Polygon: Xbox Scorpio will be a ~6 TFLOP system (v PS4K's 4.14), unveil soon, Fall 17

I still think that the Xbox Scorpio won't be talked about at E3...it will be something they talk about gamescom as it seems to me that gamescom is where they talk about a little about the holiday lineup and more into what they are doing in the next year. That makes more sense to me. In August, not too long away from when Sony is readying the launch of Neo.
But E3 gives much more exposure. Especially since they live broadcast the Microsoft conference on Spike in North America.
 
But E3 gives much more exposure. Especially since they live broadcast the Microsoft conference on Spike in North America.

Yes, but there's only so much you can talk about in a hour and a half without spending time showing off games. You also don't want a rush job of explaining what they are doing. Don't get me wrong, I think they'll hint about Scorpio, but I don't think they'll reveal anything substantial.
 
Yes, but there's only so much you can talk about in a hour and a half without spending time showing off games. You also don't want a rush job of explaining what they are doing. Don't get me wrong, I think they'll hint about Scorpio, but I don't think they'll reveal anything substantial.
I expect they will drop a "public code name" and give a general road map and what their vision for the future of the platform is. I don't think we will see a box or any specific details, but I do think they will plant the seed.
 
So this means 10nm? Has someone knowledgeable speculated on this?

The rumour is it's a 14nm Amd console with a Zen CPU and a Vega GPU.
It's going to be a full generation jump. Especially for VR. Due to the extra floating point processing going into GPUs designed for VR like the 1070 and 1080.

Hypothetically a new modern GPU with a new API (Dirext X 12/Vulkan ect) should be able to run a current gen game that gets 30FPS at close to 90 if some of benchmarks on the 1070 and 1080 hold up with the same level of power

Keep in mind 90fps is considered the minimum standard for a satisfactory VR experience.
 
Yes, but there's only so much you can talk about in a hour and a half without spending time showing off games. You also don't want a rush job of explaining what they are doing. Don't get me wrong, I think they'll hint about Scorpio, but I don't think they'll reveal anything substantial.

But cant some game announcements be moved to the xbox dailies and make room for more details about the Scorpio?

They have more than 90 mins now this whole e3. :p

Come on. Just belieeeevveeeeeee!!!!!!!!!! Haha
 
Yes, but there's only so much you can talk about in a hour and a half without spending time showing off games. You also don't want a rush job of explaining what they are doing. Don't get me wrong, I think they'll hint about Scorpio, but I don't think they'll reveal anything substantial.
Yea of course it will just be a reveal of them working on it, how it fits into their vision, what are the next steps, say that it works with Oculus...etc.
Not show any specs or anything.
 
True, but increasing resolution, AA solution, AO etc. are considered generational improvements. If the Scorpio does have 6tf and a good CPU, I can easily see them doing 4k/30fps solid or going with more eye candy in maxing out 1080p/60fps with really good IQ etc.
Are those really considered generational improvements? They are improvements that typically come with each new generation, but they aren't at the core of it. When I think generational improvement I think about larger worlds, more NPCs, better animation, higher quality character models and entirely new rendering methods such as bump mapping, dynamic lighting and physical based rendering.

That said, I agree with you to a point. Graphics are reaching a point of diminishing returns where I think we are going to see hardware used more for refining the image rather than focusing on more complex rendering. New hardware will most likely be used for improving the image quality in a number of areas such as higher resolutions, higher resolution shadows, lighting, texture filtering, and AA processes. We will probably start to see a lot more games using more advanced global illumination as well, and then just scaling it back for PS4 and XBO. As tech advancement continues to slow down and we get more regular consoles I suppose we will start to see a change in what is considered a generational leap.
 
Soooooo, NX is gonna be relative weaksauce even in the best case I suppose?

PS4k versus XB1.5 versus NX in simpsons gif form.

ajVPvS7.gif
 
I still think that the Xbox Scorpio won't be talked about at E3...it will be something they talk about gamescom as it seems to me that gamescom is where they talk about a little about the holiday lineup and more into what they are doing in the next year. That makes more sense to me. In August, not too long away from when Sony is readying the launch of Neo.
I think it has to be mentioned. How they do that I'm not sure. But they have to acknowledge it( since I think it was a controlled leak anyway). But it can't overshadow the main focus of games coming out this year and pushing the mini. So I think they give specs, oculus partnership and a coming soon date. Don't talk price, specific date etc
 
I think it has to be mentioned. How they do that I'm not sure. But they have to acknowledge it( since I think it was a controlled leak anyway). But it can't overshadow the main focus of games coming out this year and pushing the mini. So I think they give specs, oculus partnership and a coming soon date. Don't talk price, specific date etc

I think that they'll announce the Oculus (and maybe Vive) partnership for VR. I think they'll say something along the lines of having a new xbox that supports it. And something talking about the future of Xbox and how it evolves. Probably no more than 10 minutes of stage time.

EDIT: Also, look at computex which is before E3, and there Microsoft should be talking about how VR can naturally fit into Windows 10. It's a precursor to what Phil will be talking about. I think because Xbox runs Windows 10...any VR headset that plugs into a Windows 10 device will be able to be used for the next Xbox (wit specs of course).
 
