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Stellaris |OT| Imperium Universalis

Ok, why the hell am I losing 100 influence per ridiculous peace term offers? I'm kicking his ass and he offers to liberate one of my protectorates.

E: Yup, the war score is bugged. I burned his planets, destroyed his fleets and I'm somehow losing this.
 
How can I search for a planet/system? got a message that I detected a pre space race in a place called qufant, but hell if I can find it
 
How can I search for a planet/system? got a message that I detected a pre space race in a place called qufant, but hell if I can find it

Go to the Contacts tab, and if they are Primitive, they will be listed under the Empires tab with a grey descriptor of their civ underneath their name. Pre-sentient races (the ones you can Uplift) can be found under the species tab.
 
Go to the Contacts tab, and if they are Primitive, they will be listed under the Empires tab with a grey descriptor of their civ underneath their name. Pre-sentient races (the ones you can Uplift) can be found under the species tab.

omg

Thank you! I've had the uplifting tech for decades and never found something to use it on, forgetting the previous stuff I encountered.
 
Go to the Contacts tab, and if they are Primitive, they will be listed under the Empires tab with a grey descriptor of their civ underneath their name. Pre-sentient races (the ones you can Uplift) can be found under the species tab.

I was about to ask the same thing ! I guess it's not clear enough in the game.
 
Just started playing this and I am immediately lost... Why isn't there hand holing like Civ5? But it looks pretty. And I want to get into it. It is a little intimidating for my non-PC gaming centric feeble mind.
 
I'm salty as hell right now, I had a big fleet of transports that got roped into a nearby space battle that refused to listen to anything I told them to do and so they wouldn't retreat and instead got slaughtered helplessly for no good goddamn reason. Goddamn this shit makes me upset.
 
Are troop transport ships a specific research or something available by default? I've never had to move armies.
Just started playing this and I am immediately lost... Why isn't there hand holing like Civ5? But it looks pretty. And I want to get into it. It is a little intimidating for my non-PC gaming centric feeble mind.

Make sure you play with the tutorial bot enabled. It will give you some general explanations and guide you through the early parts of the game. Just take it one step at a time and be sure to read the tooltips.

A couple tips:
  • In the bottom life of the 'm'ap mode, there is a little check box. Make sure it is checked off to give you some more info on hand.
  • Generally, energy credits will be more plentiful than minerals. Focus on the latter over the former, unless you're in dire need. Influence is incredibly valuable, so don't waste it; consider well the costs and benefits before spending it.
  • Pay attention to your neighbouring empires' personalities. They will give you insight into what they made do. Ruthless Capitalists, for instance, will strike you when you are weak, so be wary of them; while Federation Builders or Peaceful Traders make good allies.
  • Pay special attention to Fallen Empires' personalities. Upsetting them will incur their wrath, and you really don't want to be on the receiving end. Unbothered, they will remain dormant, not expanding or intereacting at all with the galaxy.
  • Your borders will expand slightly every so often, so take that into consideration when founding new planets or making new frontier outposts. In this vein, prioritise surveying planets with potentially habitable locations before the others--they are of the most value to you, especially if the planet is large.
  • Lastly, while researching, go for what benefits you now because the tech may not appear again for a very long time, if ever. If researching new weapons, be sure to apply them to ships (or set it to automate their blueprints so they're automatically applied).
 
Are troop transport ships a specific research or something available by default? I've never had to move armies.


Make sure you play with the tutorial bot enabled. It will give you some general explanations and guide you through the early parts of the game. Just take it one step at a time and be sure to read the tooltips.

A couple tips:
  • In the bottom life of the 'm'ap mode, there is a little check box. Make sure it is checked off to give you some more info on hand.
  • Generally, energy credits will be more plentiful than minerals. Focus on the latter over the former, unless you're in dire need. Influence is incredibly valuable, so don't waste it; consider well the costs and benefits before spending it.
  • Pay attention to your neighbouring empires' personalities. They will give you insight into what they made do. Ruthless Capitalists, for instance, will strike you when you are weak, so be wary of them; while Federation Builders or Peaceful Traders make good allies.
  • Pay special attention to Fallen Empires' personalities. Upsetting them will incur their wrath, and you really don't want to be on the receiving end. Unbothered, they will remain dormant, not expanding or intereacting at all with the galaxy.
  • Your borders will expand slightly every so often, so take that into consideration when founding new planets or making new frontier outposts. In this vein, prioritise surveying planets with potentially habitable locations before the others--they are of the most value to you, especially if the planet is large.
  • Lastly, while researching, go for what benefits you now because the tech may not appear again for a very long time, if ever. If researching new weapons, be sure to apply them to ships (or set it to automate their blueprints so they're automatically applied).
Thank you. That is helpful.
 
