Kotaku: Sony is working on a ‘PS4.5; briefing devs on plans for a more powerful PS4

I love the name PS4K but I'm a little iffy on the change in console cycle. I can afford to upgrade every two years, and would love the increased power. I worry about the game experience degrading severly for those left behind.
 
are peeps honestly taking the utterings of someone whose track record is 'TLG @ E3' (which EVERYONE was guessing would make an appearance) over GopherD?

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Ahah, yeah that's true, and every year there were people like "TLG will be at E3 this year" so of course finally, one year, it happens, and that year "oh! He said it! How did he knew?!"...
 
oh no

not driver updates

Lol, I was thinking exactly the same thing.

What do you think is happening when your console updates?? Or when you pop a game in and it says "This application needs an update...."

I know some people don't like it, but Geforce experience can automatically download and install driver updates while your PC is idle, you can even give it set parameters to optimise your games library to and it will do it for all games, you never have to mess with settings etc.

I don't use it, but it IS there if you want to. It's 2016, not 1995.
 
This is as good as confirmed, considering Patrick is the author of this report. There's a reason he has the nickname Scoops, and he would not even touch this story if he hadn't thoroughly vetted it first.

To the people calling BS, I'm sorry, but you are very, very likely wrong -- for better or worse.

Patrick was positive that PS4 would have DRM and not play used games based on his sources. Look how that turned out.
 
Hmmm, sounds like a good reason to fragment the console player base then! Must be awful to buy something only for it to be obsolete the next year. Like, imagine buying hardware to play games in 1080p only to find out that there's an updated version that can play games in 4K! Something like that would only happen on PC.

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This is what is precisely NOT going to happen. Sony is NOT going to make exclusive software for the PS4.5 because the economies of scale to actually profit of a AAA game requires you to either go multiplatform or to release it to as many people as possible without murdering your vision.
 
This sounds like a terrible idea.

People aren't so caught up about performance that they'd want this.

I want it. Was planning on buying a PS4 when PSVR headset came out. Would love a more powerful unit that would handle VR comparable to what the PCs will be doing.
 
This is what is precisely NOT going to happen. Sony is NOT going to make exclusive software for the PS4.5 because the economies of scale to actually profit of a AAA game requires you to either go multiplatform or to release it to as many people as possible without murdering your vision.
And you do know that games which require 4GB VRAM for High textures can be played on... not high?

So essentially your point is invalid?
 
It seems like both Sony and Microsoft are heading in this direction. I'm not going to make any definitive decisions until there are clear answers.

Do I need to buy this new console?

Can I keep my PS4/XB1 and buy some type of attachment similar to the N64 Expansion pack or that external adapter Alienware has for their laptops?

Cost?

Is any of this even true for this console generation?

E3 can't come soon enough.
 
Assume this is true. Do you really trust Sony to support older hardware for newer games that have hiccups and such? I definitely don't trust them/big publishers for prompt fixes, which almost forces the hand of dropping the console or ponying up for the 4.5.

Fact is, they, and retailers will quickly phase out the old model. It is very much like the phone market but possibly worse and unsuitable.

I guess there's more faith with Nintendo's handhelds purely because of experience though.

A wait and see kinda deal...
 
I love the name PS4K but I'm a little iffy on the change in console cycle. I can afford to upgrade every two years, and would love the increased power. I worry about the game experience degrading severly for those left behind.

Why would you assume this? When the PS4 released, the PS3 games that came out, still looked exactly like PS3 games.

After the Xboxone came out, 360 got its best looking game of all, Titanfall. Your hardware will not magically worsen with the release of new stuff.

You guys are just not happy, you won't be getting the best experience. But, not having the best experience doesn't actually mean your PS4 will be any worse, not even a single bit. The only thing that seems to worsen is gamers psyche, due to knowing others are getting a superior experience.

And anyway, there are so many PS4 owners out there, why would anyone assume Sony wouldn't continue to ensure the exact same quality control? Again, I don't see any legitimate fears or concerns. Just frustration at the general idea of not having the best experience.
 
It seems like both Sony and Microsoft are heading in this direction. I'm not going to make any definitive decisions until there are clear answers.

