NX Controller Rumor [Up5: Original was fake, and thus this is too]

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Figured this would be a good exercise. Made a quick UI animation concept:

LwdiSnM.gif



  • Contextual actions/buttons
  • Click down on left analog stick for weapon wheel
Hear it with sound for that extra OOMPH.

Looks great. If the buttons work like that screen tech with some feedback than this is a pretty amazing solution. The reveal is going to be super interesting.
 
It's like saying the iPhone is bad because it doesn't have a physical keyboard, like they said back in the day. Now look where the iPhone is.

People need to realise this is the NX.

Then NX should drop headphone jack. Other than that the comparison is also wrong.
 
Yeah, now we're getting somewhere. Looks fantastic.

But when you then actually think about playing it, the problem with this contextual system is that it means you have to be looking at the controller at all times. In that case why is this a controller and not a handheld? What is the point of the TV then?

Speaking of looking on things... what if Off-TV Play or item selection wheel can be triggered by looking at the controller? It has a camera, and Nintendo polished eye tracking technology with New Nintendo 3DS.

(Although that could have been done with Wii U GamePad if Nintendo wanted.)
 
Let us be honest, peeps. Half of the people saying they will not buy the NX because of this controller wouldn't buy it even if the NX used a DS4.

Those people deciding not to buy it before it even gets announced are of no concern as far as I'm aware.

I think it's unfair to dismiss people like that.

I agree you can't have all the info without actually trying something out... But people make all sorts of decisions based on assumptions, looks and first impressions every day. So image and perception DO matter.
 
To be fair, the majority of the reaction from Nintendo fans to the lack of buttons hasn't been 'I never wanted buttons anyway' or 'It'll be fine, it's Nintendo', but has been either 'Can't be real, no buttons', or 'How could they do this to me!?!'

Of course, there have been some examples of the first two, but by and large the Nintendo fans have been consistent here.

But as always, the point is that Nintendo fans saying 'Nintendo will never do X because they've never done it before' is the height of stupidity.

This so much. Recently it's been proven wrong over and over again. Which is why this is probably very real.

This "Nintendo fans think it's okay now because Nintendo's doing it" narrative is so overplayed. The vast majority of people in this thread acknowledge that it's a bad idea.

I don't think it is overplayed at all, and what I said has merit. I even said 'some', not all Nintendo fans. Hell, I'm a huge Nintendo fan and hate the idea, like many others here. But as I say, a lot of us were probably going to buy it anyway. Call me stupid, but no matter how shit their hardware is, I can't miss out on their IP. The problem with this is that we're not the people Nintendo needs to convince this time around, and having a controller that doesn't have buttons is going to make sure that that audience steers clear of Nintendo systems yet again.

Have you not been seeing this thread, man? It ain't as apologist as you're making it out to be.

That being said, I'm still in the "Nintendo console must have buttons" camp, but I also acknowledge that different control schemes, as novel as they are, cannot be totally understood until they are handled or presented in the context in which they work. So if it DOES end up being the real thing, I will see how it goes and maybe even try to adjust.

I missed the first 60 pages because I was working when it went up yesterday, and maybe by then people were warming to the idea, hence my current views. I'm just surprised at how level headed the discourse is considering how people reacted to the news of Nintendo making mobile games and how they wouldn't work because 'no buttons'.
 
This is for Off-TV. When you play on the TV you have the map and the items on the controller, like you have in WW HD and TP HD. With scroll shoulders and clickable sticks you just don't need other buttons in Zelda.

OK, good for weird control Zelda? But that would limit most games. Especially if Nintendo is wanting to port over 3rd party games that are on systems that use more buttons or need fast inputs. FPS and fighting games would suck on this.
 
I looks incredible, but for a handheld, if not I don't see the point. Also I still want some kind of buttons. YEAH I'm old like that.
 
Yeah, that's the whole point, it doesn't obstruct the gameplay area, it increases the gameplay area plus it clears the main part from HUD elements.