Seems weird that your vassal can deny you access to their space

Edit: Dammit, made a Vassal of the wrong partner in the alliance.

Edit 2: Any way to see how long's left in the "Integration" process?
 
I just think I'm locked into a bad game 15 hours in. Trading seems to not even work. I work to make trade agreements that have a green 1, which I thought meant they'd accept, and I send off the agreement and the other AI will accept, but I noticed last night they had changed the terms to me providing what I said I would and they changed their half to nothing. I have just been clicking "OK" this whole time, not knowing. What do I do when they change the terms, but say they are agreeing to them?

I may just follow in Arumba's steps and make a slave space-faring race to dominate rather than try and be a pacifist.

also, for a pacifist, fighting has been my only option to deal with soooo many roadblocks. Maybe I'm just unaware of alternative avenues?
 
I much more enjoyed the early game in Stellaris than I ever do in Civilization. Not sure exactly why that is. Maybe just the different setting. Game also runs really well on my 2015 Macbook Pro. Even better than EU4 or CK2 do.
 
Seems weird that your vassal can deny you access to their space

Edit: Dammit, made a Vassal of the wrong partner in the alliance.

Edit 2: Any way to see how long's left in the "Integration" process?
There's an icon for it with a tooltip next to the vassal icon on the contact tab, eg:
cOTPM9q.jpg
 
Just started playing this and I am immediately lost... Why isn't there hand holing like Civ5? But it looks pretty. And I want to get into it. It is a little intimidating for my non-PC gaming centric feeble mind.

Tweak the settings and restart. I couldn't crack CK2 (even though I'd spent hours withe EU Rome) until I read some tips and picked an easy scenario. And even then I made many mistakes and lost.
 

Hyperlane-only game, this damn peaceful neighbour got to the chokepoint before me. I amassed my fleet and was ready to take it back but seems uncharacteristic so I've held off.

Luckily I had a planet on the far side that was able to make a Construction ship and drop a Frontier outpost on the other side of the chokepoint so he couldn't expand further in that direction. I have quite an open field on that side to expand to.

And if border friction happens to make my friend there attack, well I know the first planet I'm grabbing =P
 
I much more enjoyed the early game in Stellaris than I ever do in Civilization. Not sure exactly why that is. Maybe just the different setting. Game also runs really well on my 2015 Macbook Pro. Even better than EU4 or CK2 do.

one thing that helps with the early game is the fact it's real time so you can just speed things up while waiting instead of hitting enter every 10-15 seconds like in civ
 
From my small experience with fallen empires, they tend to stay in their own corners and won't expand so there's that. You have nothing to fear from them as long as you don't go near hostile ones. I may be wrong, but that's the impression I got.

Yup. Just learned this lesson the hard way in my second game. Found a Fallen Empire off on its own in the NW part of the map, that had been minding it's own business through the early game. They were militant xenophobe isolationists, and their fleet size and tech were rated as "Overwhelming". I colonized a planet too close to their borders at about the mid-late game point in an effort to expand my wormhole network with aims at eventually invading someone else entirely.

They didn't take kindly to the border tension at all and immediately demanded I sucede my three closest proximity colonies and I would also have suffered a "humiliated" penalty for a decade or so. Rejected their demands and was swiftly invaded by a total of 6 fleets that each had approx. 20K strength. My fleet was at 30K. It was ugly and over very quick! But now I know for next time. Better to leave them alone.
 
Yup. Just learned this lesson the hard way in my second game. Found a Fallen Empire off on its own in the NW part of the map, that had been minding it's own business through the early game. They were militant xenophobe isolationists, and their fleet size and tech were rated as "Overwhelming". I colonized a planet too close to their borders at about the mid-late game point in an effort to expand my wormhole network with aims at eventually invading someone else entirely.

