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Pokémon Sun & Moon | Info and speculation thread

Does Yungoos's ability double the damage from entry hazards like Spikes and such or does it act like a reverse Regenerator and double damage of those that already have damage? Figure it has to be the former, but if it's the latter holy shit

"This Ability is known as Stakeout. With the Stakeout Ability, this Pokémon’s moves can deal twice the normal damage to any Pokémon that switch in or enter the field mid-battle."

Sounds to me like he'll do double damage to any Pokémon that has switched in. So the only Pokémon that would be unaffected is the first one that is sent out in a battle. In a way it's like Huge Power, just a little toned down.

That's just my interpretation. Also, they say can deal twice the normal damage. That wording may imply RNG to determine double damage. I hope that's not the case.
 
"This Ability is known as Stakeout. With the Stakeout Ability, this Pokémon’s moves can deal twice the normal damage to any Pokémon that switch in or enter the field mid-battle."

Sounds to me like he'll do double damage to any Pokémon that has switched in. So the only Pokémon that would be unaffected is the first one that is sent out in a battle. In a way it's like Huge Power, just a little toned down.

That's just my interpretation. Also, they say can deal twice the normal damage. That wording may imply RNG to determine double damage. I hope that's not the case.

Holy moly, that is an interpretation I had not considered. Hopefully not RNG but I think the fact that it does extra damage to Pokémon coming in only furthers the Trump comparison
 
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it really look like a real-life woodpecker which is a great thing for me.

so uninspired, are you kidding me? gawd pokemon is going down the gutter and has been since genwun. i mean that thing is literally a woodpecker you might as well make a pokemon out of a keyring or some shit sfgjzlkhd;lkjsh
 
The way they talked made it sound like story is a focus again as well.

Yeah, it just seems like that gen 6 was just growing pains for Game Freak transitioning from 2D to full 3D along with updating the battle mechanic.

so uninspired, are you kidding me? gawd pokemon is going down the gutter and has been since genwun. i mean that thing is literally a woodpecker you might as well make a pokemon out of a keyring or some shit sfgjzlkhd;lkjsh

Almost thought you were being serous for a sec.
 
"This Ability is known as Stakeout. With the Stakeout Ability, this Pokémon’s moves can deal twice the normal damage to any Pokémon that switch in or enter the field mid-battle."

Sounds to me like he'll do double damage to any Pokémon that has switched in. So the only Pokémon that would be unaffected is the first one that is sent out in a battle. In a way it's like Huge Power, just a little toned down.

That's just my interpretation. Also, they say can deal twice the normal damage. That wording may imply RNG to determine double damage. I hope that's not the case.

So would that double max happiness Return damage? Or something like Hyper Fang? If this thing has even a decent to great attack and speed he will be scary lol.
 
"This Ability is known as Stakeout. With the Stakeout Ability, this Pokémon’s moves can deal twice the normal damage to any Pokémon that switch in or enter the field mid-battle."

Sounds to me like he'll do double damage to any Pokémon that has switched in. So the only Pokémon that would be unaffected is the first one that is sent out in a battle. In a way it's like Huge Power, just a little toned down.

That's just my interpretation. Also, they say can deal twice the normal damage. That wording may imply RNG to determine double damage. I hope that's not the case.

That's a hella good ability, tho. I get the feeling that after Diggersby and Talonflame people shouldn't sleep on early game Pokemon any more.
 
"This Ability is known as Stakeout. With the Stakeout Ability, this Pokémon’s moves can deal twice the normal damage to any Pokémon that switch in or enter the field mid-battle."

Sounds to me like he'll do double damage to any Pokémon that has switched in. So the only Pokémon that would be unaffected is the first one that is sent out in a battle. In a way it's like Huge Power, just a little toned down.

That's just my interpretation. Also, they say can deal twice the normal damage. That wording may imply RNG to determine double damage. I hope that's not the case.