Do I need to buy this new console?

Can I keep my PS4/XB1 and buy some type of attachment similar to the N64 Expansion pack or that external adapter Alienware has for their laptops?

Cost?

Is any of this even true for this console generation?

E3 can't come soon enough.

I think if anything it will be an add on.
 
I want it. Was planning on buying a PS4 when PSVR headset came out. Would love a more powerful unit that would handle VR comparable to what the PCs will be doing.

Do you know that for VR on PC you need a 800$ VR headset + a 1500$ PC. You really expect that a 500$ PS4K + a 400$ headset does the same thing? You'll be dissapointed then.
 
And you do know that games which require 4GB VRAM for High textures can be played on... not high?

So essentially your point is invalid?

With all due respect, how are you equating graphic cards support where multiple generations and countless iterations exist- to PS4.5/PS4 cross compatibility? What makes you think developers will sabotage the PS4 users when PS4.5 exists? I'm looking at it in a way where PS4 and 4.5 will be forward and backwards compatible. One will have higher resolutions/framerates, the other will be scaled back. I'm also pretty sure there will be SDK level support to help the transition and porting much easier too.
 
Bluntly, if this rumour proves accurate, I'm just going to skip to the logical conclusion and invest in a PC, and let my PS4 collect dust.
This is what is precisely NOT going to happen. Sony is NOT going to make exclusive software for the PS4.5 because the economies of scale to actually profit of a AAA game requires you to either go multiplatform or to release it to as many people as possible without murdering your vision.
True, but that doesn't mean that it's going to run well on the old console. Hell, we have a very recent example of what can go wrong with this system: the 3DS version of Hyrule Warriors is unplayable on a non-New 3DS.
 
Dont they usually wait till the SKU is on store shelves before announcing any price drops or new SKUs?

I remember the Slim versions of both the 360 and PS3 were announced at E3 and Gamescom respectively and were available within days, if not immediately.

If this thing is indeed real, Sony wont butcher its sales for 6 months while everyone waits for the new more powerful SKU. It will probably be announced when it's close to being released.

You're right, maybe it will be released shortly after E3? :P

This is not exactly a "slim version", Sony's never done this before so who knows.
 
Would be fun if this is the case for both Xbox and PS, if only to look back at those that suggested as much happening near the beginning of the gen but got laughed at.
 
Random, crazy thought I just had: What if Sony put Cell architect into it to allow for PS3 BC?

Yeah you are right - it is a crazy thought. :P

Best case scenario is a (far off) future PlayStation model being powerful to emulate PS3. It would have benefits as well for PlayStation Now servers - they could run on x86 instead of the custom PS3's for those games.
 
Bluntly, if this rumour proves accurate, I'm just going to skip to the logical conclusion and invest in a PC, and let my PS4 collect dust.
True, but that doesn't mean that it's going to run well on the old console. Hell, we have a very recent example of what can go wrong with this system: the 3DS version of Hyrule Warriors is unplayable on a non-New 3DS.

I fully agree with this assesment. As time goes on, the vision of developers will constantly be more ambitious, so this will require you to consistently invest in hardware. The more pressing matter is just how good the tools are. Sony needs to insure developers and the public that a consistent level of performance can be expected across the PlayStation family.
 
You're right, maybe it will be released shortly after E3? :P

This is not exactly a "slim version", Sony's never done this before so who knows.

Right. as i think about this a bit more, this will definitely be leaked by the developers. especially third party developers like ubisoft who are notorious for leaking specs. which means sony will have to start its messaging sooner rather than later.
 
Where there's smoke there's probably fire, but this won't be able to do 4K on a regular scale and release for $400-500 this year, that shit just isn't possible unless Sony wants to lose hundreds of dollars on each console.

I kinda hope it's just a "slim" version like Sony usually releases, but with some hardware upgrades as well, that will phase out the regular model. Price would be the same and they wouldn't apply an image of segregation in the console space. Releasing a "super PS4" seems like a great way to alienate large parts of the fanbase and give the shaft to the millions who bought a ps4 in the last 2 years, and expecting it to be the best way to experience Sony console games for years to come.
 
