Bungie now selling armor sets for Destiny via microtransactions

The fact that it's level 3 makes me not worried. It probably has the perks of the good version (intrinsic qualities of the armor), but at level 3 those are worthless. You still have to play the game to be end game ready, so this fits the "cosmetic" goal nicely.
 
Those PVE perks being ones that also already exist on current armor starting at level 1? How do the rolls for perks for the items work, are they set or random?

Those are generic perks. Not from raid gear or PoE stuff. I see the anthill, but is this a mountain?

Sorry but this is so wrong. These are generic perks you can get on armor already in the game. It does not offer any beneficial PvE perk at all.
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Them being generic and not unique is irrelevant. The issue is that these perks COULD be better for a given player than whatever gear they are currently using. As such there is potential that players can purchase an upgrade and not just a cosmetic item. As the perks are static they have the potential to be better therefore its inaccurate to say these armor pieces are "purely cosmetic" which is a marked deviation from Bungie's statements about cosmetic only changes via microtransactions. Thats my stance on the matter. Feel free to agree or disagree.
 
At this point we dont know. All we know that the armor that is purchasable via microtransactions has perks attached which makes the "cosmetic" modifier less applicable than I and others would like to see. I feel like I explained my point fairly well in the previous post so if you still dont understand my issues with this I dont really know how else to explain it to you.

Are you implying I asked a question that had overlap with a previous post you'd already made? Could you explicitly point out an example? Or are you implying my questions are irrelevant to your point? Were there any in particular?
 
Are you implying I asked a question that had overlap with a previous post you'd already made? Could you explicitly point out an example? Or are you implying my questions are irrelevant to your point? Were there any in particular?

No I'm just stating that I clarified my point of view to you in this post:

Yes I'm familiar with destiny. You can check my extensive post history in previous Destiny OTs if you dont believe me. Or better yet ask members of Destiny GAF about me and they'll tell you. The issue here is that you can pay money for gear that could offer more beneficial PVE perks than the ones you currently have. That is a problem and its certainly not "cosmetic only." The meat of the issue is that it is a clear deviation from their stated assurances about cosmetic only purchases to date. It easily skirts that line and could be argued either way. Basically its Bungie line stepping their previous drawn boundaries for microtransactions and trying to redraw those boundaries.

And I feel as though I did well enough to the point that I would be unable to be any clearer on my thoughts/stance on the matter.
 
Them being generic and not unique is irrelevant. The issue is that these perks COULD be better for a given player than whatever gear they are currently using. As such there is potential that players can purchase an upgrade and not just a cosmetic item. As the perks are static they have the potential to be better therefore its inacurate to say these armor pieces are "purely cosmetic" which is a marked deviation from Bungie's statements about cosmetic only changes via microtransactions.

So to clarify, the actual extent at which these could affect gameplay is irrelevant? As a thought experiment, if these perks were made to be objectively worse for a user's current build, there'd still be a negative issue, right?
 
After look the pics...

Cosmetic gears with bad/useless perks.

So you will stay using the others gears with good/unique perks.
 
The fact that it's level 3 makes me not worried. It probably has the perks of the good version (intrinsic qualities of the armor), but at level 3 those are worthless. You still have to play the game to be end game ready, so this fits the "cosmetic" goal nicely.

I haven't been keeping up but couldn't you just infuse them to whatever level you wanted? Them being level 3 doesn't matter
 
I would gladly pay macro transactions for some new playable spaces. I don't think they even added a new room to poe. The new strike will probably be somewhere we've been.
 
So to clarify, the actual extent at which these could affect gameplay is irrelevant? As a thought experiment, if these perks were made to be objectively worse for a user's current build, there'd still be a negative issue, right?

