completely fucked over in what seemed like no time. Was lucky to not lose my sword but lost everything else.

unneeded?
What makes you think I go to mines without food? That would be insane thing to do.
Also it is as I said, I get no ores on days that aren't lucky, you can find my post in this thread about it, like a week or so old.
IDK why you people think that I complain without a reason. There is a reason, death penalty is unfair, it totally is. I'm not complaining about luck based mines, mind you, even if I could. I complain about extra unfairness added to it.

Anyway, I'm done with this talk now.
We can proceed as we were.

Unneeded is waiting only for lucky days to go to the mine. Unneeded is pushing on when you don't have to because it's a lucky day and you need that ore. Unneeded is ignoring the swords you can buy because you expect them to be expensive. It sounds like you're just forcing yourself into pressure and going deeper than you may need to just because you're waiting for the perfect day to go to the mine. You waiting for those days seems to be changing the entire way you are facing the mines. Sure the penalty can be pretty unfair but it sounds like not many people have had it happen more than once because people learn to gtfo as soon as it becomes dodgy.
 
I died once in the mines, because I attacked two big red slimes and they turned into ~6 smaller red slimes. I got hit once and was slowed down. Dead.

----

What will the removal of the glittering boulder change in the world? More fish?

----

I got me a horse. Game-changer.
 
What ore are you trying to get? I ran out of copper for some upgrades and went to the mines and got like 60 on a neutral day, and that was like 7ish quick levels.
 
Wait, you can have lucky/neutral/unlucky days? This is the first time I'm hearing this, how does this work?
 
After all the stumps are removed from your property, what's a way to procure more hardwood?
 
Thing about the mine is there aren't any safety nets preventing you from going too far and getting in over your head.

You can immediately exit the mines at any time from the ladder - honestly, that's been safety net enough for me when I've run into trouble. What kind of safety net were you thinking of - a gate that says "you must be at least level {x} to pass" ? I'd find that kind of annoying. It's pretty clear what you're getting into with the mines; the further you go down, the more dangerous things get.

On the flip side, I do feel like the difficulty curve on fishing is a bit off. You can run into difficult fish immediately on attempting fishing, and there's no indication of whether you're getting a hard or easy fish... and the trend is for things to get easier over time, as you get better skills + equipment. It kind of feels like the problem with non-linear dungeon progression in A Link Between Worlds, where the first dungeon that you attempt is (usually) the hardest from a combat standpoint.
 
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