Polygon: Xbox Scorpio will be a ~6 TFLOP system (v PS4K's 4.14), unveil soon, Fall 17

So how disappointed is everyone gonna be if they dont announce Neo or Scorpio at e3?

I am willing to make a bet that Scorpio doesn't make an appearance. The only thing you will hear is "All Xbox One games will work on all future Xbox systems going forward." or something like that, and that will be all there is to the Scorpio at E3.

I feel like they are going to pimp the Slim, The Xbox Stick and/or the Xbox TV (they may just show the Stick now and the TV at Gamescom or something) and some service updates and games. Scorpio is way to far away to be revealed now, especially with sales that could be effected negatively by an announcement.


Neo, I am not sure yet if they show it now, or closer to when they want to launch it at a different show.
 
Yes but released XB1 games won't magically run at higher res and fps on scorpio. 100% fucking sure of that.

We were also 100% sure 360 BC would never happen when they changed architecture. Until they get out and talk about it and what they're doing with it, I wouldn't rule anything out quite yet as crazy as it may be.
 
No that's forwards compatibility. Since they arresting it will run on future hardware.
That makes no sense to me other than the relative point in time we are talking about. If I was in that future it would be called backwards compatibility like we have done for years - what considerations with todays games do you need to make to ensure they work with newer consoles?

EDIT: TBH I must be missing a nuance here because forward compatibility means something completely different to me...

ps3ud0 8)
 
Yes but already released XB1 games won't magically run at higher res and fps on scorpio. 100% fucking sure of that.


Higher res no. Higher fps, that depends on the game. Ones where there are performance issues, that will be stabilized by the more powerful hardware.
 
Yup, scalability. So the software scales the game automatically to better hardware. Pretty much the way PCs work. Getting better hardware means the game will run better in the future.
 
Yes but already released XB1 games won't magically run at higher res and fps on scorpio. 100% fucking sure of that.

Yes. This is true. Unless developers go back & release compatibility patches on earlier titles. This might hit a Neo situation where games that are coming out around the time of the Scorpio's fall 2017 release might be allowed to have a Scorpio compatibility patch, but that all X1 titles must be Scorpio compatibility from that point onwards.
 
No that's forwards compatibility. Since they arr saying it will run on future hardware.

Normally when you say compatible you're referring to the hardware

ps2 was backwards compatible with psx (plays psx games)

Forward comptible is like buying a gpu or cpu and new games still work on it after newer cpus and gpus release

It's something that hasn't been done for consoles before (and it's one of the main perks of pc gaming, and it would be good if consoles would be like that too)
 
Normally when you say compatible you're referring to the hardware

ps2 was backwards compatible with psx (plays psx games)

Forward comptible is like buying a gpu or cpu and new games still work on it after newer cpus and gpus release

It's something that hasn't been done for consoles before (and it's one of the main perks of pc gaming, and it would be good if consoles would be like that too)
Thank you thats my understanding too

Both the statements 'The PS5 will play PS4 games' and 'PS4 games can be played on the PS5' refer to backwards compatibility - theres no difference in design in that particular PS4 game.

While forward compatibility is considering how a PS5 game can be created so it can be still played on the PS4. Its basically cross-gen in a nutshell...

Relativistic terminology really isnt a great idea to use for features TBH

ps3ud0 8)
 
Yes but already released XB1 games won't magically run at higher res and fps on scorpio. 100% fucking sure of that.

Don't be so sure of that. Microsoft likely will have tools in place that make it fairly trivial for devs to issue patches that boost certain graphical settings upon detection of scorpio. These games will basically be UWP apps.
 
Don't be so sure of that. Microsoft likely will have tools in place that make it fairly trivial for devs to issue patches that boost certain graphical settings upon detection of scorpio. These games will basically be UWP apps.

that's his point. games will need patches. they won't magically reap the performance benefits with no effort. without a patch old games will run exactly as they did on Xbox one
 
I thought the whole backwards/forwards compatible thing was that from now on, when they release a new game, it'll run on both Xbox One and Scorpio, but at different settings.So new games are backwards compatible and forwards compatible as in they work on both old and new hardware from now on.

