Breath of the Wild is the official subtitle for Zelda U/NX, first gameplay trailer

Never noticed this, but apparently the map marks the places you've died with a red X, and the description even says R.I.P. when you hover over it.

Also, there's a place in the Temple of Time that no one has bothered to reach yet. You know outside of it there's a ladder that leads to the roof, and then you can climb on the center 'tower' and find that chest? Well, the temple has two smaller 'towers' on the side too, one of them is destroyed and the other one is intact. From the videos it seems like there's some sort of floor or platform inside the temple at the same height as those two side towers. I kinda wish someone would climb it and see what's there.
 
I don't recall Treehouse saying there was a different way to get the paraglider. They did say that there was a different way to get the warm clothes. You can get them before climbing the mountain. But King Old Man tells you straight up that he wants you to do the 4 shrines to get the paraglider when you activate the towers and shrines.
 
I got this from Amazon Mexico today regarding my reservation of Breath of the Wild (in spanish).

Lamentamos informarte que tu pedido tardará en procesarse más de lo previsto.

Nuestro proveedor ha cambiado la fecha de lanzamiento de los siguientes artículos y necesitamos brindarte una nueva fecha de entrega según la nueva fecha de disponibilidad:

"The Legend of Zelda: Breath of the Wild - Wii U"
Fecha estimada de llegada: 04 de abril de 2017 - 06 de abril de 2017


Basically it says that their game provider (Nintendo I assume) pushed back the release date to between April 4th and 6th, 2017.
 
I got this from Amazon Mexico today regarding my reservation of Breath of the Wild (in spanish).

Lamentamos informarte que tu pedido tardará en procesarse más de lo previsto.

Nuestro proveedor ha cambiado la fecha de lanzamiento de los siguientes artículos y necesitamos brindarte una nueva fecha de entrega según la nueva fecha de disponibilidad:

"The Legend of Zelda: Breath of the Wild - Wii U"
Fecha estimada de llegada: 04 de abril de 2017 - 06 de abril de 2017


Basically it says that their game provider (Nintendo I assume) pushed back the release date to between April 4th and 6th, 2017.

These things from amazon are meaningless. Especially this far in advance since Nintendo never gives out any sort of dates this early.
 
Do you guys know if Gamexplain will make their analysis about Botw E3 content?
Nothing confirmed, but I imagine Andre has been working on it since E3. There's a lot of material out there to sift through. I imagine it'll be out sometime before September, since we'll likely see more Zelda during the NX reveal and that would only add to Andre's workload!

I also think that since GameXplain kind of became known for the massive analysis they did on the short 2014 teaser, they feel there's an expectation to make this analysis even more massive.
 
1080p 60 fps on NX is out of the window now right? :(
Tegra X1 is significantly more powerful than WiiU, so if the rumors are true, 1080p 60fps might be doable, especially if the X1 is overclocked in the dock. It's also possible we may see Nintendo go with a Tegra X2 for better battery life. An X2 would be even stronger.

Personally, I just wanted a locked framerate (30 or 60) and increased draw distance for reduced pop-in.
 
1080p 60 fps on NX is out of the window now right? :(

It was never going to be 60fps, regardless of specs. Don't know why people thought otherwise.

1080p should be plausible. 1080p with a hard-locked 30fps and any tangible improvements (pop-in, effects, texture detail, etc.) is less of a sure thing now though, unless it turns out the idea about there being a docking base with an SCD pans out, and/or they go with X2.

Might actually be 720p/60.

Definitely not.
 
1080p 60 fps on NX is out of the window now right? :(

I thought Nintendo had said Zelda NX is absolutely identical to the WiiU Version because it would be unfair because of the long waiting time. And I hope it is so because i will never buy a Nintendo hardware again. NX my ass
 
1080p 60 fps on NX is out of the window now right? :(
Considering tegra x1 is around 4-5x wii u and they can possibly use x2 which is even more powerful i don't see why

I mean, it's not a given (60fps would probably be off the table anyway in exchange for better graphics), but it's not out of the window either
 
No I get your point, but it's not applicable to NX really. It's as much a console as a handheld :)

Meaning you missed the point after all. Console Zelda = fully 3D, big budget, prime focus on dazzling visuals. Meaning "moar gfx" > "60fps" in priority list. Zelda does not need 60fps for ideal gameplay unlike Mario that's why all 3D Zeldas happily live in 30fps land. BotW will not be 60fps on NX, regardless of whatever Power Level (tm) current rumors put the hardware at.

