SolidusDave said:
You are correct because the developer can't implement it in the 360 version even if they want to deliver a perfect port (though to some degree you could say similar things about the different GPUs in the 360&PS3, like 360 GPU comes with eDRAM so it has AA in this UE game etc. )
I just wanted to throw this in as it's generally neglected and if the PS3 version misses 3 pixels it's automatically considered the worse version and so on, but sound quality is quite important as well (and I'm not even an audiophile).
btw. I don't really care about both because apart from some extreme examples the differences in this gen's ports are hardly noticeable (especially w/o a direct comparison), but I'm annoyed if games don't offer the same software features if possible on both consoles, in particular custom music...
I completely agree. I think it's more than anything because more people have decent TVs, so the way it looks is more important to the majority, in theory at least.
And it's true, the systems are different, but usually I think it's because people know developers are not using the system to it's best. When something like Bayonetta comes out running and looking like dog shit, on a system we know can easily support the game performing far better, it's the developers fault, not the system/first party. When a game sounds better on PS3, it's not really the developers fault.
Comparisons should be a software comparison, not a hardware/firmware one.
EDIT: As for your additional edit, I kind of think the opposite actually. If there is something one system can do, which the other can't, I think developers should maximize that, I like to think the game is a little different on the other system. When it's something like extra weapons, it's bullshit of course, but if it's something like PS3-PSP inter-connectivity etc, I'm all for it.
EDIT2: A better example actually is I'd be pissed if a PS3 game got shitty video compression like the 360 version of FFXIII to make both versions the same, or the 360 had worse textures than it could to match the PS3 having a little less RAM.