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Giant Bomb @ E3 2016 | WEED3

It's pretty amazing that people cannot comprehend the idea of personal taste.

If you are a fan of Giant Bomb you should already have a pretty good idea of what their personal tastes are in games.
 
I don't really understand what these people want? Game after game was shown, no filler and some exciting announcements with tons of new IPs (something no other press conference had).

The games speak for themselves, I don't need some business executive to tell me how amazing their game is.

Yeah I thought it was pretty fine. Good selection of things to be interested in. Rather short for a Sony conference. The VR portion was pretty dumb since it felt like a demo reel of software you'll get as pack-ins with the headset and not genuine games.
 
If they don't like the games showed, that's totally fine. Neither am I'm asking them to jump around and cry out of joy if they like a game. I would watch some youtuber for that but I hate that stuff, that's why I love GB. Again, what I find odd is this meta criticism of the presser. "Not enough talking between games" is some headline for a bad article, but not typical Giant Bomb stuff. For me at least. I see Giant Bomb as talking with friends and we'd never talk about the minutes spent on talking between the games. That's all.

Back to the important topic at hand:

WHERE ARE THE TENNIS GAMES AT
 
Is it something with Sony fans? I never feel like GB is being particularly negative toward Sony but everything explodes when they're talking about their conference.

I don't know.

But I mean there are XBOX fanboys that complain about Giant Bomb's obvious Sony bias all the time too. You're asking for a rational answer to irrational people.
 
I don't really understand what these people want? Game after game was shown, no filler and some exciting announcements with tons of new IPs (something no other press conference had).

The games speak for themselves, I don't need some business executive to tell me how amazing their game is.



The one thing I thought was funny was after the show, there are 6 of them at that table, and not a single one new when Horizon was releasing, or that it even had been dated at all. They just knew it was delayed.


I assumed one of them would at least say "February?" And I dont know what they thought was so "Weird" about everything. It was a different pace, game after game, no talking, no talking over gameplay, live orchestra playing the score for several games. I thought that was pretty awesome, it was different and fresh.
 
All they did was show game. I think how bad/good it is depends on whether or not you like the games they did show.

To me they all looked generic and boring (with the exception of horizon) to me.

I think there's a lot to be said about how you present those games. The thing you can do with a conference instead of just the trailer, is explain things like overall vision and tone. There was none of that here, it mostly just felt like a trailer reel. For one of the biggest gaming companies in the world, that was a weird fit.
 
The games speak for themselves, I don't need some business executive to tell me how amazing their game is.

Really? What he hell was Batman Akrham VR then? You didn't want anymore details on RE7? Granted, we are getting a demo but there was no time for anything to linger. Kojima thing? What even was that?
 
I don't really understand what these people want? Game after game was shown, no filler and some exciting announcements with tons of new IPs (something no other press conference had).

The games speak for themselves, I don't need some business executive to tell me how amazing their game is.

But many of the games didn't speak for themselves. The RE7 trailer didn't really tell that much about the game, Kojima trailer was good and all, but we have no idea what that game is. We know absolutely nothing about Crash, other than it's happening. The whole vr segment was confusing and many of those things weren't really even games.
 
Is it something with Sony fans? I never feel like GB is being particularly negative toward Sony but everything explodes when they're talking about their conference.

It happens every year, usually with Sony or Nintendo. People get upset when they don't validate their feelings. They talk about how negative and cynical they are even if they are legit excited about things like Horizon.
 
The games speak for themselves, I don't need some business executive to tell me how amazing their game is.

They weren't asking for hype men, I think they were hoping mainly for some more contextualization around the VR stuff. Just showing a string of VR trailers with zero explanation, most of which looked kind of half-baked, wasn't a great look.
 
I don't really understand what these people want? Game after game was shown, no filler and some exciting announcements with tons of new IPs (something no other press conference had)

I understood what GB's complaints were. I liked Sony's press conference (gave it an A) best because I enjoyed announcements and whatever gameplay is shown. I don't need a lot of fluff; just a rapid fire barrage of stuff for me to enjoy.

However, I totally agree that Sony did a poor job framing what they showed. The transition from PS VR to Call of Duty: Infinite Warfare was exceptionally bad. Where was the PS VR pitch? RE7 is a nice bump but what other experiences do you have to show a prospective buyer besides these "experiences".
 
