No, employees at Monolith Soft are Monolith Soft employees, not Nintendo employees.
It's unfair to lump Monolith Soft in as being Nintendo. They're owned by Nintendo, but they're still their own company which makes games with a Monolith Soft touch.
No, employees at Monolith Soft are Monolith Soft employees, not Nintendo employees.
Also before we get into the whole "But Monolith Soft makes the Project X Zone games with Bandai Namco." Nintendo has a strong relationship with that company in large part having to do with buying Monolith Soft from the. That series is also part of the original Namco X Capcom series which was developed by Monolith Soft as well. The series started on Playstation but moved to Nintendo's handhelds.
Does make me wonder too that all the demand for Xenosaga HD collection, that it would likely be Nintendo exclusive due to Monolith Soft being the creators/developers, Bandai Namco's ownership, and Nintendo's relationship with the two.
Anyway, I'm going to bed. I couldn't sleep so I stuck around here.
yea no.. Put me in the group that cares more about pure gameplay than a strong "narrative" or cinematic experiences. Gaming doesn't have to be like watching a movie. I hope Nintendo keeps their focus on gameplay
Nintendo characters also feature in Project X Zone 2 like Fiora, Chrom and Lucina.
Do you mean the way the prices don't drop over time? At launch WiiU games don't seem any more expensive than PS4 games to me, and are often cheaper here.You don't need to own a Wii U to know how it's probably one of, if not the most flawed console of all time. It's just not worth the poposterus asking price Nintendo wants for it to me. $50 more I can have a Xbox One or PS4. Not to mention the insane rates Nintendo charges for its games.
Do you mean the way the prices don't drop over time? At launch WiiU games don't seem any more expensive than PS4 games to me, and are often cheaper here.
The concept behind Namco X Capcom series (that is a strategy RPG starring characters from Namco or other japanese publishers games) actually began on WonderSwan with Namco Super Wars:That series is also part of the original Namco X Capcom series which was developed by Monolith Soft as well. The series started on Playstation but moved to Nintendo's handhelds.
So...Splatoon is not counted?
And even if we did only count Miyamoto involvement, Steel Diver is considered "the same game since the 80s"?
This whole thread is pretty stupid.
"Nintendo has been making the same games since the 80's"So you literally have no exposure to Nintendo recent software but your posting in a thread where we're discussing their software?
No, employees at Monolith Soft are Monolith Soft employees, not Nintendo employees.
Different studios make different games. Retro make Metroid and Donkey Kong, EAD make Mario, Monster games made Excitetruck and Monolith Soft make Xenoblade. They are all Nintendo, this is a silly arguement.
I'm 33 and Nintendo's games actually speak to me more now than they did when I was a child. I greatly appreciate their approach to game-making.
Absolutely.And even if we did only count Miyamoto involvement, Steel Diver is considered "the same game since the 80s"?
Only a person who has never played either game could have said this.I haven't missed much, I'm aware of what releases and when. If you played Mario Kart 64 you're not missing much from Mario Kart 8, but updated graphics and a few new characters.
I think I can understand where the OP is coming from actually.
Looking at just the Wii U for example, there are barely any Nintendo made titles on it that offer a "deeper" experience, as in more extensive / exploration / RPG based akin to something like The Witcher or Dark Souls where you can spend hours and hours in one "session" doing things and making some kind of progression or immersing yourself in the game world and the stories found therein.
Most games, be it Splatoon, Super Mario Maker, Super Mario 3D World, Mario Kart 8 or Nintendo Land instead offer round or level based, shorter experiences that, while fun and great, do leave me itching for something more filling and lasting sometimes. Sure, Zelda will fill that void nicely, but I do wish Nintendo would offer me such experiences using other IP's as well. Why can't we get a Mario game more like Super Mario 64 or Sunshine? Why does Splatoon lack a more lasting single player campaign? Where is Metroid or a new action adventure Kid Icarus game? Why does MK8 have even less to do offline in single player than its predecessors? Etc.
Somehow it seems Nintendo has been most interested to offer gameplay experiences that are short and intense instead of longer and more time consuming, possibly because this fits their "family plays together" motto best. For a lonely gamer like me this is not always cutting it unfortunately, hence why I haven't been able to stick with Nintendo consoles exclusively these past years despite still loving their IP's the most. (And no, the 3DS is not a good substitution of a console either despite it having more of the games I'm looking for...)
Only a person who have never played either game could have said this.
Awful lot of "No" answers. Those same people would be all "fuck yeah, in my veins!", if Nintendo announced a new Eternal Darkness for NX.
Xenoblade is very much a exploration RPG. So very very much.
Strong/compelling narratives? Fallout? The Witcher? Videogames in general?
*laughs for 12 hours straight*
At least Nintendo games are not so stupid to take themselves seriously with c-rank stories like all the other games do...
Xenoblade is very much a exploration RPG. So very very much.
Yes but it's the only one.
I thought this was about Nintendo's franchises, wasn't that a Silicon Knights gig?
I loved my Splatoon Game & Watch.
I'd love to see a WRPG with Nintendo design sensibilities, or something like The Division with gameplay that is actually half decent.
You know, one can put gameplay above narrative AND not like Nintendo games at the same time.yea no.. Put me in the group that cares more about pure gameplay than a strong "narrative" or cinematic experiences. Gaming doesn't have to be like watching a movie. I hope Nintendo keeps their focus on gameplay
It's Nintendo's ip. It's not something SK just cooked up without Nintendo's consent.
You know, one can put gameplay above narrative AND not like Nintendo games at the same time.
The two aren't mutually exclusive.
Since when is Monster games a Nintendo studio?
Awful lot of "No" answers. Those same people would be all "fuck yeah, in my veins!", if Nintendo announced a new Eternal Darkness for NX.
Actually, The Witcher has a fantastic story.
...so?Awful lot of "No" answers. Those same people would be all "fuck yeah, in my veins!", if Nintendo announced a new Eternal Darkness for NX.
Nintendo's design sensibilities dictate that the resulting game would be nothing like The Division in any way, the statement is a contradiction.
Splatoon is what it looks like when you take Uncharted's online multiplayer mode as the influence and make a version of it with Nintendo's design sensibilities. The game is literally their answer to the popularity of CoD and Battlefield.
If you where to tell Nintendo "look at Forza and Gran Turismo, now make your own racing game" what would come out of this is Mario Kart.