Street Fighter V - Guile Screenshots (April 2016 DLC character)

There isn't anything wrong people who enjoy single player. Not every body wishes to be Daigo.

When I think of variety in gameplay I look to VF. Where some character's movesets change in overall look and affect(ver C. to F.S.). If somehow Capcom could have done this with the older cast that would have been great.

That being said. I have no wish to detract from the thread, or get into the same ol' argument. My opinion on Guile is that he is a huge visual improvement over 4, but not as good as Sf2 HD. Why we needed him and Charlie in the same game is beyond me.
i enjoy both competitive and sp content. That post was for the person I quoted making an asinine comment.

EDIT lol I see that was you. Yeah, I feel you are talking from a purely casual perspective then and, well I would just say broaden your perspective instead of being more combative. There is exactly that in SFV already, and so far, Capcom has been fairly balance with new/old/ characters returning. Nash/Guile play NOTHING alike. That’s why we need them both in the game. If you are coming from a casual play background, and don’t get too involved with the deeper aspect of the game, at least make an effort to see there is great variety in how these characters play.

Man...I’m getting salty now, someone see me in FT5!
 
Guile looking like a male stripper in that outfit.
 
"When I think of variety in gameplay I look to VF. Where some character's movesets change in overall look and affect(ver C. to F.S.). If somehow Capcom could have done this with the older cast that would have been great."


Uh, I mean this just happened with SFV.
 
You think adding the same characters gets boring, I'm talking about adding characters that please the largest range of the community. Snake eyes is just an example of a character that's not hugely popular, but has become very important to the franchise and his play is shared through the community. Your logic, he can play someone else, gief is boring. But I'm the one just worried about myself? I don't play gief lol. I'm saying pro players are more crucial to the community that I am. But yeah completely selfish on my part. ?

Honestly, you guys aren't even making any sense to me. Maybe this is a discussion to just have in person or something. I just want the game to be successful. I think is pretty trivial to say things like "it gets Boring" like what gets boring? The way the character looks? Gief plays very different from before. I'm sure there is nothing boring about the transition from SF4 gief to SFV. It's like you guys don't actually play the game or something.

"I just want the game to be successful" - too late, because

"I'm talking about adding characters that please the largest range of the community" you still think this game should be all about the 100k who will buy it regardless (proof of concept is the fact it even sold 100k as is). I get it, you've probably got FGC tattooed somewhere, you're the core gamer. Clap it up. But what you didn't get, and what you somehow still don't get is that narrowing the focus to you is not going to result in a financially successful product. It's probably a moot point by now but it's mind boggling to see you essentially pretend that ignoring the casual base was a smart move and that the company should continue in that direction with SF. Idk man, if you can't even begin to see things from the perspective of others then what's the point of discussion.

I'm really glad SnakeEyez "inspired" you but I think you overstate his importance or the importance of the presence of his favorite character. Joe Schmoe doesn't know who he is and Captain McTwitchSub already bought SFV anyway.

And then of course your retorts are always in the vein of saying people are casuals/want to pretend they're good/not as hardcore as you, etc which don't really help the old/ disproved arguments you're trying to push.
 
imagine the show he'd put on with the Guile theme as background music

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"When I think of variety in gameplay I look to VF. Where some character's movesets change in overall look and affect(ver C. to F.S.). If somehow Capcom could have done this with the older cast that would have been great."


Uh, I mean this just happened with SFV.

Was about to say pretty much this. lol
 
"oh man i just realized this means guile's theme will be in the game

DON'T FUCK IT UP, CAPCOM"


I kinda hope they put in Strange Sunset as his theme.
 
"When I think of variety in gameplay I look to VF. Where some character's movesets change in overall look and affect(ver C. to F.S.). If somehow Capcom could have done this with the older cast that would have been great."


Uh, I mean this just happened with SFV.

Yeah, I'm a 3rd Strike whore but I'm not opposed to Street Fighter V's roster selection as they have gone to great lengths to reinvent a lot of these old characters. If Vega were still charge, Nash was still a Guile clone, and Dhalsim didn't have his new tricks then I wouldn't want Street Fighter II characters in this game. Just seeing the changes they did to Guile has me mildly excited for him, something I didn't think was possible.

I'd prefer if they only added Sagat and Akuma and then capped off SF2 but even if they throw in Blanka I'm sure the team could make him interesting.

There's no hope for T. Hawk, though.
 