No the extent to which they could affect gameplay for any given user is relevant. It is the fact that these perks could potentially be an upgrade for a user over whatever perks they currently have on their current gear that creates an issue. While it might not be an upgrade for everyone it can be for some and that makes the "cosmetic only" attribution inaccurate. What is irrelevant is whether or not this armor offers unique perks of some kind. Surely if it did then even a stronger argument could be made for their being not "cosmetic only" but the absence of unique perks does not diminish the potential for a user to purchase armor that is an upgrade for them.

Basically the reason I take issue with this is due to the line/boundary analogy I made in my previous post. This is a clear line check by Bungie in my mind.
 
No the extent to which they could affect gameplay for any given user is relevant. It is the fact that these perks could potentially be an upgrade for a user over whatever perks they currently have on their current gear that creates an issue. While it might not be an upgrade for everyone it can be for some and that makes the "cosmetic only" attribution inaccurate. What is irrelevant is whether or not this armor offers unique perks of some kind. Surely if it did then even a stronger argument could be made for their being not "cosmetic only" but the absence of unique perks does not diminish the potential for a user to purchase armor that is an upgrade for them.

Basically the reason I take issue with this is due to the line/boundary analogy I made in my previous post. This is a clear line check by Bungie in my mind.

If the only roll with 3 defense they couldn't possibly be an upgrade for anyone, and the only way to make them usable would to be to infuse them up to whatever your current level-appropriate armor stat is.

It seems worse than it is due to Destiny's rather obtuse gear system.
 
Really was only a matter of time until they began doing MTs. It shouldn't be too long before destiny introduces the pay to win elements that are so extreme in f2p games. Let's be real, this introduction of more MTs is not going to turn off that many of the regular destiny players.
 
After look the pics...

Cosmetic gears with bad/useless perks.

So you will stay using the others gears with good/unique perks.

That's what I got after seeing that. The perks look pretty crappy so I'm not sure why you'd want to infuse them....but it's still a terrible precedent to set.
 
I would gladly pay macro transactions for some new playable spaces. I don't think they even added a new room to poe. The new strike will probably be somewhere we've been.

It ends in the room with Sardok from that one mission on the moon. Probably make us run backward through it or some shit like that
 
If the only roll with 3 defense they couldn't possibly be an upgrade for anyone, and the only way to make them usable would to be to infuse them up to whatever your current level-appropriate armor stat is.

It seems worse than it is due to Destiny's rather obtuse gear system.

The issue is with the perks. The light level can be infused to the same level as currently equipped gear thanks to the changes to the infusion mechanic detailed in the OP.
 
People keep claiming "it's not that bad" but aren't realizing how Bungie is slowly seeing how far they can push it. First it was just emotes, then masks and consumables, then sparrows, now gear. With them changing infusion to being 1:1 this gear will be only be useless for the 5 seconds it takes to infuse one of your many vaulted high light pieces.
 
You get a free Sterling Treasure box every week. You can just sit there and get everything for free. No need to get mad.
 
As much as I hate microtransactions, I'm actually okay with this. There are only two sets of gears that can be bought, but they're essentially cosmetic because you have to sacrifice real gear that you earned through playing to get these to a usable level.

On top of that Bungie is putting out the whole April update for free which has a ton of new gear and weapons to unlock as well as new+updated modes. So having them make some money back on two sets of cool looking gear isn't a big deal to me.

Plus the in game drop rates on the treasure boxes you earn these items from is pretty good. Heck, you even get a treasure box for free every week without playing just by logging into your character.
 
All this worrying about MTs when if you asked around this time last year some regulars would have gladly paid a pretty penny for a ghally. Anyhow I digress, I don't think this is that big a deal especially considering the perks and the effort it would take to make the armor useful.
 
This doesn't upset me that much. Overall it's just a cosmetic upgrade. The perks are similar to all the other armor. I can also get it without spending a dime.

Black ops 3 now that's a game that went pay to win with how they added weapons into their stupid cryptokeysthat take forever to actually get. Basically if you want the new weapons you have to spend real money. That's also for a pvp game not pve which is just the worst.

