Polygon: Xbox Scorpio will be a ~6 TFLOP system (v PS4K's 4.14), unveil soon, Fall 17

http://www.broadbandtvnews.com/2015/03/10/4k-tv-ownership-in-us-will-reach-10-by-2016/

According to that, UHD TVs ownership in the USA will reach 10% this year and is expected to rise to 50% by 2020.

http://4k.com/news/4k-tv-sales-to-surpass-100-million-units-by-2018-5948/

Given those numbers, I think it's simply ridiculous to try and force 4k30fps gaming for a niche. Wouldn't it be better for Microsoft and Sony to actually fulfill their promises and deliver "ultra settings" 1080p60 for the largest market?
Thank you for that - I suspect it isnt that much different in other markets if not lower.

If 2020 is when we see a genuine spilt then 4k talk could just naturally spill to the successors of Neo and Scorpio. Right now supporting 4k UHD BDs appeases the early adopter and lip service to UHD gaming is enough to market. With no other significant 4k UHD content I doubt gaming really will be a driving force for 4k UHD TV uptake, its just largely competitive pricing against 1080p models.

Native 1080p/60fps seems like common sense - hopefully developers/publishers concur. I look forward to them fucking it up :p

ps3ud0 8)
 
Your grammar is wrong. Sorry :)


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I doubt any developers will go for 1440p or 1600p. Either 1080p since it scales nicely to 4K or just 4K.
1080p with a boatload of extra graphics and effects will be the norm for another 3-5 years I bet.

I wouldn't be surprised to see a few games try out an "inbetween" (based on TVs) resolution like that as a means of AA, then down/up scale to fit the TV screen (depending on the sets native resolution).
 
I doubt any developers will go for 1440p or 1600p. Either 1080p since it scales nicely to 4K or just 4K.
1080p with a boatload of extra graphics and effects will be the norm for another 3-5 years I bet.

I think we'll see dynamic 4K much like we see dynamic 1080p right now.
 
With the industry wanting to push 4k, I think they will go for 4k resolution, possibly with upscaling, but with the announcement of the Polaris RX 480 GPU, which is looking to offer around GTX 970 / AMD R9 390 performance (possibly a little better) at a low cost, and will offer entry level VR performance (ideal for PSVR too) its possible they could do native 4k @ 30fps games with Neo.

Both the GTX 970 and R9 390 are capable of doing 4k/30fps, so if Neo is based on Polaris and is similar in power (RX 480 has the same number of Compute Units as the leaked Neo Spec) so its not totally unreasonable to think Neo could do 4k gaming.

No 4k/60fps though, unless its 1080p upscaled to 4k. Maybe we will see some developers go the native 4k route, while others will go 1080p/60fps upscaled to 4k, depending on their game design.
 
I doubt any developers will go for 1440p or 1600p. Either 1080p since it scales nicely to 4K or just 4K.
1080p with a boatload of extra graphics and effects will be the norm for another 3-5 years I bet.
Yup. There simply isn't enough of a market for 4K to make it the focus. It's gonna be all about 1080p for a while yet but pushing fps and effects as much as possible (for bigger titles).
 
I wouldn't be surprised to see a few games try out an "inbetween" (based on TVs) resolution like that as a means of AA, then down/up scale to fit the TV screen (depending on the sets native resolution).

I think we'll see dynamic 4K much like we see dynamic 1080p right now.
I don't see much of a point since probably 1%-5% of the gamers can take advantage of the extra pixels, whereas all of them can take advantage of the extra effects and better models ...etc.
Yup. There simply isn't enough of a market for 4K to make it the focus. It's gonna be all about 1080p for a while yet but pushing fps and effects as much as possible (for bigger titles).
Exactly, at most I see 99% of the indies including a toggle for 4K, depending on how much resources it uses of course. But 2D/2.5D indies, platformers...etc. should have an easy time doing 4K/60fps. Ori, Transistor, maybe even Telltale's games since those things run on iPhones these days.
 
4K60 is obviously not any priority given we don't even get 1080p60 on PS4 itself either.

Scorpio and Neo is not enough to do 4K30 imo.

Not because of just issues with enough performance, but it's just not the right time yet. 4K adoption is picking up, but it's in ~3 years from now where 4K media will really start picking up in sales.