With all due respect, how are you equating graphic cards support where multiple generations and countless iterations exist- to PS4.5/PS4 cross compatibility? What makes you think developers will sabotage the PS4 users when PS4.5 exists? I'm looking at it in a way where PS4 and 4.5 will be forward and backwards compatible. One will have higher resolutions/framerates, the other will be scaled back. I'm also pretty sure there will be SDK level support to help the transition and porting much easier too.
Because you were literally just saying that PC gaming isn't an option because of some nonsense incompatibility statements. Sure, old ass PC games don't work on modern cards - no shit. You can't slip a PS2 game into a PS4 either. But just because games suddenly start requiring 4GB of VRAM at max doesn't mean that you can't play the game at all if you have a 3GB card - you just play it on lower settings. Literally all the "drawbacks" you listed pertaining to PC gaming are either non-existent or drawbacks that a potential PS4/PS4K situation would also have.
 
Can you imagine when E3 comes around, and everyone is watching their conference waiting for this announcement and!.. nothing. Man that would be something.
 
And you do know that games which require 4GB VRAM for High textures can be played on... not high?

So essentially your point is invalid?

It's not invalid, because it's still not easy to know when your hardware ceases to be a case of "will work, but not on high" and becomes "it's not gonna be playable". A PS4 or a PS4.5 would both be guaranteed to play every game sold as a PS4 game without issues. You wouldn't be fucking around with various settings to work out how nice it can look before performance gets stupid (only to find out that this changes at different areas of the same game).

It'd still be super fucking simple, in a way that PC gaming never is.
 
As someone that plays consoles cause they don't want to upgrade every few years, these rumours displease the crap out of me.

The usual revisions don't bug me, usually they are minimal at best and don't really add anything. Something like this has the ability for exclusive "PS4K" games. Depends what kind of upgrade this will be if I will get behind this. If this is a New 3DS vs 3DS thing then.. meh, this is my last console generation.
 
Patrick was positive that PS4 would have DRM and not play used games based on his sources. Look how that turned out.

To argue for both sides, I do believe that conversations about an incremental PS4 upgrade have taken place, based on the evidence presented by Patrick. However, plans do change, and there could be a high likelihood that this will never get past the conversations stage, unless Zoetis is correct.

That's why it's so exciting to be able to scoop something that you're 100% sure of today, but it might never come to pass in the future, and then all you look like is clickbait. Not accusing Kotaku of that in this case, but that's probably what happened in the example you made above and could very well happen here.

To argue the motivation behind this move, maybe someone's already brought this up, but the PS2 sold the DVD format, the PS3 sold the Blu-ray format...could this be Sony's trojan horse to sell the UHD/4K format? It would certainly help to sell its share of 4K TVs and UHD movies. I can see the bundle deals now...PS4K + Sony 4K TVs...
 
Legit 4K gaming on a current-gen APU is kinda a ridiculous assertion, no?

It's an extremely ridiculous assertion. I don't get why this has so much traction, especially since something that would actually be capable of that would almost certainly push the manufacturing costs into profit-loss territory and would be against Sony's current mandate of not selling units at a loss anymore. It makes absolutely no sense logistically or financially.
 
It's not invalid, because it's still not easy to know when your hardware ceases to be a case of "will work, but not on high" and becomes "it's not gonna be playable". A PS4 or a PS4.5 would both be guaranteed to play every game sold as a PS4 game without issues. You wouldn't be fucking around with various settings to work out how nice it can look before performance gets stupid (only to find out that this changes at different areas of the same game).

It'd still be super fucking simple, in a way that PC gaming never is.
PC gaming is incredibly simple now. You can even download an app (GeForce Experience) that will do it for you and you essentially have a console experience.

"Driver updates!" PS4 system updates.
"How will I know which settings to pick?" GeForce Experience optimise button will get you 40fps+. Lock it at 30fps and boom, console experience.
 
When I buy a PC I don't upgrade it all that often. Plus buying a fully tricked out PC is expensive. If you want windows, then you'll have to buy the OS. Then you don't get to have all the multimedia systems, you're PSN friends or Sony 1st party exclusives.