That is the whole point of their UWP thingy.
 
You forgot to add ( IMO )
Because it is your opinion. NOT facts.
Until the rumored console is announced and we know the details about it from the creator and developers on how things work you should use IMO often and stop addressing as facts. It's annoying.
Nothing about the console is real. Eveything is just rumors and speculation. Even real dev haven't commented on the subject.
So why are you or any other one passing their opinions as fact is beyond me.

Opinions can never be right or wrong.

What i have written are all facts. They'll be proven right or wrong in due time.

Logically i wrote what I believe have the highest chances of being true, with the help my profession as a dev.
 
Don't be so sure of that. Microsoft likely will have tools in place that make it fairly trivial for devs to issue patches that boost certain graphical settings upon detection of scorpio. These games will basically be UWP apps.


Nah, proelite is correct. Best you can hope for is a more stable game. Devs could certainly do patches, but that is not something you should expect.
 
that's his point. games will need patches. they won't magically reap the performance benefits with no effort. without a patch old games will run exactly as they did on Xbox one

Yea, but those patches will likely be fairly trivial for devs to create. I don't see it being this heavy lift for developers, so the end result will likely still be the same as if the benefits were automatic. You know there's no way Microsoft is going to release a more powerful system that plays all Xbox One games right out the box and not make it easy for developers to enhance their old titles.
 
Yea, but those patches will likely be fairly trivial to for devs to create. I don't see it being this heavy lift for developers, so the end result will likely still be the same as if the benefits were automatic. You know there's no way Microsoft is going to release a more powerful system that plays all Xbox One games right out the box and not make it easy for developers to enhance their old titles.

we'll have to wait and see. I'm sure it won't be a huge effort but I also don't expect a ton of devs to patch old games
 
You called it a reach statham. A big reach. So it's not confirmed. Come on man. =)

Haha, that was clearly tongue in cheek by statham.

#fire vs #iceteam

Yea, but those patches will likely be fairly trivial to for devs to create. I don't see it being this heavy lift for developers, so the end result will likely still be the same as if the benefits were automatic. You know there's no way Microsoft is going to release a more powerful system that plays all Xbox One games right out the box and not make it easy for developers to enhance their old titles.

For both consoles I think it'll be more a question of if devs actually want to go back and patch it, rather than it actually being difficult to do so.
 
Irrelevant of the technicalities, what are the financial benefits to the publishers of those games to patch them?

ps3ud0 8)


Well, they would still be available for purchase. If they thought it could garner more sales. Might give a bit more tail to game sales.
 
Opinions can never be right or wrong.

What i have written are all facts. They'll be proven right or wrong in due time.


There is nothing real about what you wrote because the subject does not exist to judge it. And no one familiar with it have giving out any technical details on the matter.

Until the times comes everything is just speculation from your behalf.
You don't know nothing about it beside what's on the OP.
It's ok to speculate, but stating facts about something that's pure rumor and speculation is just laughable.

You should spend more time researching the word FACT.
 
Yea, but those patches will likely be fairly trivial for devs to create. I don't see it being this heavy lift for developers, so the end result will likely still be the same as if the benefits were automatic. You know there's no way Microsoft is going to release a more powerful system that plays all Xbox One games right out the box and not make it easy for developers to enhance their old titles.

If Scorpio has >4x embedded memory, >2x embedded memory bandwidth, >2x main memory banwidth, then I think, on case by case basis, patching would be worthwhile for some games since rendering code have to be scaled a bit across the board.

If Scorpio uses a different memory architecture, ie single pool of GDDR5x, then this MIGHT become a lot harder to do.
 
If Scorpio has >4x embedded memory, >2x embedded memory bandwidth, >2x main memory banwidth, then I think, on case by case basis, patching would be worthwhile for some games since rendering code have to be scaled a bit across the board.

If Scorpio uses a different memory architecture, ie single pool of GDDR5x, then this MIGHT become a lot harder to do.

As hard as porting a PS4 game to XBO??
 
Will Sony be forcing or recommending patches to improve performance for any Neo games? Any multiplats that get that treatment surely will get the same treatment with Xbox Scorpio right? These aren't indies that are vulnerable; we're talking about big third party publishers. It wouldn''t be unreasonable ask developers to make a patch for Scorpio if the Neo version gets one.
 