For now delivery of 4K content from anywhere is near zilch. Give it a few years and 4K will be the standard though.

It's even possible we will get sub-4K resolutions with the real next-gen with PS5/Xbox2.5 or whatever, like 1440p or 1600p upscaled to 4K as well, much like 720p was the normal for PS3/360 titles.
 
Im stuck with a pretty good 1080p 32" samsung tv for the next five years or so, so dyamic 4k would be ok, I'll still play at 1.5 meters from the tv and 1080p native.

Im just wondering myself, what if they don't announce anything Scorpio related at E3 ?

What a meltdown.
 
Im stuck with a pretty good 1080p 32" samsung tv for the next five years or so, so dyamic 4k would be ok, I'll still play at 1.5 meters from the tv and 1080p native.

Im just wondering myself, what if they don't announce anything Scorpio related at E3 ?

What a meltdown.
I doubt there will be Scorpio or Neo at E3
 
Yup. There simply isn't enough of a market for 4K to make it the focus. It's gonna be all about 1080p for a while yet but pushing fps and effects as much as possible (for bigger titles).

I think this plus Oculus Rift and/or Vive support are the primary motivations behind Scorpio. They'll probably have a new Xbox console in 2019 or 2020 to standardize on 4K gaming along side a hypothetical PS5.
 
4K60 is obviously not any priority given we don't even get 1080p60 on PS4 itself either.

Scorpio and Neo is not enough to do 4K30 imo.

Not because of just issues with enough performance, but it's just not the right time yet. 4K adoption is picking up, but it's in ~3 years from now where 4K media will really start picking up in sales.

For now delivery of 4K content from anywhere is near zilch. Give it a few years and 4K will be the standard though.

It's even possible we will get sub-4K resolutions with the real next-gen with PS5/Xbox2.5 or whatever, like 1440p or 1600p upscaled to 4K as well, much like 720p was the normal for PS3/360 titles.
Towards the end (year 3) of the Neo/Scorpio Gen, they may figure out how to get 4K gaming in some form. True 4K rendering is going to be hbm2/12+tf hardware though. Scorpio2/neo2 have a chance. Prob not 60frames though even then unless we make some real progress In developing tech.
 
what? if Neo is launched this fall they must show it at E3. If not, then all that kotaku, DF and all relate insiders - sources are bullshit. Neo has to be shown next week.
pretty sure none of the reports said explicitly that it would be revealed E3. it can release this fall and not be at E3

but anyway that's off topic
 
I don't see much of a point since probably 1%-5% of the gamers can take advantage of the extra pixels, whereas all of them can take advantage of the extra effects and better models ...etc.

Exactly, at most I see 99% of the indies including a toggle for 4K, depending on how much resources it uses of course. But 2D/2.5D indies, platformers...etc. should have an easy time doing 4K/60fps. Ori, Transistor, maybe even Telltale's games since those things run on iPhones these days.

With 2D sprites it'll dpeend on whether they have vector or high resolution assets available.
 
I don't see much of a point since probably 1%-5% of the gamers can take advantage of the extra pixels, whereas all of them can take advantage of the extra effects and better models ...etc...

4K TVs are becoming more common and people want content. This holiday season will sell a ton of 4K TVs so I imagine MS will want to give them 4K gaming content when possible.
 
I have a feeling you'll be disappointed. Gears 4 hasn't been announced as a Windows 10 game either and I don't expect it to become one now. I think everything announced moving forward will be Xbox/Windows 10 but if it didn't have a legitimate version announced to begin with, I don't see them forcing devs to also build for PC with projects originally announced as an Xbox One game. The reason why, see how Quantam Break turned out?

Gears 4 will come to PC. I think all first party titles going forward will be day/date with Win 10 versions + Cross Play + Cross Save. ^_^ That announcement alone should be fun.
 
Gears 4 will come to PC. I think all first party titles going forward will be day/date with Win 10 versions + Cross Play + Cross Save. ^_^ That announcement alone should be fun.

I think they will as well. It will just be nice for them to actually say it then having to hear it for each game and hope it will be.
 
Speaking of UWP, will early Xbox 1 games be added? or is it games from 2016 and forward?


Isn't DR4 a tittle for X1?

Phil made a comment earlier this year that he doesn't want to look back regarding what's coming to both Xbox and PC.

