Where do I get these mods?
The stardew valley/Chucklefish forums have a mod section.
http://community.playstarbound.com/forums/mods.215/
Here you go. The big-breasted NPC mods await thee.
Where do I get these mods?
How important are the relationships? My file is like 10-12 days into Spring Year 1 and I haven't bothered gifting people stuff yet cause I've been so busy trying to do other things. I'm not really interested in the social stuff if I can safely ignore it, at least for awhile.
And there's still apparently 2-3 residents I never talked to for that first quest, but I'm not sure who/where they are.
red slimes are OP, they are fast and hit high and poison on top of that, if there are two of them on you, it's basically over too fast to do anything. Getting gold ores will take time, if only I haven't lost them the first time when I had so many. *sigh
And my combat levels aren't growing, it feels like I've been stuck on lvl 5 for ages.
I thought they were OP at first but after getting the really fast bone sword they were pretty easy. If you have a slower weapon you just have to hit them and run away when they look like they're going to jump at you. They become pretty easy to avoid after a while.
I'm the opposite. I loaded up the fastest weapon, and it's possible to get a swing->step-forward->swing->step-forward rhythm that continuously hits them while they're charging a jump, until you back them against something and can finish them off.
Generally if you're not killing something in 5 hits or so you're probably undergeared. Can still clear levels and get loot, but it's far more of a chore than it needs to be.
FINALLY!
Sorry guys for taking some more days than I thought. Finished with Haley yesterday night (at 2am) and, then had to do this morning some edits and wrong things I saw in the other sprite sheets, and edited some of the ingame sprites (like maru having longer hair). So ive been tweaking somethings, made a banner, some txt with intructions and put everything on a tidy package that I hope is easy to understand.
The stardew valley/Chucklefish forums have a mod section.
http://community.playstarbound.com/forums/mods.215/
Here you go. The big-breasted NPC mods await thee.
What's the max number of gifts you can give for increases in a given time period? Is it once a day?
Can't find this warping mod, though I think its the cheat menu one but I don't want that.
my fast weapon is a sword I got almost at the start that does something like 4 damage, it's not an option. I wasn't exactly lucky with weapon drops as I got two hammers (the same), doing 20 damage rather long ago and nothing after. I just have to persevere with what I have. The problem is that I need a lot of ores or I probably would ignore mining for time being.
You can buy swords tho...
I dunno man, everything else in the game is similarly progression.
I could say "I want a big barn stocked with goats" but it's gonna take work to get there.
Thing about the mine is there aren't any safety nets preventing you from going too far and getting in over your head.
edit: Also I only discovered yesterday that I had to -equip- boots and rings for them to be effective. Magnet ring was placebo all this time!
nah, it's not the same at all, nowhere you easily lose all your day work but mines.
Which is exactly what I said
I dunno man, everything else in the game is similarly progression.
I could say "I want a big barn stocked with goats" but it's gonna take work to get there.
it's not the same, it's no similar progression, if you work towards goats your work stacks, in mines not necessarily, not only you are dependent on fortune, no ores otherwise. You can go prepared and still lose everything.
it's not the same, it's no similar progression, if you work towards goats your work stacks, in mines not necessarily, not only you are dependent on fortune, no ores otherwise. You can go prepared and still lose everything.
edited: that's where this talk started, death penalty (or fainting penalty if you prefer so) in mines is too severe, seeing how easily it can happen, in lower levels I mean.
Thing about the mine is there aren't any safety nets preventing you from going too far and getting in over your head.
nah, it's not the same at all, nowhere you easily lose all your day work but mines.
Can't you just do 5 levels a day and use the rest of the day on other stuff and then come back the next day and do 5 more? You don't have to stay in the mines all day to progress or make it worth while.
I don't really understand what you are trying to say anymore, or so it would seem.Now you're being asinine by quoting everything other than the part of the post I was referring to when I said "that's exactly what I said".
It's a PC game. It's got a modding community. Mod it out if it bugs you so much.
Once a day per person max.
Two a week per person max.
That was harder to type than I thought...![]()
I'm confused lol so is it once a day or twice a week? So I can only give gifts twice per week?
I'm confused lol so is it once a day or twice a week? So I can only give gifts twice per week?
I'm confused lol so is it once a day or twice a week? So I can only give gifts twice per week?
Unfortunately, waiting for days when spirits promise you luck makes it impossible, I tried this approach, it's pointless going to mines if I get no ores I need, only way to get them are lucky days, meaning I stay in a mine all day to get anything done. And then no mines until another lucky day.
I don't really understand what you are trying to say anymore, or so it would seem.
nah, I'm against cheating, that would be cheating.
and anyway I'll get over it, I just wanted to complain some.
to one person yes, you can give only two gifts in one week, there are two check boxes near every villager's portrait, if two are checked no more gifts this week, really easy to track
unneeded?It just seems like you're putting unneeded restrictions on yourself. Carry food, look into swords you can buy, and you really only should avoid the mines if you have an outright unlucky day or have other stuff to do. Neutral days and slightly lucky days doesn't seem like too big a deal to really avoid the mines.
unneeded?
What makes you think I go to mines without food? That would be insane thing to do.
Also it is as I said, I get no ores on days that aren't lucky, you can find my post in this thread about it, like a week or so old.
IDK why you people think that I complain without a reason. There is a reason, death penalty is unfair, it totally is. I'm not complaining about luck based mines, mind you, even if I could. I complain about extra unfairness added to it.
Anyway, I'm done with this talk now.
We can proceed as we were.
It's in the cheat menu one but just use that function not the others? I only use warp function + faster sprint functions from that mod.
Wait, you can have lucky/neutral/unlucky days? This is the first time I'm hearing this, how does this work?
Wait, you can have lucky/neutral/unlucky days? This is the first time I'm hearing this, how does this work?
Okay sweet.
But this disables steamoverlay =(
So no pics =(
After all the stumps are removed from your property, what's a way to procure more hardwood?
Thing about the mine is there aren't any safety nets preventing you from going too far and getting in over your head.
Do fish sell more in the fish shop or when you put in the sell chest?
Do fish sell more in the fish shop or when you put in the sell chest?