NX Controller Rumor [Up5: Original was fake, and thus this is too]

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Ok let's look at it like this. What's the point of this "NX controller"?

Let's say it's the NX controller then what "new" thing would you be able to do on it that you couldn't do with the Wii U Gamepad?

Probably free-form displays with haptic on-screen buttons is my guess.
That doesn't sound much like a big new thing, but does a console always need a big new thing?
 
It's not larger. However, it will be shaped, with capacitive touch and (I bet... I hope) with higher resolution and/or pixel density.
If the console's controller is in line with the handheld's resolution, then I'd guess that the resolution will be around 540p.
 
The other problem with expensive gimmick controllers is that it runs into the same multiplayer problem the Wii U did, which is that, unless Nintendo expects people to buy four of those things at a high price (stranger...), it means players having to navigate more confusion over controller compatibility; communicating to more casual buyers that while the screen controller is the main one, you have to use different types of controller for more than one player to play, etc. Just creates more confusion where the simplest message or philosophy is always the best one.
 
If this is indeed the controller how would the handheld be like? It has to be somewhat the same if the shared library rumors are true.

I think the controller will act as the handheld and that a "cover case" like the iPad one will be included in case you want to take the console outside.

ipad-smart-cover_2708600k.jpg


I also think that they will release a dedicated handheld controller (also compatible with the home console) next year with a more local target, just like 2DS and the XL line. I think their strategy is to release the home console this year, with the controller/handheld and then release slight upgrades/redesigns of the same system every year, like Apple does.
 
The other problem with expensive gimmick controllers is that it runs into the same multiplayer problem the Wii U did, which is that, unless Nintendo expects people to buy four of those things at a high price (stranger...), it means players having to navigate more confusion over controller compatibility; communicating to more casual buyers that while the screen controller is the main one, you have to use different types of controller for more than one player to play, etc. Just creates more confusion where the simplest message or philosophy is always the best one.
Well they'll have to allow for GameCube controllers in Smash & the Hori Pokkén Pro Pad for Pokkén Tournament unless Nintendo wants the competitive scenes for both games to be DoA on the NX Console. In the case of Smash 4 & Pokkén Tournament, the FGC can just stick with the Wii U counterparts (which would suck for the NX Platform port of Smash 4 on the off chance that it adds more characters & balance changes). But their successors would truly be DoA competitively unless both controllers are supported on the NX Console.
 
I can't believe people are so negative about all this. Nintendo will do a great job. If you honestly think that they haven't learned some lessons from the WiiU you don't really understand business and shareholders very well.

lack of information + lack of imagination = lots of irrational hate.

there's a lot of potential here and I see no point shitting on the concept before people even know how it actually works. there are most likely features that we have no idea about. and again, I don't understand why people would simply want more of the same. what would be the point?


This looks great until you put two hands on the controller and then you start having issues. Without physical buttons you need visual of where to tap the screen. That limits a lot of screen space for buttons. You end up having to share buttons with UI and fighting for screen space.

two things. 1) it seems bigger than a phone and plenty of people play those games with hands. I don't really enjoy any of it though, and any game that tries to use 'buttons' is ultimately poor since the lack of feedback (not sure how haptic will function in regards to 'finding your place' without reorienting yourself.)
2) people are assuming this is the main screen. I feel like this is similar to the U but perhaps more portable, I picture it streaming to any TV, and there's probably more to it we don't know yet.