If DR4 is being made for Xbox One and W10 PC at the same time, like most of Microsoft's other games these days, then the Scorpio version will probably have some additional effects being enabled for the W10 version running at high specs.
 
Phil made a comment earlier this year that he doesn't want to look back regarding what's coming to both Xbox and PC.

If DR4 is being made for Xbox One and W10 PC at the same time, like most of Microsoft's other games these days, then the Scorpio version will probably have some additional effects being enabled for the W10 version running at high specs.

Oh, so it looks like it's future tittles then. Still great news.



Having better effects is a given. But it won't be a showcase tittle. No cross gen(X1, and Scorpio) tittle will ever showcase the full power of the Scorpio. An exclusive will do that. That's what I was getting at, DR4 to my knowledge, is an X1 game that might get ported to the Scorpio down the line. Something like Tomb Raider definitive edition, hardly a showcase of the x1 capabilities.
 
Oh, so it looks like it's future tittles then. Still great news.



Having better effects is a given. But it won't be a showcase tittle. No cross gen(X1, and Scorpio) tittle will ever showcase the full power of the Scorpio. An exclusive will do that. That's what I was getting at, DR4 to my knowledge, is an X1 game that might get ported to the Scorpio down the line. Something like Tomb Raider definitive edition, hardly a showcase of the x1 capabilities.

X1 games most likely will not need to be ported to Scorpio, it will be able to play them out of the box
 
We are talking about four times the raw GPU power and you just expect a bit of a resolution bump?

A resolution, effects, and framerate bump is the most realistic choice given the circumstances. Third party developers are not going to begin creating entirely new assets, levels, and character models for "Neo/Scorpio" modes. The smarter thing to do is chase after a refined image with a higher cieling of performance since buzz words like "4K" and "60 FPS" easily make headlines.
 
So how disappointed is everyone gonna be if they dont announce Neo or Scorpio at e3?

Dude I'm flying all the way to fucking LA for Scorpio/Neo... I really really really hope they at least announce it. I'm not expecting a full reveal obviously of Scorpio but I'll be super pissed if there isn't anything.

Edit: I mean there are a few other reasons lol
 
Man i really hope a lot of games coming out this year will get a Scorpio patch.

The game i want that the most for is Battlefield 1. The PS4 version will probably ship with Neo Compatibility.
 
I doubt any developers will go for 1440p or 1600p. Either 1080p since it scales nicely to 4K or just 4K.
1080p with a boatload of extra graphics and effects will be the norm for another 3-5 years I bet.
I didn't remember the specs for OR and PSVR off the top of my head but that would be a reasonable guess if it runs fine on the Neo. The resolution differential there is 25% which seems about exactly the difference between Neo and Scorpio.
 
Dude I'm flying all the way to fucking LA for Scorpio/Neo... I really really really hope they at least announce it. I'm not expecting a full reveal obviously of Scorpio but I'll be super pissed if there isn't anything.

Prepare to be pissed. I think they'll be things alluded to...but nothing major at all.
 
Man i really hope a lot of games coming out this year will get a Scorpio patch.

The game i want that the most for is Battlefield 1. The PS4 version will probably ship with Neo Compatibility.

Halo 5 that gets rid of the weird 30fps enemy compromise at distance as well as locking it to 1080p at all times would be glorious.

Scalebound from the beginning having a Scorpio mode ready to go and able to really look special could be cool.

Honestly, just getting some games to locked 1080p/30 or more preferably 1080p/60 could be pretty awesome.
 
Halo 5 that gets rid of the weird 30fps enemy compromise at distance as well as locking it to 1080p at all times would be glorious.

Scalebound from the beginning having a Scorpio mode ready to go and able to really look special could be cool.

Honestly, just getting some games to locked 1080p/30 or more preferably 1080p/60 could be pretty awesome.

None of the existing XB1 would be able to be patched to work with Scorpio. They'll have to be recompiled. For XB1 games with W10 version, they can use the w10 binaries instead.

So essentially it'll be a 50gb patch.

I also think future games that work both on Scorpio and XB1 will have either two binaries on one disc, or run like shit on XB1.
 
None of the existing XB1 would be able to be patched to work with Scorpio. They'll have to be recompiled. For XB1 games with W10 version, they can use the w10 binaries instead.