That sounds way too good. It will probably only work on an opposing Pokemon in the same turn he switches in.
 
http://www.smogon.com/forums/thread...up-to-date-news.3549746/page-144#post-6853938
I haven't seen someone noticed it yet, but it seems that the experience scaling is back. Lvl 7 Popplio has gained 14xp against a lvl 3 trainer's Caterpie while a lvl 3 Ledyba has gained 69xp against a lvl 5 wild pikipek (which i would presume has a base xp close to pidgey). Without xp scaling, that would've been 25 for caterpie and 35 for pikipek (presuming base xp of pidgey)

http://www.smogon.com/forums/thread...up-to-date-news.3549746/page-146#post-6854141
Also, I suspect some form of EXP Scaling is back. From the stream:

Level 6 Popplio catching Level 3 Ledyba: 21 EXP
Level 7 Popplio catching Level 2 Yungoose: 10 EXP
Level 7 Popplio defeating Level 3 Caterpie: 14 EXP (Trainer)
Level 7 Popplio defeating Level 4 Yungoose: 28 EXP (Trainer)
Level 3 Ledyba catching Level 5 Pikipek: 69 EXP
Level 7 Popplio defeating Level 6 Pichu: 44 EXP (Trainer)
Level 8 Popplio defeating Level 7 Litten: 81 EXP (Trainer)

I got all the values for completion's sake, but the notable part is the one fight Ledyba (much lower-leveled than Popplio) participates in. Pikipek gives Ledyba substantially more EXP than its earlygame brethren. While it is higher leveled than them, I don't feel it's by enough to justify the extreme difference-it gives more than double the EXP of the Level 4 Yungoose despite being a wild Pokemon.
 
I really hope EXP Share isn't gone to compensate.

I would be fine with eliminating EXP Share if it means Audino spots, or a place that gives hefty EXP (like Black Skyscraper/White Treehollow) returns. Ideally, you keep both in but you know how GF is stingy with features, especially with their BS "exclusive" reasoning.

These two on top of Gen V's system was why it was so easy to grind freshly hatched Pokemon into level 50+, compared to the sluggish and outdated system in XY.
 
I really hope EXP Share isn't gone to compensate.

Nah, EXP share would be utterly redundant, with experience scaling I easily found myself with Pokemon all in the mid 60's by the time I faced Iris for the first time in B2 with very little grinding involved, though I'm one of the people who knew actually how to exploit the fuck out of the system(hint:use the lucky egg Juniper gives you!), so others not in the know may need EXP share to help them out until they learn the ropes of the system.

If this is legit one thing I'm looking forward to is getting newly hatched Pokemon from level 1 straight to level 42 with a single Audino knockout lol. Assuming that Gamefreak are using Audino as the punching bag again of course.
 
I've been doing a little rough doodling on the map of the route that they took in the Sun and Moon demo, and it's a little surprising, honestly.


1 is the starting house.
2 is where you battle Ledyba and Yungoos.
3 is where you battle Lass Audrey.
4 is where you battle Youngster Oliver.
5 is where you battle Pikipek and Yungoos.
6 is where you meet with Hau, Hala, Kukui and Lillie.
7 is where you battle Hau.

First and foremost, I did not expect that building to be your house. It's massive, and pretty isolated- you don't seem to have any neighbours- there's a Pokémon Centre across the street, there's the trainer school beyond it, and Kukui's lab is further down on the beach. It isn't, however, just isolated- the presenter refers to you travelling to the second town to take part in the festival, implying that where you live counts as the first town. Obviously your house isn't going to constitute a town by itself, but what else is included in that- Kukui's Lab? The Pokémon Centre? The training school? Hell, is there even a division between the starting town and Honolulu?

Anyway, you take a left out of your house, and follow the coastal road up and around the back. This is interesting in itself- the road doesn't seem particularly passable on the drawn map, and none of the details on what is a particularly important route are actually featured. Indeed, some of the details are actively wrong- just before the point where you battle Audrey, you pass through a part of the route that's blocked off by a fence on the map. It seems likely that Route 1's actually two branching paths that meet up together at that point- considering we've seen footage of you receiving your starter from Hala on the stage in the second town, I'm going to guess that heading right from your house allows you to use a road without any wild grass on it. This will probably have to be changed for your first time up, however- considering where Oliver's placed and the long grass behind him, there doesn't actually seem to be a way to get to the town without a Pokémon battle. Maybe Oliver isn't actually present the first time around, or Kukui accompanies you in a way that doesn't allow you to battle him?