So to me this destiny thing doesn't effect me at all. As long as it's not ridicilous to get in the game.
 
People keep claiming "it's not that bad" but aren't realizing how Bungie is slowly seeing how far they can push it. First it was just emotes, then masks and consumables, then sparrows, now gear. With them changing infusion to being 1:1 this gear will be only be useless for the 5 seconds it takes to infuse one of your many vaulted high light pieces.

Doesn't sweat equity count? The user certainly put in some time to acquire that high level gear.
 
People keep claiming "it's not that bad" but aren't realizing how Bungie is slowly seeing how far they can push it. First it was just emotes, then masks and consumables, then sparrows, now gear. With them changing infusion to being 1:1 this gear will be only be useless for the 5 seconds it takes to infuse one of your many vaulted high light pieces.

Thank you. Was starting to think I was the only one seeing the line stepping here. Glad to know I'm not actually crazy.
 
Yeah, I'm not getting Destiny 2. I had my hopes up for the sequel but if they're adding all this bullshit I'm staying the fuck away.
 
Slippery-Slope.png

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Its kind of obvious Destiny will continue down this road. A shame really. I am still curious about the full sequel but I wonder how much damage will be done first. Bungie doing everything to kill its community.
 
The issue is with the perks. The light level can be infused to the same level as currently equipped gear thanks to the changes to the infusion mechanic detailed in the OP.
You're replacing one set of gear with perks for another set of gear with perks all from the same pool of random perks. I don't get what's so frightening about this. You also can get all of this gear for free by doing nothing more than logging in every week.
 
So people are upset that someone can buy a package at a chance to get pieces of an armor set that is low light. A package that players can get multiples of for free every week? The stuff is cosmetic. Anyone who has put any real time into destiny knows this stuff isn't an issue.

the real thread title should be
"Shocking: Destiny in game purchases won't make you a better player"
 
I agree that this isn't a big deal in the slightest. Now if it was 310+ light gear then it would be pay to win, but starting at 3 light level means it is purely cosmetic. You'd think it would at least be a generic light level of 200 to make infusion slightly easier.
 
Had my fling with this game earlier this year, and man am I glad I only stuck around to see the Taken King raid (my first and only raid). This game seems to be a lot of throwing things at the wall lately. But cool for whoever wants this I guess.
 
I agree that this isn't a big deal in the slightest. Now if it was 310+ light gear then it would be pay to win, but starting at 3 light level means it is purely cosmetic. You'd think it would at least be a generic light level of 200 to make infusion slightly easier.
It's not "purely" cosmetic. Also the jump from 3 to 335 is exactly the same as 200 to 335 now if you have 1 piece of 335 gear. Infusion system has changed.
 
Cosmetic MTs start to lose their designation as nothing important in MMOs and Looters where epic loot can be both about the perks, and the looks. This is something new, thematically tied to the last DLC, and apparently buyable if you want to skip the line.

Honestly, I think a lot of backlash is coming because for a looter and quest game, it's lacking both. And now they're wanting MTs for shortcuts.
 
Can't say I'm a fan of this at all personally but an argument could be made for these being cosmetic only. The monetization still seems kinda sleazy to me.

What are your thoughts?

EDIT: to clarify the gear has its own PVE focused perks which is where this gets sketchy for me and becomes less "cosmetic" Please see below for example

As Namikaze1 said, you get a Sterling Treasure chest for FREE each week just by talking to the post master, and can earn additional ones from playing Crucible and the highest level Prison of Elders.

This is important information that should be in the OP.
 
