Giant Bomb Vive stream | What a Time to Be a Vive!

If Sony keeps the shovelware out of their launch lineup, and it looks overall solid even with less than 20 titles, they could come out of this looking pretty good with their attractive price point.

But their motion tech will not work as well as this... and their games need to be specifically tailored to those limitations well. I expect movement tracking and at least some standing experiences... but if they fell like relatively "full games", they should do very well for themselves.

Even Sports Champions had unlockables and a full campaign path... I played that game as much as any other AAA game I ever owned. Plug that into VR and I'll be quite happy.

They have a couple of games in that lineup that at the very least feel a little more than tech demos. Hopefully delaying into October means they launch with some substantial stuff.

BTW troubleshooting VR issues on a PC seems like the most infuriating thing.
 
I think there's a certain level of cost-to-value people are expecting. Right or wrong, if I dropped that kind of money, I would be expecting something pretty revelatory too. It may well all come in time, but a level of disappointment here is to be expected.

Ya, that I totally understand. You just have to go in with realistic expectations tbh, that's why this stuff isnt really fazing me. It's a new platform + a new medium.
 
Well if everyone made their decision on whether or not to get into VR based on these Giant Bomb streams, VR would be dead already.

Yup. Giant Bomb hating anything where they have to move around says nothing about VR and everything about Giant Bomb hating anything where they have to move around.

I'm at work, so I haven't been watching, but judging from the reactions here I was pretty on the money about exactly how their Vive stream would go after how the Oculus one went.
 
It's how I felt after the Occulus stream too. Seems more and more like a gimmick/flash in the pan. Such a high barrier of entry to even experience it for the first time.

I got to try Vive when they were riding around the country in that truck. It's very cool and I want one, but the software just isn't there. I might as well wait for better PC tech

Still, I really want one.
 
Super Mario world and Wii Sports were pretty awesome launch titles. Looking at the overall lineup I think the dreamcast may have had the best launch ever.

One console out of the 10s of consoles that have been out since gaming beginnings is not a good counter argument.(You could add Halo to that list of rare killer apps on launch day too) N64 also wasnt the first platform to go 3D either.
 
Shooting guns and arrows seems so cool in VR with the touch controllers. Developers really need to figure out how to make movement work and then we will have the best shooters.
 
Nothing really to fear since the knowledge is already out there. Knowledge isn't a problem in the first place. It's all how that knowledge is used. Normal, mentally stable people will be no more dangerous with the knowledge. The crazy ones have already obtained it by other means.
Yeah you make a fair point.

I think it'll potentially further vilify our pursuit.

* * *

That said, future violence will be virtual, like what Jeff is subjecting Drew to now...
 
Amazing to see the turn in here. Thread went from "this is amazing, and they're clearly having a blast" to doom-and-gloom over Jeff's sobering, pragmatic comments.

It's very simple: the Vive carries the highest price tag, and there's a physical barrier to entry here that's not present with the other headsets. That makes the threshold for recommending it wholesale a whole lot higher. That's obvious, and it makes sense. Pretty much all the reviews that came out today said the same thing.

I don't see these comments as a knock against room-scale VR or the Vive itself. It's just reality, no different than the spec requirements for any modern game.

For example, if Cyberpunk 2033 comes out and requires a Titan X to run, you're going to see reviewers take that into consideration, and while the game itself may be amazing, if you don't have the money for the card, it's a non-starter for a majority of the audience.

With that all said, the Vive is the Swiss army knife of VR right now. It can do everything: seated, standing, and walking around VR with tracked controllers as a standard.
 
Yup. Giant Bomb hating anything where they have to move around says nothing about VR and everything about Giant Bomb hating anything where they have to move around.

I'm at work, so I haven't been watching, but judging from the reactions here I was pretty on the money about exactly how their Vive stream would go after how the Oculus one went.
You should probably watch the beginning of the stream at least before giving an opinion.