To me consoles and PC optimize two very different things. But with this incremental upgrade. You are simply getting all the benefits that drew you to the console in the first place, but without having to wait a full generation for a hardware upgrade. If consoles are good enough now, then consoles just got better.

I don't believe I ever argued it was a better deal. I think I argued that PCs aren't a cheaper solution just because you can upgrade whenever. Consoles do a lot get get the most out of yesterdays hardware in ways that PCs don't as effectively ever achieve.

1. Anyone who builds a PC should be getting an OEM license anyway. Those typically run anywhere between 7-20 bux.

2. "Then you don't get to have all the multimedia systems"? Are we talking about PC here? Wut?

3. And you're right: you don't have psn friends -- you just have Steam friends?

4. The Sony exclusives are the big thing that everyone gets Sony consoles for (even myself as I love my ps4). I just don't agree with this incremental upgrade nonsense (if true anyways). It needs to be on handhelds/PCs and stay there.
 
If this is true, WTF Sony? You were doing so well as it is. Who came up with that asinine idea?

Time for a #NOPS4.5 tag campaign? Everybody tweet Yoshida.
 
Except releasing a PS5 would be worse for devs. It resets the user base again. With common parts, manufacturers have no more reason to go with that model. Incremental upgrades is much better for secs as they no longer have to develop the game twice if they want to target the new console and the old console. They just query the hardware using some API and load up a configuration file that turns on and off effects as well as deciding which assets to load and call it a day. For consumers, it's a plus in that they don't have to fall behind in tech if they don't want and have the funds to upgrade. For manufacturers and their partners like AMD, it's an opportunity to make more money. It's a win for anyone who is rational.

They won't have to, they will outsource while they make the changes to their engine. Which actually give small/young studios experience on a flagship titles. Like what they did for titanfall, with Bluepoint. And now they've gotten bigger status because of that magic getting xbox one game to run the way they did on xb360.

All it takes is one game to use this refresh PS4 that will be developed solely for it's upgraded hardware, like N3DS, and what sega did with couple titles. And it's slippery slope that follows. You guys can't promise it wont happen and neither can Sony. The mandate now that Sony would make is you have to target PS4. But all it takes is someone like naughty dog to make a case with Sony to make it solely for upgraded PS4, and that will be that.

Also people getting hyped for PS5 wont be so keen on buying day one,which is super important. If they can just make a PS5 with the same architecture and 14nm or smaller depending on what they get good deals/ and yields on.

I see no issue on having them finish this 5 year cycle by 2018, and show the PS5, then announce the refreshed PS4 that also will be supported since it's using same to similar chips at cheaper bracket. So you slowly phase older PS4 out, and newer refresh will be cheap and continue to be sold for another 3-4 years, while offering the PS5.

That could work and it would also show better console length. Doing what there doing now, makes no sense for a platform leader to make. The only thing I could come up with is if it's that much cheaper to go newer refresh which I feel is moot if your return is slowly eroded by extra dev time, needed down the road for certain projects to maximize the games potential.
 
If this would be the reason a ps5 gets pushed back, im against it! If not i have no problem with that, but i would prefer that the new horsepower would be spend on 1080p and 60 frames with good anti aliasing! Im sick of all that cheap and blurry FXAA most games are using! Thats far more important than 4k!
 
It's not invalid, because it's still not easy to know when your hardware ceases to be a case of "will work, but not on high" and becomes "it's not gonna be playable". A PS4 or a PS4.5 would both be guaranteed to play every game sold as a PS4 game without issues. You wouldn't be fucking around with various settings to work out how nice it can look before performance gets stupid (only to find out that this changes at different areas of the same game).

It'd still be super fucking simple, in a way that PC gaming never is.

Pretty much this. It's not like there's going to be a PS4, PS4.25, PS4.5, and PS4.75 all within a year of each other. It's more like PS4 then 3-4 years later PS4.5 then 3-4 years after that PS5 then 4-5 years after that PS5.5 meaning games will be supported on whatever hardware you own for longer than the old gens and you can take advantage of mid gen hardware refresh.
 
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