They didn't take kindly to the border tension at all and immediately demanded I sucede my three closest proximity colonies and I would also have suffered a "humiliated" penalty for a decade or so. Rejected their demands and was swiftly invaded by a total of 6 fleets that each had approx. 20K strength. My fleet was at 30K. It was ugly and over very quick! But now I know for next time. Better to leave them alone.

Not to pull back the mechanical curtains too much, but if you establish an embassy with them and let it mature to +100 rep, then that will completely offset the -100 you get from border tension. I've surrounded one and over time, my expanding borders are bloodlessly taking worlds from the fallen militant xenophobe empire, remaining forever at the totally stable -20 rep.
 
Not to pull back the mechanical curtains too much, but if you establish an embassy with them and let it mature to +100 rep, then that will completely offset the -100 you get from border tension. I've surrounded one and over time, my expanding borders are bloodlessly taking worlds from the fallen militant xenophobe empire, remaining forever at the totally stable -20 rep.

For sure. In my case even the +100 from an embassy long term would not have been enough to offset the relationship. They didn't take kindly to slavers, and I had the repugnant trait too. Even without the border tension I was already at about -35 or so with them.
 
This game is so addicting but I can still sense that I want so much more out of it. I feel like I just discovered Civ V again but the real meat will be in 3 years when the G&K + BNW combo is available

Also so much UI stuff needs to be fixed or shuffled around. Need more custom notifications around colonies. Lot of excess clicking stuff. For the love of god don't zoom into system view when I just want to locate where on the galaxy map my goddamn science ships are. Maybe some larger board-game esque icons on galaxy map would be nice too.
 
I found a similar pre-sentient race and they were literally on the opposite side of the galaxy and I had no way to reach them. Sucked.

Crushing.

The bad news for me is expanding so far is probably going to make a nearby federation go neutral to concerned. Which may end up really bad later on. Oh well.
 
stellaris is basically modern master of orion

kinda like it? maybe it is a little slower for things to happen compared to MoO

Played like two hours, haven't seen combat yet, when in MoO I'd be knee deep in alien blood by now.
 
Yes, it's bugged. Same thing happened to other people on the forums.

Damn, none of the solutions offered really work either, suppose I'll put it on the shelf till its patched.

Has this been linked yet? Someone did the min/max for all possible weapons. It seems Corvettes are the best ships in the game actually as they have the highest potential evasion rate.

https://www.reddit.com/r/Stellaris/comments/4j3cns/minmaxers_guide_to_fleet_composition/

BRB, researching autocannons as quickly as possible.

Interesting data. I'd already switched entirely to using Battleships just because I was too lazy to bother fiddling with loads of ships. Seems to work pretty well, only have a few types, each specialised for one particular thing/weapon type. I'd like some more concrete data, e.g. whether projectiles ignore evasion, etc. before making any hard and fast decisions (I do find superior range is often pretty effective). There's also the upkeep costs of the various ships and such to consider.
 
stellaris is basically modern master of orion

kinda like it? maybe it is a little slower for things to happen compared to MoO

Played like two hours, haven't seen combat yet, when in MoO I'd be knee deep in alien blood by now.

It depends. Sometimes when you start you're surrounded by aliens that hate your guts and will war you asap, other times not so much.


Has this been linked yet? Someone did the min/max for all possible weapons. It seems Corvettes are the best ships in the game actually as they have the highest potential evasion rate.

https://www.reddit.com/r/Stellaris/comments/4j3cns/minmaxers_guide_to_fleet_composition/

BRB, researching autocannons as quickly as possible.

Eh, the way it works out is that Corvettes are always the first to get shot at, so having a higher damage fleet behind them with bigger guns would still probably be the best of all worlds.
 
It depends. Sometimes when you start you're surrounded by aliens that hate your guts and will war you asap, other times not so much.

I have yet to start a game where the first aliens I meet are not one of:

-Hegemonic Imperialists (tries to shank my ass)
-Evangelizing Zealots (tries to shank my ass)
-Fanatical Purifies (tries to shank my ass)

Like, every time. One of those three.
 
