This guy posted a spoiler pic of what looks like a fight.
I saw it (didn't make out the scene) I had no clue about that mode, that would have been an amazing surprise...
Ohh I guess not :/Yeah he posted that in the wrong thread. Eeekkkkk
Yeah he posted that in the wrong thread. Eeekkkkk
darkx10 said the soundtrack was a huge step up for the series, curious to hear for myself.
I just hope there's some emotional tracks and not just generic action music
Didn't even know you can do that. Thank you.Why don't you guys just turn off pics/gifs to avoid spoilers?
Didn't even know you can do that. Thank you.
Why don't you guys just turn off pics/gifs to avoid spoilers?
Yeah when I get a new game its always normal and never failed me yet!My 2 cents for people who will just start the game: start on normal instead of hard.
I am 16 hours in and felt the need to say this... I consider myself decent at games, love a good challenge etc. But despite how amazing of a game UC4 is, playing on hard might be diminshing my first experiece somewhat. For how i typically play Uncharted games, hard is not so much difficult in this game, as it veers a bit on frustration. Your health is FAR diminished, so going out of your way to do crazy, fast paced combat doesn't seem to be working for me. A few times i tried to do the rope swing kill at full health, and died mid way in the swing, from gun shot fire... This is with a few enemies already taken out.
Maybe i am just becoming an old fart and now suck, but i had to slow the pace of fights way down compared to previous uncharted games on hard difficulty. Since i plan to platinum i will not change to normal as seems like a waste, especially at this point.
My first replay will be on easy lol... Want to feel like i am strolling through a garden full of flowers and butterflies.
I was originally going to go through on hard the first time but seeing how it apparently makes it very hard to use the new rope mechanic in combat/is frustrating enough to take away from the story (according to your and Chalupa Batman's impressions) I will go through on medium. Then I'll go through on crushing later for the plat.My 2 cents for people who will just start the game: start on normal instead of hard.
I am 16 hours in and felt the need to say this... I consider myself decent at games, love a good challenge etc. But despite how amazing of a game UC4 is, playing on hard might be diminshing my first experiece somewhat. For how i typically play Uncharted games, hard is not so much difficult in this game, as it veers a bit on frustration. Your health is FAR diminished, so going out of your way to do crazy, fast paced combat doesn't seem to be working for me. A few times i tried to do the rope swing kill at full health, and died mid way in the swing, from gun shot fire... This is with a few enemies already taken out.
Maybe i am just becoming an old fart and now suck, but i had to slow the pace of fights way down compared to previous uncharted games on hard difficulty. Since i plan to platinum i will not change to normal as seems like a waste, especially at this point.
My first replay will be on easy lol... Want to feel like i am strolling through a garden full of flowers and butterflies.
Yeah when I get a new game its always normal and never failed me yet!
Has to be normal especially something like Uncharted so you can soak it all in without any frustration.
Then comes hard + collectibles to unlock crushing. Then crushing. Then speed run.
I plan on playing through this game many times.
Oh shit is it really... Hmm.Crushing is available right away in UC4.
no it isn't?Crushing is available right away in UC4.
10 hours in, gonna take a break for today
so far, ND's best game, easily. best Uncharted story, easily, best graphics in a videogame, easily, best gameplay from ND, easily.
Also, playing on hard, and it's not an inconvenience what so ever. Managing easily enough and still can be a badass in combat. Just mix it up with going silent and loud.
10 hours in, gonna take a break for today
so far, ND's best game, easily. best Uncharted story, easily, best graphics in a videogame, easily, best gameplay from ND, easily.
Also, playing on hard, and it's not an inconvenience what so ever. Managing easily enough and still can be a badass in combat. Just mix it up with going silent and loud.
Crushing is available right away in UC4.
I'm not getting all the soundtrack hate. I enjoyed the soundtrack more than what was in the first three games. I would never even have guessed that it would become a point of contention.I wonder if Jackman took Naughty Dog's money and gave Marvel the music (Civil War soundtrack link).
There are a few moments in that soundtrack that make me think of Uncharted.
no it isn't?
it was greyed out for me iirc
no it isn't?
it was greyed out for me iirc
It's greyed out, yes, but you can still select it. It gives you a warning too, I think, if it's your first playthrough.
I wonder what the uncharted 3 impressions were like
It's greyed out, yes, but you can still select it. It gives you a warning too, I think, if it's your first playthrough.
aaahhCorrect. It asks "Are you sure?" before the game will start.
Aiming was broken and I was annoyed with the missing motion blur at launch (which was patched in).Good god prim.
That's got me hyped
Especially since you ranked it with last of us
Really hope you guys aren't just honeymooning hard lol
I wonder what the uncharted 3 impressions were like
Good god prim.
That's got me hyped
Especially since you ranked it with last of us
Really hope you guys aren't just honeymooning hard lol
I wonder what the uncharted 3 impressions were like
Crushing is available right away in UC4.
Maybe I'll start on hard and switch to a lower difficulty if things become too frustrating.
Great write up Primethius.
This set piece is amazing, these graphics are ridiculous omgomgomg
Wait..wtf is wrong with the aiming
This is helpful. I was leaning towards playing on hard my first time but I think I'll just do the default for the first experience.My 2 cents for people who will just start the game: start on normal instead of hard.