They're trying to be more nuanced and realistic with their thoughts. Somethings they like, somethings they don't. Not everything is a forum post where you must absolutely love or hate thing.
 
I wouldn't tell anyone to run out and buy one right now, mostly because of the software situation. That being said, I can't wait for mine to show up.

The difference between VR as a platform and a peripheral like Kinect is pretty straight forward. Everyone who is even slightly interested in it has a long list of games and experiences they want. From a Mass Effect, Skyrim type... to straight up Wii Sports (Where the hell is golf and Bowling?). I don't remember anyone using Kinect and saying... "Man, Mass Effect would be awesome this this". Downside is, those things aren't out yet, and dev time for those is probably pretty long. Sony may actually get that right. PC is kind of a different world in reguards to launch titles.
 
These streams are a lot more effective at displaying VR (even if it's not 100% accurate) than a random person telling me how unique the experience is

Nothing can really give you a handle on VR other than trying it yourself. I know how that sounds. I know that it sounds like 'You have to see it to believe it! HYPE HYPE HYPE!' but there are far too many experiential things involved for you to accurately guess how much your subconscious mind will or won't be fooled by what VR does, and whether or not it'll make you motion sick.

Eurogamer said it best:

I am immediately suspicious of people who say you must try something to find out if you like it. I have been told this about many things over the course of my life: snowboarding, whisky, karaoke, bottom sex, olives. I have tried all these things. I like one of them.

Then I put the headset on. And suddenly there I was, stood under the bluest sky I've ever seen, gazing up at sugar lump clouds. I looked down at the impossibly green grass beneath my feet and walked carefully to the edge of the cliff. I surveyed the vast cobalt ocean, watching it stretch to infinity in every direction. It all felt instantly natural, and completely magical.

You won't necessarily become an instant convert... but watching videos of people playing VR won't give you a good idea of what it's like to play VR even if it'll give you a good idea of what you do in the specific games.
 
Super Mario world and Wii Sports were pretty awesome launch titles. Looking at the overall lineup I think the dreamcast may have had the best launch ever.

Id argue that VR definitely has an equivalent of Wii Sports.(Job Simulator, Fantastic Contraption, and the Gallery) If the GB crew was around during the launch of the Wii they'd probably have even worse reactions considering Jeff was never sold on waggle.
 
Amazing to see the turn in here. Thread went from "this is amazing, and they're clearly having a blast" to doom-and-gloom over Jeff's sobering, pragmatic comments.

It's very simple: the Vive carries the highest price tag, and there's a physical barrier to entry here that's not present with the other headsets. That makes the threshold for recommending it wholesale a whole lot higher. That's obvious, and it makes sense. Pretty much all the reviews that came out today said the same thing.

I don't see these comments as a knock against room-scale VR or the Vive itself. It's just reality, no different than the spec requirements for any modern game.

For example, if Cyberpunk 2033 comes out and requires a Titan X to run, you're going to see reviewers take that into consideration, and while the game itself may be amazing, if you don't have the money for the card, it's a non-starter for a majority of the audience.

With that all said, the Vive is the Swiss army knife of VR right now. It can do everything: seated, standing, and walking around VR with tracked controllers as a standard.

I don't think it really had much to do with Jeff's comments other than to bring up the subject. Before that all you had was a lot of people not actually intending to buy VR, or at least not yet, watching a lot of awesome things and talking about what they saw. Then Jeff's comments brought up the actual talk of there not being much to actually delve into other than a few times which changed the subject.

I think people are mistaking the talk for doom and gloom when all it really is is the same concern that has circled VR for what literally feels like forever.
 
You should probably watch the beginning of the stream at least before giving an opinion.

They're trying to be more nuanced and realistic with their thoughts. Somethings they like, somethings they don't. Not everything is a forum post where you must absolutely love or hate thing.

"The game are ok, ranging from average to good but the software will get there, in time. I recommend that people shell out 800$ today for Vive though and make some space in their rooms for the games that need it because if you didn't have the space, you can't play the games that need them"
 
Speaking of Knives, they need to play that game where you are sneaking through the bulding and killing robots with throwing knives... that's one of the highest quality Vive experiences right now I believe.