It's like nobody here has gone through the transition from 4:3 to 16:9.

Was just thinking the same! I really hope Nintendo will be explain this concept across to consumers clearly. It seems like a really valuable USP if it's communicated correctly.
 
OK, good for weird control Zelda? But that would limit most games. Especially if Nintendo is wanting to port over 3rd party games that are on systems that use more buttons or need fast inputs. FPS and fighting games would suck on this.

Why? You have a scroll weapon pick (plus touch one if you prefer) and clickable sticks and shoulders. I would assume you also have triggers. So what can't you map to existing buttons even ignoring touch buttons ?
 
Thanks for the kind words, guys! A lot of interesting discussion being brought up. It's really late where I am, so I have to go to bed now, but I'm looking forward to reading the rest of the thread in the morning.
 
It's like saying the iPhone is bad because it doesn't have a physical keyboard, like they said back in the day. Now look where the iPhone is.

People need to realise this is the NX.

This comparison falls apart as soon as you think about it longer. Typing stuff is only a fraction of what you can use a phone for these days, and the savings in hardware cost when removing a physical keyboard (not to mention bulk) is immense.

When playing games, using the controls is something you do almost the entire time. It's the whole point of having a dedicated gaming device.

A virtual keyboard works well enough within its context, but you don't see laptops and desktop devices ditching physical keyboards for touchscreens.

If you mistype on a phone, no big deal, just rewrite what you wrote. But when playing games, you don't want to hit the wrong button AT ALL, because precision is critical.
 
Figured this would be a good exercise. Made a quick UI animation concept:

*cool-concept.gif*


  • Contextual actions/buttons
  • Click down on left analog stick for weapon wheel
Hear it with sound for that extra OOMPH.
Appreciate your work, it looks great.

But i'm gonna be honest, while i think this concept could very well work, it's something that imo requires some time to get used to. And that is something that Nintendo can't explain via an announcement or a video, it's something that you have to try out yourself.

Thing is, with the Wiimote, that was something you could easily explain to consumers: "I have to swipe the thing to the left, to swing the sword in the game to the left, ok got it"

After the Wii U, they better not aiming for another concept that is prone for misunderstanding.

Also, after catching up with the thread, im still more on #TeamFake.

Has someone checked the LinkedIn profiles from developers for some recent updates in employment? :]
 
What I don't get is the shape. Why make it oval? I don't see the reason for this particularly when the ganes shoukd also be usable in traditional rectangle screens.
 
That gif is of course very impressive and I have no doubt that seeing this thing in demos will have a wow factor, but the Vita had a wow factor, the WiiU.. kinda did etc.

At the end of the day the question is what do consumers want. Is this going to reinvigorate the handheld gaming market and fight back against smartphones? It's a big dedicated gaming device probably with a decent price tag, the answer is no. If it doubles as a controller for the console it's going to be overly expensive and mimicking the two screens gimmick that did nothing for the WiiU, and will probably put off a LOT of third party devs even if you can buy a "traditional" controller.

I was a little optimistic for the NX but like a lot oft he rest of you in this thread I am getting very strong vibes that this is going to be WiiU version 2. Obviously we have to wait and see but let's face it, everything we do know suggests that Nintendo are not learning their lesson, probably they think they've struck gold with a new gimmick here and can repeat the Wii experience but I think we all know that there's little reason to expect what we are seeing here to do.

If the games are there then GAF will buy it but unless Nintendo have a genius marketing strategy we haven't thought of, I think it's a safe bet that this will not be a hit with the wider public.
 
What I don't get is the shape. Why make it oval? I don't see the reason for this particularly when the ganes shoukd also be usable in traditional rectangle screens.

Having the touch buttons easily available from the sticks without moving the hand? Radius. Double as wiimote 2.0?
 