Is there a list of which ethoses/governments translate to which AI personalities? (e.g. the stuff in Poodlestrike's post above.)
stellaris is basically modern master of orion

kinda like it? maybe it is a little slower for things to happen compared to MoO

Played like two hours, haven't seen combat yet, when in MoO I'd be knee deep in alien blood by now.
It reminds me of Pax Imperia: Eminent Domain, mainly because it's real time. (Pax was just a real-time 4X)

...I should make the Pax Imperia races.
 
I have yet to start a game where the first aliens I meet are not one of:

-Hegemonic Imperialists (tries to shank my ass)
-Evangelizing Zealots (tries to shank my ass)
-Fanatical Purifies (tries to shank my ass)

Like, every time. One of those three.

My first game was nothing but xenophiles who shared my materialism around me, so things were pretty peaceful. Then, after I got the hang of things, I decided to try an ellipitcal galaxy on insane difficulty with ironman on. I was surrounded by evangelizing zealots and quickly wiped out.

My current game is a happy medium in all ways: Hard difficulty ironman with a couple of friendly empires(one of them is a xenophilic milltarist, so...) near me with a couple of evangelising zealots.
 
Is there a list of which ethoses/governments translate to which AI personalities? (e.g. the stuff in Poodlestrike's post above.)

It reminds me of Pax Imperia: Eminent Domain, mainly because it's real time. (Pax was just a real-time 4X)

...I should make the Pax Imperia races.

It's purely a question of Ethos; government type seems entirely disconnected.

http://www.stellariswiki.com/Artificial_intelligence

It doesn't list the exact correlation, but generally, you can infer it. There are some weird ones, like Federation Builders can apparently work if the guy has Pacifist regardless of their other traits. Pretty sure I saw one once that were Fanatic Xenophobes, though I might be misremembering.

Lmao there's a "human species with only Asian and White people" mod.

Awkwarddddddddd

My first game was nothing but xenophiles who shared my materialism around me, so things were pretty peaceful. Then, after I got the hang of things, I decided to try an ellipitcal galaxy on insane difficulty with ironman on. I was surrounded by evangelizing zealots and quickly wiped out.

My current game is a happy medium in all ways: Hard difficulty ironman with a couple of friendly empires(one of them is a xenophilic milltarist, so...) near me with a couple of evangelising zealots.

Yeah, surrounding AI makeup on start can hugely alter the difficulty.
 
Decided just to start a new game. The spiral galaxy just got too bogged down especially mid/late game. Plus I love the early game, it's just so well done. Went with the eclipse galaxy and things are already improved.
 
It's purely a question of Ethos; government type seems entirely disconnected.

http://www.stellariswiki.com/Artificial_intelligence

It doesn't list the exact correlation, but generally, you can infer it. There are some weird ones, like Federation Builders can apparently work if the guy has Pacifist regardless of their other traits. Pretty sure I saw one once that were Fanatic Xenophobes, though I might be misremembering.

Awesome, thank you.

So many I've never seen...


There's probably some allocation bugs for the personalities, since people have seen Despicable Neutrals in-game.
 
damn, the tachyon lances are really insanely good, especially with how the battle AI tends to work

It's so much fun to watch line after line of corvettes melt against the barrage, and my fleets are one-shotting stations
 
Well, I suppose that means we won't be seeing you for awhile.

4 hours later and I'm out!

I have created the Galactic British Empire, we're Intelligent, slow breeders, sedentary and Industrious. So +10% Science, +15% Growth Time, +50% Migration Time, +33+ Resettlement Cost and +15% Minerals.

On top of that we're Individualists, Xenophiles and Materialist. So +10% Credits, -50% Slavery tolerance, +5% ethics divergance, -10% Xenophobia and +5% Science.

We're a democracy so I can control 7 planets and soon 9.

Playing with wormholes and from just my home system there are 19 habitable planets, 8 of which are suitable for me (3 without research) and 2 of those 3 are in the same system! A 17 and a 24.

Enjoying so far buts its just been me building my empire and meeting a few folk. 3 planets under my control and another coming very soon.

And playing ironman too.

Maybe your game wont' keep stuttering like mine :(


Not a jot here!

Can you set camera controls to wasd in this?

They already are.
 
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