The Atlas Path and going to the core are different paths? Do I have to choose one or another?
I want to get to the core, but I also want to follow the Atlas Path.
Once you've done the Atlas Path you can still go to the core afterwards
The Atlas Path and going to the core are different paths? Do I have to choose one or another?
I want to get to the core, but I also want to follow the Atlas Path.
We're in the early part of this research. Simplest for now, look for systems beginning with the letter O for a high chance of one or more planets with very rare resources.Thanks, I did not know this. Helpful as I no longer have to hit every system on the path and can pick and choose which system I go to.
Is there a summary of the star types vs. resources out there?
After spending the better part of the past week talking about the game I decided to take a chance and give this a go. My initial impressions are that the it is sorta kinda alright as far as survival games go. My only major gripes are the ship controls with mouse and keyboard. They defy all logic and are absolutely terrible.
Well, how much you invest into your ship is up to the player, 40 might be well over the amount that some people ever need. It all depends on what you're trying to do.
Okay. I didn't mean you, sorry. Just in general.What do you mean 'trying to do'? At this point, for me, there's nothing TO do. Other than explore and upgrade my ship slots by finding crashed ones. For which I don't need any great amount of minerals in particular.
Once you've built the best warp drive and a ship / multi-tool combo capable of besting whatever the game can throw at you in combat then 'slots' and 'units' really cease to matter.
Some shots from my snow planet today.
After spending the better part of the past week talking about the game I decided to take a chance and give this a go. My initial impressions are that the it is sorta kinda alright as far as survival games go. My only major gripes are the ship controls with mouse and keyboard. They defy all logic and are absolutely terrible.
It's terrible by design (if it's good design or not is another discussion).
When you install handling upgrades, it gets much much better. The first upgrade alone makes a big difference.
Dude, that's looks awesome!
What type of system is this in?
yesterday i found an exotic element, Hecate or something like that it only gives you 2 per rock you mine.
should i sell it or keep it?
I agree with you in theory and I feel the game would be better if it worked that way...but it doesn't. The price of new ships becomes so absurd after a certain point, I feel the above +1 slot strategy is the most logical step forward once you hit a 30-35 slot ship.I don't know how I feel about this, to be honest. It kind of ruins any sense of progression with ships.
Crashed ships should have a random amount of slots, with rare ones having more slots than the one you have instead of consistently having always 1 more slot. Imagine the feeling of discovery if you stumbled upon a ship that has 10 more slots than your current.
The Heechee books, The Xelee books, The Great Sky River series. You can find them on wikipedia.So I managed to locate an atlas station. It was an incredible feeling of dread that had me asking, "am I helping a benevolent force or do I encroach ever closer to my doom?" They absolutely nailed some vintage sci fi elements with how there are no apparent answers to everything and especially not much hand holding. As well as the geometric shapes of the ruins, atlas stuff and stuff like that. In fact, makes me want to go and read some classic books that had these elements like unknown tech, or mysterious monoliths, ships or locations. The ones that spring to mind are Gateway, Rendevous with Rama and Ringworld. Anybody have any more suggestions?
My Wishlist:
- Allow to Rebind Keys for Ship Controls.
- Let me fly as I want, no limit when I am close to the ground.
- Fix Mouse Sensitivity.
- Bring back a more prominent planet rotation
- Delete & Set Custom Waypoints
- Add Cool Weather Effects (Storms, Twisters, Lighting ,Sand Storms...etc)
- Hide/Show HUD or Photo Mode
These fixes would make the game 100% more enjoyable for me. Especially the top 3
I hope some of the planned updates include shoring up the space combat a bit. I don't mind it for what it is but it is very simplistic. At the very least I'd like to see some secondary weapons and the ability to hire wingmen.
I know this is asking a lot, but I'd really like to see a basic quest system implemented for space combat: Join this fleet and attack that fleet for an increase in faction standing and a pile of units. Help fend off this incoming pirate raid and get a rare blueprint of expensive crafting item. Escort this trader from Planet a to Planet C for information on where to find a relic. Basic, radiant AI style procedurally generated quests to flesh out the space portion beyond just fighting off random swarms of fighters.