I don't think it is overplayed at all, and what I said has merit. I even said 'some', not all Nintendo fans. Hell, I'm a huge Nintendo fan and hate the idea, like many others here. But as I say, a lot of us were probably going to buy it anyway. Call me stupid, but no matter how shit their hardware is, I can't miss out on their IP. The problem with this is that we're not the people Nintendo needs to convince this time around, and having a controller that doesn't have buttons is going to make sure that that audience steers clear of Nintendo systems yet again.

I agree with the sentiment that "Nintendo would never do X" has been disproven again and again, but I still see the general idea of "Nintendo fans think it's ok now because Nintendo is doing it" every now and then. It's happened in this thread already, at least. And it was just tiring to hear "But--but--I thought Nintendo fans said graphics didn't matter" whenever Wii U debuted. I didn't mean to single you out, though. I hate the idea of buttonless controllers as well. The recent mockup seems really cool and all, but the question of "why" still lingers. People thought putting the GamePad on the ground just to golf was neat for a moment, too.
 
Why are some people saying this will be expensive? If it's future tech/current tech then it's future tech/current. I want to see something new and not same old same old. Just like VR is new and it's expected to be more pricier and that's cool. I hope one day we're all playing games in VR without any buttons.

We're not going to have physical buttons forever. At some point it has to evolve past that. Nintendos staple franchise are 2D Mario, 3D Mario and Zelda. Nintendo always stresses how important controls are for their games. They would not get rid of physical buttons if they didn't have a great replacement for their staple franchises. Again, this is assuming this "leak" is true.
 
If this is a handheld, it has a tremendously awkward shape for portability. An idea I had for the next Nintendo handheld is that it could change shape similar to the PSP GO. You could play simple, touch only games with one hand, but then fold out the buttons to play more complex games. Having the joysticks stuck on the screen hamper playing games with one hand.

If it's just a console controller, I don't see what advantages it offers over a traditional controller. People who are sitting down to play a console don't want simplicity, they want depth, versatility, and options. I don't know who this is trying to appeal to.

#TeamScared
 
Maybe that's what Nintendo actually needs once in a while - to build a system which looks expensive and cutting-edge.

Oh, I agree. The look is very important especially when we have PS4 and all sorts of VR machines in the market. I am pretty sure one of the appealing factors is these high tech staff looks expensive. However, I hope the cost of this controller won't affect the specs of the main console. One of the most heated criticism to Nintendo in the past few years is that the Wii U controller takes up too much cost.
 
if the screen actually covered the full front surface I think I might like it, but that black plastic bar on the bottom.. ugh.

If this is real, I would bet money that's 'dead space' as the area covered by the charging cradle / docking station it would need to come with. Also potentially where the 'real handles and real buttons' accessory clips on.
 
Why? You have a scroll weapon pick (plus touch one if you prefer) and clickable sticks and shoulders. I would assume you also have triggers. So what can't you map to existing buttons even ignoring touch buttons ?

This thing does not look like it is thick enough to have triggers, nor does the leak mention them. So there is zero reason to assume those exist. You have the mouse wheels for shield/attack, but no good options to use items. You use the touch screen, but that kind of seems inconvenient. Especially when you consider Zelda games always have the items on screen with the corresponding button that uses them. Not to mention having touch screen buttons to give games unique controls per game seems like it could be a bad idea. I mean it can work for mobile games, but those are made with phones in mind. Third party games won't be made with NX specifically in mind. Not to mention that you won't be looking at the controller when you play the game.
 
If this is a handheld, it has a tremendously awkward shape for portability. An idea I had for the next Nintendo handheld is that it could change shape similar to the PSP GO. You could play simple, touch only games with one hand, but then fold out the buttons to play more complex games. Having the joysticks stuck on the screen hamper playing games with one hand.

If it's just a console controller, I don't see what advantages it offers over a traditional controller. People who are sitting down to play a console don't want simplicity, they want depth, versatility, and options. I don't know who this is trying to appeal to.

