Polygon: Xbox Scorpio will be a ~6 TFLOP system (v PS4K's 4.14), unveil soon, Fall 17

I hope they'll be prepared to waste a lot of money in R&D, ads etc. cause developers won't go along with these hardware cycles and sure as hell consumers ain't gonna buy them.

I wouldn't jump to conclusions. If your objection is a release every 1 year or so then how's that different to the formative years of consoles?

If your objection is to a shorter R&D turnover then if it's not economical to do it, they will stop it pretty soon.

However, there are alot of people with disposable income out there. I am nearly 40 and grew up with consoles. This is the dawn of the console gamers with that type of income. Sign me up.
 
Xbox fans waiting for that Scorpio unveiling during E3.... only to be disappointed for no show :P

68184_7e1b8824ab9605ace6d3fa2cee79eaa7.gif

This is exactly how I'll be standing behind my computer monitor during the conference, and that will be my exact reaction as well.
 
I'd assume that any game that goes the UWP PC/Xbox route will have a Scorpion mode sense the PC version already supports performance sliders.
 
I doubt that these new machines mean we are now moving to regular iterative hardware. These machines have more been born out of neccessity, in particular the Scorpio.

Platform holders will still want their hardware on the market as long as possible, and will keep it that way providing they continue to both sell well and not become a burden on software development.

I don't think we will ever see an 8 year generation again, but neither do I see new hardware every couple of years. I think once every 4 - 5 years is more realistic, back to the more traditional generational length. Only now with full forwards compatibility, which to me is more of a PR buzzword for expected backwards compatibility on the next machine.

Hoping for a mobile like business model is unrealistic for game consoles, IMO. It's not just getting people to buy them regularly, but also it makes multi year software development a pain on ever changing hardware.
 
Still questionable if they can generate enough excitement to increase sales enough to offset the R&D costs with the kind of improvements they can offer.

at some point you aim to normalise your production around a standard HW/SW setup - once you have your chassis and cooling system in place then you just swap the APU out. AMD will take most of the R&D cost on the APU. Likewise with the OS, you keep that stable across your machines.

In theory you could reduce your overall R&D spend even though you're releasing more often.
 
Not to say there's any merit, but this quote is saying there's a dedicated chip for supporting hdr.
Dedicated chip is not needed, it would use OpenVX routines on an accelerator. In AMD APUs and dGPUs as well as the XB1 that's an Xtensa accelerator on the ARM block.

http://ip.cadence.com/uploads/899/Tensilica_Vision_P5_WP_Final_100515-pdf said:
Gesture Detection. • Motion Detection. • 2D/3D Noise. Reduction. • Image Stabilization. • HDR/WDR. • Super Resolution. Image/Video. Analysis. Post-Processing.
 
at some point you aim to normalise your production around a standard HW/SW setup - once you have your chassis and cooling system in place then you just swap the APU out. AMD will take most of the R&D cost on the APU. Likewise with the OS, you keep that stable across your machines.

In theory you could reduce your overall R&D spend even though you're releasing more often.

Yeah it does seems that this is the way they might go. More consistent chassis designs filled with common architecture components of varying performance, being reused for several releases.
 
Yeah, and now think of all the implications which come along with that idea: No exclusive Scorpio games means cross buy. Which is really cool. But it also means every game you buy must also run on vanilla XBOX One. And if that's the case, Scorpio is the very same as PS4 Neo (and then it's pointless to talk about 0.5 or big numbers).

I would take notice from Phil's "i don't like half steps" talk. That indicates that there won't be restrictions on the game other than probably no "different modes" and has to support original xbox one.
 
Sometimes I still read the MisterX forums for fun, but since that "Parasite76" fiasco at E3 they don't trust "insiders" anymore. However, there is one guy called Reverseboom who posted something interesting on May 3rd. They don't believe him, but who would make up stuph like this?

There's no need to dignify that moron by mentioning his site here.
 
this is a big reach. A bunch of us on twitter have been calling the next Xbox, Fire or #Fire. We tweet Phil or any of them about it often. earlier today Aaron posted this

https://twitter.com/aarongreenberg/status/739860176556036096

which I retweeted with "#fire", Aaron liked my retweet.

