Eurogamer: Independently confirms source that the PS4.5 is real, referred as PS 4K

I am confused.

So it is a 4K media capable PS4, I got that. But is it more powerful than standart PS4? How much more? WE NEED MORE INFO!
 
This has been my feeling all along. Rendering those games, with the amount of detail and at the framerate that PS4 games currently have, but in 4K, would take a LOT of power. Even high-end GPUs would have a hard time achieving this. I don't see it happening.

I'm puzzled at what this thing really is. Could be a 4K media box that plays 4K blu-rays and other 4K content, that also has a bit more power to make the UI and the overall experience more pleasant (think N3DS vs. 3DS).

If it were coming out end of 2017 then the 4K PS4 gaming thing would be a bit more plausible. This year I don't see it happening.
it could potentially render at higher than 1080 and upscale to 4K. Double the power ups asked to 4K will look better than vanilla ps4 on 1080p
 
This whole piece was literally just speculation except one sentence confirming their own sources that this is real in some form.

Outside of that, no new information at all.
 
The added cable nightmare that comes with PSVR has to be addressed for many people do even consider the paradigm.

If the PS4K is the same size as the existing PS4 (but doesn't require me to Intercept the HDMI cable to the little box, which requires additional cables to power and a front USB), I would absolutely buy it. Maybe it has a more powerful CPU and Southbridge, but nothing that de-legitimizes the current console.

Then, the non-VR but now-4K-capable model could become a slim model. It'll be a win win.
 
-4k apps/UI/store
-4K blu rays/media streaming
-Native 4K possible for indies and games similar in scope
-1080p/60fps target for AAA games with some sort of 4K upscaling solution

That's more than realistic for $400-$500 and i'd be all over it.
 
A good article. And yeah, it basically confirms what I said in the other thread ...

I saw that but I just can't bring myself to believe it. We are not going to be seeing a game console that can play games in native 4k in 2016, or 2017, there's no way.
 
I'm still expecting this machine to provide a better gaming experience than the vanilla PS4 while providing 4k multimedia capabilities. The salt around the decision will be funny to see.
 
To add a little bit of prospective. The only UHD blueray player currently on the markets is Samsung's at $399. If Sony can release a PS4 wih UHD playback for the same price it would be a no brainier.


My guess is we see the standard ps4 dropping to 299.99 this October with a PS4 with ultrahd blueray for $399.99. Nothing for anyone to complain about. I for one would buy the new system as I want to buy a UHD player anyway. Why not buy one that is also a ps4.
 
Question... is it PS4.5 as in the next is PS5 proper, or is it that this is the new platform going forwards, rather than complete generation relaunches, we'll just be getting consistent 3-4 year upgrades for the same platform such that in a couple generations, PS4 users will be forced to upgrade lest their games be unplayable?
 
Fair point. I still think there was some miscommunication of the info.
It just doesn't seem realistic to me that there would be any hardware iteration of the significance of running 4K native games this early on. That's the part of the rumor that just gets my alarm ringing.
Yeah, I don't think the games would be native 4K.

That would make zero sense.
 
-4k apps/UI/store
-4K blu rays/media streaming
-Native 4K possible for indies and games similar in scope
-1080p/60fps target for AAA games with some sort of 4K upscaling solution

That's more than realistic for $400-$500 and i'd be all over it.

This is a pretty realistic assumption
 
This whole piece was literally just speculation except one sentence confirming their own sources that this is real in some form.

Outside of that, no new information at all.

except for weird conclusion that unless 1080p 30fps games become 60 fps 4K games, it is not really usefull... coming from the guy that analyzes fps performance where 5fps fluctuation is considered bad.... at the end, last sentence makes it all pointless since apparently it is all about new experiences. lol.
 
The added cable nightmare that comes with PSVR has to be addressed for many people do even consider the paradigm.

If the PS4K is the same size as the existing PS4 (but doesn't require me to Intercept the HDMI cable to the little box, which requires additional cables to power and a front USB), I would absolutely buy it. Maybe it has a more powerful CPU and Southbridge, but nothing that de-legitimizes the current console.

