Netherscourge
Banned
No idea, but servers seem to be unstable. They probably didn't expect this amount of traffic lol.
Launch day server issues?
You don't say!
No idea, but servers seem to be unstable. They probably didn't expect this amount of traffic lol.
Have there been any reports of motion sickness? I really want to buy this but I'm very susceptibile to motion sickness. I bought The Witness and I had to turn it off after 20 minutes due to this and I've not played it since, I believe its a low FOV thing that causes this so don't want to fork out £50 if the game is going to make me sick.
Launch day server issues?
You don't say!
So as someone who redeemed straight away, do I need to throw away 8 hours of play, or is it just having to build the hyperdrive I'm missing out on?
Have there been any reports of motion sickness? I really want to buy this but I'm very susceptibile to motion sickness. I bought The Witness and I had to turn it off after 20 minutes due to this and I've not played it since, I believe its a low FOV thing that causes this so don't want to fork out £50 if the game is going to make me sick.
I appreciate that!<3
For some reason psn won't accept any of my cards so I had to purchase psn gift cards off amazonThanks for that. Seems I'm now having payment issues, and a search online turns up the solution is waiting 24 hours for it to resolve itself...
So I dove in and played for a few hours last night and wanted to share some of my personal impressions (I love that they may completely vary from someone else's experience).
I assumed that the starting planet would be a bit of a crapshoot in terms quality but I was pleased to discover that the planet I started on was absolutely teeming with life, both friendly and hostile. I actually had to be really careful how far I ventured from my ship because the danger of being attacked by sentinels or local hostile wildlife at any time was very real. I died multiple times during my first 30 minutes of play, but this wasn't a negative for me.
I managed to upgrade from my starter ship rather early into a BEAST of a ship that came with a plethora of pretty advanced upgrades. I found the ship at the end of a cave, derelict and destroyed. I still hadn't left the planet yet at this point so, I fixed it up in short order and decided it was time to head out into space for the first time. At first I thought it was going to be an interesting challenge to navigate it out of the cave and I have to admit that I was a little disappointed to discover that the game just sort of "autopiloted" it out for me. From the surface of my planet, I could see through the clouds another large planet (and its orbiting moon), so I pointed my ship in its direction and left the atmosphere. The game gave me a number of "wow" moments in the few hours that I played, but that instant when I broke the atmosphere was the biggest I had of the night.
The HUD popped up with the name of the planet and indicated how far away it was from me. I was just travelling at "Impulse" speed and watched the distance marker count down for a few seconds in awe as I realized that it would take me 2.5 hours travelling at that speed to reach it. Yet despite that distance the planet was absolutely HUGE on my screen - Barely fit inside my view. I mean - we've all inherently heard about the vastness of the game, but it wasn't until that moment that I truly started to grasp the core of what that meant.
I can totally see how the style of this game is going to instantly rub certain gamers the wrong way, but for me the slow pace and free-spirited nature of the gameplay is exactly what I need right now. To get that lost in wonder in the span of only a couple of hours is a pretty magical thing. I truly hope that the majority of people that give this game a try get to experience the same thing.
I can't fuckin wait.
Friday is so far away. Don't make me pull the trigger on PS4 which is winking at me!
You really didn't miss anything. The opening is essentially a tutorial for crafting and refueling, so just play on and enjoy!
I think the servers have been having trouble with the launch. I was getting nice and green "Online Services Active" right up until midnight last night, and then shortly after it was having difficulty connecting, so I'm pretty sure the launch blitz totally hammered them.
Next time you're streaming, please post it. Tried watching some streams last night of people who were completely clueless about the game, it was......painful.
Only 3 more days of living vicariously through you PS4 players :|
FOV, Framerate, Resolution, Textures, Potentially better draw-in.....stay strong.
So I dove in and played for a few hours last night and wanted to share some of my personal impressions (I love that they may completely vary from someone else's experience).
I assumed that the starting planet would be a bit of a crapshoot in terms quality but I was pleased to discover that the planet I started on was absolutely teeming with life, both friendly and hostile. I actually had to be really careful how far I ventured from my ship because the danger of being attacked by sentinels or local hostile wildlife at any time was very real. I died multiple times during my first 30 minutes of play, but this wasn't a negative for me.
I managed to upgrade from my starter ship rather early into a BEAST of a ship that came with a plethora of pretty advanced upgrades. I found the ship at the end of a cave, derelict and destroyed. I still hadn't left the planet yet at this point so, I fixed it up in short order and decided it was time to head out into space for the first time. At first I thought it was going to be an interesting challenge to navigate it out of the cave and I have to admit that I was a little disappointed to discover that the game just sort of "autopiloted" it out for me. From the surface of my planet, I could see through the clouds another large planet (and its orbiting moon), so I pointed my ship in its direction and left the atmosphere. The game gave me a number of "wow" moments in the few hours that I played, but that instant when I broke the atmosphere was the biggest I had of the night.