So there it is, confirmed that Scorpio will be at E3.
This is such odd behavior lol.

"You know those executives who are super busy? Let's spam their Twitter all day wrong with some stupid saying to get them to notice us!"
 
We are an extreme minority tho.

I'm not quite sure of that. I would think we make up a sizeable proportion of the early adopters. Obviously anecdotal and I we have no hard evidence either way!

I left PCs years ago. They are for the young people now.

[Grabs walking frame and shuffles out]
 
Wow. Scorpio gonna change global warming now up in here :D

Seriously tho guys, even tho I'm getting Scorpio day one, we gotta chill with the expectations. Years old games aren't going to get 1080p/60 patches unless it's something with a huge player base still. Doesn't matter how simple the patches are, it just won't happen.

Only that ones with dynamic resolution and 60fps.

All The others will have improvements in performance. Don't think there will be patches...
 
this is a big reach. A bunch of us on twitter have been calling the next Xbox, Fire or #Fire. We tweet Phil or any of them about it often. earlier today Aaron posted this

https://twitter.com/aarongreenberg/status/739860176556036096

which I retweeted with "#fire", Aaron liked my retweet.

So there it is, confirmed that Scorpio will be at E3.

That would be a terrible name. MS lets not associate the Xbox brand with anything to do with heat after the RROD happened.
 
at some point you aim to normalise your production around a standard HW/SW setup - once you have your chassis and cooling system in place then you just swap the APU out. AMD will take most of the R&D cost on the APU. Likewise with the OS, you keep that stable across your machines.

In theory you could reduce your overall R&D spend even though you're releasing more often.

Absolutely this. How much money do people think cell phone manufacturers are spending on R&D for the umpteenth iteration of a device that has barely changed since its inception? Look at the iPhone/iPad and Galaxy specifically and you'll see that other than adapting to new advances in tech, the devices have largely remained the same.

I know there is a lot of hate for people comparing the console market to cell phones, but there are similarities there on the business side especially that are being largely ignored or not talked about and the above quoted bit is a very keen point. We will see iteritive hardware in the console space so that the technology in them isn't overshadowed by portable devices like was starting to happen during the 360/PS3 era. I don't see yearly iteration happening; I'd expect 3-4 year iterations to be the norm unless something drastic happens in the advancement of tech.

What Microsoft and Sony will likely do, is to continue supporting all hardware on the market for two consecutive generations at a time by mandate to developers and then cease support on the OS and software side of things to spur adoption of one of the two newer pieces of hardware (as an example, Microsoft would require support for Xbox 1 and Xbox 2 when they are on the market, but when the Xbox 3 comes out they only require support for X2&3, while also removing OS update support to the X1). With the adoption of x86, I would assume all future hardware will be fully backward compatible as well, which will keep users tied to an ecosystem more definitely.
 
That requires a much bigger change than what we are discussing. These games on the new xbox will, for all intents and purposes, be PC titles. Developers, with help from Microsoft, should be able to easily allow devs to boost settings in a patch. But changing modes that were previously only 2 players to, suddenly four people, is a bigger change.

So what about Halo 6?
 
This is such odd behavior lol.

"You know those executives who are super busy? Let's spam their Twitter all day wrong with some stupid saying to get them to notice us!"
Lets not get crazy. I tweet him once a week at most. But he does follow me. So he does see some stupid stuff.
 
this is a big reach. A bunch of us on twitter have been calling the next Xbox, Fire or #Fire. We tweet Phil or any of them about it often. earlier today Aaron posted this

https://twitter.com/aarongreenberg/status/739860176556036096

which I retweeted with "#fire", Aaron liked my retweet.

So there it is, confirmed that Scorpio will be at E3.

I have not seen one of them deny anything regarding twitters #XboxFire talk. Only likes or retweets. Should be pretty interesting.
 
So what about Halo 6?