To have a solid platform to build from before experimenting?

not sure what you mean. does every console need the exact same controller in order to compete? because otherwise, i'm not sure what you're saying. There's nothing that says they wont have a 'pro' controller or support for older ones like the Wii U did. I don't see any reason whatsoever for the complaints outside of 'I don't understand it so it's bad'. Many of the funnest games I've played use a unique controller scheme vs a standard controller. It's just not very accessible and costs a lot more so we don't see that kind of stuff often. (time crisis, ddr, steel battalion, flight sims, racing wheels, etc.) controllers tailored to a unique experience are usually an improvement, but it all comes down to gameplay being designed around a players input. varying the input device gives developers more options and creativity.

but maybe I'm misunderstanding what people are complaining about, and at the same time, I'm pretty sure everyone has something different in mind. It's a wait and see, regardless. There simply isn't enough information to form an educated opinion yet
 
Consider this possible leak "cool but I don't see the point (yet)". Contextual buttons are cool but I don't think it's a solution to any problem. If this is true they need a lot of proving to do.
 
The other problem with expensive gimmick controllers is that it runs into the same multiplayer problem the Wii U did, which is that, unless Nintendo expects people to buy four of those things at a high price (stranger...), it means players having to navigate more confusion over controller compatibility; communicating to more casual buyers that while the screen controller is the main one, you have to use different types of controller for more than one player to play, etc. Just creates more confusion where the simplest message or philosophy is always the best one.

You're right. Still, it doesn't mean they shouldn't. Why should we limit ourselves to simple, cheap, unoriginal ideas for gaming?
 
Yes rumors are rumors, but they seem to be coming from many respectable sources. Wall Street Journal, Game Informer, Japan Times. All of these sources seem to indicate that the NX controller will have some kind of screen on it.

We're not talking about rumors posted on Twitter, 4chan, GAF, or some Nintendo fan site.

Didn't IHS have a report about lcd shipments increasing for this year because of a handheld video game device? I don't believe free-form was mentioned.

Also, sharp was just purchased by Foxconn in February this year.

I just find it doubtful nintendo is going to deploy expensive free-form tech. Those production schedules rumored for free-form may be completely doa because sharp was just acquired by Foxconn as well.

https://technology.ihs.com/573874/hon-hai-foxconn-acquires-sharp-to-strengthen-its-technology-positions
 
lack of information + lack of imagination = lots of irrational hate.

there's a lot of potential here and I see no point shitting on the concept before people even know how it actually works. there are most likely features that we have no idea about. and again, I don't understand why people would simply want more of the same. what would be the point?

To have a solid platform to build from before experimenting?
 
The other problem with expensive gimmick controllers is that it runs into the same multiplayer problem the Wii U did, which is that, unless Nintendo expects people to buy four of those things at a high price (stranger...), it means players having to navigate more confusion over controller compatibility; communicating to more casual buyers that while the screen controller is the main one, you have to use different types of controller for more than one player to play, etc. Just creates more confusion where the simplest message or philosophy is always the best one.

Xbone Elite controllers have shown that people have no issue buying high priced controllers if they see the value in them.
 
Probably free-form displays with haptic on-screen buttons is my guess.
That doesn't sound much like a big new thing, but does a console always need a big new thing?

I'm not saying everything needs a new big thing. But look at the Wii U Gamepad and how it drove the price of the Wii U up.

If we take this leaker as truth then this would effectively drive the price up of the NX console just like the Wii U did.

Another thought was the difference between this and the Gamepad is it acts as the NX handheld too which means Nintendo is killing off their handheld and console separate markets.

Iwata said they weren't combining their hardwares together though. I just feel like if this is real it has to has to be the NX handheld. It makes the most sense as a handheld.

A) it won't drive the price up for the NX
B) you can use it as a "Gamepad" with NX console.
 
I'm not saying everything needs a new big thing. But look at the Wii U Gamepad and how it drove the price of the Wii U up.

If we take this leaker as truth then this would effectively drive the price up of the NX console just like the Wii U did. Another thought it was this does different is it acts as the NX handheld too which means Nintendo effectively killed off their handheld and console separate markets.

Iwata said they weren't combining their hardwares together though. I just feel like if this is real it has to has to be the NX handheld. It makes the most sense as a handheld.

A) it won't drive the price up for the NX
B) you can use it as a "Gamepad" with NX console.
But the guy already said that this was the console's controller.
 
