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Pokémon Sun and Moon Starters Revealed. Releases November 18th 2016.

I agree. We have enough movies and games that are US-centered, we don't need Pokémon to be one of them. But here Hawaii is a particular part of the US, it's not as if they chose California, Texas or Florida. Having a region that is a true archipelago has a great potential and it's fresh. Although the overwold needs to stay linked within its boundaries. The thing not to do is basically the islands from FireRed/GreenLeaf.

California would be a great, choice, though. We're pretty much a cornucopia of environments.
 
anyone who doesnt see a 50% drop in sales as a big deal is either naive or just simply doesnt understand the market and how important trends are

Pokemon in the late nineties was probably a once in a lifetime event. Nothing will ever come close to replicate those sales so trying to compare the modern numbers to it is pointless. Nobody is claiming Mario is dying because Super Mario Galaxy didn't come close to the numbers of SMB.
 
Pokemon in the late nineties was probably a once in a lifetime event. Nothing will ever come close to replicate those sales so trying to compare the modern numbers to it is pointless. Nobody is claiming Mario is dying because Super Mario Galaxy didn't come close to the numbers of SMB.

You'll never know so long as gamefreak refuses to remake the games in a different style. And consequently neither will they
 
It's not fair exactly to compare sales now to the pokemania days. In 1999 you could get away with selling shitty poptarts just because it had a pikachu slapped on it.

There is very clearly a dedicated fan base that buys every game when it comes out and Pokemon is the second best selling video game franchise of all time. The series is still a money printing machine.
 
I wouldn't judge a game released early 90's to now, Pokemon was like the only option available and the beginning of a phenomenal boom. Today we have tons of options, but Still impressive sales.


I'm no expert, but I think 15 million is still a fantastic number. Prove me wrong tho, I don't really know what are Pokemon company's expectations
 
I don't have a connection with 7 either (obviously), but I left them in there purely by how I like how much I like/dislike how they look at first glance.

I suppose that's fair if you're doing solely by aesthetics. I personally haven't chosen my starter for Gen VII because they all look they have potential to be amazing when they evolve.
 
It's not fair exactly to compare sales now to the pokemania days. In 1999 you could get away with selling shitty poptarts just because it had a pikachu slapped on it.

There is very clearly a dedicated fan base that buys every game when it comes out and Pokemon is the second best selling video game franchise of all time. The series is still a money printing machine.

So use that as an excuse to not drive improvement into the games? Complacency is a very very fast way to lose you're entire customer base, just ask blizzard with D3
 
anyone who doesnt see a 50% drop in sales as a big deal is either naive or just simply doesnt understand the market and how important trends are
Pokemon was a fucking monster in the 90's and early 2000's and so was the Gameboy brand. Pokemon is still more successful than 90% of games that come out these days regardless of the decline it saw after Pokemania ended. Diamond and Pearl did 17.6 million on a huge install base and Black and white came out at the end of the DS's life and did 15.6 million. XY came out on a much smaller install base and is currently at 14.7 and it's still selling, it did about 200k in the last quarter. ORAS is less than 1 million behind the last remakes which came out in the DS's prime and it is also still selling.
XY and ORAS's numbers seem to be effected more by the 3DS than anything else, but even tgen they will likely get close to or match BW and HGSS.
 
You'll never know so long as gamefreak refuses to remake the games in a different style. And consequently neither will they

I been hearing that same argument since RSE and yet the series continues to pull over 10+ million sales. Maybe it's time to realize the majority of fans just don't give a crap about that.
 
http://vgsales.wikia.com/wiki/Pokémon

11 mill sales is a FAR cry from 31 million on first gen

After 20 years, I think it's hard to get upset/worried about a remake of 14 year old games selling about as well as the remakes of the first two (highest selling) generations. Colosseum and XD were substantially different in tone and narrative from their mainline handheld cousins, and it didn't really do much for either of them, so that's a pretty good indication that points 1 and 3 of your complaints don't hold much water with the rest of the audience.
 
After 20 years, I think it's hard to get upset/worried about a remake of 14 year old games selling about as well as the remakes of the first two (highest selling) generations. Colosseum and XD were substantially different in tone and narrative from their mainline handheld cousins, and it didn't really do much for either of them, so that's a pretty good indication that points 1 and 3 of your complaints don't hold much water with the rest of the audience.