I am honestly not to perturbed by this option. You get 3+ chests every week for free (I don't know if they're account wide or not, I assume the PoE 41 reward at least is per character, meaning 5 chests at least), so there isn't much incentive you pay real money unless you have a ton of cash lying around and you love gambling. Basically, you can now buy a package for real money that will give you a random piece of armor, which you then have to infuse to make useful. You can't buy whatever armor piece you need, it is a random luck drop. If you could go in and select the armor piece you want and select the stats, then I might be angry, but right now you're just paying for more RNG. The perks aren't even special, the ones that I saw on the stream were fairly common perks for every other Blue or legendary armor piece that drops. If Bungie/Activision wants to offer an extra chance at a single random piece of gear like this, power to them! I'm just satisfied that they're not charging $20 for this update. Based on the two year 1 DLC's, it wouldn't be a shock if they did, but if people want to keep throwing money at these cosmetics, go for it! I'll just sit back and pick up specific armor pieces for free and maybe grind certain places in game until I get the gear I want with my perks of choice, while those people keep paying for this content which is now free to me.
 
Those perks are the same for just about every set of armor. Not a big deal imo.

Coming from an avid Destiny player and someone who never buys in game currency or microtransactions.
 
There is no need for threads like this that misrepresent the truth

This is not a big deal at all. It is optional as you will earn all that gear in game. I couldn't care less if somebody wants to throw money at it to get it quicker. It doesn't advance anybody in the game. You still have to earn other gear through gameplay to make these items worth anything.
 
There is no need for threads like this that misrepresent the truth

This is not a big deal at all. It is optional as you will earn all that gear in game. I couldn't care less if somebody wants to throw money at it to get it quicker. It doesn't advance anybody in the game. You still have to earn other gear through gameplay to make these items worth anything.

How in any way did I mislead or "misrepresent the truth?" The fact that you couldn't care less about it doesn't make my post false or misleading. It means you disagree. Which is fine. you're free to disagree all you want but to accuse me of misleading people is absolute utter bullshit.
 
The two big issues are the hard cap on silver boxes and the rep bonus. The boxes are hard capped so what's the difference between this being a purchasable that lets you raid for loot more than once a week? The rep bonus means we're never going to see the normal rate fixed. All of the changes they made to orb generation and bonuses to faction rep for gear still left us worse off than Year 1. The nerfs were never really compensated for by the new bonuses as was intended. Who actually keeps or cares about equipment that gives bonus to orb generation per enemy type?
 
It appears in the most recent information on the April update it was revealed that the new Taken Armor sets will be available for purchase via in game store. Basically you can purchase something called a "Sterling Treasure Chest" that has a chance (among various other things) to give you the new taken armor. Now they are changing the way infusion works in order to create a sort of loop hole that could classify this new armor as a cosmetic change. See the description below for details



Source

Can't say I'm a fan of this at all personally but an argument could be made for these being cosmetic only. The monetization still seems kinda sleazy to me.

What are your thoughts?

EDIT: to clarify the gear has its own PVE focused perks which is where this gets sketchy for me and becomes less "cosmetic" Please see below for example

How in any way did I mislead or "misrepresent the truth?" The fact that you couldn't care less about it doesn't make my post false or misleading. It means you disagree. Which is fine. you're free to disagree all you want but to accuse me of misleading people is absolute utter bullshit.
You don't have to pay to get the gear.
The gear does not have exclusive perks. The title feels misleading.
 
Wait, the thing that you get 3 chances of a week to get BUT can buy additional chances for cash?

I mean, each week on reset the post master will have a box. If you do the weekly crucible game mode you get a box. If you do the new PVE trials thing you get a box. Thats 3 boxes a week for free. You can then, if you are so inclined, buy additional boxes.

This seems better than what they did with SRL and the horns and speeders which you could only buy at first and then they became rare random nightfall rewards.

As for the SRL armor, yes, you did get some in that SRL book you could buy which also got you I think a shader, an emblem and a speeder.

I dont know. Everyone gets 3 boxes a week (assuming they log in and do the content). If I want it all, and I want it now, I can then drop cash to get more boxes. Its not like the stuff is locked away ONLY for real money purchases (like I believe the emotes are).
 
Glad I bailed out when I did.

Not sure anymore if it's Bungie or Activision calling the shots on this stuff, but whoever it is can shampoo my crotch.
 
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