"I just want the game to be successful" - too late, because

"I'm talking about adding characters that please the largest range of the community" you still think this game should be all about the 100k who will buy it regardless (proof of concept is the fact it even sold 100k as is). I get it, you've probably got FGC tattooed somewhere, you're the core gamer. Clap it up. But what you didn't get, and what you somehow still don't get is that narrowing the focus to you is not going to result in a financially successful product. It's probably a moot point by now but it's mind boggling to see you essentially pretend that ignoring the casual base was a smart move and that the company should continue in that direction with SF. Idk man, if you can't even begin to see things from the perspective of others then what's the point of discussion.

I'm really glad SnakeEyez "inspired" you but I think you overstate his importance or the importance of the presence of his favorite character. Joe Schmoe doesn't know who he is and Captain McTwitchSub already bought SFV anyway.

And then of course your retorts are always in the vein of saying people are casuals/want to pretend they're good/not as hardcore as you, etc which don't really help the old/ disproved arguments you're trying to push.
yea this is a stupid conversation now. Neither are getting their point across. But whatever I'll keep trying, I'm really getting annoyed by being misquoted.

I replied that way to the other poster because he said fans are hindering innovation. If you don't agree that's bs then stop reading now and we can agree to disagree. There is something call gameplay variety, and SFV feels very different even with some of the "same ol" characters like Sim and Gief. Snake eyes didn't inspire me, I'm saying he helps more people pick up the character. That's it. SFV is about gameplay first and foremost, so gameplay variety shouldn't be overlooked which is what you are doing if you feel Sim or Gief is "boring". Sim is pretty much a Rushdown character now lol.

On the same side, I'm trying to get my platinum trophy and hit 1 million FM. I don't always feel like playing against people and am waiting for the modes to come, more characters to try, I even recommend most of my friends to purchase in June or July. I understand both sides, and we need both sides to have a great community. But when I see stupid posts like "fans hurt innovation by being fans" that makes me assume that is a poster who is exclusively talking through a casual lens and doesn't care to acknowledge the diversity that is already in the game.

Plz stop misquoting me. That was not a general statement about casual players. That was for the person I quoted. If my assumptions are wrong about him he can speak up, but that's the assumption I have based on his comments. Both sides need to try and understand what is appealing to them about the game. And no, I don't think Capcom approach was the correct one. I always just highlight the good that is in the game, since there is already a bunch of negative.

Pleasing the 100k is important as well. I think the order should've been reversed but the FGC is what Capcom believes is the future of the game. Who are we to say they are wrong? This is a 5 year bet. You need the casual userbase to turn into the future FGC. Both sides need one another, Capcom just screwed up with who they targeted first. The 100k would have been here regardless while casuals you need content to impress so they get value out of the game. I don’t have anything tattooed on me and understand both sides of why people enjoy SF, even if I am more biased towards the competitive side.
 
I'm really glad SnakeEyez "inspired" you but I think you overstate his importance or the importance of the presence of his favorite character. Joe Schmoe doesn't know who he is and Captain McTwitchSub already bought SFV anyway.

Joe Schmoe asks, "is Guile in the game? What about Blanka or Honda?" At least that has been my experience with all the Joe Schmoes I know from when I mentioned the game to them.
 
Man, I thought I was making sense...Am i really a part of the FGC “snobbish towards newbie” era. That’s not what I was trying to present in my arguments at all.

This debate feels like a failure lol

nothing I said came across the right way :-(

Anyway, Guile does indeed sound scary, but I’m skeptical how good his V-skill will be.
 
"oh man i just realized this means guile's theme will be in the game

DON'T FUCK IT UP, CAPCOM"


I kinda hope they put in Strange Sunset as his theme.
Strange Sunset is the Top Tier of all fighting game characters BGM. Then it's Sakura Heart, and THEN it's Guile's Theme. What I'm saying is that Street Fighter EX 3 has the best fighting game soundtrack of all time.
 
Man, I thought I was making sense...Am i really a part of the FGC “snobbish towards newbie” era. That’s not what I was trying to present in my arguments at all.

This debate feels like a failure lol

nothing I said came across the right way :-(

Anyway, Guile does indeed sound scary, but I’m skeptical how good his V-skill will be.

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Its all good bruh we just gonna repeat the same shit next sf2 character that gets revealed. So next month.
 
Sweet, Guile is back, baby!

Stages you dislike cost just as much as stages you like. They don't magically model themselves.

And like Gipsy Danger mentioned earlier, Ono had went to Sony for the funding of this game. Obviously, Capcom chose to model the characters over the stages. It was one or the other.

Capcom's not as rich as they used to be.
 
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