The 2 console games were literally just add ons to the main series, they have yet to release an actual fully realized console version.
 
The game needs to keep the main "formula" on handled, it's what works and there is no mystery in why people keep playing the new and the old games : the game design is great. There is room for improvement and adding depth, but they are too busy building merchandizing shit like the Megas.

But there is always room for something else on console. It would need AAA budget and a clear vision though. The Gamecube games were a mediocre copy that lacked all the charm of the original games while adding nothing else than better graphics at the time. They did a good job with PKM Ranger and Mystery Dungeon.
 
tumblr_o6z96sgyTg1t1ig6no2_r3_400.gif


https://k-eke.tumblr.com/
 
So use that as an excuse to not drive improvement into the games? Complacency is a very very fast way to lose you're entire customer base, just ask blizzard with D3

For something that fast, it must be a wonder we're here talking about the latest entry 20 years later.

And I do recall them mixing up the formula on the Gamecube. Relative to the standard affair, no one bought them.
 
The 2 console games were literally just add ons to the main series, they have yet to release an actual fully realized console version.

Those "add-ons" were also meaty 30+ hour RPGs that were significantly different from other games in the series. If anything, a "fully realized console version" would just be what we're getting now except in HD, and you clearly aren't happy with what we get now so I don't see what inherent merit there is in being on console.
 
The 2 console games were literally just add ons to the main series, they have yet to release an actual fully realized console version.
Console Pokemon games are not going to be huge hits like everyone assumes.
They lose their portability which is the biggest draw.
Second I hear people want a Console game like the handheld. Which mean they might charge 60 for a pretty version that plays the same? It's what assume tho I could be wrong.

Lastly, Nintendo Consoles are very low install base, they'll probably not going to get much in return for a console version.
 
So use that as an excuse to not drive improvement into the games? Complacency is a very very fast way to lose you're entire customer base, just ask blizzard with D3
You mean like

- Physical/Special stat split
- GTS and fully online battling
- New pokemon and region almost every other game to keep it fresh
- Inverse, Sky, Double, Triple and Rotation battles for new strategies
- Hard mode (a one-time thing, but it happened!)
- Revamped breeding mechanics
- Pokemon Contests and Pokemon-Amie
- A stronger emphasis on story a la the Unova games
- Trainer customization
- Supporting more languages worldwide and not region locking them
- Mega evolutions
- Transition from sprites to full 3D models.
etc.

There's never been a pokemon game where they haven't tried to make the newest games better than the last.
 
You mean like

- Physical/Special stat split
- GTS and fully online battling
- New pokemon and region almost every other game to keep it fresh
- Inverse, Sky, Double, Triple and Rotation battles for new strategies
- Hard mode (a one-time thing, but it happened!)
- Revamped breeding mechanics
- Pokemon Contests and Pokemon-Amie
- A stronger emphasis on story a la the Unova games
- Trainer customization
- Supporting more languages worldwide and not region locking them
- Mega evolutions
- Transition from sprites to full 3D models.
etc.

There's never been a pokemon game where they haven't tried to make the newest games better than the last.

You know none of that stuff matters because the gym leaders in XY only had 3 Pokemon each. GF should be ashamed of themselves.
 
I want a sprite mode like that Dragon Quest game for 3DS is doing.

I loved those graphic more then the 3D models. Even if they do look very nice.
 
You mean like

- Physical/Special stat split
- GTS and fully online battling
- New pokemon and region almost every other game to keep it fresh
- Inverse, Sky, Double, Triple and Rotation battles for new strategies
- Hard mode (a one-time thing, but it happened!)
- Revamped breeding mechanics
- Pokemon Contests and Pokemon-Amie
- A stronger emphasis on story a la the Unova games
- Trainer customization
- Supporting more languages worldwide and not region locking them
- Mega evolutions
- Transition from sprites to full 3D models.
etc.

There's never been a pokemon game where they haven't tried to make the newest games better than the last.

Frankly none of those things really matter aside from the online play. The sky battles etc you rarely even encounter in the game, Mega evolution, so what, its just another evolution. Customization literally makes no difference to the gameplay and has no impact on it what so ever.

I played X literally back to back with yellow, and there is absolutely no drastic difference between them and the mechanics you mentioned are so minor it doesnt set itself apart because of them.
 
