Dee Dah Dave
Member
Create powerful hardware just to render Halo 5 with all it's graphical problems in 4K, and for the ~15% or so people that actually own a capable TV?
OR
Stick to 1080p and make some pretty significant graphical and framerate improvements across the board. Providing some 'wow' moments which this round of consoles has severely lacked.
Those are your two options pretty much, because the hardware, as nice as it is, isn't capable of much more if all the budget is used up on native 4K res. No matter what Phil Spencer says.
The initiative as it stands now doesn't make much sense. Though I guess this is just early and simple PR for a product that's still far away. I still expect the Scorpio to be pushed as the primary hardware as soon as adoption rates take off, and the XB1 will start to be phased out.
Exclusive games seem a certainty to me at some point, and I don't just mean VR ones.
"It's 2018 and we are still all in on the XB1, but we have the Scorpio if you want a bit extra" - Nah. Don't believe it, especially not from a company like Microsoft.
OR
Stick to 1080p and make some pretty significant graphical and framerate improvements across the board. Providing some 'wow' moments which this round of consoles has severely lacked.
Those are your two options pretty much, because the hardware, as nice as it is, isn't capable of much more if all the budget is used up on native 4K res. No matter what Phil Spencer says.
The initiative as it stands now doesn't make much sense. Though I guess this is just early and simple PR for a product that's still far away. I still expect the Scorpio to be pushed as the primary hardware as soon as adoption rates take off, and the XB1 will start to be phased out.
Exclusive games seem a certainty to me at some point, and I don't just mean VR ones.
"It's 2018 and we are still all in on the XB1, but we have the Scorpio if you want a bit extra" - Nah. Don't believe it, especially not from a company like Microsoft.