It could work with some kind of smartphone grips/Circle Pad Pro add-on (I'm sure this has been done somewhere in this thread before):

I suppose you'd need triggers on the back, too, if Nintendo ever wanted ports of PS4/XB1 games.
 
I'm not saying everything needs a new big thing. But look at the Wii U Gamepad and how it drove the price of the Wii U up.

If we take this leaker as truth then this would effectively drive the price up of the NX console just like the Wii U did. Another thought it was this does different is it acts as the NX handheld too which means Nintendo effectively killed off their handheld and console separate markets.

Iwata said they weren't combining their hardwares together though. I just feel like if this is real it has to has to be the NX handheld. It makes the most sense as a handheld.

A) it won't drive the price up for the NX
B) you can use it as a "Gamepad" with NX console.

The value behind the price depends not only on controller, but what's in the console itself. So why don't we wait to find out about the rest of the console before discussing about the price. It's pointless.
 
The other problem with expensive gimmick controllers is that it runs into the same multiplayer problem the Wii U did, which is that, unless Nintendo expects people to buy four of those things at a high price (stranger...), it means players having to navigate more confusion over controller compatibility; communicating to more casual buyers that while the screen controller is the main one, you have to use different types of controller for more than one player to play, etc. Just creates more confusion where the simplest message or philosophy is always the best one.

This is what concerns me and I don't see a way out of that whatever happens.
Of course, if you buy Smash 4 NX it should support existing controllers & you wouldn't need to buy 4, but what if, for example you buy a handheld first, and then decide you want a console? You wouldn't need a controller with your purchase then, so will they offer a console with no controller?!
Whether or not the hh is exactly the same device I can't imagine it's incompatible as a controller.
 
To have a solid platform to build from before experimenting?

But surely that's what it is, isn't it? (Sorry I left off earlier, I had to do some work...still do :()

We're talking about a secondary screen / controller hybrid, that's what the Gamepad was. But because it's even more different in ergonomics and - as far as we can tell from leaks - button placement, then suddenly it's not the same concept? I don't get it.

As far as I'm concerned this look to be the next level of dual display home console gaming, which fits an iterative experimental pattern and yes, may crash and burn once more, but can be potentially awesome.
 
There are a lot of indie games on phones and tables that are not Clash Of Clans.

My main idea is that Nintendo wants to be a mainstream company, not a gamers company. So in that sense they will iterate on whats popular now ( phones ) while keeping their actually fan base.
Have you read what I typed? Because what you say here doesn't answer in any way to it. What reason could possibly have the tablet/phone market to buy that "leaked" NX instead of going on playing on tablets/phones? The only way to reach that market is to release games on tablets/phones, NOT releasing an expensive device that plays like a tablet/phone, that'd be completely idiotic.

Ok let's look at it like this. What's the point of this "NX controller"?

Let's say it's the NX controller then what "new" thing would you be able to do on it that you couldn't do with the Wii U Gamepad?
Exactly. This is the Wii U, except with stuff taken away from it, and a more expensive controller. It makes no sense.

This was my point like 10 pages ago

There's a lot that might not make sense here, but assuming these are two separate fakers, they'd need to be using the same CAD files or have one person making these for both of them
Why wouldn't it be the same person?
 
But surely that's what it is, isn't it? (Sorry I left off earlier, I had to do some work...still do :()

We're talking about a secondary screen / controller hybrid, that's what the Gamepad was. But because it's even more different in ergonomics and - as far as we can tell from leaks - button placement, then suddenly it's not the same concept? I don't get it.

As far as I'm concerned this look to be the next level of dual display home console gaming, which fits an iterative experimental pattern and yes, may crash and burn once more, but can be potentially awesome.

Maybe they have to double down on the Dual Screen Niche since everything else is locked down by tough competition
 
The value behind the price depends not only on controller, but what's in the console itself. So why don't we wait to find out about the rest of the console before discussing about the price. It's pointless.

