Agent_4Seven
Tears of Nintendo
Yeah, this game is not for me. What a releaf!No Man's Sky Isn't The Game I Expected
http://www.polygon.com/features/201...sky-first-impressions-review-preview-10-hours
Yeah, this game is not for me. What a releaf!No Man's Sky Isn't The Game I Expected
http://www.polygon.com/features/201...sky-first-impressions-review-preview-10-hours
Sometimes watching something and someone telling you about gameplay isnt a substitute for actual play.
Yes, there are ruined buildings and outposts to find. Steamers and a few GAFfers mentioned frontier settlements with NPCs that teach you words.
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but NMS so far looks exactly like those fears you mention. To me there is no significant difference between its worlds and Spore's.
No Man's Sky Isn't The Game I Expected
http://www.polygon.com/features/201...sky-first-impressions-review-preview-10-hours
Again watching versus playing. You're a passive observer. He's invested in leaving his planet, seeking out new ones, etc. That dynamic can add weight and purposes to gameplay that can seem boring when you're not in the mindset of actually playing something. See Euro Truck Sim, Minecraft, etc
Footage of Inside looks like a simple platformer, but that doesn't capture the tension, pacing, and such that the game delievers when you're actually playing
No Man's Sky Isn't The Game I Expected
http://www.polygon.com/features/201...sky-first-impressions-review-preview-10-hours
Some of the screenshots look absolutely breathtaking, but others look like super low quality textures. Is that just a planet to planet thing?
This confirms every fear I had about the game. I knew it was going to be a $60 Minecraft survival mode in space.
Polygon describes the patch as "rather massive." That's a description of size. It's 800 MB. Get some perspective Polygon.
Considering how Minecraft is ALWAYS in the top 10 every month this could turn into a huge hit! It's infinitely more interesting than Minecraft ever was!
Considering how Minecraft is ALWAYS in the top 10 every month this could turn into a huge hit! It's infinitely more interesting than Minecraft ever was!
That and the multiplayerConsidering the massive creative element in Minecraft I don't think many would agree with your last sentence.
We've known that for months. People were described it as Minecraft x The Long Dark since March, and survival was always going to be a big part. Sean had said how exploration without challenge removes that feeling of overcoming and makes reaching those vistas and such more satisfying. The impressions from the OT of hellish starting planets and the sense of relief and freedom when they finally escape into space seems to validate thatThis confirms every fear I had about the game. I knew it was going to be a $60 Minecraft survival mode in space.
Considering the massive creative element in Minecraft I don't think many would agree with your last sentence.
Let me sum up the reactions I'm seeing to see if I have this straight:
-- there is no shortage of professional reviewers saying that this game feels like busywork / running in circles after 10+ hours
-- there is no shortage of people playing the game that don't dismiss the criticism but say they're enjoying it anyway
-- there is no shortage of people who haven't played who are both dismissing the criticism and latching onto the people that like the experience while also suggesting they shouldn't go into the game with preconceptions.
Do I have all that right, GAF?
(massive in scope, not massive in file size. why are people intentionally dense? "get some perspective!")
Considering how Minecraft is ALWAYS in the top 10 every month this could turn into a huge hit! It's infinitely more interesting than Minecraft ever was!
Considering how Minecraft is ALWAYS in the top 10 every month this could turn into a huge hit! It's infinitely more interesting than Minecraft ever was!
I love how the internet doesn't know how to react to this game with no real reviews yet. It's like people are running around like chickens with their heads cut off because they don't know how to form their own option without others influencing them. I feel like on Gaf/internet there will always be that one person to go against the grain and then it becomes "cool" to go against the grain and people actually change their opinion and join that bandwagon.
No creative aspect and no multiplayer. This is not even close to Minecraft.
Sure, 2015 Minecraft. This is the equiavelent of 2011 Minecraft. Sean and co hope to support NMS in a similar way. Base building is already planned, for exampleMinecraft has much more depth to it though, it's a really lazy comparison.
He pretty much highlighted my biggest gripes with the game. Too much micromanaging gets in the way of exploration and fun. I fill up my life support, then a minute or two later it's down to 75% again. Then I have to think about if I really need any of these elements I'm passing up.No Man's Sky Isn't The Game I Expected
http://www.polygon.com/features/201...sky-first-impressions-review-preview-10-hours
Until next patch.