So essentially it'll be a 50gb patch.

I also think future games that work both on Scorpio and XB1 will have either two binaries on one disc, or run like shit on XB1.
pc games get by with one binary. Why would this be different?
 
WSJ often leak stuff before thy are officially announced (the $199 price tag for the RX 480 was a recent example). If the Neo and/or Scorpio are to be announced next week, I can see a WSJ report pop up this week.
 
None of the existing XB1 would be able to be patched to work with Scorpio. They'll have to be recompiled. For XB1 games with W10 version, they can use the w10 binaries instead.

So essentially it'll be a 50gb patch.

I also think future games that work both on Scorpio and XB1 will have either two binaries on one disc, or run like shit on XB1.

uh where are you getting this from?
 
So how disappointed is everyone gonna be if they dont announce Neo or Scorpio at e3?

I'll be pretty disappointed. I'd like some clarity on the specs and release timeframe for both so I can decide whether I want to buy one or the other or both. Info on the new consoles, gameplay and a release date for Titanfall 2, and MP gameplay for Battlefield 1 are the things I'm looking forward to.
 
None of the existing XB1 would be able to be patched to work with Scorpio. They'll have to be recompiled. For XB1 games with W10 version, they can use the w10 binaries instead.

So essentially it'll be a 50gb patch.

I also think future games that work both on Scorpio and XB1 will have either two binaries on one disc, or run like shit on XB1.

Nah, Bone games will work on Scorpio straight away.

And a config file with adjusted parameters would be perfectly doable for a retail disc to work on both Bone and Scorpio.
 
Dude I'm flying all the way to fucking LA for Scorpio/Neo... I really really really hope they at least announce it. I'm not expecting a full reveal obviously of Scorpio but I'll be super pissed if there isn't anything.

I think Sony was certainly smarter about it by not announcing Neo too far in advance (assuming its out this year). It just seems like a bad idea for MS to announce Scorpio right now with it being more than a year out unless they've all but given up hope of having decent Xbox One sales numbers. If I don't have an Xbox One right now and know Scorpio is coming next year, why would I waste time on a slim model unless its $199 or less?
 
Nah, Bone games will work on Scorpio straight away.

And a config file with adjusted parameters would be perfectly doable for a retail disc to work on both Bone and Scorpio.

Yeah, they'll be work in the same way they worked on Xb1, at 900p 30 fps etc.

To be fair, it's possible the games will have to be recompiled and tweaked, but that's something that would have to be done to the executable, not assets, so it wouldn'tbe a 50 GB patch.

Which would be a lot of work for old XB1 games. If the game had a corresponding PC version, I can see them using that as a "patch" on scorpio. I don't think any devs will be digging into old code and creating patches just for the rendering parts. It's the nearly same story for old ps4 games vs Neo.

I would bet that you'll see more PS4 games patched to run better for Neo, since there is less of a continuity break in terms of the architecture.
 
Yeah, they'll be work in the same way they worked on Xb1, at 900p 30 fps etc.



Which would be a lot of work for old XB1 games. If the game had a corresponding PC version, I can see them using that as a "patch" on scorpio. I don't think any devs will be digging into old code and creating patches just for the rendering parts. It's the nearly same story for old ps4 games vs Neo.

I would bet that you'll see more PS4 games patched to run better for Neo, since there is less of a continuity break in terms of the architecture.

You forgot to add ( IMO )
Because it is your opinion. NOT facts.
Until the rumored console is announced and we know the details about it from the creator and developers on how things work you should use IMO often and stop addressing as facts. It's annoying.
Nothing about the console is real. Eveything is just rumors and speculation. Even real dev haven't commented on the subject.
So why are you or any other one passing their opinions as fact is beyond me.
 
Yeah, they'll be work in the same way they worked on Xb1, at 900p 30 fps etc.



Which would be a lot of work for old XB1 games. If the game had a corresponding PC version, I can see them using that as a "patch" on scorpio. I don't think any devs will be digging into old code and creating patches just for the rendering parts. It's the nearly same story for old ps4 games vs Neo.

I would bet that you'll see more PS4 games patched to run better for Neo, since there is less of a continuity break in terms of the architecture.

Phil Spencer want's forward-compatible hardware.
 
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