Dark Souls III Review Thread

How are the NPCs in this game compared to the rest? I found Bloodborne pretty lacking in that aspect.

Definitely better than Bloodborne in that regard.

For the first 10 hours or so, I was encountering people in the world left and right. I totally flubbed all of their quests, though, and by around hour twenty, almost all of them had disappeared from my game, so the last 10+ hours were quite lonely.
 
Definitely better than Bloodborne in that regard.

For the first 10 hours or so, I was encountering people in the world left and right. I totally flubbed all of their quests, though, and by around hour twenty, almost all of them had disappeared from my game, so the last 10+ hours were quite lonely.

Good, glad to hear that. I was a little disappointed in BB with how little NPCs there were in comparison to previous From games.
How does it compare to let's say Demon's Souls? That's my personal bench mark when it comes to the NPCs (although I really liked the cast in both previous Dark Souls games as well, don't get me wrong).
 
Bosses as hard as Ludwig, Orphan of Kos, Loran Darkbeast or Abhorrent Beast just don't exist in any of the Souls games. It's mostly just people who are mad that it's an exclusive the ones saying the game is easy when they're not using "lol build variety" to shit on it.

Loran Darkbeast in particular is the hardest boss in the entire series for me, by far.

BB > DaS > DS = DaS2DLC >>>>>> DaS2 in terms of boss difficulty.

I have a PS4

I have beaten bloodborne

It is the easiest by far

The lack of build variety hurts the games replay value significantly

Deal with it
 
It deserves a lot of credit for proving the template. It's hard to see with fresh eyes after all of it has been revisited and revised across the other four games. I played it right after DS1 and even then it's impact was diminished.

It has its brevity going for it. Very solid atmosphere and other than the awkwardness of world tendency, it doesn't overreach. I adore the game, but it's my third or fourth favorite in the series.

I definitely can understand that, I'm very glad it was released and we got Dark Souls from it :). I wasn't trying to say DeS was bad by any means, but yea going back to it 8 years later (or however long its been since release) I don't think its as good as people remember. Everyone has those games though, I definitely understand.
 
I have a PS4

I have beaten bloodborne

It is the easiest by far

The lack of build variety hurts the games replay value significantly

Deal with it

-shrugs-

I also found Bloodborne to have the hardest bosses in the series, easily. I'm including the DLC and chalice dungeon bosses, too. I haven't played DS III yet, but I'm looking forward to challenging boss fights.
 
Bosses as hard as Ludwig, Orphan of Kos, Loran Darkbeast or Abhorrent Beast just don't exist in any of the Souls games. It's mostly just people who are mad that it's an exclusive the ones saying the game is easy when they're not using "lol build variety" to shit on it.

Loran Darkbeast in particular is the hardest boss in the entire series for me, by far.

BB > DaS > DS = DaS2DLC >>>>>> DaS2 in terms of boss difficulty.

It's so intriguing to read other people opinions of BB's difficulty. I found BB the easiest even taking into account some bullshit chalice combos.
I think after playing DkS2 and DkS without a shield BB was so much more forgivable and I felt like I had stamina/endurance for days!
 
I laugh when people say Bloodborne is the hardest. I beat majority of the bosses on my first try in BB (I love the game btw)...but majority bosses in the Souls games made me their bitch.
 
I have a PS4

I have beaten bloodborne

It is the easiest by far

The lack of build variety hurts the games replay value significantly

Deal with it

I will surely deal with your opinion being a fact and be sure to delete my save because it's double the length of the others, how could I play a game with such low replay value so much time instead of rerolling 10 characters in DaS2 and use its 132 repeated, redundant, useless weapons? Oh and I will go and beat an Abhorrent Beast with a +1 weapon because you said the game is easy, it was only on my mind after all.

Thank you for opening my eyes.
 
Bloodborne is very easy. There is a lot of stamina you can spam away. The only hard part was defiled but mainly because of a fucking 50% health penalty.

Here is a one shot Darkbeast I did:

https://www.youtube.com/watch?v=7akQ0fLDf5M

Now, Dark lurker, Fume and Alonne caused me headaches for quite some time. And from DS1 the 2 gangbros, and the 4K. From Demon's I thought Flamelurker and Allant were hard, non cheese.
 
I laugh when people say Bloodborne is the hardest. I beat majority of the bosses on my first try in BB (I love the game btw)...but majority bosses in the Souls games made me their bitch.

Seems to vary a lot from person to person. I thought the majority of bosses in Dark Souls II were a joke until I got to the DLC and struggled a bit with Fume Knight. Meanwhile, I died dozens of times to the defiled bosses, Ebrietas, Martyr Logarious, and the main DLC bosses. I think I spent 1,000+ blood vials on just Orphan of Kos and Ludwig combined. My first run of the DLC was on NG+ Lvl. 100.
 