We've known that for months. People were described it as Minecraft x The Long Dark since March, and survival was always going to be a big part. Sean had said how exploration without challenge removes that feeling of overcoming and makes reaching those vistas and such more satisfying. The impressions from the OT of hellish starting planets and the sense of relief and freedom when they finally escape into space seems to validate that
That said, I can see No Man’s Sky potentially losing me for the inverse of all the reasons a game like Minecraft has yet to bore me. Yes, the universe isn’t random, and yes, it’s all extrapolated from a nucleus of elegant mathematics in a way that boggles the mind. But randomness was never the issue with these games. The problem with exploration-driven gameplay at this scale of algorithmic generation is over-generalization, and you’ll start to see it early in No Man’s Sky: Alien outposts laid out the same on every planet; diplomatic chitchats that draw from a shallow pool of conversational possibilities; geometrically unique but interactively homogenous creatures that wander about in all the same aimless ways.
Sure, 2015 Minecraft. This is the equiavelent of 2011 Minecraft. Sean and co hope to support NMS in a similar way. Base building is already planned, for example
Sure, 2015 Minecraft. This is the equiavelent of 2011 Minecraft. Sean and co hope to support NMS in a similar way. Base building is already planned, for example
I just read the review from Time and it sounds pretty much like what I've been reading so far...
Is NMS going to end up as a perfect example of less being better than such a vast and extreme vision of wanting to make it such a huge universe?
Some of the screenshots look absolutely breathtaking, but others look like super low quality textures. Is that just a planet to planet thing?
When Minecraft was so barebones and featureless it didn't have the gall to charge sixty dollars. It's not a favorable comparison imo, and I think they should have had more of those features in at launch.
Sure, 2015 Minecraft. This is the equiavelent of 2011 Minecraft. Sean and co hope to support NMS in a similar way. Base building is already planned, for example
What are the foundation building blocks for building your base? Is it going to be like Fallout 4 base building?
Minecraft latched onto the Lego building concept which enabled the user to create anything they wanted from Legos like its been done for generations. I don't know how you do that in this game.
In addition there is no MP nor sharing of your world. I mean I guess you can build a base for yourself, but what's the point?
(massive in scope, not massive in file size. why are people intentionally dense? "get some perspective!")
Because the particular publication doesn't agree with their point of view so it must be ridiculed no matter how petty. I mean come on.
Sure, 2015 Minecraft. This is the equiavelent of 2011 Minecraft. Sean and co hope to support NMS in a similar way. Base building is already planned, for example
When Minecraft was so barebones and featureless it didn't have the gall to charge sixty dollars. It's not a favorable comparison imo, and I think they should have had more of those features in at launch.
Yeah, well IMO they kinda did it to themselves because people are going to go in with $60 worth of expectations. That's just how people are no matter how much work went into the game or how extraordinary the feat is. If the content doesn't match the quality they usually find in most $60 games both visually and mechanically then they are going to be way less forgiving of it's shortcomings.
I'm still in line to get it day one though as long as the PC port is solid as I see that the game is going to have very long legs.
So putting down squares and mp make Minecraft subjectively better? Minecraft was and still is so boring
If high quality textures are your thing, this is the wrong game for you. I think it looks great personally, I really like the art style even though technically it's a mess.
Well that's a contentious claim if I've ever heard once, since NMS is missing what made Minecraft so popular (and interesting) in the first place.Considering how Minecraft is ALWAYS in the top 10 every month this could turn into a huge hit! It's infinitely more interesting than Minecraft ever was!
Can you explain to me what the building blocks will be for your base? If anything they will just be the walls and stuff you currently see on the planets. With enough squares you can make any shape possible and you invite others to join you. This game is not built on that foundation.
NMS is a procedurally generated survival/exploration game. That's its foundation. It is not Minecraft.
The article gives no description of the patch and only hyperlinks the rather massive description. As writers, they should have clarified. It isn't intentionally dense nor did I comment on the rest of the article. It's click bait-y at best and at worst, intentionally misleading.
So putting down squares and mp make Minecraft subjectively better? Minecraft was and still is so boring
Well funny how these reviewers keep mentioning Minecraft with NMS.
Instant gratification is the problem. Watch any stream, players just going from objective to objective. Over and over, no exploring. Planets are massive but I better go to that other icon on that other planet 5 hours away.
Instant gratification is the problem. Watch any stream, players just going from objective to objective. Over and over, no exploring. Planets are massive but I better go to that other icon on that other planet 5 hours away.
With modding, you can actually do more in Minecraft than you can in NMS.
Speaking of - does NMS support any sort of modding?