You know none of that stuff matters because the gym leaders in XY only had 3 Pokemon each.
Meh, I don't know what the deal with that was. Maybe GF was trying to attract new fans and thus wanted it to be a nice ease in to the series and not be like Sinnoh?

I'm hoping Sun and Moon are closer to the older games in difficulty but GF is very hard to predict with these kinds of things.
 
The game needs to keep the main "formula" on handled, it's what works and there is no mystery in why people keep playing the new and the old games : the game design is great. There is room for improvement and adding depth, but they are too busy building merchandizing shit like the Megas.

But there is always room for something else on console. It would need AAA budget and a clear vision though. The Gamecube games were a mediocre copy that lacked all the charm of the original games while adding nothing else than better graphics at the time. They did a good job with PKM Ranger and Mystery Dungeon.

I'd really like to know what was mediocre about either Colosseum or Gale of Darkness, or what they did to copy the main series when they took the such a drastically different approach from the traditional formula.
 
Meh, I don't know what the deal with that was. Maybe GF was trying to attract new fans and thus wanted it to be a nice ease in to the series and not be like Sinnoh?

I'm hoping Sun and Moon are closer to the older games in difficulty but GF is very hard to predict with these kinds of things.

I don't even know what GF was trying to do with Gen VI. There's a clear attempt to fish out Genwunners back into the series, but there's also clearly a focus on gearing the game to make it easier for the younger generation.
 
Frankly none of those things really matter aside from the online play. The sky battles etc you rarely even encounter in the game, Mega evolution, so what, its just another evolution. Customization literally makes no difference to the gameplay and has no impact on it what so ever.

I played X literally back to back with yellow, and there is absolutely no drastic difference between them and the mechanics you mentioned are so minor it doesnt set itself apart because of them.
This is giving me anxiety.
 
Frankly none of those things really matter aside from the online play. The sky battles etc you rarely even encounter in the game, Mega evolution, so what, its just another evolution. Customization literally makes no difference to the gameplay and has no impact on it what so ever.

I played X literally back to back with yellow, and there is absolutely no drastic difference between them and the mechanics you mentioned are so minor it doesnt set itself apart because of them.

Special/Physical split didn't really matter? Hell, I'd say that mattered far more than online play as it completely changed the competitive viability of pretty much every single Pokemon made prior to that split.
 
Frankly none of those things really matter aside from the online play. The sky battles etc you rarely even encounter in the game, Mega evolution, so what, its just another evolution. Customization literally makes no difference to the gameplay and has no impact on it what so ever.

I played X literally back to back with yellow, and there is absolutely no drastic difference between them and the mechanics you mentioned are so minor it doesnt set itself apart because of them.

Right, the Physical-Special split is completely minor. The fact that Pokemon moves aren't bound to be Phys or Spec based on their typing is totally irrelevant, it's not like Pokemon with better Atk or SpA can take advantage of these changes or anything lol. ya ok

Going from Gen 1 to 6 is pretty drastic.

Ironically, Gen 1 is super easier then 6 for me.
Step 1) Get Blizzard
Step 2) Get a Psychic type
Step 3) Get a speedy Pokemon w/ bind
Step 4) win
 
Meh, I don't know what the deal with that was. Maybe GF was trying to attract new fans and thus wanted it to be a nice ease in to the series and not be like Sinnoh?

I'm hoping Sun and Moon are closer to the older games in difficulty but GF is very hard to predict with these kinds of things.


The remakes to this game will be very interesting.
 
Special/Physical split didn't really matter? Hell, I'd say that mattered far more than online play as it completely changed the competitive viability of pretty much every single Pokemon made prior to that split.

Competitive play is also a minority. Very very few of the millions that buy the games spend any form of time with IV breeding and playing competitively, again, a minor change that does very little for the non-online battling portion of the game
 
Frankly none of those things really matter aside from the online play. The sky battles etc you rarely even encounter in the game, Mega evolution, so what, its just another evolution. Customization literally makes no difference to the gameplay and has no impact on it what so ever.

I played X literally back to back with yellow, and there is absolutely no drastic difference between them and the mechanics you mentioned are so minor it doesnt set itself apart because of them.

So basically every single gameplay improvement and change since Gen 1 doesn't matter? Well it's nice to know you have no idea what you're talking about then.
 
So use that as an excuse to not drive improvement into the games? Complacency is a very very fast way to lose you're entire customer base, just ask blizzard with D3

You do realise the games have rapidly improved, right. Are you for real?

