FFXV: What's The General temperature of this Game?

I'm excited but most of the things they've done to make people excited fell flat on its ass. I've seen gifs and clips of how dynamic the combat can be and am confused why they aren't showcasing that.
 
Last time I had Final Fantasy for dinner it was really dry. **CoughFFXIIICough** But this one has been slow roasting for almost 10 years. Its gong to be so tender the meat will just fall from the bone.

Seriously though I'm hyped, I have to struggle not remind myself this game is out in September. I like what I have seen personally, I just hope the FPS fluctuations are a slittle smoother than the demos. Hopefully this game isn't over cooked.
 
For a piece of software that is as ambitious in scope + mechanics to have gone through so many different heads, platforms, and technologies just screams a big mess.

However, I do expect moments of brilliance that will make the time anyone spends completing this game worth it, just like Resident Evil 6.
 
I'm excited but most of the things they've done to make people excited fell flat on its ass. I've seen gifs and clips of how dynamic the combat can be and am confused why they aren't showcasing that.

The combat consistently looks great in trailers and I don't see that reflected in the demos. It's worrying.
 
Everything looks pretty good with it. I'm personally waiting to see how the final form of the combat plays out, because it's the most important part as far as things that can make me love/hate the game.

At the very least, it seems much less linear and corridor driven than XIII, which is a great thing in and of itself. Also, I'm hoping for a bunch of secret or optional content, which I'm sure is coming with the size of the world.
 
The game looks bad. Not from a graphics point of view, but almost everything else. Combat looks boring and is nothing FF fans want. The all-male cast of protagonists will get old soon enough (diversity is important). Story it's too early to tell. Same for environments and dungeons...but my gut feeling is that the game will be good, just not great. The whole Kingdom Hearts approach to combat is a huge downside to me.

Oh, please stop with this all male cast nonsense. If there is one series in the entire video game universe you cannot complain about character diversity, its Final Fantasy.

Lest we forget we already had a game with an all female cast. It is clearly not coming from a sexist standpoint; time and time again reasonable and just explanation was provided for why it is just men in the main cast.


Anyway, 99% of people anticipating this game cannot judge everything with a reasonable eye, most of us have come in with a decade worth of pretenses and assumptions about how the game should look, run, and feel, that no matter what Square Enix decided to show or do it will lead to such a diverse reaction from the fanbase.

Square will be lucky if they manage to please 60% of the fans with this one, but that won't stop it from scoring mid 80's metacritic
 
I'm excited but most of the things they've done to make people excited fell flat on its ass. I've seen gifs and clips of how dynamic the combat can be and am confused why they aren't showcasing that.

Cause they have people like mat playing
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My expectations aren't that high. Probably Metacritic >95. 10 million copies sold at worst in the first year. Will go on to become the most popular and beloved FF.
 
I want it to be good and do well; but several of the design decisions turn me off personally. I don't have a PS4 or Xbox One, so I won't be getting it at launch. If it turns out really well, maybe I'll get a Ps4/Neo and just get Persona 5 on that instead of PS3 too. Either that or wait for the hinted PC version.

DQXI is more exciting and we know nothing about it really :p.
 
Marketing seens to be almost no existant this close to launch. I have faith in Tabata, but no way the game will deliver on the ridiculous level of hype it generated from all these years.

Tbh I see way more people claiming that it "won't deliver on the years of hype" than actual people who are that ridiculously hyped about the game.

So I'm not sure where this general image of unrealistic expectations for the game really comes from.

btw. the marketing is all over the place, it's almost too much.
 
Once Kingsglaive hits digital on the 30th people will start paying more attention. We'll likely have an intense 30 day marketing push after Kingsglaive drops. At least that's my hope.
 
NX? How many cartridges are you expecting?

Nah, let me ask you this when was the last time Nintendo got a mainline FF ?

Forever, but even still, the rumored nx doesn't sound like it'd be able to play a game that already struggles on ps4. PC port will be the ideal version if it ever comes out. I think it might do best on there, if the game winds up being good.
 
I think it looks like it's going to be a pretty solid game. Some people are put off by the combat (though I still hold onto hope that Tabata & co. have used their time wisely and tightened it up), but I think the bulk of the complaints stem from this not living up to either what Versus XIII hinted at, or what one would expect if a game had actually been in development for 10 years.

Although I intentionally haven't played any of the demos to allow myself to enjoy the full experience on September 30th (that's taken a lot of willpower, let me tell you), the footage that I have seen makes me excited for what the game is rather than sad for what it could have been. In aggregate the game will likely be flawed (be it voice acting, some technical issues, etc.), but I'm optimistic that the whole will be greater than the sum of its parts. I think it will feel like a modern, open-world Final Fantasy, where you and your friends are going on the same type of adventure that the Heroes of Light embarked upon nearly 30 years ago.

