How do you have so many resources and fleets? How only 1 planet? Please explain ._.
How can I search for a planet/system? got a message that I detected a pre space race in a place called qufant, but hell if I can find it
Go to the Contacts tab, and if they are Primitive, they will be listed under the Empires tab with a grey descriptor of their civ underneath their name. Pre-sentient races (the ones you can Uplift) can be found under the species tab.
Go to the Contacts tab, and if they are Primitive, they will be listed under the Empires tab with a grey descriptor of their civ underneath their name. Pre-sentient races (the ones you can Uplift) can be found under the species tab.
Go to the Contacts tab, and if they are Primitive, they will be listed under the Empires tab with a grey descriptor of their civ underneath their name. Pre-sentient races (the ones you can Uplift) can be found under the species tab.
Just started playing this and I am immediately lost... Why isn't there hand holing like Civ5? But it looks pretty. And I want to get into it. It is a little intimidating for my non-PC gaming centric feeble mind.
Are troop transport ships a specific research or something available by default? I've never had to move armies.
Right click on them and they'll go to space.
Thank you. That is helpful.Are troop transport ships a specific research or something available by default? I've never had to move armies.
Make sure you play with the tutorial bot enabled. It will give you some general explanations and guide you through the early parts of the game. Just take it one step at a time and be sure to read the tooltips.
A couple tips:
- In the bottom life of the 'm'ap mode, there is a little check box. Make sure it is checked off to give you some more info on hand.
- Generally, energy credits will be more plentiful than minerals. Focus on the latter over the former, unless you're in dire need. Influence is incredibly valuable, so don't waste it; consider well the costs and benefits before spending it.
- Pay attention to your neighbouring empires' personalities. They will give you insight into what they made do. Ruthless Capitalists, for instance, will strike you when you are weak, so be wary of them; while Federation Builders or Peaceful Traders make good allies.
- Pay special attention to Fallen Empires' personalities. Upsetting them will incur their wrath, and you really don't want to be on the receiving end. Unbothered, they will remain dormant, not expanding or intereacting at all with the galaxy.
- Your borders will expand slightly every so often, so take that into consideration when founding new planets or making new frontier outposts. In this vein, prioritise surveying planets with potentially habitable locations before the others--they are of the most value to you, especially if the planet is large.
- Lastly, while researching, go for what benefits you now because the tech may not appear again for a very long time, if ever. If researching new weapons, be sure to apply them to ships (or set it to automate their blueprints so they're automatically applied).
There's an icon for it with a tooltip next to the vassal icon on the contact tab, eg:Seems weird that your vassal can deny you access to their space
Edit: Dammit, made a Vassal of the wrong partner in the alliance.
Edit 2: Any way to see how long's left in the "Integration" process?
Just started playing this and I am immediately lost... Why isn't there hand holing like Civ5? But it looks pretty. And I want to get into it. It is a little intimidating for my non-PC gaming centric feeble mind.
My new machine is built at last (6700k) so I can finally play Stellais for the first time!
My new machine is built at last (6700k) so I can finally play Stellais for the first time!
I much more enjoyed the early game in Stellaris than I ever do in Civilization. Not sure exactly why that is. Maybe just the different setting. Game also runs really well on my 2015 Macbook Pro. Even better than EU4 or CK2 do.
You can't kick someone out of a Federation can you?
From my small experience with fallen empires, they tend to stay in their own corners and won't expand so there's that. You have nothing to fear from them as long as you don't go near hostile ones. I may be wrong, but that's the impression I got.
There's an icon for it with a tooltip next to the vassal icon on the contact tab, eg:
Yup. Just learned this lesson the hard way in my second game. Found a Fallen Empire off on its own in the NW part of the map, that had been minding it's own business through the early game. They were militant xenophobe isolationists, and their fleet size and tech were rated as "Overwhelming". I colonized a planet too close to their borders at about the mid-late game point in an effort to expand my wormhole network with aims at eventually invading someone else entirely.
They didn't take kindly to the border tension at all and immediately demanded I sucede my three closest proximity colonies and I would also have suffered a "humiliated" penalty for a decade or so. Rejected their demands and was swiftly invaded by a total of 6 fleets that each had approx. 20K strength. My fleet was at 30K. It was ugly and over very quick! But now I know for next time. Better to leave them alone.