The HUD popped up with the name of the planet and indicated how far away it was from me. I was just travelling at "Impulse" speed and watched the distance marker count down for a few seconds in awe as I realized that it would take me 2.5 hours travelling at that speed to reach it. Yet despite that distance the planet was absolutely HUGE on my screen - Barely fit inside my view. I mean - we've all inherently heard about the vastness of the game, but it wasn't until that moment that I truly started to grasp the core of what that meant.
I can totally see how the style of this game is going to instantly rub certain gamers the wrong way, but for me the slow pace and free-spirited nature of the gameplay is exactly what I need right now. To get that lost in wonder in the span of only a couple of hours is a pretty magical thing. I truly hope that the majority of people that give this game a try get to experience the same thing.
Now that the game is officially out, can anyone confirm literal earth-sized planets? That'd blow my mind.
That day 1 patch did wonders for pop in, it's like watching a game from early beta to release in 3 short daysYou found a random crashed ship? That's awesome!
--
Also, draw distance is actually very good. I'm kinda surprised.
You found a random crashed ship? That's awesome!
Some people that are prone to motion sickness have said this game doesn't trigger it.
:thinkingface:
Any reason you cant get it on PC?
Should be able to get a lot higher FOV in that version.
That day 1 patch did wonders for pop in, it's like watching a game from early beta to release in 3 short days
Have there been any reports of motion sickness? I really want to buy this but I'm very susceptibile to motion sickness. I bought The Witness and I had to turn it off after 20 minutes due to this and I've not played it since, I believe its a low FOV thing that causes this so don't want to fork out £50 if the game is going to make me sick.
you can't find crashed ships!? does anyone know why icon would show up in those cases?
Have there been any reports of motion sickness? I really want to buy this but I'm very susceptibile to motion sickness. I bought The Witness and I had to turn it off after 20 minutes due to this and I've not played it since, I believe its a low FOV thing that causes this so don't want to fork out £50 if the game is going to make me sick.
Just crashed on my first warp rofl
So I dove in and played for a few hours last night and wanted to share some of my personal impressions (I love that they may completely vary from someone else's experience).
I assumed that the starting planet would be a bit of a crapshoot in terms quality but I was pleased to discover that the planet I started on was absolutely teeming with life, both friendly and hostile. I actually had to be really careful how far I ventured from my ship because the danger of being attacked by sentinels or local hostile wildlife at any time was very real. I died multiple times during my first 30 minutes of play, but this wasn't a negative for me.
I managed to upgrade from my starter ship rather early into a BEAST of a ship that came with a plethora of pretty advanced upgrades. I found the ship at the end of a cave, derelict and destroyed. I still hadn't left the planet yet at this point so, I fixed it up in short order and decided it was time to head out into space for the first time. At first I thought it was going to be an interesting challenge to navigate it out of the cave and I have to admit that I was a little disappointed to discover that the game just sort of "autopiloted" it out for me. From the surface of my planet, I could see through the clouds another large planet (and its orbiting moon), so I pointed my ship in its direction and left the atmosphere. The game gave me a number of "wow" moments in the few hours that I played, but that instant when I broke the atmosphere was the biggest I had of the night.
The HUD popped up with the name of the planet and indicated how far away it was from me. I was just travelling at "Impulse" speed and watched the distance marker count down for a few seconds in awe as I realized that it would take me 2.5 hours travelling at that speed to reach it. Yet despite that distance the planet was absolutely HUGE on my screen - Barely fit inside my view. I mean - we've all inherently heard about the vastness of the game, but it wasn't until that moment that I truly started to grasp the core of what that meant.
I can totally see how the style of this game is going to instantly rub certain gamers the wrong way, but for me the slow pace and free-spirited nature of the gameplay is exactly what I need right now. To get that lost in wonder in the span of only a couple of hours is a pretty magical thing. I truly hope that the majority of people that give this game a try get to experience the same thing.
That's the thing, it's not showing up in the slot crafting list. Maybe I'm just missing something. I'll have to check it out after work. Thank you for the help.Depends on item, but e.g. multi-tool stuff can be only crafted into its slots etc.
Just woke up, are the severs working? I want to see other players.
you can't find crashed ships!? does anyone know why icon would show up in those cases?
holy shit u can sprint
Great write up, these were my exact feelings as well. When I left my home planet. I didn't get to find a randomly crashed ship, but I got into a dog fight with a random ship passing by. After shooting it down and it crash landed on the planet we were above, a marker showed up indicating where it crashed. Took me about 10 mins to get to the location due to the size of the planet, but when I got there, I was able to collect some materials and it allowed me to repair the ship for my own use. I left it there for now, but might go back tonight and fix it up as I need something better than my starter.
That's not how this works.