Bosses as hard as Ludwig, Orphan of Kos, Loran Darkbeast or Abhorrent Beast just don't exist in any of the Souls games. It's mostly just people who are mad that it's an exclusive the ones saying the game is easy when they're not using "lol build variety" to shit on it.

Loran Darkbeast in particular is the hardest boss in the entire series for me, by far.

BB > DaS > DS = DaS2DLC >>>>>> DaS2 in terms of boss difficulty.

I try to avoid this console warrior bullshit, but come on man, Bloodborne is the easiest of the series. The game is only hard when they try to pull some bullshit like they do in the Chalice Dungeons (fuck defiled Amygdala) or when the camera goes bananas (Bloodletting beast i'm looking at you).
 
I laugh when people say Bloodborne is the hardest. I beat majority of the bosses on my first try in BB (I love the game btw)...but majority bosses in the Souls games made me their bitch.

If you were made a bitch by any of the bosses in Dark Souls 2 then I'm sorry but you were a bitch to begin with :x

No challenge at all in that game. Beat every boss by walking in circles hitting dodge and attack.
 
I try to avoid this console warrior bullshit, but come on man, Bloodborne is the easiest of the series. The game is only hard when they try to pull some bullshit like they do in the Chalice Dungeons (fuck defiled Amygdala) or when the camera goes bananas (Bloodletting beast i'm looking at you).

The only thing that's bullshit is you dismissing people who found Bloodborne difficult as console warriors.

Try respecting other people's opinions.
 
I'm not even going to try and engage on an argument with people who say with a straight face that Dark Souls II main game bosses are harder than Bloodborne. I'm out.

I try to avoid this console warrior bullshit.

Console warrior who plays 95% of the time on PC and has a PS4 just to play Bloodborne and Uncharted 4. Ok then.
 
I'm not even going to try and engage on an argument with people who say with a straight face that Dark Souls II main game bosses are harder than Bloodborne. I'm out.

You should consider the fact that difficulty is different things for different people. Some people (like me) are less patient and find long fights difficult. Some people have slow reflexes and aren't good at dodging, etc.

Difficulty is largely subjective.

I quoted you because it was the last post I saw, but this really applies to everyone arguing about boss difficulty between games.
 
I laugh when people say Bloodborne is the hardest. I beat majority of the bosses on my first try in BB (I love the game btw)...but majority bosses in the Souls games made me their bitch.

I defeated almost all DkS 1 bosses in a single go, going the same route for DkS 2... they never change the pattern, they always make the same amount of damage, they always receive the same amount of damage..

Me and other people could argue that objectively BB bosses can be very unpredictable because they are the opposite of what I said here before, that is just 1 factor to tell they are more difficult.

I can't remember how many time I died in a lot of bosses, like father gascoine, specially in the second phase. Even in subsequent playthroughs I continued dieing

In fact, one of my hopes is that DkS3 has that same unpredictability in bosses, bosses that change patterns or phases mid battle, I would love that, those changes make the battle more difficult.

fake EDIT: now that I remember, DkS2 Giant boss did a phase change...
 
The only thing that's bullshit is you dismissing people who found Bloodborne difficult as console warriors.

Try respecting other people's opinions.

Well... that's just what he did in the quoted post:

It's mostly just people who are mad that it's an exclusive the ones saying the game is easy when they're not using "lol build variety" to shit on it.

If that's not console warrior bullshit then i don't know anymore.
 
Bloodborne was challenging, but I feel like it was the fairest of all of the games (outside of health penalties in Chalice dungeons). You were never far from the boss room and it never felt like any boss did obscene amounts of damage with any given move or combo. Maybe it was just my build. A lot of the bosses took me a good number of tries, but it was the only game in the series in which I never summoned help (mostly because the coop was flat out broken at launch) in my first playthrough.

I'm finding Dark Souls III's bosses to be the hardest in that respect. The bosses are just so aggressive, do insane damage, and often have crazy multi-part combos that seem to never end, making it very hard to find an opening. Not only that, but unless you're using a massive shield, the stamina drain if you try to block is quite extreme. Couple that with the longer animation time for using an Estus Flask vs. healing in Bloodborne and I found myself feeling absolutely helpless in a lot of boss fights (usually after they powered up in the second half of the fight).

I'm looking forward to playing on PC where it will be a lot easier to roll around and react when the game is running at 60 fps.
 
In fact, one of my hopes is that DkS3 has that same unpredictability in bosses, bosses that change patterns or phases mid battle, I would love that, those changes make the battle more difficult.

...