I'm actually kind of sad about this. I never bought a One, but I always felt like I've been missing out on the xbox ecosystem. Would have totally bit on this 6 months ago, but I just got a PC and now that their exclusives are coming to PC as well...

Maybe I'll still bite for MCC, always wanted to see what the fuss about Halo was.
 
I'm actually kind of sad about this. I never bought a One, but I always felt like I've been missing out on the xbox ecosystem. Would have totally bit on this 6 months ago, but I just got a PC and now that their exclusives are coming to PC as well...

Well the good news for you is that fairly soon, you'll be in on the Xbox ecosystem as the games and "ecosystem" will be coming to PC. I know you mentioned this in your post but it sounds like they are really trying to bring not just the exclusives, but the "ecosystem" over as well. I have to put quotes around the word because it's a bit obnoxious, but you get the idea.
 
At least the Scorpio and Neo Version will be 1080p with more effects etc.


I really cant wait to have that.

Sure i could get a PC etc, but im a Console players :)

I have one with a 970 and I still always end up on console. Not sure why I continue to upgrade my cards, but I like the option I guess.
 
I still think that the Xbox Scorpio won't be talked about at E3...it will be something they talk about gamescom as it seems to me that gamescom is where they talk about a little about the holiday lineup and more into what they are doing in the next year. That makes more sense to me. In August, not too long away from when Sony is readying the launch of Neo.

I completely agree.

MAYBE they add some sentences that they will release more consoles every 2-3 years from now on.

But they will not announce the Xbox Scorpio specifically.
 
Because he has never ever, not even once, been correct with his crazy predictions.
I'm really not predicting anything, which is not understood. I'm summarizing what's coming from multiple papers. My guessing release dates has been wrong but the papers I am quoting are also wrong on that for some reason.

Examples: The Microsoft/Sony/Nintendo paper to the EU power board stated the UHD firmware update would occur Jan 2016 and I had expected it to occur, before finding this paper that appears to have been written April 2015 and posted on the Internet Feb 2016, at the 6 month major firmware update period about October 2015. That didn't happen.

The FCC mandated that the Cable Companies support Vidipath June 2015 and they did so but no other company released the firmware updates to support being a client to this date 14 months later. The Vidipath webpage even quotes this with the comment it's coming soon.

Sony posted a Job to support embedded Playready in the PS3, PS4 and Vita Oct 2014 but it hasn't been used yet by any third party app. Embedded Playready is required by Vidipath and is also required by 4K cloud streaming. At this point the Netflix app on the PS3 and PS4 has the DRM in the app not embedded in the platform.

HTML5 <video> MSE EME is not in the PS3 or PS4 browser and it's APIs are used by all UHD media. ooVoo has not been implemented yet and it uses the same native libraries as APIs from Southbridge.

UHD media is based on open source HTML5 plus W3C extensions and DRM requires the embedded parts of Playready, the player, codecs, encryption (AACS 2, HDCP 2.2, Miracast, WMDRM - Playready ND (Vidipath DTCP-IP)), DLNA and transcoding take place in the same trusted boot TEE which in the PS4 is Southbridge. Notice that the features that are overdue all require APIs from Southbridge.

The HTML5 W3C extensions for TV are created with feedback from FCC ATSC 3 which is supposed to reach candidate status Q1 2017. This may be the reason for the delay.


Where it's speculation is taking the fact that Sony has a licence for an UHD blu-ray embedded (Game Console and stand alone) player as well as a PC application player while Microsoft has neither and coming to the conclusion that Sony is writing the player for the XB1. This is becoming a greater probability as we are getting closer to the consoles releasing a UHD blu-ray firmware update and still no license for Microsoft. This will continue to be speculation up until days before the firmware update.
 
I'm really not predicting anything, which is not understood. I'm summarizing what's coming from multiple papers. My guessing release dates has been wrong but the papers I am quoting are also wrong on that for some reason.

Examples: The Microsoft/Sony/Nintendo paper to the EU power board stated the UHD firmware update would occur Jan 2016 and I had expected it to occur, before finding this paper that appears to have been written April 2015 and posted on the Internet Feb 2016, at the 6 month major firmware update period about October 2015. That didn't happen.

The FCC mandated that the Cable Companies support Vidipath June 2015 and they did so but no other company released the firmware updates to support being a client to this date 14 months later. The Vidipath webpage even quotes this with the comment it's coming soon.

Sony posted a Job to support embedded Playready in the PS3, PS4 and Vita Oct 2014 but it hasn't been used yet by any third party app. Embedded Playready is required by Vidipath and is also required by 4K cloud streaming. At this point the Netflix app on the PS3 and PS4 has the DRM in the app not embedded in the platform.

HTML5 <video> MSE EME is not in the PS3 or PS4 browser and it's APIs are used by all UHD media. ooVoo has not been implemented yet and it uses the same native libraries as APIs from Southbridge.