Not to pull back the mechanical curtains too much, but if you establish an embassy with them and let it mature to +100 rep, then that will completely offset the -100 you get from border tension. I've surrounded one and over time, my expanding borders are bloodlessly taking worlds from the fallen militant xenophobe empire, remaining forever at the totally stable -20 rep.
I found a similar pre-sentient race and they were literally on the opposite side of the galaxy and I had no way to reach them. Sucked.I'm pretty sure I found the best pre-sentient race ever:
Legit spoilers.
And soon, they will be mine.
So is theevent bugged?ScourgeThey showed up, I beat their fleets and took the fortifications of their planet to zero and now, nothing.
Cheers
I found a similar pre-sentient race and they were literally on the opposite side of the galaxy and I had no way to reach them. Sucked.
Yes, it's bugged. Same thing happened to other people on the forums.
Has this been linked yet? Someone did the min/max for all possible weapons. It seems Corvettes are the best ships in the game actually as they have the highest potential evasion rate.
https://www.reddit.com/r/Stellaris/comments/4j3cns/minmaxers_guide_to_fleet_composition/
BRB, researching autocannons as quickly as possible.
stellaris is basically modern master of orion
kinda like it? maybe it is a little slower for things to happen compared to MoO
Played like two hours, haven't seen combat yet, when in MoO I'd be knee deep in alien blood by now.
Has this been linked yet? Someone did the min/max for all possible weapons. It seems Corvettes are the best ships in the game actually as they have the highest potential evasion rate.
https://www.reddit.com/r/Stellaris/comments/4j3cns/minmaxers_guide_to_fleet_composition/
BRB, researching autocannons as quickly as possible.
It depends. Sometimes when you start you're surrounded by aliens that hate your guts and will war you asap, other times not so much.
Has this been linked yet? Someone did the min/max for all possible weapons. It seems Corvettes are the best ships in the game actually as they have the highest potential evasion rate.
https://www.reddit.com/r/Stellaris/comments/4j3cns/minmaxers_guide_to_fleet_composition/
BRB, researching autocannons as quickly as possible.
It reminds me of Pax Imperia: Eminent Domain, mainly because it's real time. (Pax was just a real-time 4X)stellaris is basically modern master of orion
kinda like it? maybe it is a little slower for things to happen compared to MoO
Played like two hours, haven't seen combat yet, when in MoO I'd be knee deep in alien blood by now.
I have yet to start a game where the first aliens I meet are not one of:
-Hegemonic Imperialists (tries to shank my ass)
-Evangelizing Zealots (tries to shank my ass)
-Fanatical Purifies (tries to shank my ass)
Like, every time. One of those three.
Is there a list of which ethoses/governments translate to which AI personalities? (e.g. the stuff in Poodlestrike's post above.)
It reminds me of Pax Imperia: Eminent Domain, mainly because it's real time. (Pax was just a real-time 4X)
...I should make the Pax Imperia races.
Lmao there's a "human species with only Asian and White people" mod.
My first game was nothing but xenophiles who shared my materialism around me, so things were pretty peaceful. Then, after I got the hang of things, I decided to try an ellipitcal galaxy on insane difficulty with ironman on. I was surrounded by evangelizing zealots and quickly wiped out.
My current game is a happy medium in all ways: Hard difficulty ironman with a couple of friendly empires(one of them is a xenophilic milltarist, so...) near me with a couple of evangelising zealots.
Has this been linked yet? Someone did the min/max for all possible weapons. It seems Corvettes are the best ships in the game actually as they have the highest potential evasion rate.
https://www.reddit.com/r/Stellaris/comments/4j3cns/minmaxers_guide_to_fleet_composition/
BRB, researching autocannons as quickly as possible.
It's purely a question of Ethos; government type seems entirely disconnected.
http://www.stellariswiki.com/Artificial_intelligence
It doesn't list the exact correlation, but generally, you can infer it. There are some weird ones, like Federation Builders can apparently work if the guy has Pacifist regardless of their other traits. Pretty sure I saw one once that were Fanatic Xenophobes, though I might be misremembering.
Well, I suppose that means we won't be seeing you for awhile.
Maybe your game wont' keep stuttering like mine![]()
Can you set camera controls to wasd in this?