I am 16 hours in and felt the need to say this... I consider myself decent at games, love a good challenge etc. But despite how amazing of a game UC4 is, playing on hard might be diminshing my first experiece somewhat. For how i typically play Uncharted games, hard is not so much difficult in this game, as it veers a bit on frustration. Your health is FAR diminished, so going out of your way to do crazy, fast paced combat doesn't seem to be working for me. A few times i tried to do the rope swing kill at full health, and died mid way in the swing, from gun shot fire... This is with a few enemies already taken out.
Maybe i am just becoming an old fart and now suck, but i had to slow the pace of fights way down compared to previous uncharted games on hard difficulty. Since i plan to platinum i will not change to normal as seems like a waste, especially at this point.
My first replay will be on easy lol... Want to feel like i am strolling through a garden full of flowers and butterflies.
I meant to post this.. which was taken in game while I was in the middle of driving.
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Okay, here are my impressions/review. I don't have a particular structure, so I'm gonna go off my head.
Graphics/performance:
Let me start by getting the complaints out of the way. I don't like the implementation of camera motion blur. It gets a bit hazy in certain cases. Temporal AA artifacts also get annoying at times. The explosion and smoke effects don't look that great. Those are probably the three things that stuck out to me as worth mentioning. FPS is largely a solid 30 FPS. I was expecting it to have performance issues based off another user's impressions but I didn't see any. There's minor dips here and there during certain explosions but otherwise, it's fine. There were only two noticeable dips I can recall. One, I chalk up to a glitch as there was nothing intensive going on but the FPS dropped. The other was in the final chapter if you take too much damage and the screen turns black/white, which applies a small sharpening filter. I assume that's the cause of the FPS drop. Otherwise, very solid and no complaints from me.
The good? Almost everything else. The game looks absolutely phenomenal. And it looks better and better as you progress. It's concept art brought to life. Do me a favor and don't enable photo mode on your first playthrough. You'll kill the game's pacing with how often you take pictures. It looks stunning, it animates beautifully and you'll just be engrossed by the cutscenes. It's the best looking and best animated game I've played. Speaking of animations, they are unmatched. The way everything blends together just makes the game feel so cinematic.
Story/Pacing:
I think this game has great pacing. It starts off slow as it builds up and just slowly kicks into gear. And really, it's the perfect kind of pacing for a setup like this. Because this isn't just Uncharted 2 or Uncharted 3. There is not an automatic pass to have Drake go adventuring right off the start. The game needs that breathing room to set the characters and story up, to kind of introduce everyone and their motivations. I think it does a brilliant job. And that's why I really think this is my favorite intro to a Naughty Dog game. TLOU had a great into because it was concise, gave you that emotional gut punch but ultimately cinematic. UC4's task is to introduce a character, who is otherwise integral to Drake's life but has never appeared before in a UC game. The intro does that and more and most importantly, it does it well and convincingly.
What the story does really well compared to past UC games and you can really see the TLOU influence here, is that it sort a gives a lot of the characters depth that they didn't really have in the past game, especially for the bad guys. And that makes the story that much stronger because it gives you a reason to care just beyond "I must stop so and so from getting to Shambala."
Truth be told, I was never a fan of the older games treasure hunting stories. They were always kind of there and I didn't really care for them. They were more of an excuse for the adventure to take place, rather then being the adventure itself. And to a degree, I feel the same way about UC4's treasure hunting story. But I did enjoy it the most out of all 4 UC games by a decent margin because I think it was executed upon much better and that ultimately made it more interesting.
Gameplay:
The gunplay in this game is tight. My biggest worry was how the 60 FPS MP mechanics would translate to 30 FPS. Worry not, they translate extremely well. The mechanics are largely the same but with some welcome additions. The guns sound great, the weapons control really well, the enemy hit reactions are fantastic and it's just an absolute blast to shoot stuff in this game. I barely did any stealth in my playthrough. I went guns blazing because it was that much fun.
What really brings it together are the animations. The animation blending combined with how great the animations look just make it a joy to play through. Just all the little stuff Nate does, like removing the weapon strap properly or getting down really low to the ground due to incoming fire, it really puts it over the top. There are a few minor issues. Nate does have a problem sometimes with going past friendly NPC's. He'll kinda bump into them and stand still. Not in gunfights mind you, just sorta in general when your walking around. Not really a problem but it's noticeable given how well he controls. The sticky cover system can sometimes pose problems when your trying to stick to a specific one. Though, I can only recall two instances in which that occurred.
The platforming is great and much improved over the predecessors. It feels a lot more organic despite still being largely automated. This is a combination of the animations, the new tools, the paring back of overly blatant visual cues telling you where to go and just general creativity in how the platforming stuff was designed.
The pacing of the gameplay is also done really well. It strikes a good balance between the combat, platforming, story bits and exploration. You never do one thing too much before another takes over. There's a good amount of everything in the game.
Final Thoughts:
I loved the game. It was a joy to play through. It's pretty clear that ND put in a lot of love and passion into the game. Lots of good character and story moments and I especially got emotional at a few of them.
I'm not sure which one I like more TLOU or UC4. TLOU is kind of ND given creative freedom to do what they wanted. UC4 is quite brilliant because they really tried to do so much within already existing limitations. I'll probably make up my mind later, they're both brilliant.
I loved the ending. Just.. a lot of feels and emotion. Incredibly well done. I'd score it a 10/10.
Ranking: UC4 = TLOU > UC2 > UC3 > UC1
Edit: Yikes, I typed a lot. And mostly rambled. I'll try and edit my English to be... proper.