UHD media is based on open source HTML5 plus W3C extensions and DRM requires the embedded parts of Playready, the player, codecs, encryption (AACS 2, HDCP 2.2, Miracast, WMDRM - Playready ND (Vidipath DTCP-IP)), DLNA and transcoding take place in the same trusted boot TEE which in the PS4 is Southbridge. Notice that the features that are overdue all require APIs from Southbridge.

The HTML5 W3C extensions for TV are created with feedback from FCC ATSC 3 which is supposed to reach candidate status Q1 2017. This may be the reason for the delay.


Where it's speculation is taking the fact that Sony has a licence for an UHD blu-ray embedded (Game Console and stand alone) player as well as a PC application player while Microsoft has neither and coming to the conclusion that Sony is writing the player for the XB1. This is becoming a greater probability as we are getting closer to the consoles releasing a UHD blu-ray firmware update and still no license for Microsoft. This will continue to be speculation up until days before the firmware update.

will the new xbox be really good jeff? thats all i wanna know
 
will the new xbox be really good jeff? thats all i wanna know
Again, from papers based on Microsoft's choice to keep ARM IP in the APU, they must use Vega and HBM 2 while Sony can use Polaris and GDDR5 because they moved the ARM IP to Southbridge with it's own 256 MB of DDR3. It will be a semi custom so we can't speculate on anything else but living room TDP gives us for Vega 6TF or thereabouts. I believe I posted this before anyone else.

You can either figure this out from knowing about the ARM IP or from a leak. Eurogamer and many on NeoGAF assume the Sony APU contains the ARM UVD codec and Southbridge is considered just southbridge Network standby. Charlie at Semiaccurate was stating in 2012 that it was leaked to him that the PS4 is a two chip solution and the XB1 is a one chip. Charlie also stated that Sony was planning iterations of the PS4 which is NEO and again from a leak.

Edit: The Vega design will not have a separate southbridge, it will be moved into the APU/SoC. The PS4 design where all video processing takes place in Southbridge is more efficient for a Game console that: 1) Processes video for head/gesture tracking, 2) codec compresses game play 3) Displays gameplay 4) streams game play. When Southbridge moves into the SoC, the PCIe bottleneck that the XB1 suffers will disappear.

HBM can support DDR3 power levels and more than GDDR5 performance. In a top end dGPU the GDDR5 memory can use up to 50 watts spread primarily between the memory controller in the GPU and the GDDR5 memory.

I insisted before the PS4 release that it would use HBM not GDDR5 before I knew of the two chip PS4 solution. In that I was wrong but two industry papers were assuming HBM also.
 
So, if these rumors are true, can't see Sony accepting the power difference and Sony's E3 briefing is after Microsoft's so what will they change to make MS look like fools this time? Twice the RAM? Two CPUs? Earlier launch and super powerful PS5 out in late 2018 with upgrade plans for Neo buyers?
 
So, if these rumors are true, can't see Sony accepting the power difference and Sony's E3 briefing is after Microsoft's so what will they change to make MS look like fools this time? Twice the RAM? Two CPUs? Earlier launch and super powerful PS5 out in late 2018 with upgrade plans for Neo buyers?

They'll duct tape two Neos together when Scorpio releases and call it a day.
 
I still think that the Xbox Scorpio won't be talked about at E3...it will be something they talk about gamescom as it seems to me that gamescom is where they talk about a little about the holiday lineup and more into what they are doing in the next year. That makes more sense to me. In August, not too long away from when Sony is readying the launch of Neo.

Yeah, splitting information between shows doesn't work. You go all in.

No Scorpio at E3:

Sony presents Neo, Sony wins E3

Scorpio at E3:

Sony presents Neo, Microsoft wins E3
 
So, if these rumors are true, can't see Sony accepting the power difference and Sony's E3 briefing is after Microsoft's so what will they change to make MS look like fools this time? Twice the RAM? Two CPUs? Earlier launch and super powerful PS5 out in late 2018 with upgrade plans for Neo buyers?

It doesn't work like that though. Sony's not gonna upgrade their console in a number of hours.
 
So, if these rumors are true, can't see Sony accepting the power difference and Sony's E3 briefing is after Microsoft's so what will they change to make MS look like fools this time? Twice the RAM? Two CPUs? Earlier launch and super powerful PS5 out in late 2018 with upgrade plans for Neo buyers?

If Scorpio comes later than Neo, that means MS can also look for Neo's spec and change it too.
And yeah sure power is one of reason can change consumers choice, but it's not like the only important reason, besides it's not first time Sony's console less powerful than MS's.

As long as Sony(and MS)'s console keep geting games, they're all good.

Yeah, splitting information between shows doesn't work. You go all in.

No Scorpio at E3:

Sony presents Neo, Sony wins E3

Scorpio at E3:

Sony presents Neo, Microsoft wins E3
Unless Scropio release before 2017 E3, then i guess Sony will "win" this E3(personally i don't think announce .5 gen console is a win or lose).
 
I wonder if the games we already own will get significant updates through patches.

My guess is probably not, since there's not much money to be made.
 
Sony is already paying to completely redesign the PS4 chip to a puma/Polaris set up. I highly doubt 6 months or so from launch that they would completely design a new zen/vega chip and throw away hundreds of millions of dollars.
 
Top Bottom