This happens with most of them

Not sure if that's s spoiler but yea
 
I defeated almost all DkS 1 bosses in a single go, going the same route for DkS 2... they never change the pattern, they always make the same amount of damage, they always receive the same amount of damage..

Me and other people could argue that objectively BB bosses can be very unpredictable because they are the opposite of what I said here before, that is just 1 factor to tell they are more difficult.

I can't remember how many time I died in a lot of bosses, like father gascoine, specially in the second phase. Even in subsequent playthroughs I continued dieing

In fact, one of my hopes is that DkS3 has that same unpredictability in bosses, bosses that change patterns or phases mid battle, I would love that, those changes make the battle more difficult.

fake EDIT: now that I remember, DkS2 Giant boss did a phase change...

There were some in DkS2, more in the DLC, then a few more in BB, then even more in BB's DLC, and then even more in Dark Souls 3.

In Dark Souls 2, there was Last Giant, Velstadt, Dark Lurker, and Smelter Demon with damage-based phases, then others like Undead Chariot and Skeleton Lords weren't directly damage based but still phased. There were also a few instances of AI changes to bosses as fights went on, but they weren't as clear. Then the DLC adds Fume and Burnt Ivory King to the mix.

There's a clear lineage to the development ideas across the series.
 
The Bloodborne Defiled Chalice Dungeon bosses from level 2 and 3 are IMHO the hardest bosses in any souls game (Defiled Watch Dog and Defiled Amygdala). This is mostly due to the half health BS.


I'd be perfectly happy if DS3 was easier than that.

I just started replaying DS2 in preparation, and I think the enemy placement in SotFS is largely crap, at least in the early stages (Through Heide's Tower of Flame so far). I am enjoying it less than I did the base game.
 
Ebrietas, Logarius, Ludwig, Orphan, and Loran Darkbeast are harder than anything in any of the Souls games(minus Ds3 since I havent played it). Their movesets are so varied and theyre so much more aggressive, especially the DLC bosses.
 
I will surely deal with your opinion being a fact and be sure to delete my save because it's double the length of the others, how could I play a game with such low replay value so much time instead of rerolling 10 characters in DaS2 and use its 132 repeated, redundant, useless weapons? Oh and I will go and beat an Abhorrent Beast with a +1 weapon because you said the game is easy, it was only on my mind after all.

Thank you for opening my eyes.

I was being obnoxious to highlight how "It's mostly just people who are mad that it's an exclusive the ones saying the game is easy when they're not using "lol build variety" to shit on it." is a lame way to prop your opinion up.

There's no reason to think people criticize the game because it's an exclusive and don't hold it in higher regard due to a lack of build variety.

I think it's a great one off easy souls game but i just had no desire to replay it.
 
The Bloodborne Defiled Chalice Dungeon bosses from level 2 and 3 are IMHO the hardest bosses in any souls game (Defiled Watch Dog and Defiled Amygdala). This is mostly due to the half health BS.


I'd be perfectly happy if DS3 was easier than that.

I just started replaying DS2 in preparation, and I think the enemy placement in SotFS is largely crap, at least in the early stages (Through Heide's Tower of Flame so far). I am enjoying it less than I did the base game.

DS3 takes a lot from SOTFS in terms of enemy placement and enemy variety. There are more "hard" and heavy-type enemies spread throughout the levels, and chunks of zones aren't limited to 3-and-sometimes-4 types of enemies.

As for the Chalice dungeons, as long as you had enough HP to not die in a single hit, then there was't anything really special about the Defiled dungeons. The bosses were mostly just repeats of encounters you've already done.
 
Bloodborne is very easy. There is a lot of stamina you can spam away. The only hard part was defiled but mainly because of a fucking 50% health penalty.

Here is a one shot Darkbeast I did:

https://www.youtube.com/watch?v=7akQ0fLDf5M

Now, Dark lurker, Fume and Alonne caused me headaches for quite some time. And from DS1 the 2 gangbros, and the 4K. From Demon's I thought Flamelurker and Allant were hard, non cheese.

There's broken stuff in Bloodborne too, mainly the stupid Daughter of the Cosmos. Those side tentacles just hit everything on the sides, you just gotta out heal them.

While saying that BB is easier than the DS2 DLC is p logical, BB has its share of difficult bosses, but they are difficult for weird reasons.
 
Still talking about Dark Souls 2 and Bloodborne in here?

Should be talking about the better game that's getting great reviews, Dark Souls 3!
 
I don't play these Because I just can't compete with the bosses. But my son plays them all and has finished Bloodbourne NG+7 solo and he still insists that Demon Souls is the hardest of them all. He found Dark souls II pretty easy for the most part. I just sit back and watch him play because these games blow my mind.
He's getting DS3 collectors edition for his birthday so it'll be fun to watch him play I love watching these games they look cool just too much for my old ass.