Then, the non-VR but now-4K-capable model could become a slim model. It'll be a win win.
Im actually considering this idea as the most likely to make me upgrade - a cleaner way to get PSVR and a few extra USB ports (at the back) to boot would be useful

I dont have a 4K TV and not likely to within the PS4s lifetime...

ps3ud0 8)
 
and those angry people will spend the rest of their lives angry if technological improvement makes them angry, even when that improvement will mean their existing technology will be supported for even longer...

Gamers are used to 5+ years generations this move changes the rules of the game. It might work but it is still a gamble by Sony since it will make a percentage of early adopters disappointed. The question is if these customers will buy the PS5.
 
-4k apps/UI/store
-4K blu rays/media streaming
-Native 4K possible for indies and games similar in scope
-1080p/60fps target for AAA games with some sort of 4K upscaling solution

That's more than realistic for $400-$500 and i'd be all over it.

from their experience with PS4 launch, I think price is fixed at $399.... so it depends on what can they do at $399... which is a lot.
 
Yeah, I don't think the games would be native 4K.

That would make zero sense.

If the console is capable of it, why not allow devs the option if their games are basic enough to be able to support it? I'm sure that there are lots of indie 2D titles that could benefit from this.
 
-4k apps/UI/store
-4K blu rays/media streaming
-Native 4K possible for indies and games similar in scope
-1080p/60fps target for AAA games with some sort of 4K upscaling solution

That's more than realistic for $400-$500 and i'd be all over it.

That would be be awesome, especially the bolded, but there would still be much clamoring for everything in 4K at the expense of frame rate.

The 4k thing for indies would be difficult to balance. How do you say it's ok for indies and not others? I'd love for them to only allow devs to have a 4k option if they can hit a 1080p/60 target first, but a lot of people might not like that.
 
I'm still going with my prediction that this will have some kind of reprojection technique for 4k output, not native rendering but much better than a typical upscale. I was predicting something like that for next gen but it seems it's happening sooner than later.
 
If you ask me, all the latest talk about hardware upgrades is nothing more than moving pawns on a chess board atm. Like 've already said in the other thread:
NX is comming and both Sony + MS don't know what it will be and what impact it may have on the market. MS (in sandwich position) started the upgrade talk and Sony is now in a position where they are showing first signs that they are willing to react accordingly. Plus, they need a stronger machine asap to push VR more.

You are absolutely right, I don't see any of this increasing the overall console market. It just means more costs for devs, pubs and plattform holders. BUT, what I'm trying to say, if one of the three starts something like this, the others will have to follow. It's pretty much Poker time right now.

I do not think that this is reaction by Sony this must have been planned for sometime. I cannot imagine they can act that quick. I wonder if the market leader have to react. All the developers will still mainly develop for the original PS4 since it is has the biggest market share
 
-4k apps/UI/store
-4K blu rays/media streaming
-Native 4K possible for indies and games similar in scope
-1080p/60fps target for AAA games with some sort of 4K upscaling solution

That's more than realistic for $400-$500 and i'd be all over it.
Yup. I would want one and I just bought a PS4 in November.
 
So this article hits on the point that made no sense to me, the inability to actually hit 4k in a games console for now. I can't get my head around how using the name PS4K isn't going to be hugely misleading. Surely it's just a codename right?

We better get a reasonable amount for trading in current PS4 toward the new one.

I'm not holding my breath on it. I'm fully expecting it to only be handled by the stores and no direct support from Sony with it, meaning we'll likely get completely ripped off.
 
If the console is capable of it, why not allow devs the option if their games are basic enough to be able to support it? I'm sure that there are lots of indie 2D titles that could benefit from this.
Sure, but I don't think that's what the question is usually about.
 
Hmmm unless it has alot better hardware i am not intrested at all i dont mind a 3 year cycle but it has to be worth it and fully BC
 
I'm also guessing it will be something like Option #3.
Games will be playable on both console variants.
I don't think I would have that much of a problem with it.

Only problem I could see is that developers would have problems with optimizing their games for all variants of each console (if MS does the same). I can see threads like "Game XY runs like shit on original PS4" or stuff like that.
 
Would be kind of peeved if there's ps4k exclusives ala new 3ds, or games that are vastly optimised for it. Will just have to wait and see.
 
Anyone in the know of the limitations of shrinking the current PS4 APU down to 16/14nm are? I think I read a post in the Kotaku thread that talked about the MC and I/O limiting how much you can shrink it to and I guess wasted space could be used up by a redesigned, slightly more powerful chip.
 
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