Karak
Member
I know my boy is going to beg me to set-up COD when I get my Vive. Hilarity will ensue.
LOL I know I should laugh but that still cracks me up
I know my boy is going to beg me to set-up COD when I get my Vive. Hilarity will ensue.
Only certain software requires the space. It does every thing the rift does but offers room scale if you want it.
Then he played Hover Junkers.
Can't wait for Jeff to say "meh" after enjoying the shit out of it
No, not that I've heard at least. Big devs would need the install base to commit lager teams and budgets to it. EA has said as much.
Is the crew having a better time than the Rift?
Haven't been able to watch any of this. Is the crew having a better time than the Rift? Sameish?
It's a shame no one found uses for the PS Move that really resonated with people. The controller tracking was nearly as impressive as this (minus the whole "can't turn around" thing). My mind was blown in the Start the Party demo when I dropped the controller to let it dangle from my wrist and the tennis racquet mapped to the ball continued to track perfectly as it twirled around.
Pretty much the same but with more technical issues and shitty demos.
Pretty much the same but with more technical issues and shitty demos.
Pretty much the same but with more technical issues and shitty demos.
Well.
There is something coming this October...
Will they offer a way to get the headset alone?
You can't be watching the same stream as us.
These Vive games are far better than what was on the Oculus stream.
it is kinda funny how everyone was worried about "PS2" visuals with PSVR...
manynof these games are not exactly Crysis. even on capable PC. but it doesn't matter.
it is kinda funny how everyone was worried about "PS2" visuals with PSVR...
manynof these games are not exactly Crysis. even on capable PC. but it doesn't matter.
This looks cool.
Do we know if AAA games with huge budgets and staff are coming?
How many archery demos did we see today? 5?
He said:Can't wait for Jeff to say "meh" after enjoying the shit out of it
I commented on this earlier, but this is most likely because Jeff is not setting up Vive in his home in the near future.Sure, and seemed to be enjoying himself. However, at the end when Drew asked whether he'd be returning to it, he responded, "Eh, I don't know. Maybe?"
That worry was more with PSVR than Oculus and Vive, right?
How many archery demos did we see today? 5?
Drew's been to North Korea. Have you been to North Korea?
Shit changes you.
Just because a PC is more powerful than a console doesn't mean it's going to get higher-budget experiences. I know, crazy, right?
Can't wait for Jeff to say "meh" after enjoying the shit out of it
Same feeling here. And Uncharted 4 will spoil monitor gaming for 2 years anyway.Also I feel so disconnected about the want for AAA gaming. I haven't played an AAA game in... 2 or so years now.
Personally more excited when the smaller devs start learning to design with VR instead of for vr.
Haven't been able to watch any of this. Is the crew having a better time than the Rift? Sameish?
Also I feel so disconnected about the want for AAA gaming. I haven't played an AAA game in... 2 or so years now.
Personally more excited when the smaller devs start learning to design with VR instead of for vr.
Yeah these are some simple-looking games, and according to Jeff and Drew they suffer from framedrops still. I think Sony had the right idea in going with re-projected 60fps to 120fps. Running stuff at 90fps is hard unless you have a top of the line GPU (or really awful graphics.)
Two?How many archery demos did we see today? 5?
whynotboth.jpg
Honestly, Nintendo is the company I want to enter the VR space.
Also I feel so disconnected about the want for AAA gaming. I haven't played an AAA game in... 2 or so years now.
Personally more excited when the smaller devs start learning to design with VR instead of for vr.
whynotboth.jpg
Honestly, Nintendo is the company I want to enter the VR space.
Man, just how many times he forgot that he couldn't touch a wall or a chair really speaks about how immersive this kind of thing can be. That's maybe the most exciting part of this technology to me.
He said:
"That's fucking great."
So...continue on waiting, I guess?
This is Drew:Lol, well that would explain it i guess. I hear the *ssraping in those prisoncamps is really something else...
But still, if he'd only smirk like once in a while...
Somebody suggested to watch pewdipie but i hate that fucking guy. This is the other end of the spectre though. But enough about him,let's get back to the Vive-goodness.
Considering the rest of the vile dumb shit that gets in chat caused the modding staff to up their warning game, I'm not surprised they're taking a no prisoners approach to their modding.got a warning in GB chat cuz i said "Jason needs to take a dump." when did mods care about a dumb joke like that.
Yeah these are some simple-looking games, and according to Jeff and Drew they suffer from framedrops still. I think Sony had the right idea in going with re-projected 60fps to 120fps. Running stuff at 90fps is hard unless you have a top of the line GPU (or really awful graphics.)
Oculus already implemented the same tech in their SDK. Valve is working on something similar but I guess it's not quite ready. Elite Dangerous supposedly benefits from it a good bit, to smooth out inconsistent framerates.