I give the guys who find these games easy much respect.
 
The NPC's in the game are fantastic but this is probably the easiest Souls game to fuck up their quests. Even as a Souls veteran trying to look out for it I ended up screwing myself out of all of them.
 
The NPC's in the game are fantastic but this is probably the easiest Souls game to fuck up their quests. Even as a Souls veteran trying to look out for it I ended up screwing myself out of all of them.

I screw myself out of every NPC questline in all of these games every time. I find them incredibly unintuitive series wide. Don't know how people figure these out without a guide.
 
Ebrietas, Logarius, Ludwig, Orphan, and Loran Darkbeast are harder than anything in any of the Souls games(minus Ds3 since I havent played it). Their movesets are so varied and theyre so much more aggressive, especially the DLC bosses.

Ebrietas and Logarius both made me want to rip my hair out Ornstein & Smough (Attorneys At Law, 95-25 Queens Blvd, Rego Park, NY) style actually. I absolutely hate that asshole Logarius to this day.
 
I laugh when people say Bloodborne is the hardest. I beat majority of the bosses on my first try in BB (I love the game btw)...but majority bosses in the Souls games made me their bitch.

Had a really hard time with Bloodborne and in comparison Dark Souls was a relaxing vacation that helped me de-stress. So I guess we're both laughing at each others. At least we're laughing.
 
Ebrietas, Logarius, Ludwig, Orphan, and Loran Darkbeast are harder than anything in any of the Souls games(minus Ds3 since I havent played it). Their movesets are so varied and theyre so much more aggressive, especially the DLC bosses.

There are several endgame DS3 bosses in that Ludwig/Orphan/Logarius caliber. Nothing like Loran Darkbeast though, which falls more into broken than hard for my taste. (Solo'ed him anyway.)

I'd lump Fume Knight up with those personally, especially how he intentionally tries to bait you into healing at unsafe times.
 
I dunno
I think I had more trouble with Vicar Amelia and Ludwig than I did with 90% of Dark Souls bosses so I think whether or not one game is easier than the other comes from your mindset and play style and they can't really be compared
 
Ebrietas and Logarius both made me want to rip my hair out Ornstein & Smough (Attorneys At Law, 95-25 Queens Blvd, Rego Park, NY) style actually. I absolutely hate that asshole Logarius to this day.

On my first Bloodborne playthrough I beat Logarius and Ebrietas first try. On the second playthrought these two gave me harsh beating.

Same thing happened with Ornstein & Smough. Beat them first try, but during other playthroughs it never goes smooth sailing.
 
Still talking about Dark Souls 2 and Bloodborne in here?

People are looking to comparisons to other games, so they're fair game.

There's definitely a lineage of game design from the prior four games, so it is a ripe point for examples. It gets to be a problem when people start going down a "I don't like game X, so I'll argue over and over that game X did everything that matters worse than the other games".
 
There are several endgame DS3 bosses in that Ludwig/Orphan/Logarius caliber. Nothing like Loran Darkbeast though, which falls more into broken than hard for my taste. (Solo'ed him anyway.)

I'd lump Fume Knight up with those personally, especially how he intentionally tries to bait you into healing at unsafe times.

Yeah I agree about Loran Darkbeast. If every there was a time to complain about camera problems for a boss he's the one.

Also about the late game Ds3 bosses. That has me very excited! Unfortunately I think I know a few of their name already. NK, PS? But I thankfully havent seen any footage of the fights.

Im a little worried about trivializing the fights though. I want to make a Str/Faith character and use M
orne's
Hammer but I here 2hand str weapons are OP as hell :/
 
Had a really hard time with Bloodborne and in comparison Dark Souls was a relaxing vacation that helped me de-stress. So I guess we're both laughing at each others. At least we're laughing.

I think it comes down to playstyle. A lot of people considered DS2 the easiest, I think? I found it by far the toughest. I felt it was DS2>DeS>BB>DS in terms of difficulty for me.
 
I think it comes down to playstyle. A lot of people considered DS2 the easiest, I think? I found it by far the toughest. I felt it was DS2>DeS>BB>DS in terms of difficulty for me.

It really depends on what order you do bosses in DeS and DS2. Different builds kind of "prefer" different boss & zone orders. Dark Souls 3 actually has a good difficulty curve (if you don't grab a BS overpowered weapon) mostly because the boss order is so relatively linear.

Dark Souls 3's difficulty could get completely inverted based on patches. Even the 1.01, not on the English XOne version at launch, was enough to completely shift the game balance.
 
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