Yeah. It's all speculation anyways. Nothing here is fact especially this "controller".
 
I'm not saying everything needs a new big thing. But look at the Wii U Gamepad and how it drove the price of the Wii U up.

If we take this leaker as truth then this would effectively drive the price up of the NX console just like the Wii U did. Another thought it was this does different is it acts as the NX handheld too which means Nintendo effectively killed off their handheld and console separate markets.

Iwata said they weren't combining their hardwares together though. I just feel like if this is real it has to has to be the NX handheld. It makes the most sense as a handheld.

A) it won't drive the price up for the NX
B) you can use it as a "Gamepad" with NX console.

When people say hybrid i imagine a handheld that can be docked to play games on a TV.

The Wii was as powerful as a gamecube.

They can have a home console that is as powerful as the handheld. Then everything starts to make sense.
 
This looks great until you put two hands on the controller and then you start having issues. Without physical buttons you need visual of where to tap the screen. That limits a lot of screen space for buttons. You end up having to share buttons with UI and fighting for screen space.
Now that you mention, yeah, I barely look the gamepad screen, just to check specific information (map, status, minor item management), something that you use often like switching Link items would be wonky.
 
It doesn't seem to offer me anything that the Wii U isn't already doing, except it's - I'm not sure what the word is, it certainly isn't pretty, in fact it's quite ugly - but it's something that hasn't been done before so I guess they're hoping on wowing people with a screen that isn't the regular rectangle? I don't see what else it's meant to do besides that.
 
Exactly. This is the Wii U, except with stuff taken away from it, and a more expensive controller. It makes no sense.

Is there any source for this? do we have confirmation that it's just the same as the wii u? and where are we hearing pricing? or are these all assumptions?
 
It could work with some kind of smartphone grips/Circle Pad Pro add-on (I'm sure this has been done somewhere in this thread before):


I suppose you'd need triggers on the back, too, if Nintendo ever wanted ports of PS4/XB1 games.
That's a great idea! Should play like a wide Pro controller.
 
It doesn't seem to offer me anything that the Wii U isn't already doing, except it's - I'm not sure what the word is, it certainly isn't pretty, in fact it's quite ugly - but it's something that hasn't been done before so I guess they're hoping on wowing people with a screen that isn't the regular rectangle? I don't see what else it's meant to do besides that.

Compared to the Wii U gamepad it offers access to the touch controls without moving the hand. That's what the oval shaped screen brings.
 
It could work with some kind of smartphone grips/Circle Pad Pro add-on (I'm sure this has been done somewhere in this thread before):


I suppose you'd need triggers on the back, too, if Nintendo ever wanted ports of PS4/XB1 games.

That looks much better. Assuming there are triggers included (along with the possible scroll wheels).

You have the buttons and Dpad you need for games plus the possibility of contextual buttons and special UI things.
 
Exactly. This is the Wii U, except with stuff taken away from it, and a more expensive controller. It makes no sense.

How so? It's like saying the PS4 makes no sense because it's only the PS3 "with added power". Well this is indeed the same concept as the Wii U although addressing the look and feel of the gamepad, updating its ergonomics and button placement (in a way that's debatable and dependent on real-life use) and potentially killing two birds with one stone : "the gamepad looks like a toy" and "the screen sucks". It makes a lot of sense. It's a debatable approach (I personally look forward to a better wii U-like console) but it's a sensible one.

Maybe they have to double down on the Dual Screen Niche since everything else is locked down by tough competition

Well that's possible, and still good. Xbox and PS doing one thing and Nintendo doing another is an excellent situation for gamers.
 
I guess we can call the NX a failure since everyone's already made up their mind about it.

yeah this reminds me of NeoGaf losing it's collective shit about ten years ago when the Wii was announced.

wheres my popcorn avatar?
 
Maybe it can be both

If it's both (ie a hybrid handheld/console) then it makes more sense....but at present the leak claims it's the controller for the console...which doesn't make sense as it's essentially just Wii U 2.0.

