EmCeeGramr
Member
did he just use flame arrows to make a fire to make an updraft so he could paraglide and fly up to shoot a robot spider in the face
It just feels like people want to be able to say 'You now play as a female character in one of the longest running and most populate series ever!' in a way that doesn't feel like progress..
did he just use flame arrows to make a fire to make an updraft so he could paraglide and fly up to shoot a robot spider in the face
did he just use flame arrows to make a fire to make an updraft so he could paraglide and fly up to shoot a robot spider in the face
So far the areas look neat and the new mechanics look great, but I can tell they don't want to give any story hints away so it all kind of looks like the stuff you do in between dungeons and such which may turn people off the game.
But it still looks pretty good.
did he just use flame arrows to make a fire to make an updraft so he could paraglide and fly up to shoot a robot spider in the face
Game of the Show: Zeruda
Time elements aren't back so fuck it. Dead Rising without its most unique aspect is boring.
Yes. Zelda because Horizon was game of the show last year.
Zelda demo for the gamespot show was a little too on message/on brand. The Dead Rising guys were super open, Tekken guy was decently open, Civ 6 guy same and had some good anecdotes, but the Zelda guy said 5-6 times "this is all we're showing right now' and it sucked.
Yes. Zelda because Horizon was game of the show last year.
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did he just use flame arrows to make a fire to make an updraft so he could paraglide and fly up to shoot a robot spider in the face
Yes. Zelda because Horizon was game of the show last year.
![]()
Yes. Zelda because Horizon was game of the show last year.
![]()
Zelda demo for the gamespot show was a little too on message/on brand. The Dead Rising guys were super open, Tekken guy was decently open, Civ 6 guy same and had some good anecdotes, but the Zelda guy said 5-6 times "this is all we're showing right now' and it sucked.
time for old man jaded Rhaknar to come out, I dont see why people are freaking out over that Zelda gif. Its not like a precision shot, game seems to slow down to almost free frame to allow him to aim, is it the fact he used a leaf to float up there? So he used a boss mechanic like any other zelda game? I feel like im missing whats amazing about it. Its a cool gif dont get me wrong, and I actually think the game looks better than alot of people out there calling it a walking simulator, I just dont get the hub hub over this particular scene
did he just use flame arrows to make a fire to make an updraft so he could paraglide and fly up to shoot a robot spider in the face
time for old man jaded Rhaknar to come out, I dont see why people are freaking out over that Zelda gif. Its not like a precision shot, game seems to slow down to almost free frame to allow him to aim, is it the fact he used a leaf to float up there? So he used a boss mechanic like any other zelda game? I feel like im missing whats amazing about it. Its a cool gif dont get me wrong, and I actually think the game looks better than alot of people out there calling it a walking simulator, I just dont get the hub hub over this particular scene
time for old man jaded Rhaknar to come out, I dont see why people are freaking out over that Zelda gif. Its not like a precision shot, game seems to slow down to almost free frame to allow him to aim, is it the fact he used a leaf to float up there? So he used a boss mechanic like any other zelda game? I feel like im missing whats amazing about it. Its a cool gif dont get me wrong, and I actually think the game looks better than alot of people out there calling it a walking simulator, I just dont get the hub hub over this particular scene
Its the way the basic systems interact to make that moment possible
time for old man jaded Rhaknar to come out, I dont see why people are freaking out over that Zelda gif. Its not like a precision shot, game seems to slow down to almost free frame to allow him to aim, is it the fact he used a leaf to float up there? So he used a boss mechanic like any other zelda game? I feel like im missing whats amazing about it. Its a cool gif dont get me wrong, and I actually think the game looks better than alot of people out there calling it a walking simulator, I just dont get the hub hub over this particular scene
The limited time was annoying, you always felt rushed and like you couldn't just enjoy the game and do what you want.
It's ok to have some time sensitive missions once you start them and have a sense of needing to get it done, but it's another to make the entire game limited and have a constant timer counting down that makes you feel rushed the entire game.
Then I think the character shouldn't be Link or give people a choice of Link or Zelda. Maybe give some base character creation and a choice of gender.
It's not like I think Link is sacred but I the character has been around for a very long time and the idea of changing the gender of an established character has just never connected with me. Either you want the main character to be Link or not and if not then there are plenty of ways that can be done.
Yes, given the chronology of the series and the fact that's not the same Link each time, it would work. It just feels like people want to be able to say 'You now play as a female character in one of the longest running and most populate series ever!' in a way that doesn't feel like progress.
Creating a game around the idea of playing as Zelda would be much more welcome to me.
Probably have to agree to disagree.
the hot take counter-push of analyzing why people react the way they do with the assertion that the analyzer is too cool for that.
The limited time was annoying, you always felt rushed and like you couldn't just enjoy the game and do what you want.
It's ok to have some time sensitive missions once you start them and have a sense of needing to get it done, but it's another to make the entire game limited and have a constant timer counting down that makes you feel rushed the entire game.
Generally I feel like people are going a bit OTT with their reactions to Zelda. Most of the new features in it were in other open-world games like 10 years ago, but they just seem fresh because Zelda was so archaic before now.
Still looks like a well-made game though, if not mind-blowing from what I've seen so far.
New Civ looks pretty cool.
Poplio = popo.
Ain't right man.
Longer gif:
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Persons 5 looks so good in that 12 minute video.
Scalebound looked very rough. Hopefully it gets all the time it needs... maybe all the way to Holiday 2017.
But Nier looks great. So i'm okay with scalebound being bad