I was hoping I'd get through this without having to spell the whole song out again.^^
 
Meaning you missed the point after all. Console Zelda = fully 3D, big budget, prime focus on dazzling visuals. Meaning "moar gfx" > "60fps" in priority list. Zelda does not need 60fps for ideal gameplay unlike Mario that's why all 3D Zeldas happily live in 30fps land. BotW will not be 60fps on NX, regardless of whatever Power Level (tm) current rumors put the hardware at.

Frankly I'd rather have 60fps on NX than better graphics on NX.
 
Meaning you missed the point after all. Console Zelda = fully 3D, big budget, prime focus on dazzling visuals. Meaning "moar gfx" > "60fps" in priority list. Zelda does not need 60fps for ideal gameplay unlike Mario that's why all 3D Zeldas happily live in 30fps land. BotW will not be 60fps on NX, regardless of whatever Power Level (tm) current rumors put the hardware at.

I was hoping I'd get through this without having to spell the whole song out again.^^

And the NX is also a handheld. Any point you can make on console Zelda = whatever can also be done with Handheld Zelda = watever since the NX is neither a dedicated console or a handheld. Like I said, in the NX case the convention of what Zelda is for the platform is moot because there's no precedent of such a platform.
 
But why? Locked 30 is perfectly sufficient. All they need is to stabilize the fps from the E3 build really.

because locked 60fps is always better than locked 30fps. It doesn't matter to me that the rest of the 3D Zelda games have 'worked just fine' at 30fps. All sorts of games work just fine at 30fps. Most 60fps games work just fine at 30fps. That doesn't mean they're not better to play and more pleasing to look at at a higher framerate.

I think that the game's visuals as they are are perfectly sufficient. Maybe some anisotropic filtering and some higher-res texture work would be nice, but I prioritize performance over fidelity in any event.

(I'll take whatever I get though. I'm still more hyped for this game than perhaps any other game I've ever been hyped for... I'm just sayin)
 
Considering tegra x1 is around 4-5x wii u and they can possibly use x2 which is even more powerful i don't see why

I mean, it's not a given (60fps would probably be off the table anyway in exchange for better graphics), but it's not out of the window either

More like 2-3x, but you're point is still pretty valid.
 
And the NX is also a handheld. Any point you can make on console Zelda = whatever can also be done with Handheld Zelda = watever since the NX is neither a dedicated console or a handheld. Like I said, in the NX case the convention of what Zelda is for the platform is moot because there's no precedent of such a platform.

You're working really hard to not get that it's not specifically about console/handheld but more about 3D/big budget/gfx showcase Zelda (which "console zelda" is a common shorthand for).
 
You're working really hard to not get that it's not specifically about console/handheld but more about 3D/big budget/gfx showcase Zelda (which "console zelda" is a common shorthand for).

I fail to see why that means it can't be 60fps. All sorts of 'big budget gfx showcase' console games that were traditionally 30fps in the past have made the transition over to 60fps this generation. I don't see why Zelda should be exempt from that possibility.
 
More like 2-3x, but you're point is still pretty valid.

Wii U is 176gflops VLIW5 (2008)
NX is (apparently) using a 512gflops Tegra X1 Maxwell (2015) that is possibly a placeholder for a more powerful Pascal Tegra

It's roughly 3x more powerful on paper, plus all the architectural and API (Vulkan?) advantages. 4x should be a given, more than that depends on how much more efficient it is, if they really end up using Pascal, etc.
 
I'm personally cool with 30 FPS. I loved ALBW at 60 but I wont be disappointed with 1080p at a locked 30 for the NX.