It is weird how little attention was given to indie games

What happened to that Ori sequel rumor?

Ori would have been shown in the MS conference if it was going to be shown at all.

Aside from the PC stream, it seemed like MS was the only one to give any lipservice to indie games. And that was only through a short video package.
 
Are you even being serious? Kojima naked man and baby on the beach thing vs an actual video game with a live action World War Z showing a flood of zombies?
I am absolutely serious. That demo was shit we've seen before that had a lot of zombies (what an original enemy type.) even if the Kojima thing was a CG teaser than might get released in 2020 it was far more evocative than. It isn't like Sony hasn't ended with CG teasers before.
 
Are you even being serious? Kojima naked man and baby on the beach thing vs an actual video game with a live action World War Z showing a flood of zombies?

Days Gone looked very underwhelming to me for some reason, so yes in a conference sense, I would've ended with being confused as all hell rather than bored.
 
The games speak for themselves, I don't need some business executive to tell me how amazing their game is.

Explanation more along the lines of "What the fuck is this Batman game that is launching in a few months" or "Wait, they just showed VR games and now transitioned into Call of Duty without a word"
 
Ori would have been shown in the MS conference if it was going to be shown at all.

Aside from the PC stream, it seemed like MS was the only one to give any lipservice to indie games. And that was only through a short video package.
Now that AAA developers are pushing out games they don't need those indie games to fill the early months/years of a consoles life.

It's sad but understandable.
 
The games speak for themselves, I don't need some business executive to tell me how amazing their game is.
Half of the VR things weren't even full games, they didn't speak for themselves very well.

And I agree with them in saying that things like Farpoint would have benefited from having someone at least show off what the player was doing. I had no idea you had to lift the gun up to your eyes to aim or turn the gun to shoot without Jeff mentioning it.

I also thought that the CoD game was a VR game until the logo popped up on the screen.
 
They weren't asking for hype men, I think they were hoping mainly for some more contextualization around the VR stuff. Just showing a string of VR trailers with zero explanation, most of which looked kind of half-baked, wasn't a great look.
Those VR things are exactly what they look like. I need no explanation to know they're nothing.
 
Always love when people get upset when the guys aren't jumping up and down with hype during announcements.

There are plenty of other channels with that type of behavior.

I know everyone surprised by their reaction is getting lumped into a bucket and trashed on, but I guess I at least expected a little enthusiasm for some of the crazier stuff that happened in there even if they weren't personally excited for it. You know how the guys usually joke around and stuff about something like a TLG release date or a Crash troll? Maybe it would have helped if I watched their stream during the conference and not just after.

This isn't coming from a fanboy like some in here would expect because I also thought the MS conference was really good and it probably convinced me to get a Xbox One S, but the difference in tone was kind of startling between the ending of their two conferences.

Again, it isn't a huge deal. I love the site and I'm certainly not upset in any way. I just don't think it is that hard to see where people are coming from. And I certainly wouldn't expect/want some kind of 2015 GT reaction.
 
Really? What he hell was Batman Akrham VR then? You didn't want anymore details on RE7? Granted, we are getting a demo but there was no time for anything to linger.
Why do I need time wasted on that during the press conference? There will be plenty of first-hand impressions throughout the week.

Trailer after trailer is literally what I want. Show me what unannounced games are in development.
 
I'm not saying Sony was amazing, but they had the only press conference that I have the confidence to call "good." EA was a complete disaster as usual, Ubisoft was padded to hell and filled with a ton of profoundly awkward moments, I can't even remember what happened during Bethesda, and Microsoft slickly presented their supremely mediocre first party lineup and cherry-picked some truly awful third party demonstrations. That's a win by default.
 
Just got on. What are their overall impressions of Sony's presentation?

Mixed. They came away quite impressed by a few reveals(RE7, Horizon, God of War), but overall down on the tone and confusion behind some of the decisions(VR section lacking any real demonstrations or messaging, actually lots of discussion of the show being a bit dry and lacking stage presence, ie. a 1 hour trailer dump rather than taking advantage of the stage). Down on giving time to Kojima's indeterminable pet project for the sake of Kojima. Down on the brief VR showcase overall(outside of RE7). Down on the short length overall. Down on the lack of anyone really detailing the company's vision for the upcoming year of releases, particularly in the face of VR, Neo, and the assortment of titles given almost no presence(outside of the most brief clip showcase).