#TeamScared

look around your house for an elliptical objects and hold them. Its actually quite nice to hold.

This thing does not look like it is thick enough to have triggers, nor does the leak mention them. So there is zero reason to assume those exist. You have the mouse wheels for shield/attack, but no good options to use items. You use the touch screen, but that kind of seems inconvenient. Especially when you consider Zelda games always have the items on screen with the corresponding button that uses them. Not to mention having touch screen buttons to give games unique controls per game seems like it could be a bad idea. I mean it can work for mobile games, but those are made with phones in mind. Third party games won't be made with NX specifically in mind. Not to mention that you won't be looking at the controller when you play the game.

Maybe Nintendo does not want NX to have the PS4 / Xbox multiplatform games, maybe they want to have... the IOS games....
 
Thank you for saying this. We need to photoshop games in a 21:9 ratio on this new controller and see how it looks. Can someone do this please?

Exactly - the screen space between the sticks is greater than 16:9, so it increases your field of view if the surrounding screen is used for periphery or to extend the game.

So it's important not to zoom in or cut-off gameplay when creating mockups.

But yeah, it's annoying the controller got leaked before we even saw any of Nintendo's applications of it - imagine seeing the Wii Remote unveil without the complementary trailer?
 
So many comments, haha! I think it is fake.

This form factor is not logical. Your hands will obscure some parts of the screen. And the top material seems to be made of glass. That will leave a lot of smudges behind and will be more vulnerable to damage. Bear in mind, Nintendo will always be a family friendly company. This form factor makes it difficult to see this as a hybrid. Developers incorporate will have to make new design choices because of the oval screenform and placement of the hands/buttons.

Furthermore the NX is a product of Iwata reign. They already made a mistake with the Wii U and 3ds in regards to their games line up. No physical button and the lack of shoulder & trigger buttons will put of a lot of players and developers. Some games are developed with pressure sensitive buttons and triggers in mind. And this will also hinder backwards compatibility & compatibility with third party software. Is Nintendo going to make the same mistake again? By now they should know it cost more time and money to develop for the current console market. Putting extra hurdles will not help this predicament.

This console will likely be priced lower than $350 because of the current price point and sales of the console market. It is a challenge to put a CPU, GPU, RAM, battery and the other necessary components in that form factor if it is a hybrid. Price wise and performance wise. I wonder how long the battery will last with a reasonable resolution and gfx. Lastly Is Nintendo going with ARM or x86 chip architecture like the rest? The Nvidia Tegra chip (ARM) will be candidate if it is a hybrid. Good performance seeing from their Nvidia Shield line.

Nintendo needs to make this succeed seeing from their financial statement. Revenue is declining with their diminishing hardware (&software?) sales. They still have cash and other revenue streams. But launching and supporting a console is very demanding on their cash flow. Their backs are against the wall, hopefully they come back swinging and hitting in the right places. However with their business culture and Japanese culture in general, there is reason to be fearful they will fail. Nintendo is not very receptive to comments and feedback from the west. Hopefully they learned and listened to some of their customers and developers.
 
This thing does not look like it is thick enough to have triggers, nor does the leak mention them. So there is zero reason to assume those exist. You have the mouse wheels for shield/attack, but no good options to use items. You use the touch screen, but that kind of seems inconvenient. Especially when you consider Zelda games always have the items on screen with the corresponding button that uses them. Not to mention having touch screen buttons to give games unique controls per game seems like it could be a bad idea. I mean it can work for mobile games, but those are made with phones in mind. Third party games won't be made with NX specifically in mind. Not to mention that you won't be looking at the controller when you play the game.

Scroll right shoulder to chose item/weapon, click to use it. Click right stick to run, click left stick to jump. Scroll left shoulder to lay, crouch, stand, dodge, stump. Click left shoulder for shield. This is even before considering touch controls.
 