You're basically saying "oh they haven't changed" by using the fact they follow similar archetypes and gameplay. They're games in the same series for christ's sake...they're not going to change genre.

Tell me, how would you change them?
 
The remakes to this game will be very interesting.
Indeed, especially they'll have to choose between going for the Platinum route or going against their new kid-friendly direction. Especially since if they go the Platinum route, they'll get a ton of shit if they don't input the Plat storyline into the main game somehow

Competitive play is also a minority. Very very few of the millions that buy the games spend any form of time with IV breeding and playing competitively, again, a minor change that does very little for the non-online battling portion of the game

Nothing really matters,
Anyone can see,
Nothing really matters,
Nothing really matters to me.
 
Competitive play is also a minority. Very very few of the millions that buy the games spend any form of time with IV breeding and playing competitively, again, a minor change that does very little for the non-online battling portion of the game

Were you happy back when the elemental punches were special moves?
 
Right, the Physical-Special split is completely minor. The fact that Pokemon moves aren't bound to be Phys or Spec based on their typing is totally irrelevant, it's not like Pokemon with better Atk or SpA can take advantage of these changes or anything lol. ya ok


Step 1) Get Blizzard
Step 2) Get a Psychic type
Step 3) Get a speedy Pokemon w/ bind
Step 4) win

The anime ruined Gen 1 for me. I come against Sabrina and ready to use my unbeatable Ghost types on here and lost every time to those damn Psychic Pokemon.
Wasn't years later when I read GameFreak made a mistake.

Good thing I was a kid with tons of free time. Kinda want some of that time back.
 
Can't say i cared either way, it was just a mechanic in the game just like any other that you adapt to

A mechanic that made no logical sense whatsoever, with the one redeeming quality that it made Alakazam a more effective puncher than literally every single fighting type Pokemon. If completely rebalancing the series and making the attacks actually make sense don't matter and aren't significant changes, I guess nothing is.
 
So you're just disregarding all the changes that have occurred in the series because they were "just a mechanic you can adapt to"?

as i said before, the changes are completely minor and almost negligible. Sky/Triple/Double battles you encounter not even a handful of times playing through an entire game. Stats are stats, every single game has them and every single game tweaks them, and it is never considered a major change. Types have always existed moves have always had types and associated stats, NOTHING changed in that formula it was tweaked and nothing more.
 
So you're just disregarding all the changes that have occurred in the series because they were "just a mechanic you can adapt to"?
I guess Diffculty options aren't a problem then since you can just adapt to them.

This game needs a dark story with death and drugs. That's the change Pokemon needs, let's see those child kids sold as slaves.
 
Ahahahahahahahaha

also random trivia - but even non-competitive people actually do care about those changes like phy/spe split

To be fair, competitive Pokémon play is the minority, else the events like Nationals would get more than 400 people in them in each country.

It's like 1 to 3% of the consumer base.

as i said before, the changes are completely minor and almost negligible. Sky/Triple/Double battles you encounter not even a handful of times playing through an entire game. Stats are stats, every single game has them and every single game tweaks them, and it is never considered a major change. Types have always existed moves have always had types and associated stats, NOTHING changed in that formula it was tweaked and nothing more.

Then answer my question, how would you change it?

You know, I could make similar statements about game series like Zelda, Uncharted, Mario etc, but people would cuss me out because it's ridiculous.
 
To be fair, competitive Pokémon play is the minority, else the events like Nationals would get more than 400 people in them in each country.

It's like 1 to 3% of the consumer base.



Then answer my question, how would you change it?

You know, I could make similar statements about game series like Zelda, Uncharted, Mario etc, but people would cuss me out because it's ridiculous.

except you can equate the change to 3d mario and 3d zelda as being major gameplay changes. Cant say the same for pokemon can we?
 
I guess Diffculty options aren't a problem then since you can just adapt to them.

This game needs a dark story with death and drugs. That's the change Pokemon needs, let's see those child kids sold as slaves.

Oh no, that story is dumb, people can just adapt to the dark tone. :3c

except you can equate the change to 3d mario and 3d zelda as being major gameplay changes. Cant say the same for pokemon can we?

There's a difference between 3D and 2D Mario and Zelda just like there's a difference between Pokemon and it's many MANY spin-off titles. Unless I'm mistaken and you just whirl circles around your touch screen to battle.
 
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