Can agree with some of their criticisms for sure. Felt like they did push too hard on allowing the games to speak for themselves, almost negating the purpose of the conference briefing at large. Still, the stuff that impressed left an impact. More questions and confusion than excitement as it closed.
 
I don't know.

But I mean there are XBOX fanboys that complain about Giant Bomb's obvious Sony bias all the time too. You're asking for a rational answer to irrational people.

And their are Giant Bomb fanboys who dismiss every criticism as being unjustified and the result of console fanboys.

Quite ironic, really.
 
It seems to me that no one just had that much to show. The new consoles and those games are next year and thats probably where most of their focus is right now
 
I don't really understand what these people want? Game after game was shown, no filler and some exciting announcements with tons of new IPs (something no other press conference had).

The games speak for themselves, I don't need some business executive to tell me how amazing their game is.
There was a general lack of a coherent plan and message around the PlayStation brand and what it means to be a part of that platform as a consumer. Xbox was essentially a bullet point list of "here's the games and developers summarized, here's indie, and here's the hardware and future of the Xbox brand", while Sony's felt like "here's a bunch of trailers". Like the giantbomb peeps mentioned, it was akin to what you'll get from just watching the trailers piecemeal post conference, as there was nothing framing it all into a cohesive and encompassing message, which is basically the one and only reason you want to hold a press conference in the first place.
 
Exactly that, yes. You'll notice a bunch of new people start popping up in here as soon as the conference is over.

Because a lot of us want to watch the conference without commentary, and then we hop on to Giant Bomb to see their discussion about it.

There's a weird air in here that any criticism of their criticism is unwarranted. I'm a Giant Bomb fan and premium subscriber, but that doesn't mean I agree with absolutely everything they say. Nor should I "stop watching" if I disagree, as I saw somebody else suggest earlier in here.

Hyperbole on both sides.
 
I think people misunderstand what GB is looking for.

They watch these conferences for real, tangible details about real games that they know they'll be able to get their hands on. They were happy about the GOW and Horizon demos because they gave a good sense of what it's actually like to play those games.

The GB crew gets excited about games - look at Doom, Jeff can't stop raving about it.

But they know that teaser trailers and CG reels don't actually mean that much in the end - they're just a way to get people invested in a game before they have any gameplay to show.

So if you watch conferences to get HYPE off the fruitful efforts of marketing departments, then Sony did their job. But for guys like the GB crew who want solid info on games, I can see how it fell short.
 
But apparently Jeff and the gang do.

You'd think they would have got their fill of that time wasting fluff at the Ubisoft conference.

They wanted context, mostly for some of the VR stuff. Not hype men or fluff. You know GB better than to think they want BS hype or ridiculous PR speak. Why is this so hard to understand?
 
Explanation more along the lines of "What the fuck is this Batman game that is launching in a few months" or "Wait, they just showed VR games and now transitioned into Call of Duty without a word"

Yup, the lack of transitions made it a tad confusing at times.
 
Those VR things are exactly what they look like. I need no explanation to know they're nothing.

Then that's a bad look for Sony if all they can trot out is VR shovelware four months before their headset debuts. Some of those games might have substance, most probably won't, it was just damned hard to tell with rapid-fire footage with zero explanation.
 
Why do I need time wasted on that during the press conference? There will be plenty of first-hand impressions throughout the week.

Trailer after trailer is literally what I want. Show me what unannounced games are in development.
Cool, then you want something different than other people do. It's almost like people want different things and that shouldn't be something very difficult to understand.
 
I'm sure this has been asked a bunch of times already, but I had to rewind the live stream and now it turned off before it was done.... Anyone have the link to where I can watch it?
 
I don't think there were a ton. There were three. Which I'm pretty sure is the most out of any conference so far, but I wouldn't call it a "Ton".

And frankly, Days Gone didn't look particularly amazing. If it wasn't made by Bend I probably would have already forgotten about it.
Horizon Zero Dawn
Days Gone
Detroit whatever the fuck it's called
Kojima Game
Spider-Man

All new IPs, something the rest of the industry is deathly afraid of.
 
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