Well, they would still be available for purchase. If they thought it could garner more sales. Might give a bit more tail to game sales.
How often do we see old titles within a generation get patched a few years later? What about games that have been superseded by sequels?

We were only just saluting CDPR for releasing a QoL patch a year later for Witcher 3 launched but even that revolved around their latest DLC release - so there was specific incentive to do so.

Im sure theyll have the crunch numbers to make those decisions and Im not trying to be dismissive but the opportunity to do what we are discussing already exists and it doesnt seem something that publishers are interested in. Hell perhaps it could be a payable patch (man I feel like Im giving them ideas)...

ps3ud0 8)
 
There is nothing real about what you wrote because the subject does not exist to judge it. And no one familiar with it have giving out any technical details on the matter.

Until the times comes everything is just speculation from your behalf.
You don't know nothing about it beside what's on the OP.
It's ok to speculate, but stating facts about something that's pure rumor and speculation is just laughable.

You should spend more time researching the word FACT.

I can tell you with 100% certainty that Scorpio will NOT be using GDDR3, edram,
hybrid memory cube tech, have legacy xb1 games run at higher res and higher fps without patches, etc. etc.

I can also tell you with 100% certainty that AAA Scorpio games not be programmed with Java or Swift or Objective C.

I can tell you with 100% certainty that Scorpio games and Win 10 will share more codebase and process than any console generation and Windows did.

My above statements are not opinions. Sooner or later I'll be able to prove them.

As hard as porting a PS4 game to XBO??

Probably not. But you port to make millions. What's the point of patching?
 
Does this mean games like Halo 5 will be able to do 4 player split screen now?

That requires a much bigger change than what we are discussing. These games on the new xbox will, for all intents and purposes, be PC titles. Developers, with help from Microsoft, should be able to easily allow devs to boost settings in a patch. But changing modes that were previously only 2 players to, suddenly four people, is a bigger change.
 
How often do we see old titles within a generation get patched a few years later? What about games that have been superseded by sequels?

We were only just saluting CDPR for releasing a QoL patch a year later for Witcher 3 launched but even that revolved around their latest DLC release - so there was specific incentive to do so.

Im sure theyll have the crunch numbers to make those decisions and Im not trying to be dismissive but the opportunity to do what we are discussing already exists and it doesnt seem something that publishers are interested in. Hell perhaps it could be a payable patch (man I feel like Im giving them ideas)...

ps3ud0 8)


Well, this is a fairly new scenario for consoles. Proliferation of digital and the same title available across multiple devices. Old titles in a gen getting updated is a bit different of a scenario than an update for upgraded hardware. Of course it is more likely than not that a title will not be updated, but the opportunity could be there. Especially for Bone games that were running at something like 720p.
 
Opinions can never be right or wrong.

What i have written are all facts. They'll be proven right or wrong in due time.

Logically i wrote what I believe have the highest chances of being true, with the help my profession as a dev.
Wrong, opinions can be wrong if it is false, and right if it has some bases in fact.

That is why if i say

"It is my opinion that man has no effect on climate change"

can be considered wrong because scientific consensus states that man does have an effect on climate.
Probably not. But you port to make millions. What's the point of patching?
For better customer satisfaction. Some developers just want to make the best game they could and sometimes that means post launch support like patches that improves performance.
 
Wrong, opinions can be wrong if it is false, and right if it has some bases in fact.

That is why if i say

"It is my opinion that man has no effect on climate change"

can be considered wrong because scientific consensus states that man does have an effect on climate.

I would argue that you by using a verifiable statement, it is no longer an opinion.

I.e. It is my opinion that 1 + 1 = 2.

But the above is just my opinion of how opinions should be used.
 
this is a big reach. A bunch of us on twitter have been calling the next Xbox, Fire or #Fire. We tweet Phil or any of them about it often. earlier today Aaron posted this

https://twitter.com/aarongreenberg/status/739860176556036096

which I retweeted with "#fire", Aaron liked my retweet.

So there it is, confirmed that Scorpio will be at E3.

tight.gif
 
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