Well, if I remember correctly, you mentioned 4 player co-op, right? Halo 5, I think, does support that already, but via online co-op instead of local. I just want them to go all out on the campaigns, because that's really all I play. I haven't really messed with the online co-op stuff too much because I usually just want to hop in and start enjoying the story and world at my own pace without too much outside noise. Lone wolf lol.
 
Absolutely this. How much money do people think cell phone manufacturers are spending on R&D for the umpteenth iteration of a device that has barely changed since its inception? Look at the iPhone/iPad and Galaxy specifically and you'll see that other than adapting to new advances in tech, the devices have largely remained the same.

I know there is a lot of hate for people comparing the console market to cell phones, but there are similarities there on the business side especially that are being largely ignored or not talked about and the above quoted bit is a very keen point. We will see iteritive hardware in the console space so that the technology in them isn't overshadowed by portable devices like was starting to happen during the 360/PS3 era. I don't see yearly iteration happening; I'd expect 3-4 year iterations to be the norm unless something drastic happens in the advancement of tech.

What Microsoft and Sony will likely do, is to continue supporting all hardware on the market for two consecutive generations at a time by mandate to developers and then cease support on the OS and software side of things to spur adoption of one of the two newer pieces of hardware (as an example, Microsoft would require support for Xbox 1 and Xbox 2 when they are on the market, but when the Xbox 3 comes out they only require support for X2&3, while also removing OS update support to the X1). With the adoption of x86, I would assume all future hardware will be fully backward compatible as well, which will keep users tied to an ecosystem more definitely.

Agree with this 100%. I think we will see games released going forward that show multiple systems supported on the case (usually the 2 most recent), that is for however long physical media are continued.
 
The parts in bold are likely supported by the Launch XB1 but have not been firmware updated yet.....they are the ARM block accelerators that will be used by OpenVX which AMD just released version .9 for their APUs and dGPUs which are also used by UHD DRM and Player.

PS4 and XB1 are UHD Capable
Launch (2013) consoles are UHD Capable and will be firmware updated .........(ARM TEE bus with Xtensa accelerators for PS4 in Southbridge and XB1 in the APU)
BDXL drives with 2010 specs can read UHD disks, BD-ROM Blu-ray drives are firmware updateable to read UHD Disks. (AACS 2 and BD+ still needed and they run in the TEE along with the Player and HEVC profile 10 codec).

AMD just released OpenVX beta (.9) for AMD APUs and dGPUs This is vision processing using Xtensa accelerators and OpenCV/OpenCL/GPU Compute. Prior to OpenVX, everything uses OpenCV which uses GPU compute. With OpenVX properly supported by the vendor, Accelerators are added (Xtensa processors) and vision processing becomes more efficient.

Sony and Microsoft should be releasing OpenVX APIs for the PS4 and XB1. OpenVX is vision processing released by Khronos October 2014 and updated April 2016 to version 1.1.

Open VX extensions for HTML and tiling beginning of 2015. The description mentions Tiling extension deals with the CPU only. Micorosoft and Sony must write the extensions to use the Xtensa accelerators on the same ARM bus the TEE uses. The Xtensa accelerator is also used for the Codec which must be run in the TEE protected mode while the OpenVX can be run on the same bus without Trustzone protection.

Note: I in error assumed OpenVX would be supported by the PS4 soon after the October 2014 Khronos release of OpenVX 1.0. I should have understood that Sony would only release OpenVX when Game developers could use it on other Platforms (PC and XB1). OpenVX will be used by VR later this year so this release is timely.

OPENVX THE NEW KHRONOS API FOR COMPUTER VISION AND AR

=> Warping the video out for VR goggles, UHD Blu-ray digital bridge video conversion, VR.....

Edit: The Launch XB1 should get a bump in performance if AA is handled by the Accelerators rather than the GPU. This would require a minor rewrite and recompile of the XB1 launch games. Upscaling to 4k should also be handled by the Xtensa accelerators.

But why do a prototype when it is available in all current consoles? also they talk about many chips, not just one. and how would the Xbox one be able to do 2160k at 60fps with a small arm chip to help?
and why are you so sure that, if it exists, Sony or MS will make it available through an api?
 