Yeah, search for "transmissions" with the scanners and it's the transmission towers that allow you to locate crashed ships. Activating beacons that you find will point you to shelters and some of those camps also have transmission towers.
My Wishlist:
- Allow to Rebind Keys for Ship Controls.
- Let me fly as I want, no limit when I am close to the ground.
- Fix Mouse Sensitivity.
- Bring back a more prominent planet rotation
- Delete & Set Custom Waypoints
- Add Cool Weather Effects (Storms, Twisters, Lighting ,Sand Storms...etc)
- Hide/Show HUD or Photo Mode
These fixes would make the game 100% more enjoyable for me. Especially the top 3
Thanks! I have been following the advice to find drop pods and factories (for plans) but didnt really use the other two scan options much.
Hopefully I will find a good ship to upgrade from my starter lying around somewhere![]()
All good additions. The weather stuff is especially interesting to me. As it is right now, even the "storms" on severe-weather planets don't pose much of a threat. I want natural disasters that force you to find shelter right fucking now or you'll die in seconds.
Best source of iridium is those big potato asteroids, you just need to keep trying them round different planets / systems until you find one that has what you want.
Salvage downed ships.
If you find some without more slots or even. You can enter them.break them down and get mats. I was stuck in a system with no chrysonite and i found a ship and that helped.
I tend to find iridium in space quite a bit. Now I'm trying to find aluminium.
I like the game a lot but at this point I would pay to remove space combat. It's so awful and only serves as an annoyance. I just let them kill me now since it lets me continue the game faster.
Weather effects do exist though. I've been through a couple of storms, at least.
Totally agree. Space combat needs some kind of hook.
All good additions. The weather stuff is especially interesting to me. As it is right now, even the "storms" on severe-weather planets don't pose much of a threat. I want natural disasters that force you to find shelter right fucking now or you'll die in seconds.
If you don't have anything to use it on right away, you'll be holding on to it for a long time. There are so many elements in the game that you can't really have them all. The rare elements are sometimes found from traders, so if you need it, you might be best of looking for those at traders rather than places that actually have them. So it's like with everything in this game; if you know something you can use it for, keep it. Otherwise, sell.
All good additions. The weather stuff is especially interesting to me. As it is right now, even the "storms" on severe-weather planets don't pose much of a threat. I want natural disasters that force you to find shelter right fucking now or you'll die in seconds.
The third one is path to current waypoint for me.When you are looking at the galaxy map, there are orbs at the top of the screen which indicate different paths:
Am I right? I am not certain about the third one.
- path to the galaxy center
- free view
- path to
Nada and Polo- path to a blackhole
- path to
the big thing which gives atlas stones and language words
As anyone come across a solar system that...was you know...black and dark?
Like this:
![]()
Everything thus far has been like I'm exploring the official Skittles Galaxy of the entire rainbow color spectrum.
Nvidia drivers have completely broken the game.
A question regarding the center of the galaxy so spoilers obviously.
I had attained 10 atlas stones and had requested for a new galaxy to be generated, which I'll be able to access through the center of the galaxy. So what happens when players don't follow the path by Atlas and just focus on getting to the center? What waits for them then, does anyone know?
It's terrible by design (if it's good design or not is another discussion).
When you install handling upgrades, it gets much much better. The first upgrade alone makes a big difference.
Update downloading on Steam!!
Fingers crossed.
Are you serious?
All good additions. The weather stuff is especially interesting to me. As it is right now, even the "storms" on severe-weather planets don't pose much of a threat. I want natural disasters that force you to find shelter right fucking now or you'll die in seconds.
I haven't experienced any weather effects yet, but very much looking forward to them.
I've been spoiled by the storms from Mad Max, I need that in NMS![]()
Yup, gone from 60 - 100fps on a 1070 with very occassional stutters, to insane 2 second long stutters every time I attempt to move.
Great somehow the latest NVIDIA drivers broke No Man's Sky on PC, now I can't even get past the white screen.
Good to know.Nvidia drivers have completely broken the game.
I have been in Heat and Radiation Storms that forces you to find shelter. Not cause the wind or something like that, but 'cause your Exosuit/Life Bar depletes in seconds.