Absolutely agreed. Love it.

As someone who owns the headsets I would never tell someone to go get one until actual full gamelike experiences come out on them in at least a fairly small number. But this proves the tech is there which is cool for sure.
 
Yup. Giant Bomb hating anything where they have to move around says nothing about VR and everything about Giant Bomb hating anything where they have to move around.

I'm at work, so I haven't been watching, but judging from the reactions here I was pretty on the money about exactly how their Vive stream would go after how the Oculus one went.
"I haven't watched the stream and don't know their exact comments but I'm going to respond to what I think and/or perceive about what they most likely said/think/feel".

What?

Video Games had about a 30 year history of being a passive activity. The moving around, even in a virtual reality sense, is still gimmicky and feels non-essential. Obviously, your mileage may vary.

Saying GB hates everything game related where they have to move isn't even true to begin with.
 
Id argue that VR definitely has an equivalent of Wii Sports.(Job Simulator, Fantastic Contraption, and the Gallery) If the GB crew was around during the launch of the Wii they'd probably have even worse reactions considering Jeff was never sold on waggle.
Jeff considers Wii Sports to be one of the best games of the last generation
 
Id argue that VR definitely has an equivalent of Wii Sports.(Job Simulator, Fantastic Contraption, and the Gallery) If the GB crew was around during the launch of the Wii they'd probably have even worse reactions considering Jeff was never sold on waggle.

They were, they were working for Gamespot.
 
Yup. Giant Bomb hating anything where they have to move around says nothing about VR and everything about Giant Bomb hating anything where they have to move around.

I'm at work, so I haven't been watching, but judging from the reactions here I was pretty on the money about exactly how their Vive stream would go after how the Oculus one went.

Jeez, just get out.
 
Good lord.

'hate' may be too strong a word, but they definitely thought less of the Wii and Kinect than pretty much everyone else. Again, I'm just basing what I said on the last couple of pages of reactions here, and from watching the Oculus stream the other day where they complained about having to turn all the way around to turn all the way around and wanted to know if you could make it turn all the way around by just turning a little bit.

I mean... that's Giant Bomb no?

I'm just reacting to the reactions. I can't watch right now. Giant Bomb are not reflecting most people's reactions to the Rift or the Vive. Yes a few other outlets have been unimpressed, but the consensus has been absolutely positive. Expecting one of the few outlets that were more unimpressed by the Rift than most people to be representative of reactions to the Vive is, imho, just silly. Sorry if I upset you by drawing a line between their feelings on motion controls, and the Rift and the Vive.
 
This looks like a pretty bad tower defense; you can't see much of the map in the default view, there's no way to tell where enemies are coming from or which path they'll take due to the same-y terrain, and the interface seems unintuitive.
 
I am kind of glad they are doing all the motion stuff first then switching to the seated and controller stuff later.
 
I'm at work, so I haven't been watching, but judging from the reactions here I was pretty on the money about exactly how their Vive stream would go after how the Oculus one went.

It was exciting and fun until they started to dig into the early-access tech demos... they were having fun, and we were having fun watching.
 
'hate' may be too strong a word, but they definitely thought less of the Wii and Kinect than pretty much everyone else. Again, I'm just basing what I said on the last couple of pages of reactions here, and from watching the Oculus stream the other day where they complained about having to turn all the way around to turn all the way around and wanted to know if you could make it turn all the way around by just turning a little bit.

I mean... that's Giant Bomb no?

I'm just reacting to the reactions. I can't watch right now. Giant Bomb are not reflecting most people's reactions to the Rift or the Vive. Yes a few other outlets have been unimpressed, but the consensus has been absolutely positive. Expecting one of the few outlets that were more unimpressed by the Rift than most people to be representative of reactions to the Vive is, imho, just silly.

lol
 
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