Cannot. Fucking. Wait. =)
 
I think it will be a solid game with some very obvious issues. Jury's out on the narrative, but I'm not holding my breath for anything spectacular just given SEs output for the better part of the past decade.

The marketing is in a weird space and really always has been, thinking about it. They're very obviously trying to cater to a wider audience with design/aesthetic choices, but I'm not sure that audience even knows! They do ATRs, there's been updates in magazines, Kingsglaive is getting a (very) limited theatrical release, but these are things that fans and general gaming enthusiasts know about, not the crowd that pretty faithfully buys Assassins Creed every year.

Even when they did the Uncovered event, there was a very clear undercurrent of a sort of desperation to be accepted by the masses and an anxiety that might not work out too well.

So they very much want that audience, but when do they start actually talking to them and doing that work? That said, the focus on pleasing fans has definitely been an attempt to reinstill faith in the brand. But I think there's a chance they leaned a little too left and forgot about the other end of the audience. They need to be addressed directly, because honestly? I think FF, as a brand, just doesn't really rate with casuals in 2016.

I'm guessing they'll start running TV/web ads. They'll probably have the game on Conan in their Clueless Gamer segment, but yeah, they should probably get it together. I don't think it's any kind of guarantied success going into launch. There isn't even hype for this game, there's skepticism from those that feel they've been burned, there's cautious optimism from those that just want a decent, enjoyable game, and there's the unshakeable faith of diehards.
 
I'm going to play it that's for certain but I can't confess to any real confidence that it'll turn out to be a good game. I'd really like it to turn out to be a positive experience, but I suppose right now I'm expecting a mediocre game that maybe has some neat aspects to it.
 
The hype is real

91 Metacritic

5m by the end of this year



or turn out to be mediocre game referring to Tabata's track record
 
I really think they dropped the ball with their trailers since the re-reveal. They haven't been very exciting compared to the Nomura era Versus trailers that made us thirst for new info. Even the CG movie Kingsglaive has had way better trailers. That and the poor reactions to the battle system are lowering expectations for XV.
 
The latest demo is pretty concerning from a gameplay perspective.

Battle systems are basically the bread-and-butter of RPG gameplay, and from what we've seen in the Platinum Demo's adult Noctis segment, what they've landed on isn't particularly good or engaging - and even more disappointing if you've come to expect good things on Square Enix's action-RPG front from playing Kingdom Hearts. I know their intention isn't to emphasize the action aspect, but that doesn't change the fact that the system they decided to use is based around it.

There's little more to it than "hold B to attack" and "hold X to not die (most of the time)," which isn't do much for instilling hope in the system's potential. It's entirely possible that this could be the most basic combat possible, and that additional skills, abilities and actions are unlocked over the course of the game that make things far more interesting and interactive... And I certainly hope that's the case.

If you have an Xbox One or PlayStation 4, go download the Platinum Demo and give it a playthrough. You might feel differently about it, but it's enough to make me consider not purchasing a mainline Final Fantasy on day one.
 
I was hoping for a game with real-time combat and movement that was at least as coherent as the recent Kingdom Hearts games.

That's not what we're getting. It didn't need to be as precise, and I'm fine with the "hold button" thing, but I haven't played any intense fights that feel like anything except for a total mess.

My wife disagrees, though - she loved her time with FFXV and hated her time with Kingdom Hearts - so who knows!
 
I'm pretty new to the final fantasy series but I played both the demos and enjoyed them.

I will be buying this, they've shown a lot of content and I know how it plays, seems good.
 
Metacritic will be 83 just like FFXIII (no idea how FFXIII managed that high of score with its numerous flaws). For FF15, the combat just doesn't seem that interesting and not enough focus on the game being a RPG. Also, I imagine that it will run like complete crap on Xbox One, partial crap on PS4, and decently on Neo. I am going to hold off for the PC version unless the game somehow manages to wow everyone.
 
I've tempered expectations. It'll most likely be a decent game with some mild to glaring flaws but I expect I'll enjoy it nonetheless. The story, on the other hand, god... I'm just hoping it isn't a trainwreck.

Metacritic bet: 82-85.
 
I wasn't trying to rile anyone up or get into a concern troll type narrative. Im just hearing a lot of different things and was curious to get a snapshot of how people feel. I hope the game is ridiculous, given its a road trip story. It's interesting to see so many different takes in this thread.
 
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