Looking at that second town, it should be obvious (if it wasn't obvious before) that the drawn map wasn't all that detailed- buildings are mostly in the right places, but there are several cosmetic details, burning torches and stands surrounding the stage which aren't even hinted at in the artwork. Here's also where we get English confirmation of the first island's name- it's Melemele, which a quick Googling tells me is Hawaiian for yellow.

As for actual character details, Lillie is fleshed out a little more. Most importantly, we know that she doesn't take the stronger starter to you- although she apparently has a Pokémon in her bag (or maybe even as the bag), it doesn't make the same phonetic sound that we saw Rowlet make back in the reveal trailer. Hala, meanwhile, is described as one of the strongest trainers on the island, so we will presumably be battling him at some point- a gym leader or Champion, maybe, or even just an optional postgame trainer. I'd hazard a guess that he lives in that big building by the stage- a possible gym to return to later? Hau is referred to as the "grandson of the kahuna"- as Hala says this, he probably isn't Hala's grandson- I'm guessing we'll meet Hau's grandfather at some point.

As for Tapu Koko, I'm guessing it's a guardian legendary with a counterpart on each of the islands- think Mesprit, Azelf and Uxie back in Diamond and Pearl. It's explicitly called a "curious little thing," but it doesn't seem to be all that mysterious- the woman in the crowd says that appearing in front of the player character is "just typical of it"- maybe it's a rare or even unique Pokémon without actually being a legendary? Hell, maybe it's actually Rotom, and that's where the Rotom that goes in the Pokédex comes from? You have to get the Rotom soon- you explicitly haven't got it at the point where this demo takes place, and have it by the time you get back down to the Trainers' School, as per the Rotom clip from a few weeks back. I'd say this is unlikely, though- I've read that Tapu Koko is Maori for "sacred bird", which seems a little more on-point for a guardian deity.

I didn't like how many old Pokemon were in the demo. Hau has a Pichu? Why?

Probably because it's an Electric-type that can be caught on Route 1, and they needed to give him something strong against Popplio for the sake of the battle.
 
Wondering about Pikipeks potential later types. Looks like the beak/feet are made of steel/granite? They also emphasized the beaks strength iirc

Maybe a Flying/Steel type? or Flying/Rock?
 
Wasn't the problem with Gen V exp was that eventually you will slow down leveling up, hence why late evolving mons evolve so late?
 
I'm okay with switching it's just trying to level up a newly caught pokemon up to my teams level I find annoying. I hope there's a rare candy cheat code, but I doubt it. Cheat codes are extinct in this day and age.

exp share + lucky eggs + exp o. power + full pokemon amie bond feels like a cheat code. if you can hold off on evolving it doubles now too. so its like. ridiculous.
 
Wondering about Pikipeks potential later types. Looks like the beak/feet are made of steel/granite? They also emphasized the beaks strength iirc

Maybe a Flying/Steel type? or Flying/Rock?

Nice catch. I think Flying/Steel, the legs are also greyiss. A more ofensive Skarmory with an interesting ability.
 
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Experience scaling was one of the greatest changes in the franchise and a major reason why Gen V is the GOAT generation, Sun and Moon employing it would be phenomenal, though it brings up questions of why the fuck did they go back to the shitty old system in the first place.
EXP Share + it makes things a little awkward.
 
Wondering about Pikipeks potential later types. Looks like the beak/feet are made of steel/granite? They also emphasized the beaks strength iirc

Maybe a Flying/Steel type? or Flying/Rock?
Part Steel would be nice. Not much of that type combo. In fact only Skarmory.
 
EXP Share + it makes things a little awkward.

Do we have confirmation EXP share is still in (or at least, is still present in the 'all pokes get xp' rather than the 'only the poke holding' variant?

In any case, scaling XP being back in is a great thing.
 
Whatever Pikipek and Yungoos end up turning into, I do hope they get some cool types. I really appreciated that about Talonflame & Diggersby.
 
Do we have confirmation EXP share is still in (or at least, is still present in the 'all pokes get xp' rather than the 'only the poke holding' variant?

In any case, scaling XP being back in is a great thing.
How about scaling exp and party exp share? Don't go backwards on this Gamefreak.
 
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