Right now the only graphical flaws for me are the flat textures and sort of shitty draw distance. If they can fix those 2 things on the NX I would be so happy. The art will carry everything else.
 
You're working really hard to not get that it's not specifically about console/handheld but more about 3D/big budget/gfx showcase Zelda (which "console zelda" is a common shorthand for).

No I am not, and I already explained why multiple times. You're shoehorning the convention of a console only Zelda game on a platform that has no precedent.
 
I fail to see why that means it can't be 60fps. All sorts of 'big budget gfx showcase' console games that were traditionally 30fps in the past have made the transition over to 60fps this generation. I don't see why Zelda should be exempt from that possibility.

Because Zelda is developed by Nintendo.

No I am not, and I already explained why multiple times. You're shoehorning the convention of a console only Zelda game on a platform that has no precedent.

I see no explanation anywhere. What other 60fps Zelda games are there other than ALBW and TFH which do so only to make the touch menu work smoothly and support the stereoscopic 3D? We're also not talking about a mysterious hypothetical Zelda here, we know what the game is now. I don't get what's so hard to get here.
 
Because Zelda is developed by Nintendo.

That doesn't even begin to make sense or address what I said.

Did you know that Battlefield games were 30fps on console, just like the vast majority of DICE/EA's output, until Battlefield 4? And then it was 60fps. "How is that possible? Battlefield is developed by DICE. DICE only makes 30fps Battlefields!"
Did you know that Far Cry games were 30fps on console, just like the vast majority of Ubisoft's output, until Far Cry 4? And then it was 60fps. "How is that possible? Far Cry is developed by Ubisoft. Ubisoft only makes 30fps Far Crys!"
Did you know that Metal Gear Solid games were always 30fps, until Metal Gear Solid 5? And then it was 60fps. "How is that possible? MGS is developed by Konami. Konami only makes 30fps Metal Gear Solids!"
Did you know that Halo games were 30fps on console, until Halo 5/Master Chief Collection? And then they were 60fps. "How is that possible? Halo is developed by Bungie. Bungie only makes 30fps Halos!"
Did you know that all sorts of sports games were 30fps on console, until this generation? And then they were 60fps. "How is that possible? Sports games have always been 30fps. How could that ever change!?!? I CANNOT wrap my brain around such a concept!"

It's weird how companies who traditionally made 30fps games found impetus to switch to 60fps when technology allowed for it.

What's even weirder is that Nintendo has always been more open to 60fps than their competitors, and yet here you are, making an insane argument that suggests otherwise, based on precedent that you want to pretend is set in stone, forever unchangeable. Why? "because Zelda is developed by Nintendo". Solid argument lol
 
Because Zelda is developed by Nintendo.



I see no explanation anywhere.


Now you're just acting dense for acting dense. Go re-read my replies. It seems real hard for you to get that the logical proposition of console zelda = 30fps equals nx zelda = 30fps is a false one as nx is new concept for nintendo that combines handheld and console.
 
Alright you both win. You don't get it but you win. I don't have the patience for this argument right now.
edit: nvm, it's all good.

I'm probably as baffled by your viewpoint as you are by mine so it's whatever. I just don't get why you think that 'Console Zelda is 30fps' is set in stone. I've offered plenty of examples of traditionally 30fps series going 60fps. It's not impossible. These days, it's not even rare.
 
I guess that whole vehicle thing translation just really means the horse.

I was reading an old Nintendo Power mag, which interviewed Miyamoto before Zelda OoT came out and before Epona had been shown and Miyamoto said this (or at least the translation said it): "The world is a size that would be difficult to cross in an entire game day. That's why Link will be able to drive a vehicle".

So I guess that's just the word they use over there for anything that you can ride. So when Aonuma's translator said "vehicle" he probably truly meant the horse like he clarified later.
 
Link's not gonna be riding a bike. :D

The glider is a vehicle too. This is why it's a bad idea to take these translated interviews too literally and hang onto every syllable.
 
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