It's either a full hybrid device (which Nintendo denied before..but it makes more sense),

or

It's actually the handheld NX (that can also be used as an additional controller for the console).

or

It's essentially Wii U 2.0 (and Nintendo really have become so stupid as to double down on a concept that has already failed)

or it's a complete fake (certainly possible...and I'm currently leaning more in that direction)
 
Reggie is going to have some serious fun trying to sell and PR speak his way around whatever this thing is

To be fair I fully expect them to offer all sorts of options out of the box

As system that, while trying something "new", is not meant to alienate anyone




Put a Pro Controller in the box
 
Ok let's look at it like this. What's the point of this "NX controller"?

Let's say it's the NX controller then what "new" thing would you be able to do on it that you couldn't do with the Wii U Gamepad?

The obvious answer is that it opens up the controller inputs to be accessible to all people.
Which as a piece of tech, ease of use is one of the criteria that people look out for.
You can customise layouts or get rid of buttons you don't need.
They can be customised with visual signs to help people not familiar with games to grasp button inputs.

If this is real, it certainly comes across as a refined wii u gamepad. It is a lot smaller, looks a hell of a lot better, even somewhat desirable. It doesn't look like a fisher price toy and it doesn't look as unwieldy as the gamepad. The concept is not a failed one either, don't forgot the DS/3DS have this concept too which has done extremely well for over the best part of a decade or more.

The scroll wheels , i'm not sure what that may open up, but for scrolling through menus or games that have a weapon wheel, it would be useful and easier to navigate. It also allows a degree of delicacy in inputs as well, Take driving games, an accelerator, it allows you to.. i can't think of the word.. teather.. feather...it allows you to have analogue control. It offers resistance into what you can so it helps you feel the game more perhaps when say pushing or pulling objects.

There is also the fact that we haven't seen everything that this controller could offer (if true).

My only concern is whether the digital buttons are accessible and good to use, whether they give enough feedback and have enough presence to feel good. But i don't think Nintendo would do this unless they themselves were confident they work.
 
Figured this would be a good exercise. Made a quick UI animation concept:

LwdiSnM.gif



  • Contextual actions/buttons
  • Click down on left analog stick for weapon wheel
Hear it with sound for that extra OOMPH.

If you think about it this could also mean that there would be only two buttons used at each time (excluding the mousewheels and magical Harry Potter touchscreen buttons) which sounds odd to us but would really help people without much skill or knowledge to get into video games.

But pulling that off sounds really hard and no way 3rd parties would go that extra route.
 
As long as I don't have to plug in a controller and tether it to another controller, just to have a better controller, then I am all good.

I personally think Nintendo should drop all this backwards use of Wii controllers etc. Just start fresh and design something good. Its nice to be able to use older peripherals but there is only so many of them I really need.
 
If this is legit, which looks more and more like it is, I am not a fan of the design where portions of the screen are covered by joysticks not to mention your hands while using those joysticks as well.

Innovative, sure, but not ideal to me.
 
What if

its a controller

that is also a portable

that is also a smart phone

(then who was phone?)

The n-gage all along

If you think about it this would also mean that there would be only two buttons used at each time (excluding the mousewheels and magical Harry Potter touchscreen buttons) which sounds odd to us but would really help people without much skill or knowledge to get into video games.

But pulling that off sounds really hard and no way 3rd parties would go that extra route.

Yeah, if real, i'm not at all concerned about NINTENDO making games for this, i'm concerned about third parties and ports.

Third party have two options to port their games: Shoehorn traditional controls onto this thing (and do all the additional UI work required) - a lot of money for what many will view as a clunky/inferior product (whether or not that's actually true), OR just pass up on the system altogether. Only way a publisher will fork over the cash to port for this thing is if it somehow gains enough traction to compete w/ (though not necessarily surpass) PS4 in terms of units sold.
 
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