What I find so refreshing and amazing about this game is that when I thought of a StarFox sequel, I could only envision it being bigger and badder, with most of the upgrade being graphics and enemies (something Assault attempted to do, horrible on-foot missions aside, and failed misserably in my eyes). Yet Zero finds ways to do this that are infinitely more unique as to how to tackle expanding the series, while managing to hit all the right nostalgia buttons.
I also like how the game has a toy-like feel to it (its almost like you are controlling miniature vehicles), and has a retro-contemporary vibe that reminds me of Shovel Knight, where it feels familiar but also fundamentally enhanced.
I would suggest to people finding the controllers challenging to not skip the training missions.
All in all, I trully feel this game is something special.