If this is a handheld, it has a tremendously awkward shape for portability. An idea I had for the next Nintendo handheld is that it could change shape similar to the PSP GO. You could play simple, touch only games with one hand, but then fold out the buttons to play more complex games. Having the joysticks stuck on the screen hamper playing games with one hand

That would be a bad trade-off - the whole point of the free-form display is to have an intractable touch screen complementing the sticks - moving the touchscreen far away from buttons via a slide-out would squander this and split the play experience (i.e. games wouldn't be able to use on-screen shortcuts or swipes, buttons themselves become "dumb" buttons, not "smart" buttons).

I firmly believe that the point of the NX is to bring buttons to life, since they are now interactive inputs created and animated through software. Even the most boring use (making the button glow when text can be advanced) would be pretty intuitive in practice, and developers could even draw lines to buttons to indicate their use in in-game tutorials. I probably don't need to explain the more exciting uses of it, but one of them could be easily accessible touch swipes to quickly control the camera.
 
Lol

Let us be honest, peeps. Half of the people saying they will not buy the NX because of this controller wouldn't buy it even if the NX used a DS4.

Those people deciding not to buy it before it even gets announced are of no concern as far as I'm aware.

I, for one, am excited to know how this will work, and of course, I'm sure there is more to this then we can see in a few static shots of a dev-kit that were leaked. I just wish Nintendo would stop being so secretive and would announce this thing soon. Speculation is doing more harm than good.
I'm not interested in the home console but i would be in for the handheld if it's like that but with buttons, especially considering it will probably be the only handheld in the market.

I agree that nintendo should reveal it ASAP, but i have always had the suspicion that these kind of leaks are made to see the reception and eventually make some "last minute" change(that obviously aren't last minute at all, there are always more than one prototype), remember the leaked vita?
PSP2-leak.jpg
 
All this time I thought the "this picture was taken from Massive studios" was true...Now that it looks like its not true then I'm feeling this leak is...I have no clue lol
 
So many comments, haha! I think it is fake.

This form factor is not logical. Your hands will obscure some parts of the screen. And the top material seems to be made of glass. That will leave a lot of smudges behind and will be more vulnerable to damage. Bear in mind, Nintendo will always be a family friendly company. This form factor makes it difficult to see this as a hybrid. Developers incorporate will have to make new design choices because of the oval screenform and placement of the hands/buttons.

Furthermore the NX is a product of Iwata reign. They already made a mistake with the Wii U and 3ds in regards to their games line up. No physical button and the lack of shoulder & trigger buttons will put of a lot of players and developers. Some games are developed with pressure sensitive buttons and triggers in mind. And this will also hinder backwards compatibility & compatibility with third party software. Is Nintendo going to make the same mistake again? By now they should know it cost more time and money to develop for the current console market. Putting extra hurdles will not help this predicament.

This console will likely be priced lower than $350 because of the current price point and sales of the console market. It is a challenge to put a CPU, GPU, RAM, battery and the other necessary components in that form factor if it is a hybrid. Price wise and performance wise. I wonder how long the battery will last with a reasonable resolution and gfx. Lastly Is Nintendo going with ARM or x86 chip architecture like the rest? The Nvidia Tegra chip (ARM) will be candidate if it is a hybrid. Good performance seeing from their Nvidia Shield line.

Nintendo needs to make this succeed seeing from their financial statement. Revenue is declining with their diminishing hardware (&software?) sales. They still have cash and other revenue streams. But launching and supporting a console is very demanding on their cash flow. Their backs are against the wall, hopefully they come back swinging and hitting in the right places. However with their business culture and Japanese culture in general, there is reason to be fearful they will fail. Nintendo is not very receptive to comments and feedback from the west. Hopefully they learned and listened to some of their customers and developers.

I think this is the handheld. Then you have a peripheral that adds a handle, buttons and a d pad, and you have the NX controller, that can be used as a normal controller or a controller with a screen, making it wii u compatible.

If you just the console you would get a normal controller.
 
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