Fire? Is it Amazon Xbox now?

I could believe Microsoft would choose another awful name.

HTC One is a phone so not really crossing streams there. Fire TV, Fire TV stick and if rumours are true Microsoft are doing those as well. Xbox Fire would be awful on so many levels not just Amazon.

It's whether they need a new name that isn't just 'Xbox' then '4th generation' which would be the Scorpio. Xbox One '3rd Generation', Xbox 360 '2nd Generation but from now on just Xbox '5th Generation' etc. and save the names for different categories of devices like the rumoured stick and streaming box.
 
I could believe Microsoft would choose another awful name.

HTC One is a phone so not really crossing streams there. Fire TV, Fire TV stick and if rumours are true Microsoft are doing those as well. Xbox Fire would be awful on so many levels not just Amazon.

It's whether they need a new name that isn't just 'Xbox' then '4th generation' which would be the Scorpio. Xbox One '3rd Generation', Xbox 360 '2nd Generation but from now on just Xbox '5th Generation' etc. and save the names for different categories of devices like the rumoured stick and streaming box.

I still say: "Xbox 4" would be a good name for it.
 
I still say: "Xbox 4" would be a good name for it.

I think it's a safe way to go, sure. Given that phone and many other electronic manufacturers use numerical naming schemes, I can absolutely see this, but I also feel as though using words in place of numbers carries a bit more impact. Well, for me anyway.
 
Not that they'd name it fire, but people were throwing out tweets with the hash tag XboxFire. I believe in regards to the "hot" rumors of a possible new Xbox.

That's just a guess.
 
It will be called "Xbox" but it will be a Dell Xbox

So a Microsoft Xbox? Microsoft did provide $2 Billion in 2013 for Dell to return to private ownership after all. I could see Dell being an OEM Xbox hardware partner, assuming Microsoft began an OEM hardware program for the console, alongside others, but Dell wouldn't be the only ones doing so.
 
Scorpio will most certainly not be shown at E3, but we can expect them to mention a more powerful console for 2017 when they layout their whole W10 + Xbox roadmap for the future
 
Absolutely this. How much money do people think cell phone manufacturers are spending on R&D for the umpteenth iteration of a device that has barely changed since its inception? Look at the iPhone/iPad and Galaxy specifically and you'll see that other than adapting to new advances in tech, the devices have largely remained the same.

I know there is a lot of hate for people comparing the console market to cell phones, but there are similarities there on the business side especially that are being largely ignored or not talked about and the above quoted bit is a very keen point. We will see iteritive hardware in the console space so that the technology in them isn't overshadowed by portable devices like was starting to happen during the 360/PS3 era. I don't see yearly iteration happening; I'd expect 3-4 year iterations to be the norm unless something drastic happens in the advancement of tech.

What Microsoft and Sony will likely do, is to continue supporting all hardware on the market for two consecutive generations at a time by mandate to developers and then cease support on the OS and software side of things to spur adoption of one of the two newer pieces of hardware (as an example, Microsoft would require support for Xbox 1 and Xbox 2 when they are on the market, but when the Xbox 3 comes out they only require support for X2&3, while also removing OS update support to the X1). With the adoption of x86, I would assume all future hardware will be fully backward compatible as well, which will keep users tied to an ecosystem more definitely.

Quoted for truth, because if I had to guess id say this is the exact direction things are heading.
 
Scorpio will most certainly not be shown at E3, but we can expect them to mention a more powerful console for 2017 when they layout their whole W10 + Xbox roadmap for the future

If Scorpio is releasing in Spring 2017 as rumored by some sources, then I think they should reveal it next week.
 
Scorpio will most certainly not be shown at E3, but we can expect them to mention a more powerful console for 2017 when they layout their whole W10 + Xbox roadmap for the future

I'm expecting Phil saying something like this: "And with the power of Windows 10 and the Universal Windows platform all the current and future Xbox One games will be compatible with our future hardware, but we will talk about that in another time today I'm pleased to announce our new Xbox One slim"
 
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